Remove UINT from common resource ID arrays

This commit is contained in:
notmatthewbeshay 2026-03-14 06:33:33 +11:00
parent 123877d887
commit 8a66847c65
28 changed files with 256 additions and 256 deletions

View file

@ -1,4 +1,4 @@

#include "../Minecraft.World/Platform/stdafx.h"
#include "../Minecraft.World/Recipes/Recipy.h"
@ -3129,7 +3129,7 @@ void CMinecraftApp::HandleXuiActions(void)
pStats->clear();
// 4J-PB - the libs will display the Returned to Title screen
// UINT uiIDA[1];
// unsigned int uiIDA[1];
// uiIDA[0]=IDS_CONFIRM_OK;
//
// ui.RequestMessageBox(IDS_RETURNEDTOMENU_TITLE, IDS_RETURNEDTOTITLESCREEN_TEXT, uiIDA, 1, i,&CMinecraftApp::PrimaryPlayerSignedOutReturned,this,app.GetStringTable());

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@ -804,7 +804,7 @@ void SonyCommerce::UpgradeTrialCallback2(LPVOID lpParam,int err)
SonyCommerce::CheckForTrialUpgradeKey();
if(err != CELL_OK)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad());
}
@ -831,7 +831,7 @@ void SonyCommerce::UpgradeTrialCallback1(LPVOID lpParam,int err)
}
else
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad());
m_trialUpgradeCallbackFunc(m_trialUpgradeCallbackParam, m_errorCode);

View file

@ -57,7 +57,7 @@ int IUIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStor
TelemetryManager->RecordUpsellPresented(iPad, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
#endif
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
@ -75,7 +75,7 @@ int IUIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStor
// we need to ask if they are sure they want to overwrite the existing game
if(bSaveExists)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameAndSaveReturned, scene, app.GetStringTable(), NULL, 0, false);
@ -92,7 +92,7 @@ int IUIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStor
else
{
// been a few requests for a confirm on exit without saving
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_DECLINE_SAVE_GAME, IDS_CONFIRM_DECLINE_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(), &IUIScene_PauseMenu::ExitGameDeclineSaveReturned, scene, app.GetStringTable(), NULL, 0, false);
@ -131,7 +131,7 @@ int IUIScene_PauseMenu::ExitGameAndSaveReturned(void *pParam,int iPad,C4JStorage
// has someone disconnected the ethernet here, causing the pause menu to shut?
if(ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()))
{
UINT uiIDA[3];
unsigned int uiIDA[3];
// you cancelled the save on exit after choosing exit and save? You go back to the Exit choices then.
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_EXIT_GAME_SAVE;
@ -173,7 +173,7 @@ int IUIScene_PauseMenu::ExitGameDeclineSaveReturned(void *pParam,int iPad,C4JSto
// has someone disconnected the ethernet here, causing the pause menu to shut?
if(ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()))
{
UINT uiIDA[3];
unsigned int uiIDA[3];
// you cancelled the save on exit after choosing exit and save? You go back to the Exit choices then.
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_EXIT_GAME_SAVE;
@ -212,7 +212,7 @@ int IUIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4
ProfileManager.GetChatAndContentRestrictions(iPad,true,NULL,&bContentRestricted,NULL);
if(bContentRestricted)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad,NULL,&app, app.GetStringTable(), NULL, 0, false);
}
@ -287,7 +287,7 @@ int IUIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4
else
{
// 4J-JEV: Fix for XB1: #165863 - XR-074: Compliance: With no active network connection user is unable to convert from Trial to Full texture pack and is not messaged why.
UINT uiIDA[1] = { IDS_CONFIRM_OK };
unsigned int uiIDA[1] = { IDS_CONFIRM_OK };
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
}
@ -494,7 +494,7 @@ void IUIScene_PauseMenu::_ExitWorld(void *lpParameter)
}
//pMinecraft->progressRenderer->progressStartNoAbort( exitReasonStringId );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
// 4J Stu - Fix for #48669 - TU5: Code: Compliance: TCR #15: Incorrect/misleading messages after signing out a profile during online game session.
// If the primary player is signed out, then that is most likely the cause of the disconnection so don't display a message box. This will allow the message box requested by the libraries to be brought up
@ -594,7 +594,7 @@ void IUIScene_PauseMenu::_ExitWorld(void *lpParameter)
}
//pMinecraft->progressRenderer->progressStartNoAbort( exitReasonStringId );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( exitReasonTitleId, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
exitReasonStringId = -1;
@ -641,7 +641,7 @@ int IUIScene_PauseMenu::SaveGameDialogReturned(void *pParam,int iPad,C4JStorage:
if(result==C4JStorage::EMessage_ResultDecline)
{
#if defined(_XBOX_ONE) || defined(__ORBIS__)
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_ENABLE_AUTOSAVE, IDS_CONFIRM_ENABLE_AUTOSAVE, uiIDA, 2, iPad,&IUIScene_PauseMenu::EnableAutosaveDialogReturned,pParam, app.GetStringTable(), NULL, 0, false);

