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https://github.com/4jcraft/4jcraft.git
synced 2026-06-08 11:33:04 +00:00
Remove Win32 wide char aliases from settings menus
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parent
cf1670579f
commit
124b3becb6
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@ -7,11 +7,11 @@ UIScene_SettingsAudioMenu::UIScene_SettingsAudioMenu(int iPad, void *initData, U
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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WCHAR TempString[256];
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_MUSIC ),app.GetGameSettings(m_iPad,eGameSetting_MusicVolume));
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wchar_t TempString[256];
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_MUSIC ),app.GetGameSettings(m_iPad,eGameSetting_MusicVolume));
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m_sliderMusic.init(TempString,eControl_Music,0,100,app.GetGameSettings(m_iPad,eGameSetting_MusicVolume));
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SOUND ),app.GetGameSettings(m_iPad,eGameSetting_SoundFXVolume));
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SOUND ),app.GetGameSettings(m_iPad,eGameSetting_SoundFXVolume));
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m_sliderSound.init(TempString,eControl_Sound,0,100,app.GetGameSettings(m_iPad,eGameSetting_SoundFXVolume));
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doHorizontalResizeCheck();
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@ -92,7 +92,7 @@ void UIScene_SettingsAudioMenu::handleInput(int iPad, int key, bool repeat, bool
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void UIScene_SettingsAudioMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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{
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WCHAR TempString[256];
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wchar_t TempString[256];
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int value = (int)currentValue;
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switch((int)sliderId)
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{
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@ -100,7 +100,7 @@ void UIScene_SettingsAudioMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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m_sliderMusic.handleSliderMove(value);
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app.SetGameSettings(m_iPad,eGameSetting_MusicVolume,value);
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_MUSIC ),value);
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_MUSIC ),value);
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m_sliderMusic.setLabel(TempString);
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break;
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@ -108,7 +108,7 @@ void UIScene_SettingsAudioMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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m_sliderSound.handleSliderMove(value);
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app.SetGameSettings(m_iPad,eGameSetting_SoundFXVolume,value);
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SOUND ),value);
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SOUND ),value);
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m_sliderSound.setLabel(TempString);
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break;
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@ -7,11 +7,11 @@ UIScene_SettingsControlMenu::UIScene_SettingsControlMenu(int iPad, void *initDat
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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WCHAR TempString[256];
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INGAME ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame));
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wchar_t TempString[256];
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INGAME ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame));
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m_sliderSensitivityInGame.init(TempString,eControl_SensitivityInGame,0,200,app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame));
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INMENU ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu));
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INMENU ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu));
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m_sliderSensitivityInMenu.init(TempString,eControl_SensitivityInMenu,0,200,app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu));
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doHorizontalResizeCheck();
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@ -92,7 +92,7 @@ void UIScene_SettingsControlMenu::handleInput(int iPad, int key, bool repeat, bo
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void UIScene_SettingsControlMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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{
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WCHAR TempString[256];
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wchar_t TempString[256];
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int value = (int)currentValue;
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switch((int)sliderId)
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{
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@ -100,7 +100,7 @@ void UIScene_SettingsControlMenu::handleSliderMove(F64 sliderId, F64 currentValu
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m_sliderSensitivityInGame.handleSliderMove(value);
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app.SetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame,value);
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INGAME ),value);
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INGAME ),value);
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m_sliderSensitivityInGame.setLabel(TempString);
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break;
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@ -108,7 +108,7 @@ void UIScene_SettingsControlMenu::handleSliderMove(F64 sliderId, F64 currentValu
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m_sliderSensitivityInMenu.handleSliderMove(value);
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app.SetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu,value);
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INMENU ),value);
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INMENU ),value);
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m_sliderSensitivityInMenu.setLabel(TempString);
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break;
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@ -14,12 +14,12 @@ UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initD
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m_checkboxCustomSkinAnim.init(app.GetString(IDS_CHECKBOX_CUSTOM_SKIN_ANIM),eControl_CustomSkinAnim,(app.GetGameSettings(m_iPad,eGameSetting_CustomSkinAnim)!=0));
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WCHAR TempString[256];
