Commit graph

969 commits

Author SHA1 Message Date
notmatthewbeshay 4cc0bd5e25 Remove WinAPI helper types from XUI controls 2026-03-14 07:17:22 +11:00
notmatthewbeshay 7b39869e38 Remove WinAPI counts from XUI menu locals 2026-03-14 07:08:46 +11:00
notmatthewbeshay e45dfbeee6 Remove WinAPI booleans from XUI scene locals 2026-03-14 07:06:48 +11:00
notmatthewbeshay ad82b86701 Remove WinAPI state types from XUI controls 2026-03-14 07:04:09 +11:00
notmatthewbeshay 99d63ce7ec Remove WinAPI small-id types from XUI player flows 2026-03-14 07:02:16 +11:00
notmatthewbeshay 1e789f55a5 Remove WinAPI index types from XUI skin select 2026-03-14 07:00:17 +11:00
notmatthewbeshay 3e25aa58e5 Remove WinAPI types from XUI teleport 2026-03-14 06:58:33 +11:00
notmatthewbeshay 3e7a72c9d3 Remove remaining primitive locals from system helpers 2026-03-14 06:54:39 +11:00
notmatthewbeshay a2ddb7c2f0 Remove WinAPI ints from network and save helpers 2026-03-14 06:52:03 +11:00
notmatthewbeshay 9abfbb0c67 Remove WinAPI types from common telemetry helpers 2026-03-14 06:46:51 +11:00
notmatthewbeshay ff592ca6a1 Remove WinAPI types from tutorial helpers 2026-03-14 06:44:08 +11:00
notmatthewbeshay 6e2f40f581 Remove LPVOID from Sony commerce callbacks 2026-03-14 06:41:42 +11:00
notmatthewbeshay d3ce6b3334 Remove LPVOID from Sony remote storage callbacks 2026-03-14 06:38:11 +11:00
notmatthewbeshay 8a66847c65 Remove UINT from common resource ID arrays 2026-03-14 06:33:33 +11:00
Sally Knight 1c5184e316 fix: add more null checks to options 2026-03-13 21:43:26 +03:00
Tropical f4d8815285
Merge pull request #209 from Acemany/fix-file-delimeter
fix File class' delimeter and homepath detection
2026-03-13 13:36:17 -05:00
Sally Knight bb668d136a fix: add level null check to advanced opengl toggle 2026-03-13 21:34:39 +03:00
Sally Knight 04b76893ca feat: re-enable boss health bar 2026-03-13 20:53:41 +03:00
notmatthewbeshay 0249bfd2bf Fix Linux build warnings 2026-03-14 04:37:55 +11:00
Echo J. 3ffb6413e2 UIStructs: Explicitly initialize all members of LaunchMoreOptions struct
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Fixes a "Texture Pack Not Present" message when trying to create a world
2026-03-13 12:36:29 -05:00
Tropical b5882df411 refactor: less hacky hack 2026-03-13 12:34:51 -05:00
Tropical 669e75701b fix: hack around DLC loading to get ingame 2026-03-13 12:34:51 -05:00
Tropical f4445fd709 Revert "refactor: get rid of tutorial level autoload"
This reverts commit 3c066dcff8.
2026-03-13 12:34:29 -05:00
Tropical e3ce583f11 refactor: get rid of tutorial level autoload 2026-03-13 12:34:28 -05:00
Tropical 253fce563f fix: accidentally declared static in the implementation 2026-03-13 12:34:28 -05:00
Tropical 3a44eab5c0 fix: UB due to assuming wchar_t is utf16 2026-03-13 12:34:28 -05:00
Tropical 49721095f6 fix: const-correctness, remove manual UTF16 conversion 2026-03-13 12:34:28 -05:00
Tropical 996c731d77 fix: type alias IggyUTF16 to char16_t to fix cast issues 2026-03-13 12:34:28 -05:00
niansa db5cb0afc0 Remove explicit casts when passing strings to Iggy 2026-03-13 12:34:28 -05:00
niansa b11da90cbb Added string conversion for Iggy everywhere where needed 2026-03-13 12:34:28 -05:00
niansa 2b88d096d6 Fixed more inconsistencies around win64 macro and iggy 2026-03-13 12:34:28 -05:00
Tropical 00a5fba311 fix: comment IggyGDrawMallocAnnotated
prevents a symbol redefinition linker error
2026-03-13 12:34:28 -05:00
Tropical 6a88c43d94 fix: comment out duplicated symbols for the time-being 2026-03-13 12:34:28 -05:00
JuiceyDev 6fd48242ae GDraw_glfw trans ition to GDraw_sdl :) (#188)
Co-authored-by: Tropical <42101043+tropicaaal@users.noreply.github.com>
2026-03-13 12:34:28 -05:00
Tropical b63f4171d7 chore: set RENDER_HUD to 0 for now 2026-03-13 12:34:27 -05:00
niansa/tuxifan 5c5f533cdd Add Linux version of Iggy [Please Squash into feat branch] (#182)
* Added Linux version of Iggy

* Expose audio functionality

* Reimplemented IggyAudioOutParamExtendedInformation more carefully

* Link to .o files directly

* Allow required SWF files to be loaded on Linux

* Some other misc ifdef WINDOWS64 fixes

* Another ifdef windows64 fix
2026-03-13 12:34:27 -05:00
Tropical 177ed6d176
Merge pull request #215 from 4jcraft/dev
just merging all of the dev branch stuff into the java gui branch
2026-03-13 12:11:37 -05:00
Tropical 44ade1f2b2
Merge pull request #149 from MatthewBeshay/issue/51-phase-1-portable-win32-cleanup
Draft: remove Win32 types from portable code
2026-03-13 11:58:09 -05:00
Sally Knight 7fe14f92bb fix: unconditionally enable GL_ALPHA_TEST in renderLevel
Fixes a similar issue to #200 but for the Nether
2026-03-13 19:09:21 +03:00
Leah Anderson 2fd1a136df
Merge pull request #210 from lotaviods/creative_java_gui
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(java gui) Implement Creative Inventory screen and container
2026-03-13 09:23:28 -06:00
Sally Knight e4428a983a feat: backport more advanced world creation screen from 1.3.2
Main reference used was MCP 7.1
This allows players to toggle:
Gamemodes
Structure generation
Flat/normal world generation
Cheats (needs chat fully implemented to work however)
2026-03-13 16:52:34 +03:00
notmatthewbeshay 00d65b8487 Address remaining review feedback on buffer reads 2026-03-13 20:11:00 +11:00
notmatthewbeshay 883e98bde0 Address review feedback on protocol types 2026-03-13 19:47:32 +11:00
lotaviods 66fb0f1a96 feat: Implement creative inventory 2026-03-13 03:22:42 -03:00
Tropical 8f10806f70 Merge branch 'dev' into feat/restore-java-gui
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2026-03-13 01:02:17 -05:00
notmatthewbeshay bcc765f3e7 Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
# Conflicts:
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Rendering/Tesselator.cpp
2026-03-13 15:16:43 +11:00
