fix: add level null check to advanced opengl toggle

This commit is contained in:
Sally Knight 2026-03-13 21:34:39 +03:00
parent 604a9b103e
commit bb668d136a

View file

@ -260,7 +260,8 @@ void Options::toggle(const Options::Option *option, int dir)
if (option == Option::ADVANCED_OPENGL)
{
advancedOpengl = !advancedOpengl;
minecraft->levelRenderer->allChanged();
// 4jcraft: ensure level exists before applying
if(minecraft->level) minecraft->levelRenderer->allChanged();
}
if (option == Option::ANAGLYPH)
{