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https://github.com/4jcraft/4jcraft.git
synced 2026-05-17 07:22:53 +00:00
Remove WinAPI booleans from XUI scene locals
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parent
ad82b86701
commit
e45dfbeee6
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@ -196,10 +196,10 @@ HRESULT CScene_Controls::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
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delete [] layoutString;
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// Set check box initial states.
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BOOL bInvertLook = app.GetGameSettings(m_iPad,eGameSetting_ControlInvertLook);
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bool bInvertLook = app.GetGameSettings(m_iPad,eGameSetting_ControlInvertLook) != 0;
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m_InvertLook.SetCheck( bInvertLook );
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BOOL bSouthPaw = app.GetGameSettings(m_iPad,eGameSetting_ControlSouthPaw);
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bool bSouthPaw = app.GetGameSettings(m_iPad,eGameSetting_ControlSouthPaw) != 0;
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m_SouthPaw.SetCheck( bSouthPaw );
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return S_OK;
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@ -531,12 +531,12 @@ HRESULT CScene_Controls::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pN
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// Handle check box changes.
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if ( hObjPressed == m_InvertLook.m_hObj )
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{
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BOOL bIsChecked = m_InvertLook.IsChecked();
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bool bIsChecked = m_InvertLook.IsChecked() != FALSE;
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app.SetGameSettings(m_iPad,eGameSetting_ControlInvertLook,(unsigned char)( bIsChecked ) );
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}
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else if ( hObjPressed == m_SouthPaw.m_hObj )
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{
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BOOL bIsChecked = m_SouthPaw.IsChecked();
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bool bIsChecked = m_SouthPaw.IsChecked() != FALSE;
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app.SetGameSettings(m_iPad,eGameSetting_ControlSouthPaw,(unsigned char)( bIsChecked ) );
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PositionAllText(m_iPad);
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}
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@ -620,7 +620,8 @@ HRESULT CScene_SkinSelect::OnBasePositionChanged()
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void CScene_SkinSelect::handleSkinIndexChanged()
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{
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BOOL showPrevious = FALSE, showNext = FALSE;
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bool showPrevious = false;
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bool showNext = false;
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int previousIndex = 0, nextIndex = 0;
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std::wstring skinName = L"";
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std::wstring skinOrigin = L"";
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@ -767,8 +768,8 @@ void CScene_SkinSelect::handleSkinIndexChanged()
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m_previewControl->SetTexture(m_selectedSkinPath, backupTexture);
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m_previewControl->SetCapeTexture(m_selectedCapePath);
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showNext = TRUE;
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showPrevious = TRUE;
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showNext = true;
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showPrevious = true;
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nextIndex = getNextSkinIndex(m_skinIndex);
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previousIndex = getPreviousSkinIndex(m_skinIndex);
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@ -51,7 +51,7 @@ HRESULT CScene_SocialPost::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
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m_EditCaption.SetCaretPosition((int)wCaption.length());
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m_EditDesc.SetCaretPosition((int)wDesc.length());
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BOOL bHasAllText = /*( wTitle.length()!=0) && */(wCaption.length()!=0) && (wDesc.length()!=0);
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bool bHasAllText = /*( wTitle.length()!=0) && */(wCaption.length()!=0) && (wDesc.length()!=0);
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m_OK.SetEnable(bHasAllText);
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@ -78,7 +78,7 @@ std::wstring wDesc = m_EditDesc.GetText();
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std::wstring wCaption = m_EditCaption.GetText();
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std::wstring wDesc = m_EditDesc.GetText();
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BOOL bHasAllText = /*( wTitle.length()!=0) &&*/ (wCaption.length()!=0) && (wDesc.length()!=0);
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bool bHasAllText = /*( wTitle.length()!=0) &&*/ (wCaption.length()!=0) && (wDesc.length()!=0);
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m_OK.SetEnable(bHasAllText);
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}
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@ -144,4 +144,4 @@ HRESULT CScene_SocialPost::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL
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{
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bHandled=true;
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return app.AdjustSplitscreenScene_PlayerChanged(m_hObj,&m_OriginalPosition,m_iPad,bJoining,false);
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}
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}
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@ -79,8 +79,8 @@ void CScene_TutorialPopup::UpdateInteractScenePosition(bool visible)
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HXUICLASS brewingClass = XuiFindClass( L"CXuiSceneBrewingStand" );
