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Remove DWORD from client connection user index
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@ -41,7 +41,7 @@ public:
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Socket *getSocket() { return connection->getSocket(); } // 4J Added
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private:
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DWORD m_userIndex; // 4J Added
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int m_userIndex; // 4J Added
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public:
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SavedDataStorage *savedDataStorage;
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ClientConnection(Minecraft *minecraft, const std::wstring& ip, int port);
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@ -137,4 +137,4 @@ public:
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virtual void handleXZ(std::shared_ptr<XZPacket> packet);
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void displayPrivilegeChanges(std::shared_ptr<MultiplayerLocalPlayer> player, unsigned int oldPrivileges);
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};
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};
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