notmatthewbeshay e3d910c6a1 Merge remote-tracking branch 'origin/issue/51-phase-1-portable-win32-cleanup' into issue/51-phase-1-portable-win32-cleanup 2026-03-13 15:12:53 +11:00
notmatthewbeshay 85208b12b7 Keep network player limit as an int constant 2026-03-13 15:12:25 +11:00
Acemany 3cbd496186
Fix File class' delimeter and homepath detection
meow :3
deleted Minecraft::OS enum because we have #ifdef
mrrrp
changed save directory name to not mess with minecraft java
2026-03-13 06:10:44 +03:00
Tropical 807af92321
Merge pull request #169 from nikita-edel/fix-with-ubsan
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enhancement: make LCE runnable with UBSan and fix: alot of UB
2026-03-12 21:14:17 -05:00
Sally Knight e41abdb9da fix: make sure to enable alpha test for short/tiny view distances 2026-03-13 00:36:39 +03:00
Sally Knight 8e26b471ea fix: remove unused GLFW include
was causing CI failure
2026-03-12 22:13:08 +03:00
Nikita Edel 99c763e68a typo 2026-03-12 17:34:17 +01:00
Nikita Edel ee33f0663f Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-12 17:17:38 +01:00
Nikita Edel 6d952e24f5 revising everything 2026-03-12 16:42:36 +01:00
Leah Anderson a386bcfbfd
Merge pull request #191 from 4jcraft/chore/remove-pragma-warning
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chore: remove `#pragma warning` directives
2026-03-12 08:17:48 -06:00
Nikita Edel 6cfc1efec2
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-12 14:40:02 +01:00
Sally Knight 5525aac9d5 fix: reorder and correct lighting for blocks in container screens 2026-03-12 16:07:16 +03:00
Sally Knight e66f279a5b Merge branch 'dev' into feat/restore-java-gui 2026-03-12 16:01:31 +03:00
Sally Knight 4b8d65d5e6 fix: use original disabled transforms to fix hotbar block lighting 2026-03-12 03:50:34 +03:00
MatthewBeshay dbdf4fdd22
Merge branch 'dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-12 10:21:19 +11:00
Sally Knight 10a1095ab2 fix: add proper head movement to player inventory preview 2026-03-12 02:07:36 +03:00
Sally Knight 3031f64401 fix: restore rainfall visibility by removing top edge transparency 2026-03-12 00:53:50 +03:00
Tropical ae84186d3a chore: remove #pragma warning directives
These are only recognized by MSVC and will throw *additional* warnings on other compilers.
2026-03-11 16:49:12 -05:00
Tropical 0577d994f3 Merge branch 'dev' into feat/restore-java-gui
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2026-03-11 15:21:48 -05:00
ffqq d83f10c648
fix: correct cloud day/night coloring using disabled tesselator method (#189) 2026-03-11 15:16:19 -05:00
Nikita Edel b47ee34a61
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-11 19:25:14 +01:00
Nikita Edel ec82ee1ea1 final commit 2026-03-11 19:22:28 +01:00
Nikita Edel faa4a989ce new blob 2026-03-11 18:49:36 +01:00
Nikita Edel cc65f7ee29 FINALLY LOADS IN, crashes when clicking :( 2026-03-11 18:01:00 +01:00
Nikita Edel 69a8ce84b9 giant batch BOOOOM 2026-03-11 17:28:13 +01:00
Nikita Edel ed13020cf3 s integer overflow, unsafe cast 2026-03-11 16:10:48 +01:00
Sally Knight 798781c10a fix: use proper pixel format for the minimap
fixes pink maps
2026-03-11 17:37:27 +03:00
Nikita Edel a24f9f5a5e better rounding and s int overflow 2026-03-11 14:21:04 +01:00
Nikita Edel 5aef20e37e fixed rounding, mb 2026-03-11 14:13:32 +01:00
Nikita Edel 8395277c0c shift of signed int, s int overflow 2026-03-11 13:36:44 +01:00
Nikita Edel 63e4b9b18a next little patch of ub, unallocated variable, s int overflow 2026-03-11 13:36:44 +01:00
Nikita Edel 11aa08aece
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-11 11:57:46 +01:00
MatthewBeshay a9d1322a6e
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 19:53:03 +11:00
Echo J. e9fe7fee4d LevelRenderer: Add missing namespace for player variable
This caused compile errors on my GitHub Actions instance
2026-03-11 08:18:29 +00:00
MatthewBeshay 42508c8399
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 18:27:03 +11:00
notmatthewbeshay 50693bfc20 Use unique thumbnail callback thunks in UI scenes 2026-03-11 18:20:13 +11:00
JuiceyDev 8085703dbc
Merge pull request #176 from 4jcraft/feat/sprint-key
feat(input): add sprint keys
2026-03-11 08:11:21 +01:00
Tropical 9acefd2cc6 fix: hotbar selection indicator being chopped off at the bottom
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2026-03-11 01:27:02 -05:00
notmatthewbeshay 5f8c9c8a25 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 17:09:16 +11:00
Tropical 0c1ae27810 Merge branch 'dev' into feat/restore-java-gui 2026-03-11 00:44:30 -05:00
notmatthewbeshay f187f89dc3 Use standard thumbnail callbacks in storage 2026-03-11 16:29:02 +11:00
notmatthewbeshay d2156d417c Use standard types in profile content helpers 2026-03-11 16:23:57 +11:00
notmatthewbeshay 1490d0b067 Use standard callback cookies in profile manager 2026-03-11 16:21:14 +11:00
notmatthewbeshay 2b638adf93 Use standard types in storage callbacks 2026-03-11 16:12:53 +11:00
notmatthewbeshay a503336887 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 16:02:48 +11:00
Tropical 2c3a816e4b
Merge pull request #175 from realffqq/dev
fix: restore and fix entity, block and hand lighting
2026-03-10 23:59:42 -05:00
notmatthewbeshay 082dc2033d Use standard DLC mount callback types 2026-03-11 15:46:23 +11:00
notmatthewbeshay 2256d0fadd Remove legacy Win32 thread entry state 2026-03-11 15:38:53 +11:00
notmatthewbeshay e18941ced7 Use fixed-width pixel data in stitched textures 2026-03-11 15:38:53 +11:00
notmatthewbeshay e5d5fb07be Use standard sizes in texture pack locators 2026-03-11 15:38:52 +11:00
notmatthewbeshay 1bf50e2549 Use fixed-width language IDs in sign rendering 2026-03-11 15:38:52 +11:00
notmatthewbeshay 52eb80c3eb Use fixed-width tick counts in tutorial timing 2026-03-11 15:38:52 +11:00