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HXUICLASS anvilClass = XuiFindClass( L"CXuiSceneAnvil" );
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HXUICLASS tradingClass = XuiFindClass( L"CXuiSceneTrading" );
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BOOL isCraftingScene = XuiClassDerivesFrom( sceneClass, craftingClass );
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BOOL isCreativeScene = XuiClassDerivesFrom( sceneClass, creativeInventoryClass );
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bool isCraftingScene = XuiClassDerivesFrom( sceneClass, craftingClass ) != FALSE;
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bool isCreativeScene = XuiClassDerivesFrom( sceneClass, creativeInventoryClass ) != FALSE;
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switch(Minecraft::GetInstance()->localplayers[m_iPad]->m_iScreenSection)
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{
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@ -115,7 +115,7 @@ void CScene_TutorialPopup::UpdateInteractScenePosition(bool visible)
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XuiClassDerivesFrom( sceneClass, anvilClass ) ||
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XuiClassDerivesFrom( sceneClass, tradingClass ) ||
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isCreativeScene ||
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isCraftingScene == TRUE )
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isCraftingScene )
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{
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XuiElementGetTimeline( m_interactScene->m_hObj, &timeline);
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if(visible)
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@ -194,7 +194,7 @@ HRESULT CScene_TutorialPopup::_SetDescription(CXuiScene *interactScene, LPCWSTR
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D3DXVECTOR3 titlePos;
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hr = XuiElementGetPosition( m_title, &titlePos );
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BOOL titleShowAtStart = m_title.IsShown();
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bool titleShowAtStart = m_title.IsShown() != FALSE;
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if( title != NULL && title[0] != 0 )
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{
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m_title.SetText( title );
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@ -205,7 +205,7 @@ HRESULT CScene_TutorialPopup::_SetDescription(CXuiScene *interactScene, LPCWSTR
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m_title.SetText( L"" );
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m_title.SetShow(FALSE);
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}
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BOOL titleShowAtEnd = m_title.IsShown();
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bool titleShowAtEnd = m_title.IsShown() != FALSE;
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if(titleShowAtStart != titleShowAtEnd)
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{
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float fHeight, fWidth, fTitleHeight, fDescHeight, fDescWidth;
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@ -284,7 +284,7 @@ std::wstring CScene_TutorialPopup::_SetIcon(int icon, int iAuxVal, bool isFoil,
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{
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std::wstring temp(desc);
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BOOL iconShowAtStart = m_pCraftingPic->IsShown();
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bool iconShowAtStart = m_pCraftingPic->IsShown() != FALSE;
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if( icon != TUTORIAL_NO_ICON )
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{
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@ -411,7 +411,7 @@ std::wstring CScene_TutorialPopup::_SetIcon(int icon, int iAuxVal, bool isFoil,
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}
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}
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BOOL iconShowAtEnd = m_pCraftingPic->IsShown();
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bool iconShowAtEnd = m_pCraftingPic->IsShown() != FALSE;
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if(iconShowAtStart != iconShowAtEnd)
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{
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float fHeight, fWidth, fIconHeight, fDescHeight, fDescWidth;
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@ -439,7 +439,7 @@ std::wstring CScene_TutorialPopup::_SetIcon(int icon, int iAuxVal, bool isFoil,
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std::wstring CScene_TutorialPopup::_SetImage(std::wstring &desc)
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{
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BOOL imageShowAtStart = m_image.IsShown();
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bool imageShowAtStart = m_image.IsShown() != FALSE;
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std::wstring openTag(L"{*IMAGE*}");
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std::wstring closeTag(L"{*/IMAGE*}");
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@ -464,7 +464,7 @@ std::wstring CScene_TutorialPopup::_SetImage(std::wstring &desc)
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m_image.SetShow( FALSE );
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}
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BOOL imageShowAtEnd = m_image.IsShown();
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bool imageShowAtEnd = m_image.IsShown() != FALSE;
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if(imageShowAtStart != imageShowAtEnd)
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{
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float fHeight, fWidth, fIconHeight, fDescHeight, fDescWidth;
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@ -600,4 +600,4 @@ bool CScene_TutorialPopup::IsSceneVisible(int iPad)
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isVisible = pThis->_IsSceneVisible();
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}
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return isVisible;
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}
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}
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