View file

@ -233,7 +233,7 @@ void IUIScene_StartGame::UpdateCurrentTexturePack(int iSlot)
TelemetryManager->RecordUpsellPresented(ProfileManager.GetPrimaryPad(), eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[3];
unsigned int uiIDA[3];
uiIDA[0]=IDS_TEXTUREPACK_FULLVERSION;
uiIDA[1]=IDS_TEXTURE_PACK_TRIALVERSION;
@ -369,7 +369,7 @@ int IUIScene_StartGame::TexturePackDialogReturned(void *pParam,int iPad,C4JStora
else
{
// 4J-JEV: Fix for XB1: #165863 - XR-074: Compliance: With no active network connection user is unable to convert from Trial to Full texture pack and is not messaged why.
UINT uiIDA[1] = { IDS_CONFIRM_OK };
unsigned int uiIDA[1] = { IDS_CONFIRM_OK };
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
}

View file

@ -319,7 +319,7 @@ void UIScene_CreateWorldMenu::tick()
else
{
// continue offline?
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_DECLINE;
// Give the player a warning about the texture pack missing
@ -373,7 +373,7 @@ void UIScene_CreateWorldMenu::handleInput(int iPad, int key, bool repeat, bool p
#if defined _XBOX_ONE
if ( pressed && controlHasFocus(m_checkboxOnline.getId()) && !m_checkboxOnline.IsEnabled() )
{
UINT uiIDA[1] = { IDS_CONFIRM_OK };
unsigned int uiIDA[1] = { IDS_CONFIRM_OK };
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
#endif
@ -526,7 +526,7 @@ void UIScene_CreateWorldMenu::StartSharedLaunchFlow()
TelemetryManager->RecordUpsellPresented(ProfileManager.GetPrimaryPad(), eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
#endif
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_TEXTUREPACK_FULLVERSION;
//uiIDA[1]=IDS_TEXTURE_PACK_TRIALVERSION;
@ -569,7 +569,7 @@ void UIScene_CreateWorldMenu::StartSharedLaunchFlow()
// We need to allow people to use a trial texture pack if they are offline - we only need them online if they want to buy it.
/*
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
if(!ProfileManager.IsSignedInLive(m_iPad))
@ -601,12 +601,12 @@ void UIScene_CreateWorldMenu::StartSharedLaunchFlow()
#if defined(_DURANGO) || defined(_WINDOWS64)
// trial pack warning
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_USING_TRIAL_TEXUREPACK_WARNING, uiIDA, 1, m_iPad,&TrialTexturePackWarningReturned,this,app.GetStringTable(),NULL,0,false);
#elif defined __PS3__ || defined __ORBIS__ || defined(__PSVITA__)
// trial pack warning
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_USING_TRIAL_TEXUREPACK_WARNING, uiIDA, 2, m_iPad,&TrialTexturePackWarningReturned,this,app.GetStringTable(),NULL,0,false);
@ -830,14 +830,14 @@ void UIScene_CreateWorldMenu::checkStateAndStartGame()
{
m_bIgnoreInput = false;
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable());
}
else
{
m_bIgnoreInput = true;
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1] = IDS_CANCEL;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, iPadNotSignedInLive, &UIScene_CreateWorldMenu::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false);
@ -850,21 +850,21 @@ void UIScene_CreateWorldMenu::checkStateAndStartGame()
if (ProfileManager.IsSignedInPSN(ProfileManager.GetPrimaryPad()))
{
// Signed in to PSN but not connected (no internet access)
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_PRO_CURRENTLY_NOT_ONLINE_TITLE, IDS_PRO_PSNOFFLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), NULL,NULL, app.GetStringTable());
}
else
{
// Not signed in to PSN
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), NULL,NULL, app.GetStringTable());
return;
}*/
#else
m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
return;
@ -906,7 +906,7 @@ void UIScene_CreateWorldMenu::checkStateAndStartGame()
iResult=sceNpCommerceDialogOpen(&param);
