Remove DWORD from required texture pack app state

This commit is contained in:
notmatthewbeshay 2026-03-10 00:58:52 +11:00
parent e372b25075
commit 91c8698358

View file

@ -839,8 +839,8 @@ public:
void SetBanListRead(int iPad,bool bVal) { m_bRead_BannedListA[iPad]=bVal;}
void ClearBanList(int iPad) { BannedListA[iPad].pBannedList=NULL;BannedListA[iPad].dwBytes=0;}
DWORD GetRequiredTexturePackID() {return m_dwRequiredTexturePackID;}
void SetRequiredTexturePackID(DWORD dwID) {m_dwRequiredTexturePackID=dwID;}
std::uint32_t GetRequiredTexturePackID() { return m_dwRequiredTexturePackID; }
void SetRequiredTexturePackID(std::uint32_t texturePackId) { m_dwRequiredTexturePackID = texturePackId; }
virtual void GetFileFromTPD(eTPDFileType eType,PBYTE pbData,DWORD dwBytes,PBYTE *ppbData,DWORD *pdwBytes ) {*ppbData = NULL; *pdwBytes = 0;}
@ -854,7 +854,7 @@ private:
bool m_bResetNether;
DWORD m_dwRequiredTexturePackID;
std::uint32_t m_dwRequiredTexturePackID;
#ifdef _XBOX_ONE
std::vector <PBYTE> m_vTMSPPData;
#endif