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wchar_t TempString[256];
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),app.GetGameSettings(m_iPad,eGameSetting_Gamma));
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),app.GetGameSettings(m_iPad,eGameSetting_Gamma));
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m_sliderGamma.init(TempString,eControl_Gamma,0,100,app.GetGameSettings(m_iPad,eGameSetting_Gamma));
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
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m_sliderInterfaceOpacity.init(TempString,eControl_InterfaceOpacity,0,100,app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
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doHorizontalResizeCheck();
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@ -129,7 +129,7 @@ void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, b
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void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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{
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WCHAR TempString[256];
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wchar_t TempString[256];
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int value = (int)currentValue;
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switch((int)sliderId)
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{
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@ -137,7 +137,7 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal
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m_sliderGamma.handleSliderMove(value);
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app.SetGameSettings(m_iPad,eGameSetting_Gamma,value);
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),value);
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),value);
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m_sliderGamma.setLabel(TempString);
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break;
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@ -145,7 +145,7 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal
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m_sliderInterfaceOpacity.handleSliderMove(value);
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app.SetGameSettings(m_iPad,eGameSetting_InterfaceOpacity,value);
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),value);
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swprintf(TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),value);
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m_sliderInterfaceOpacity.setLabel(TempString);
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break;
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@ -221,7 +221,6 @@ void UIScene_SettingsOptionsMenu::handleInput(int iPad, int key, bool repeat, bo
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void UIScene_SettingsOptionsMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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{
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WCHAR TempString[256];
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int value = (int)currentValue;
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switch((int)sliderId)
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{
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@ -16,12 +16,12 @@ UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer
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m_checkboxSplitscreen.init(app.GetString(IDS_CHECKBOX_VERTICAL_SPLIT_SCREEN),eControl_Splitscreen,(app.GetGameSettings(m_iPad,eGameSetting_SplitScreenVertical)!=0));
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m_checkboxShowSplitscreenGamertags.init(app.GetString(IDS_CHECKBOX_DISPLAY_SPLITSCREENGAMERTAGS),eControl_ShowSplitscreenGamertags,(app.GetGameSettings(m_iPad,eGameSetting_DisplaySplitscreenGamertags)!=0));
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WCHAR TempString[256];
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wchar_t TempString[256];
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZE ),app.GetGameSettings(m_iPad,eGameSetting_UISize)+1);
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swprintf(TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZE ),app.GetGameSettings(m_iPad,eGameSetting_UISize)+1);
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m_sliderUISize.init(TempString,eControl_UISize,1,3,app.GetGameSettings(m_iPad,eGameSetting_UISize)+1);
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZESPLITSCREEN ),app.GetGameSettings(m_iPad,eGameSetting_UISizeSplitscreen)+1);
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swprintf(TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZESPLITSCREEN ),app.GetGameSettings(m_iPad,eGameSetting_UISizeSplitscreen)+1);
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m_sliderUISizeSplitscreen.init(TempString,eControl_UISizeSplitscreen,1,3,app.GetGameSettings(m_iPad,eGameSetting_UISizeSplitscreen)+1);
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doHorizontalResizeCheck();
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@ -145,14 +145,14 @@ void UIScene_SettingsUIMenu::handleInput(int iPad, int key, bool repeat, bool pr
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void UIScene_SettingsUIMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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{
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WCHAR TempString[256];
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wchar_t TempString[256];
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int value = (int)currentValue;
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switch((int)sliderId)
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{
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case eControl_UISize:
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m_sliderUISize.handleSliderMove(value);
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZE ),value);
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swprintf(TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZE ),value);
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m_sliderUISize.setLabel(TempString);
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// is this different from the current value?
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@ -167,7 +167,7 @@ void UIScene_SettingsUIMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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case eControl_UISizeSplitscreen:
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m_sliderUISizeSplitscreen.handleSliderMove(value);
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swprintf( (WCHAR *)TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZESPLITSCREEN ),value);
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swprintf(TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZESPLITSCREEN ),value);
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m_sliderUISizeSplitscreen.setLabel(TempString);
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if(value != app.GetGameSettings(m_iPad,eGameSetting_UISizeSplitscreen)+1)
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