notmatthewbeshay 1265358aec Use standard dialog ID arrays in common UI 2026-03-11 15:38:52 +11:00
notmatthewbeshay fa90fa45e7 Remove unused Win32 timestamp from tutorial messages 2026-03-11 15:38:52 +11:00
notmatthewbeshay 36b0e1efbf Use bool for system music state 2026-03-11 15:38:52 +11:00
notmatthewbeshay 2975a43ad2 Use standard RTT types in server player 2026-03-11 15:38:52 +11:00
notmatthewbeshay e055d8d121 Use standard types in stats state 2026-03-11 15:38:52 +11:00
notmatthewbeshay 2b5574af95 Use standard types in client connection state 2026-03-11 15:38:51 +11:00
notmatthewbeshay 4460bca43f Use standard types in minecraft state 2026-03-11 15:38:51 +11:00
notmatthewbeshay a3ea98d3ad Use standard types in server implementation 2026-03-11 15:38:51 +11:00
notmatthewbeshay c0f890b323 Use fixed-width casts in skin bitmask macros 2026-03-11 15:38:51 +11:00
notmatthewbeshay 4b5ca6d496 Use standard colour table lengths in texture packs 2026-03-11 15:38:51 +11:00
notmatthewbeshay 9c9fff7366 Use standard message option arrays in network flows 2026-03-11 15:38:51 +11:00
notmatthewbeshay e5504399ca Use fixed-width texture channel casts 2026-03-11 15:38:51 +11:00
notmatthewbeshay a1fdebbc3b Use standard skin locals in player code 2026-03-11 15:38:51 +11:00
notmatthewbeshay 1ab9750fd6 Use standard byte buffers in schematic saves 2026-03-11 15:38:51 +11:00
notmatthewbeshay 025d8184d8 Use standard byte types in game rule manager 2026-03-11 15:38:51 +11:00
notmatthewbeshay bfa2fd6715 Remove UINT from game rule manager sizes 2026-03-11 15:38:51 +11:00
notmatthewbeshay 29edda1cc7 Remove UINT from game rule attribute writers 2026-03-11 15:38:50 +11:00
notmatthewbeshay 7a0d3f709e Remove DWORD from DLC audio parsing 2026-03-11 15:38:50 +11:00
notmatthewbeshay 491783c301 Use fixed-width skin IDs in DLC files 2026-03-11 15:38:50 +11:00
notmatthewbeshay a798d0f174 Use standard mount and licence types in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 86002c2f18 Use standard counts in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 3c2669b2a7 Use fixed-width pack IDs in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 80d035d137 Use portable file reads in DLC manager 2026-03-11 15:38:50 +11:00
notmatthewbeshay 6556b316dc Use standard counters in DLC manager 2026-03-11 15:38:50 +11:00
notmatthewbeshay 68661e1d44 Use standard pre-login indices in client connection 2026-03-11 15:38:50 +11:00
notmatthewbeshay ab89d415a2 Use standard message option arrays in app flows 2026-03-11 15:38:50 +11:00
notmatthewbeshay fba6dd8275 Use standard temporary counters in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay b7886c46d7 Use standard locale IDs in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 1b6447a3ca Use standard DLC content types in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 1ba21c1250 Use standard DLC image buffers in app structs 2026-03-11 15:38:49 +11:00
notmatthewbeshay 09b12e287c Use standard notification data in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay c1594579a2 Use standard banned list buffers in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 7ae8c7c373 Use standard TMSPP buffers in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 05f47282da Use standard DLC file buffers in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 64322c07a3 Use standard tip IDs in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay c8150b1338 Use standard small IDs in player colour tracking 2026-03-11 15:38:49 +11:00
notmatthewbeshay bdb3341a99 Use standard launch data buffers in common app 2026-03-11 15:38:48 +11:00
notmatthewbeshay c0e59f652e Use standard banned list buffers in app structs 2026-03-11 15:38:48 +11:00
notmatthewbeshay 3f8374bc45 Use standard skin IDs in common app helpers 2026-03-11 15:38:48 +11:00
notmatthewbeshay 09d56dc853 Use standard skin and cape IDs in common app 2026-03-11 15:38:48 +11:00
notmatthewbeshay 1bd031eacb Use standard invite types in common app 2026-03-11 15:38:48 +11:00
notmatthewbeshay 268ae0388f Use standard booleans in client connection checks 2026-03-11 15:38:48 +11:00
notmatthewbeshay 015fce0b3a Use standard wide strings in credit text 2026-03-11 15:38:48 +11:00
notmatthewbeshay 828ab5e277 Use standard types in invite join flow 2026-03-11 15:38:48 +11:00
notmatthewbeshay c9f96cae17 Use standard callback params in network session updates 2026-03-11 15:38:48 +11:00
notmatthewbeshay 8302870fec Use standard wide string returns for tutorial messages 2026-03-11 15:38:48 +11:00
notmatthewbeshay 09896918cd Use standard wide string returns in game rules 2026-03-11 15:38:47 +11:00
notmatthewbeshay dd726f8ba1 Use standard callback params in common app 2026-03-11 15:38:47 +11:00
notmatthewbeshay d0a741544c Use standard action helper types in common app 2026-03-11 15:38:47 +11:00
notmatthewbeshay f7e6b02835 Use standard callback types in 4J input headers 2026-03-11 15:38:47 +11:00
notmatthewbeshay d285f41969 Use standard types in keyboard request APIs 2026-03-11 15:38:47 +11:00
notmatthewbeshay b82e0af700 Use portable file reads for debug save transfer 2026-03-11 15:38:47 +11:00
notmatthewbeshay fdf2a6fa78 Remove DWORD from UI thumbnail callback headers 2026-03-11 15:38:47 +11:00
notmatthewbeshay 02d3bba5f0 Use standard buffer types in load or join save transfer 2026-03-11 15:38:46 +11:00
notmatthewbeshay bd5b092357 Remove Win32 local state from common UI helpers 2026-03-11 15:38:46 +11:00
notmatthewbeshay dc342c092d Remove Win32 wide char aliases from DLC UI flows 2026-03-11 15:38:46 +11:00
notmatthewbeshay c17c613692 Remove Win32 wide char aliases from debug UI scenes 2026-03-11 15:38:46 +11:00
notmatthewbeshay 6b149fdc38 Remove Win32 wide char aliases from world load menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay 124b3becb6 Remove Win32 wide char aliases from settings menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay cf1670579f Remove Win32 exit code types from fullscreen progress 2026-03-11 15:38:46 +11:00