// UINT uiIDA[2];
// unsigned int uiIDA[2];
// uiIDA[0]=IDS_PLAY_OFFLINE;
// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP;
// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false);
@ -917,7 +917,7 @@ void UIScene_CreateWorldMenu::checkStateAndStartGame()
if(m_bGameModeSurvival != true || m_MoreOptionsParams.bHostPrivileges)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
if(m_bGameModeSurvival != true)
@ -984,7 +984,7 @@ void UIScene_CreateWorldMenu::checkStateAndStartGame()
param.userId = ProfileManager.getUserID(iPadWithNoPlaystationPlus);
iResult=sceNpCommerceDialogOpen(&param);
// UINT uiIDA[2];
// unsigned int uiIDA[2];
// uiIDA[0]=IDS_PLAY_OFFLINE;
// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP;
// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false);
@ -1033,7 +1033,7 @@ void UIScene_CreateWorldMenu::checkStateAndStartGame()
iResult=sceNpCommerceDialogOpen(&param);
// UINT uiIDA[2];
// unsigned int uiIDA[2];
// uiIDA[0]=IDS_PLAY_OFFLINE;
// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP;
// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false);
@ -1276,14 +1276,14 @@ int UIScene_CreateWorldMenu::StartGame_SignInReturned(void *pParam,bool bContinu
{
pClass->m_bIgnoreInput = false;
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable());
}
else
{
pClass->m_bIgnoreInput=true;
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1] = IDS_CANCEL;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, iPadNotSignedInLive, &UIScene_CreateWorldMenu::MustSignInReturnedPSN, pClass, app.GetStringTable(), NULL, 0, false);
@ -1291,7 +1291,7 @@ int UIScene_CreateWorldMenu::StartGame_SignInReturned(void *pParam,bool bContinu
return 0;
#else
pClass->m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
return 0;
@ -1311,14 +1311,14 @@ int UIScene_CreateWorldMenu::StartGame_SignInReturned(void *pParam,bool bContinu
if( noUGC )
{
pClass->m_bIgnoreInput = false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
}
else
{
pClass->m_bIgnoreInput = false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_HOST_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
}
@ -1376,7 +1376,7 @@ int UIScene_CreateWorldMenu::ConfirmCreateReturned(void *pParam,int iPad,C4JStor
if(isClientSide && noUGC )
{
pClass->m_bIgnoreInput = false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
}

View file

@ -102,7 +102,7 @@ void UIScene_DeathMenu::handlePress(F64 controlId, F64 childId)
// is it the primary player exiting?
if(m_iPad==ProfileManager.GetPrimaryPad())
{
UINT uiIDA[3];
unsigned int uiIDA[3];
int playTime = -1;
if( pMinecraft->localplayers[m_iPad] != NULL )
{
@ -172,7 +172,7 @@ void UIScene_DeathMenu::handlePress(F64 controlId, F64 childId)
ui.ReduceTrialTimerValue();
// exit the level
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_PROGRESS_LOST, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::ExitGameDialogReturned,this, app.GetStringTable(), 0, 0, false);

View file

@ -354,7 +354,7 @@ void UIScene_InGameInfoMenu::handleInput(int iPad, int key, bool repeat, bool pr
if(!ProfileManager.IsSignedInLive(iPad))
{
// get them to sign in to online
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1]=IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, ProfileManager.GetPrimaryPad(),&UIScene_InGameInfoMenu::MustSignInReturnedPSN,this, app.GetStringTable());
@ -457,7 +457,7 @@ void UIScene_InGameInfoMenu::handlePress(F64 controlId, F64 childId)
// Only ops will hit this, can kick anyone not local and not local to the host
std::uint8_t *smallId = new std::uint8_t();
*smallId = m_players[currentSelection];
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;

