fix: pass ESC keypress to screen (#161)

This commit is contained in:
Sally Knight 2026-03-10 16:49:50 +03:00
parent 1d406debe6
commit 716fa4fc21
2 changed files with 5 additions and 4 deletions

View file

@ -2106,7 +2106,9 @@ void Minecraft::pauseGame()
{
if (screen != NULL)
{
setScreen(NULL);
// 4jcraft: Pass the keypress to the screen
// normally this would've been done in updateEvents(), but it works better here (for now atleast)
screen->keyPressed(0, Keyboard::KEY_ESCAPE);
return;
}
#ifdef ENABLE_JAVA_GUIS

View file

@ -23,10 +23,9 @@ public:
Screen(); // 4J added
virtual void render(int xm, int ym, float a);
protected:
virtual void keyPressed(wchar_t eventCharacter, int eventKey);
public:
static std::wstring getClipboard();
virtual void keyPressed(wchar_t eventCharacter, int eventKey);
static std::wstring getClipboard();
static void setClipboard(const std::wstring& str);
private:
Button *clickedButton;