notmatthewbeshay 4e102e1391 Remove Win32 local state types from create world menu 2026-03-11 15:38:46 +11:00
notmatthewbeshay e2bbccf7eb Remove Win32 local state types from join and load menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay 7f29aa5d99 Remove Win32 local types from UI controller 2026-03-11 15:38:46 +11:00
notmatthewbeshay 015cdd3824 Remove Win32 string aliases from UI menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay 986dbd60ef Remove Win32 callback types from pause menu helpers 2026-03-11 15:38:45 +11:00
notmatthewbeshay 35035cfe4d Remove Win32 wide char types from leaderboard UI 2026-03-11 15:38:45 +11:00
notmatthewbeshay 56f6bb8da6 Remove Win32 wide char aliases from skin select menu 2026-03-11 15:38:45 +11:00
notmatthewbeshay 4506a204f9 Remove Win32 preview state types from skin select menu 2026-03-11 15:38:45 +11:00
notmatthewbeshay 86c900239b Remove Win32 index types from skin select menu 2026-03-11 15:38:45 +11:00
notmatthewbeshay e20cd0acd0 Remove Win32 callback types from load or join transfers 2026-03-11 15:38:45 +11:00
notmatthewbeshay 470fc532f8 Remove Win32 count types from leaderboard UI 2026-03-11 15:38:45 +11:00
notmatthewbeshay 147ce20bc5 Remove Win32 wide string aliases from common UI 2026-03-11 15:38:45 +11:00
notmatthewbeshay 3b199b9ba2 Remove Win32 input types from abstract container menus 2026-03-11 15:38:45 +11:00
notmatthewbeshay 12bc5aa597 Remove Win32 state types from player skin preview 2026-03-11 15:38:45 +11:00
notmatthewbeshay 305d5f0812 Use standard player IDs in kick confirmation callbacks 2026-03-11 15:38:44 +11:00
notmatthewbeshay b40e716b2c Remove Win32 player ID types from in-game info menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay 4306e80068 Remove Win32 player ID types from teleport menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay 7f917af01c Use standard save image buffers in load or join menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay a55fddf270 Use standard image buffers in UI scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay b9b2e51bc8 Remove Win32 callback types from UI helper scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay c50aa9c152 Use portable file IO for UI TTF fonts 2026-03-11 15:38:44 +11:00
notmatthewbeshay 594e799089 Remove Win32 callback types from progress scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay 9daa8f9c1a Remove Win32 callback types from common UI scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay 80f1a8d1b5 Remove Win32 callback types from UI keyboard scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay 3b785b6787 Remove Win32 callback types from save management menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay b28f6bdbe8 Remove Win32 callback types from join and load menus 2026-03-11 15:38:43 +11:00
notmatthewbeshay db4ea77ed9 Use standard timer types in UIController 2026-03-11 15:38:43 +11:00
notmatthewbeshay 7f1c1ce7f8 Use bool for tooltip enable state 2026-03-11 15:38:43 +11:00
notmatthewbeshay b4a005fb8c Remove Win32 callback types from launch menus 2026-03-11 15:38:43 +11:00
notmatthewbeshay 7b3b49c662 Remove LPCWSTR from shared UI text structs 2026-03-11 15:38:43 +11:00
notmatthewbeshay c3f3bc5a66 Use bool launch option flags in XUI 2026-03-11 15:38:43 +11:00
notmatthewbeshay 74650536f7 Use bool launch option flags in common UI 2026-03-11 15:38:43 +11:00
notmatthewbeshay 3e40aa45af Remove BOOLs from launch option params 2026-03-11 15:38:43 +11:00
notmatthewbeshay 4e975540a9 Remove Win32 types from UI message boxes 2026-03-11 15:38:43 +11:00
notmatthewbeshay d89db4917a Use standard small-id types in player options 2026-03-11 15:38:43 +11:00
notmatthewbeshay c72b3d757a Use standard pointers and bools in UI structs 2026-03-11 15:38:43 +11:00
notmatthewbeshay 9e20f8007f Use standard thumbnail types in save list data 2026-03-11 15:38:43 +11:00
notmatthewbeshay ca72052b4c Remove Win32 types from UI substitution textures 2026-03-11 15:38:42 +11:00
notmatthewbeshay e83cf9a2f3 Use standard buffer types for TMS files 2026-03-11 15:38:42 +11:00
notmatthewbeshay eb52911d25 Use standard buffer types for TPD extraction 2026-03-11 15:38:42 +11:00
notmatthewbeshay 5f991ccd6a Use standard buffer types for in-memory TPD data 2026-03-11 15:38:42 +11:00
notmatthewbeshay 37aa3463be Use standard buffer types for in-memory textures 2026-03-11 15:38:42 +11:00
notmatthewbeshay c4947ce99a Use standard screenshot buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay d2db55e050 Use standard thumbnail buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay 3e89da8dff Use standard byte buffers for save image metadata 2026-03-11 15:38:42 +11:00
notmatthewbeshay 2bc55b838d Remove Win32 byte types from game rule helpers 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0437fb921f Use standard byte counts for base save data 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0ab0fd9209 Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
notmatthewbeshay 83ba8d8384 Use a portable seek origin for save files 2026-03-11 15:38:41 +11:00
Tropical 19bc286818 chore: remove another test print 2026-03-10 23:33:12 -05:00
Tropical 559cdfd281 chore: remove test prints 2026-03-10 23:31:13 -05:00
Emily 723f741a8e Merge branch 'dev' of https://github.com/urzuline/4jcraft-urzuline into dev 2026-03-11 00:30:00 -04:00
Nikita Edel b64280a978
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-11 05:29:51 +01:00
Emily 4e286dd92c ifdef the option 3 2026-03-11 00:29:19 -04:00
Emily 1a261de1ba
Merge branch '4jcraft:dev' into dev 2026-03-11 00:21:49 -04:00
Sally Knight c42f71ba22 fix: restore and fix entity, block and hand lighting