View file

@ -453,7 +453,7 @@ void UIScene_InGameSaveManagementMenu::handlePress(F64 controlId, F64 childId)
// delete the save game
// Have to ask the player if they are sure they want to delete this game
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2,m_iPad,&UIScene_InGameSaveManagementMenu::DeleteSaveDialogReturned,this, app.GetStringTable(),NULL,0,true);

View file

@ -206,7 +206,7 @@ void UIScene_JoinMenu::tick()
// Show a generic network error message, not always safe to assume the error was host quitting
// without bubbling more info up from the network manager so this is the best we can do
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
#ifdef _XBOX_ONE
ui.RequestMessageBox( IDS_CONNECTION_FAILED, IDS_DISCONNECTED_SERVER_QUIT, uiIDA,1,m_iPad,ErrorDialogReturned,this, app.GetStringTable());
@ -442,7 +442,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
{
pClass->m_bIgnoreInput = false;
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable());
}
@ -450,7 +450,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
#endif
{
pClass->m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -495,7 +495,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
{
pClass->setVisible( true );
pClass->m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -532,7 +532,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
}
else
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
exitReasonStringId = -1;

View file

@ -549,7 +549,7 @@ void UIScene_LoadMenu::tick()
else
{
// continue offline?
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_DECLINE;
// Give the player a warning about the texture pack missing
@ -606,7 +606,7 @@ void UIScene_LoadMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
#if defined _XBOX_ONE
if ( pressed && controlHasFocus(m_checkboxOnline.getId()) && !m_checkboxOnline.IsEnabled() )
{
UINT uiIDA[1] = { IDS_CONFIRM_OK };
unsigned int uiIDA[1] = { IDS_CONFIRM_OK };
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
#endif
@ -730,7 +730,7 @@ void UIScene_LoadMenu::StartSharedLaunchFlow()
TelemetryManager->RecordUpsellPresented(ProfileManager.GetPrimaryPad(), eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
#endif
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_TEXTUREPACK_FULLVERSION;
//uiIDA[1]=IDS_TEXTURE_PACK_TRIALVERSION;
@ -773,7 +773,7 @@ void UIScene_LoadMenu::StartSharedLaunchFlow()
// We need to allow people to use a trial texture pack if they are offline - we only need them online if they want to buy it.
/*
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
if(!ProfileManager.IsSignedInLive(m_iPad))
@ -805,12 +805,12 @@ void UIScene_LoadMenu::StartSharedLaunchFlow()
#if defined(_WINDOWS64) || defined(_DURANGO)
// trial pack warning
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_USING_TRIAL_TEXUREPACK_WARNING, uiIDA, 1, m_iPad,&TrialTexturePackWarningReturned,this,app.GetStringTable(),NULL,0,false);
#elif defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
// trial pack warning
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_USING_TRIAL_TEXUREPACK_WARNING, uiIDA, 2, m_iPad,&TrialTexturePackWarningReturned,this,app.GetStringTable(),NULL,0,false);
@ -838,7 +838,7 @@ void UIScene_LoadMenu::StartSharedLaunchFlow()
// Check if they have the Reset Nether flag set, and confirm they want to do this
if(m_MoreOptionsParams.bResetNether)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_DONT_RESET_NETHER;
uiIDA[1]=IDS_RESET_NETHER;
@ -998,7 +998,7 @@ void UIScene_LoadMenu::LaunchGame(void)
if( (m_bGameModeSurvival != true || m_bHasBeenInCreative) || m_MoreOptionsParams.bHostPrivileges)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
if(m_bGameModeSurvival != true || m_bHasBeenInCreative)
@ -1038,7 +1038,7 @@ void UIScene_LoadMenu::LaunchGame(void)
// disable saving
StorageManager.SetSaveDisabled(true);
