4jcraft/Minecraft.Client
2026-03-11 15:38:53 +11:00
..
Commands fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
GameState Use standard types in stats state 2026-03-11 15:38:52 +11:00
Input fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Level fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Linux feat: OpenGL rendering implementation (GLFW/OpenGL 2.1 pipeline) 2026-03-05 11:18:20 +01:00
Network Remove legacy Win32 thread entry state 2026-03-11 15:38:53 +11:00
Platform Use fixed-width tick counts in tutorial timing 2026-03-11 15:38:52 +11:00
Player Use standard RTT types in server player 2026-03-11 15:38:52 +11:00
Rendering Use fixed-width language IDs in sign rendering 2026-03-11 15:38:52 +11:00
Textures Use fixed-width pixel data in stitched textures 2026-03-11 15:38:53 +11:00
UI Remove DWORD from GUI chat accessors 2026-03-10 10:13:59 +11:00
Utils Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
ClientConstants.cpp fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
ClientConstants.h refactor: byebye using namespace std 2026-03-08 22:43:44 +01:00
meson.build fix: remove vibecoded socket initialization fix 2026-03-09 09:52:47 -05:00
Minecraft.cpp Use standard types in minecraft state 2026-03-11 15:38:51 +11:00
Minecraft.h Use standard types in minecraft state 2026-03-11 15:38:51 +11:00
MinecraftServer.cpp Use standard types in server implementation 2026-03-11 15:38:51 +11:00
MinecraftServer.h Remove LPVOID from save data thread params 2026-03-10 10:14:00 +11:00
Network Implementation Notes.txt Initial dump 2026-03-01 15:49:25 +02:00
ReadMe.txt Initial dump 2026-03-01 15:49:25 +02:00

========================================================================
    Xbox 360 APPLICATION : Minecraft.Client Project Overview
========================================================================

AppWizard has created this Minecraft.Client application for you.  

This file contains a summary of what you will find in each of the files that
make up your Minecraft.Client application.

Minecraft.Client.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

Minecraft.Client.cpp
    This is the main application source file.



/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////