Block and entity light layers are done differently for now due to some caveats with light map transformation
2026-03-11 07:13:48 +03:00
Emily 0f605b8997 mrrrp (V-Sync Changes) 2026-03-11 00:09:07 -04:00
DecalOverdose 3f7a53ad50
Merge pull request #173 from 4jcraft/fix/leaderboard-manager-null
fix: add dummy `LinuxLeaderboardManager` implementation
2026-03-11 07:53:56 +04:00
Tropical c774e1eb18 feat(input): add sprint keys 2026-03-10 22:42:14 -05:00
Nikita Edel 142e41e1ca fix sort function 2026-03-11 04:08:40 +01:00
Nikita Edel 56955ad935 shift of negative values, added casts 2026-03-11 03:59:41 +01:00
Nikita Edel caadcfe9db faulty casts of templated classes 2026-03-11 03:45:56 +01:00
Tropical 35a45063b1 fix: remove the fallback null LeaderboardManager 2026-03-10 21:39:46 -05:00
Nikita Edel e76ec32824 dangerous alignment issues
the processDLCData() fn, was constantly casting a raw byte pointer to scalars/structs, replaced those calls with memcpy, also optimized and improved the guards for __linux__ at the top of the file
2026-03-11 03:24:46 +01:00
Tropical 8ae9e62be3 feat: reimplement absolute mouse input on SDL 2026-03-10 21:14:19 -05:00
Tropical cf3defee35 Merge branch 'dev' into feat/restore-java-gui 2026-03-10 21:02:58 -05:00
Tropical deeee2a5d5 fix: add dummy LinuxLeaderboardManager implementation 2026-03-10 20:56:57 -05:00
Tropical ca9ac8e7f7 fix: hotbarSlot is zero-indexed, move max hotbar slots into a constant
Some checks are pending
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
2026-03-10 20:18:03 -05:00
Tropical 28018e5022 refactor: die FPS flamegraph 2026-03-10 20:11:35 -05:00
Tropical 304c591512 fix: hotbarSlot bounds check 2026-03-10 20:08:54 -05:00
Tropical 9752dec5e7 fix: remove juicey's visionary offhand implementation 2026-03-10 20:08:01 -05:00
JuiceyDev c2728cd2d9 SDL scroll wheel w/ hotbar & numbr support !!!!!! 2026-03-11 01:52:27 +01:00
Tropical c606302808 fix: dl dep is gone 2026-03-10 18:09:03 -05:00
Tropical 197bf0033f Merge branch 'dev' into feat/sdl-support 2026-03-10 17:38:52 -05:00
Tropical fe631bcff8 chore: undo unintentional meson changes, update README 2026-03-10 17:32:53 -05:00
Nikita Edel a006cc5aa0 uninitialized vptr
the vptr to isSolidRender() is not known before contruction of the Tile. Its true by default. if false, need to pass false. that is what i did. i verfied what isSolidRender() is in every file. and did exactly what isSolidRender() would return
2026-03-10 23:22:34 +01:00
Nikita Edel 8865194e47 uninitialized data 2026-03-10 21:59:51 +01:00
Leah Anderson 4e39635f20
Merge pull request #167 from 4jcraft/fix/missing-asset-error
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Build Linux Release / build-linux-debug (push) Waiting to run
fix: remove unused console-only asset archive imports
2026-03-10 14:31:36 -06:00
Tropical 12ede0691a fix: remove unused console-only asset archive imports 2026-03-10 15:22:37 -05:00
Nikita Edel c86bfe35f3
Merge branch '4jcraft:dev' into dev 2026-03-10 20:51:42 +01:00
MatthewBeshay ca942717cb
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 06:44:56 +11:00
Nikita Edel 0ff6f767e5 formailize comments 2026-03-10 20:30:31 +01:00
Tropical 750436d815
Merge pull request #165 from 4jcraft/fix/fatal-load-error
fix: implement `CConsoleMinecraftApp::FatalLoadError` on linux
2026-03-10 13:57:00 -05:00
Nikita Edel f9fc430c43
Merge branch '4jcraft:dev' into dev 2026-03-10 19:34:42 +01:00
Echo J. 8a8280b242
GameNetworkManager: Fix incorrect infinity value redefinition
WaitForSingleObject() uses the maximum 32-bit value for specifying infinite timeout (while INFINITY might overflow that sized value back to 0) which caused the server wait event to not actually wait when compiled with Clang (and the game to be forever stuck on a black screen due to abnormal server state)
2026-03-10 20:00:07 +02:00
Tropical 5406648692 fix: implement CConsoleMinecraftApp::FatalLoadError on linux 2026-03-10 11:16:42 -05:00
Sally Knight 716fa4fc21 fix: pass ESC keypress to screen (#161) 2026-03-10 16:49:50 +03:00
JuiceyDev 1c67f134b2 added files from pr 2026-03-10 09:18:20 +01:00
MatthewBeshay 2a2558ace3
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-10 18:39:30 +11:00
Tropical 1d406debe6 Merge branch 'dev' into feat/restore-java-gui
Some checks are pending
Build Linux Release / build-linux (push) Waiting to run
2026-03-10 02:29:05 -05:00
Tropical 3f8f7795f9 fix: display a blank screen while the world loads 2026-03-10 00:57:06 -05:00
Tropical fc2a548f3e refactor: get rid of the FPS flamegraph 2026-03-09 23:57:48 -05:00
Tropical c4ce9b5377 refactor: use InputManager for screens, DPI-aware InputManager 2026-03-09 23:41:56 -05:00
Tropical f0aa04a7ee fix: compute logical mouse position using window scale factor
Fixes mouse support in menus on systems with scaling factors other than 1.0x
2026-03-09 23:07:42 -05:00
Tropical 0a286d4ddc refactor: modify ClientConstants::VERSION_STRING to list 4jcraft
Co-Authored-By: ffqq <36998498+realffqq@users.noreply.github.com>
2026-03-09 22:47:16 -05:00
Tropical db7a5f9519 feat: restore unused java GUI
Co-Authored-By: ffqq <36998498+realffqq@users.noreply.github.com>
2026-03-09 22:29:32 -05:00
Nikita Edel 6be6aadf0e another delete operator missmatch 2026-03-10 02:27:16 +01:00
Nikita Edel 021c2809f4 purged -Wdelete-non-abstract-non-virtual-dtor 2026-03-10 02:13:56 +01:00
Tropical e4868446bd chore: add comments for 4jcraft-added functionality, undo #135 2026-03-09 19:46:54 -05:00
notmatthewbeshay d1b2b8cedb Use standard byte counts in save file IO 2026-03-10 10:20:17 +11:00
notmatthewbeshay 344921bb26 Remove DWORD from tesselator TLS storage 2026-03-10 10:14:01 +11:00
notmatthewbeshay 96a7519f5d Remove DWORD from chunk TLS storage 2026-03-10 10:14:01 +11:00
