fix: use proper pixel format for the minimap

fixes pink maps
This commit is contained in:
Sally Knight 2026-03-11 17:37:27 +03:00
parent 6c24d32a79
commit 798781c10a

View file

@ -79,7 +79,7 @@ void Minimap::reloadColours()
int b = ((color) & 0xff) * br / 255;
// 4J - changed byte order to save having to reorder later
#if ( defined _DURANGO || defined _WIN64 || __PSVITA__ )
#if ( defined _DURANGO || defined _WIN64 || __PSVITA__ || __linux__ )
LUT[i] = 255 << 24 | b << 16 | g << 8 | r;
#elif defined _XBOX
LUT[i] = 255 << 24 | r << 16 | g << 8 | b;