fix: remove unused console-only asset archive imports

This commit is contained in:
Tropical 2026-03-10 15:22:37 -05:00
parent fd785ad3f2
commit 12ede0691a

View file

@ -699,10 +699,6 @@ ProfileManager.Initialise(TITLEID_MINECRAFT,
&app.uiGameDefinedDataChangedBitmask
);
byteArray baOptionsIcon = app.getArchiveFile(L"DefaultOptionsImage228x128.png");
byteArray baSaveThumbnail = app.getArchiveFile(L"DefaultSaveThumbnail64x64.png");
byteArray baSaveImage = app.getArchiveFile(L"DefaultSaveImage228x128.png");
// set a function to be called when there's a sign in change, so we can exit a level if the primary player signs out
ProfileManager.SetSignInChangeCallback(&CConsoleMinecraftApp::SignInChangeCallback,(LPVOID)&app);