notmatthewbeshay 529ecb8185 Remove LPVOID from level renderer rebuild threads 2026-03-10 10:14:01 +11:00
notmatthewbeshay 8da27c59ad Remove LPVOID from game renderer update thread 2026-03-10 10:14:01 +11:00
notmatthewbeshay b59ab4a4b8 Remove LPVOID from server chunk save threads 2026-03-10 10:14:01 +11:00
notmatthewbeshay 5d72f9214a Remove DWORD from client connection user index 2026-03-10 10:14:01 +11:00
notmatthewbeshay 97d12ae2d8 Remove LPVOID from save data thread params 2026-03-10 10:14:00 +11:00
notmatthewbeshay c247f918f1 Remove DWORD from server init settings 2026-03-10 10:14:00 +11:00
notmatthewbeshay 238bf98cad Remove DWORD from server UGC version state 2026-03-10 10:14:00 +11:00
notmatthewbeshay 3aeb023869 Remove Win32 types from prelogin packets 2026-03-10 10:14:00 +11:00
notmatthewbeshay d041044000 Remove BYTE from network player IDs 2026-03-10 10:14:00 +11:00
notmatthewbeshay b1de3b9065 Remove DWORD player indices from player state 2026-03-10 10:14:00 +11:00
notmatthewbeshay 3f374cecad Remove DWORD skin IDs from player customisation APIs 2026-03-10 10:14:00 +11:00
notmatthewbeshay f5326bfe3b Remove Win32 byte types from colour tables 2026-03-10 10:14:00 +11:00
notmatthewbeshay 474d8b2896 Remove Win32 byte types from texture packets 2026-03-10 10:14:00 +11:00
notmatthewbeshay 6026f078ac Remove Win32 byte types from memory texture loaders 2026-03-10 10:14:00 +11:00
notmatthewbeshay e76f427e34 Remove DWORD from GUI chat accessors 2026-03-10 10:13:59 +11:00
notmatthewbeshay 26c3ac6197 Remove DWORD texture pack IDs from image metadata APIs 2026-03-10 10:13:59 +11:00
notmatthewbeshay fc1e696409 Remove DWORD texture pack IDs from app path helpers 2026-03-10 10:13:59 +11:00
notmatthewbeshay 52b462fffd Remove DWORD texture pack IDs from server prelogin state 2026-03-10 10:13:59 +11:00
notmatthewbeshay 91c8698358 Remove DWORD from required texture pack app state 2026-03-10 10:13:59 +11:00
notmatthewbeshay e372b25075 Remove DWORD texture pack IDs from UI launch params 2026-03-10 10:13:59 +11:00
notmatthewbeshay 2dbce494d1 Remove DWORD texture pack IDs from pack interfaces 2026-03-10 10:13:59 +11:00
notmatthewbeshay b47ed0af98 Remove Win32 metadata types from level generation interfaces 2026-03-10 10:13:59 +11:00
notmatthewbeshay c10b1a1706 Remove DWORD sizes from DLC payload APIs 2026-03-10 10:13:59 +11:00
notmatthewbeshay 7bdf4c8ced Remove Win32 byte counts from texture pack images 2026-03-10 10:13:59 +11:00
notmatthewbeshay 65dc775e84 Remove Win32 byte aliases from DLC texture loading 2026-03-10 10:13:58 +11:00
notmatthewbeshay 61808e925a Remove Win32 byte pointers from DLC pack blobs 2026-03-10 10:13:58 +11:00
notmatthewbeshay 66538b67f2 Remove Win32 byte pointers from DLC file interfaces 2026-03-10 10:13:58 +11:00
notmatthewbeshay b02bcd27f5 Remove Win32 byte pointers from texture pack icons 2026-03-10 10:13:58 +11:00
notmatthewbeshay e4cc79387a Remove Win32 byte types from ArchiveFile 2026-03-10 10:13:58 +11:00
notmatthewbeshay 88ffcab9a1 Remove Win32 types from WstringLookup 2026-03-10 10:13:58 +11:00
notmatthewbeshay e38e7c1fc0 Remove Win32 types from StringTable 2026-03-10 10:13:58 +11:00
notmatthewbeshay 62a5c364f2 Use portable file reads for DLC texture data 2026-03-10 10:13:58 +11:00
notmatthewbeshay e1a66b0ad0 Modernise portable file and timing utilities 2026-03-10 10:13:58 +11:00
Nikita Edel 2ae8ac3b80
fix typos in comment 2026-03-09 23:15:34 +01:00
Nikita Edel 66b31669c3 new batch of delete operator missmatch 2026-03-09 22:48:36 +01:00
Nikita Edel 5265eef759 first patch of UB 2026-03-09 21:54:43 +01:00
MathiewMay 3f1c95418f removed the turnOnLightLayer on handRenderer so that it renders correctly (similar to how chunk renderer had to be disbaled for proper rednering)
Add nullptr check before calling redner on itemInHandRenderre to prevent a occasional seg fault.
2026-03-09 13:25:56 -04:00
Emily e13c573ecc disable vsync and force maxFps to zero 2026-03-09 13:03:23 -04:00
JuiceyDev 6753364573
Merge pull request #128 from 4jcraft/fix/remove-vibecode
fix: remove LLM-generated socket initialization fix
2026-03-09 16:13:36 +01:00
Tropical 66b10b8226 fix: remove vibecoded socket initialization fix 2026-03-09 09:52:47 -05:00
sewn bf5f416ba5
fix: support backtrace only on glibc systems
execinfo is glibc only, and prevents compiling on
other systems.
2026-03-09 15:12:39 +03:00
Sally Knight 63bed1be5d fix: remove hardcoded interpolation
fixes the game feeling like low fps
2026-03-09 14:12:02 +04:00
DecalOverdose a73e6e145f
Merge pull request #107 from 4jcraft/refactor/untangle-assets-mess
refactor: untangle assets from source
2026-03-09 11:10:27 +04:00
Tropical c1d9413968 feat: render HUD 2026-03-09 02:04:02 -05:00
Tropical 4be19958ea Merge branch 'dev' into refactor/untangle-assets-mess
Some checks failed
Build Linux Release / build-linux (push) Has been cancelled
2026-03-09 01:20:45 -05:00
Tropical 4d543dd59d fix: use Common/Media/MediaLinux.arc for mediapath 2026-03-09 00:34:28 -05:00
Tropical 5a36950239 fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Tropical dec2f8d8d0 fix: hopefully get assets building 2026-03-09 00:22:02 -05:00
Tropical ad1e8369bc refactor: move Common to Platform/Common 2026-03-09 00:17:42 -05:00
Tropical 10920d7be7 refactor: move unused assets in Client to .Assets/_unused 2026-03-08 23:56:50 -05:00
Tropical 49672a019f refactor: move anything in Build that isn't strictly source into Assets 2026-03-08 23:54:30 -05:00
Tropical 1308333c86 refactor: move redist64 and x64 into Minecraft.Assets
These are
2026-03-08 23:46:15 -05:00
lotaviods d1c602c2d7 fix: Camera movement and player hand 2026-03-09 00:53:44 -03:00
Tropical 54dab7708d refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
JuiceyDev c7ede72c91
Merge pull request #100 from nikita-edel/dev
fix: wstring_to_utf8, depracated function and generated warnings.
2026-03-08 23:57:29 +01:00
JuiceyDev 21430e1758 fix new folder 2026-03-08 23:37:39 +01:00
JuiceyDev f12cd2e1f2 Merge origin/dev into reapply/dev-on-upstream-202603082259 - auto-resolved conflicts preferring origin/dev 2026-03-08 23:19:14 +01:00
Nikita Edel 1c4aa32b13 typo 2026-03-08 23:06:52 +01:00
JuiceyDev cb7bc7c9c9 Added winapistubs cuz it pissed me off 2026-03-08 22:59:57 +01:00
JuiceyDev e631a62620 Fix: Ensure host-local socket streams created before any Connection is built 2026-03-08 22:59:57 +01:00
Nikita Edel 85df07e232 fixed typos 2026-03-08 22:59:29 +01:00
JuiceyDev 31821399ac fixed whatever ts is 2026-03-08 22:49:11 +01:00
Tropical 63d216a672 fix: add remaining std:: namespaces 2026-03-08 22:44:00 +01:00
Tropical 66248339e5 refactor: unglob std::dynamic_pointer_cast 2026-03-08 22:44:00 +01:00
Tropical 39a359ca56 fix: remove some unintended changes to DirectX library comments 2026-03-08 22:44:00 +01:00
Tropical 5045acb86e fix: unglob everything else and make it build 2026-03-08 22:44:00 +01:00
Tropical a2e6957383 fix: unglob std::{min, max}, manual stuff 2026-03-08 22:43:59 +01:00
Tropical cce3b0fdfe refactor: unglob std::deque 2026-03-08 22:43:59 +01:00
Tropical a05a15eb73 fix: stupid 2026-03-08 22:43:59 +01:00
Tropical a744f8f471 refactor: deglob std::weak_ptr 2026-03-08 22:43:59 +01:00
Tropical 6e56e07c6b refactor: unglob std::pair 2026-03-08 22:43:59 +01:00
Tropical 78ba464b8a refactor: unglob std::list 2026-03-08 22:43:59 +01:00
Tropical 9a1e4e7752 refactor: byebye using namespace std
shoo
2026-03-08 22:43:44 +01:00
Tropical 6c4c3a9c94 refactor: unglob std::unordered_set 2026-03-08 22:43:43 +01:00
Tropical 5fad08b9fd refactor: begin unglobbing std::vector 2026-03-08 22:43:43 +01:00
Tropical cff2fc5f44 refactor: unglob std::wstring 2026-03-08 22:43:43 +01:00
Tropical c571014bc9 refactor: unglob std::unordered_map 2026-03-08 22:43:43 +01:00
Tropical 8812c3967b refactor: unglob std::shared_ptr 2026-03-08 22:43:43 +01:00
Pyogenics 1e06432842 Sort localisation strings alphabetically like 4j does 2026-03-08 22:42:33 +01:00
Pyogenics 53c22968ee Quick patch to just get strings.h generation to generate a file that can be used to compile with 2026-03-08 22:42:33 +01:00
Pyogenics 5c7485144c Create dedicated assets project to enable localisation header generation 2026-03-08 22:42:32 +01:00
Pyogenics a624c136fb Fix loc packer to use int based string ids (static mode) 2026-03-08 22:42:08 +01:00
Pyogenics 8ed5a8440c Trim meson asset install to remove unneeded stuff and make build smaller 2026-03-08 22:42:08 +01:00
Pyogenics 125a46ea85 Match MediaWindows64.arc content 2026-03-08 22:42:08 +01:00
Pyogenics f4c9f0f51c Full meson asset build and copy hooked up 2026-03-08 22:42:08 +01:00
Pyogenics 18a5f2dbb3 Move Common/Media to Platform/MediaXbox 2026-03-08 22:42:08 +01:00
Pyogenics 506532f2c1 Move assets to more logical location 2026-03-08 22:41:47 +01:00
Pyogenics c1c94293f1 Hookup asset build scripts to meson 2026-03-08 22:41:10 +01:00
zukrmn 53b5f7058e fix: remove GCC diagnostic pragmas suppressing std::wstring_convert deprecation 2026-03-08 22:40:41 +01:00
zukrmn 42b0352ec3 fix: resolve all remaining compilation warnings 2026-03-08 22:40:41 +01:00
Nikita Edel 17a10ca9a3 fix wstring_to_utf8 2026-03-08 22:39:41 +01:00
Tropical bcbaa98f90 fix: more replacement mistakes 2026-03-08 22:39:41 +01:00
Tropical 95c26f69cf fix: undo some mistakes 2026-03-08 22:39:40 +01:00
Tropical 052a656673 fix: remove byte type alias 2026-03-08 22:39:40 +01:00
JuiceyDev 44251492ff im gonna ry it works im so happy 2026-03-08 21:54:27 +01:00
JuiceyDev 3657169222 fixing my mistake in w 2026-03-08 17:18:21 +01:00
JuiceyDev 3c825a244c w 2026-03-08 17:03:55 +01:00
Tropical 43a28fc490
Merge pull request #71 from 4jcraft/refactor/no-std-wildcard
refactor: remove `using namespace std`
2026-03-08 10:09:33 -05:00
JuiceyDev afd41f33e8
Merge pull request #1 from lotaviods/amd_gpu_fixes
AMD chunk rendering failure caused by multithreaded OpenGL context usage
2026-03-08 11:26:02 +01:00
DecalOverdose a508412246
Merge pull request #75 from Pyogenics/assetbuild
Asset build on compile
2026-03-07 20:44:12 +04:00
Pyogenics dc54566cd4 Sort localisation strings alphabetically like 4j does 2026-03-07 16:08:44 +00:00
lotaviods 6d16d53114 chore: Perf graph looks cool i guess 2026-03-07 12:54:22 -03:00
Pyogenics d0de4c695d Quick patch to just get strings.h generation to generate a file that can be used to compile with 2026-03-07 15:26:59 +00:00
Pyogenics edae8c85c9 Create dedicated assets project to enable localisation header generation 2026-03-07 14:36:34 +00:00
Pyogenics 6b67ec3518 Fix loc packer to use int based string ids (static mode) 2026-03-07 13:16:19 +00:00
Pyogenics 386b96d695 Trim meson asset install to remove unneeded stuff and make build smaller 2026-03-07 11:36:27 +00:00
Tropical 06ca3c6b78 fix: add remaining std:: namespaces 2026-03-06 23:51:37 -06:00
zukrmn b12f34950c fix: remove GCC diagnostic pragmas suppressing std::wstring_convert deprecation 2026-03-07 05:31:04 +00:00
zukrmn ca11afdfca fix: resolve all remaining compilation warnings 2026-03-07 04:43:50 +00:00
Tropical deaeef7f7d fix: missed some dynamic_pointer_cast calls in Common 2026-03-06 22:30:39 -06:00
Tropical ed551d8658 refactor: unglob std::dynamic_pointer_cast 2026-03-06 22:13:29 -06:00
Pyogenics 9062c58aa5 Match MediaWindows64.arc content 2026-03-07 03:35:55 +00:00
Tropical 3832982eff fix: remove some unintended changes to DirectX library comments 2026-03-06 21:23:59 -06:00
Tropical e0479e90b4 fix: unglob everything else and make it build 2026-03-06 21:06:31 -06:00
Pyogenics d93b5b4a08 Full meson asset build and copy hooked up 2026-03-07 02:58:30 +00:00
Tropical 04ff82ba70 fix: unglob std::{min, max}, manual stuff 2026-03-06 20:47:11 -06:00
Tropical 967ffbb2a6 refactor: unglob std::deque 2026-03-06 20:41:22 -06:00
Tropical 653a2c4289 fix: stupid 2026-03-06 20:39:58 -06:00
Tropical 6131826226 refactor: deglob std::weak_ptr 2026-03-06 20:38:50 -06:00
Tropical e506b8fe7a refactor: unglob std::pair 2026-03-06 20:37:41 -06:00
Tropical e918160231 refactor: unglob std::list 2026-03-06 20:37:02 -06:00
Tropical 277e3a1e87 fix: unglob all of /Build/Common 2026-03-06 20:31:41 -06:00
Pyogenics b9247c698c Move Common/Media to Platform/MediaXbox 2026-03-07 01:30:34 +00:00
ThePixelMoon 87c9733e09
Merge pull request #80 from zukrmn/fix/linux-compiler-warnings
fix: resolve high-severity Linux compiler warnings
2026-03-07 03:23:05 +02:00
Pyogenics 3f3a0ab72a Move assets to more logical location 2026-03-06 23:47:26 +00:00
JuiceyDev 8077e706e7 wawa the third 2026-03-07 00:20:11 +01:00
JuiceyDev 6d46ef2273 wawa 2026-03-07 00:17:56 +01:00
JuiceyDev 9dda66e0fc wa 2026-03-07 00:16:44 +01:00
JuiceyDev 0ae4ba9dc6 wawa 2026-03-07 00:14:19 +01:00
JuiceyDev a4ad9f771e wawa 2026-03-07 00:11:28 +01:00
JuiceyDev ffbb8598d4 wawa 2026-03-07 00:09:19 +01:00
JuiceyDev 8281af31b6 this will break the whole renderer pipeline 2026-03-07 00:08:03 +01:00
JuiceyDev 03f92a4dd7 wa 2026-03-07 00:05:51 +01:00
JuiceyDev 30e9149e29 wawawa 2026-03-07 00:02:06 +01:00
JuiceyDev 9dbdee6c30 hihihihihih 2026-03-06 23:58:56 +01:00
zukrmn e3fc6ebe52 fix: resolve high-severity Linux compiler warnings 2026-03-06 22:57:02 +00:00
JuiceyDev 99f1dcf898 test 2026-03-06 23:50:56 +01:00
JuiceyDev 0b405ad590 cough couughhcougghhhc ougghh 2026-03-06 22:13:02 +01:00
JuiceyDev 2f8ed831fc fix: enable TRIANGLE_MODE and use correct OpenGL constants to fix invisible terrain 2026-03-06 22:10:41 +01:00
Pyogenics 5ba10d7732 Hookup asset build scripts to meson 2026-03-06 21:09:34 +00:00
JuiceyDev 12c48a02ad fix: use standard OpenGL constants on Linux to fix invisible terrain 2026-03-06 21:43:31 +01:00
JuiceyDev f8510b88f0 fix: correct texture color channel mapping and mipmap conversion for Linux 2026-03-06 21:33:41 +01:00
JuiceyDev 2aa0058a8d debug: disable fancy second pass to test terrain visibility 2026-03-06 21:22:05 +01:00
JuiceyDev 4ad16db139 fix: disable compact vertex format for terrain to fix invisible geometry on laptop/AMD GPUs 2026-03-06 21:01:42 +01:00
JuiceyDev a92180a713 Revert "fix: reduce max level render size to stay within laptop GPU display list limits"
This reverts commit 2565c7193c.
2026-03-06 21:00:10 +01:00
JuiceyDev 2565c7193c fix: reduce max level render size to stay within laptop GPU display list limits 2026-03-06 20:53:12 +01:00
JuiceyDev 3f489a4202 fixed a bunch of shit, might fix renderer ? 2026-03-06 20:09:37 +01:00
Tropical bc7d4ff1d8 refactor: byebye using namespace std
shoo
2026-03-06 12:16:41 -06:00
Tropical 0855e6ddf4 refactor: unglob std::unordered_set 2026-03-06 12:13:01 -06:00
Tropical 7c95bfc0bd refactor: begin unglobbing std::vector 2026-03-06 11:58:11 -06:00
Tropical ac9f3cbca3 chore: resolve some void* memset cast warnings 2026-03-06 11:55:28 -06:00
JuiceyDev 58780ca7cd i fucked up 2026-03-06 18:54:29 +01:00
JuiceyDev d9184f1a99 screen size 2026-03-06 18:50:28 +01:00
Tropical cdc08700e4 refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
Tropical 41db813a6d Merge branch 'dev' into refactor/no-std-wildcard 2026-03-06 11:42:05 -06:00
JuiceyDev dc57bf5634
Merge pull request #62 from 4jcraft/fix/byte-typealias
fix: remove `byte` type alias
2026-03-06 18:40:36 +01:00
JuiceyDev 417ea73050 painful update 2026-03-06 18:31:46 +01:00
Tropical ecf7fc7f61 refactor: unglob std::unordered_map 2026-03-06 11:29:36 -06:00
Tropical 67ceccf2d4 refactor: unglob std::shared_ptr 2026-03-06 11:20:45 -06:00
JuiceyDev 36166bfdae added bunch of todos, modified readme 2026-03-06 17:28:35 +01:00
JuiceyDev 0e13ac4955 funny 2026-03-06 17:22:54 +01:00
JuiceyDev f9932754e5 so we back in the mines,, grab my pickaxe 2026-03-06 15:04:49 +01:00
JuiceyDev 577d4c8756
Merge branch '4jcraft:dev' into dev 2026-03-06 14:33:13 +01:00
ThePixelMoon a0c92dacc6 4J.Render: use stb_image 2026-03-06 14:54:55 +02:00
JuiceyDev 9a108ea57c Added winapistubs cuz it pissed me off 2026-03-06 12:43:15 +01:00
JuiceyDev cdb02fa0af Fix: Ensure host-local socket streams created before any Connection is built 2026-03-06 12:10:39 +01:00
Tropical b8c4e96409 fix: more replacement mistakes 2026-03-06 05:09:17 -06:00
Tropical 6c56d884e5 fix: undo some mistakes 2026-03-06 05:06:27 -06:00
Tropical 15af35eef2 fix: remove byte type alias 2026-03-06 05:03:37 -06:00
JuiceyDev 76b441dd91 network packet 2026-03-06 10:51:07 +01:00
Tropical 29cc47183f Merge remote-tracking branch 'origin/dev' into create-juicey-app/dev 2026-03-06 03:43:13 -06:00
Tropical 29346e056c chore: nuke CMake and visual studio solutions
bye
2026-03-06 02:01:20 -06:00
JuiceyDev d5db5cc071 fix: guard CXuiStringTable StringTable global from Linux unity builds to prevent class shadowing 2026-03-06 08:43:47 +01:00
JuiceyDev 50d28ade69 filez 2026-03-06 08:03:07 +01:00
JuiceyDev 834e0e6e72 Merge branch 'dev' of https://github.com/create-juicey-app/4jcraft-juicefork into dev 2026-03-06 07:31:28 +01:00
JuiceyDev 9dd73aaa0d udjfjdkd 2026-03-06 07:31:16 +01:00
Tropical 953d7257d3 Merge branch 'dev' of https://github.com/create-juicey-app/4jcraft-juicefork into juice-dev 2026-03-06 00:18:34 -06:00
Tropical 7baf1cbfa1 refactor: clean up meson build scripts, use in-tree zlib 2026-03-06 00:17:31 -06:00
JuiceyDev 17ac8deddf hhhhh 2026-03-06 07:13:57 +01:00
JuiceyDev c55ed7b261 game compiles 2026-03-06 06:13:22 +01:00
JuiceyDev baab1724ff fix include 2026-03-06 02:02:49 +01:00
JuiceyDev b04a2369b6 meson basic intergration 2026-03-06 01:59:57 +01:00
JuiceyDev fddd777399 fixed font 2026-03-06 00:34:36 +01:00
JuiceyDev 1f37e1d422 some updates 2026-03-06 00:28:53 +01:00
JuiceyDev 2f7962cbb2 woah 2026-03-06 00:19:13 +01:00
JuiceyDev 65a9c99215 YES PLEASE 2026-03-06 00:01:26 +01:00
JuiceyDev fa9d517227 fdkgsekgdqsgf 2026-03-05 23:37:27 +01:00
JuiceyDev 06afba4d34
Merge branch 'dev' into dev 2026-03-05 22:33:38 +01:00
JuiceyDev 6b6fa9a6b0 find my renderers - slenderman or some shit 2026-03-05 22:28:13 +01:00
JuiceyDev ad50bf21d4 shit renderer 2026-03-05 21:31:54 +01:00