StorageManager.SetSaveDeviceSelected(m_iPad,false);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_STORAGEDEVICEPROBLEM_TITLE, IDS_FAILED_TO_LOADSAVE_TEXT, uiIDA, 1, m_iPad,&CScene_LoadGameSettings::DeviceRemovedDialogReturned,this);
@ -1079,7 +1079,7 @@ void UIScene_LoadMenu::LaunchGame(void)
// disable saving
StorageManager.SetSaveDisabled(true);
StorageManager.SetSaveDeviceSelected(m_iPad,false);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_STORAGEDEVICEPROBLEM_TITLE, IDS_FAILED_TO_LOADSAVE_TEXT, uiIDA, 1, m_iPad,&CScene_LoadGameSettings::DeviceRemovedDialogReturned,this);
}
@ -1138,7 +1138,7 @@ int UIScene_LoadMenu::ConfirmLoadReturned(void *pParam,int iPad,C4JStorage::EMes
// disable saving
StorageManager.SetSaveDisabled(true);
StorageManager.SetSaveDeviceSelected(m_iPad,false);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_STORAGEDEVICEPROBLEM_TITLE, IDS_FAILED_TO_LOADSAVE_TEXT, uiIDA, 1, m_iPad,&CScene_LoadGameSettings::DeviceRemovedDialogReturned,this);
}
@ -1189,14 +1189,14 @@ int UIScene_LoadMenu::LoadDataComplete(void *pParam)
{
pClass->m_bIgnoreInput = false;
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable());
}
else
{
pClass->m_bIgnoreInput=true;
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1] = IDS_CANCEL;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, iPadNotSignedInLive, &UIScene_LoadMenu::MustSignInReturnedPSN, pClass, app.GetStringTable(), NULL, 0, false);
@ -1204,7 +1204,7 @@ int UIScene_LoadMenu::LoadDataComplete(void *pParam)
return 0;
#else
pClass->m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
return 0;
@ -1277,7 +1277,7 @@ int UIScene_LoadMenu::LoadDataComplete(void *pParam)
iResult=sceNpCommerceDialogOpen(&param);
// UINT uiIDA[2];
// unsigned int uiIDA[2];
// uiIDA[0]=IDS_PLAY_OFFLINE;
// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP;
// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_LoadMenu::PSPlusReturned,pClass, app.GetStringTable(),NULL,0,false);
@ -1337,7 +1337,7 @@ int UIScene_LoadMenu::LoadDataComplete(void *pParam)
iResult=sceNpCommerceDialogOpen(&param);
// UINT uiIDA[2];
// unsigned int uiIDA[2];
// uiIDA[0]=IDS_PLAY_OFFLINE;
// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP;
// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_LoadMenu::PSPlusReturned,pClass, app.GetStringTable(),NULL,0,false);
@ -1355,7 +1355,7 @@ int UIScene_LoadMenu::LoadDataComplete(void *pParam)
pClass->m_bIgnoreInput=false;
// give the option to delete the save
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_CORRUPT_OR_DAMAGED_SAVE_TITLE, IDS_CORRUPT_OR_DAMAGED_SAVE_TEXT, uiIDA, 2, pClass->m_iPad,&UIScene_LoadMenu::DeleteSaveDialogReturned,pClass, app.GetStringTable(),NULL,0,false);
@ -1381,7 +1381,7 @@ int UIScene_LoadMenu::LoadSaveDataReturned(void *pParam,bool bIsCorrupt, bool bI
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
// show the message that trophies are disabled
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_SAVEDATA_COPIED_TITLE, IDS_SAVEDATA_COPIED_TEXT, uiIDA, 1,
pClass->m_iPad,&UIScene_LoadMenu::TrophyDialogReturned,pClass, app.GetStringTable());
@ -1505,7 +1505,7 @@ void UIScene_LoadMenu::checkStateAndStartGame()
// Check if they have the Reset Nether flag set, and confirm they want to do this
if(m_MoreOptionsParams.bResetNether)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_DONT_RESET_NETHER;
uiIDA[1]=IDS_RESET_NETHER;
@ -1542,7 +1542,7 @@ void UIScene_LoadMenu::LoadLevelGen(LevelGenerationOptions *levelGen)
if(isClientSide && noUGC )
{
m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
return;
@ -1669,14 +1669,14 @@ int UIScene_LoadMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int
{
pClass->m_bIgnoreInput = false;
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable());
}
else
{
pClass->m_bIgnoreInput=true;
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1] = IDS_CANCEL;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, iPadNotSignedInLive, &UIScene_LoadMenu::MustSignInReturnedPSN, pClass, app.GetStringTable(), NULL, 0, false);
@ -1684,7 +1684,7 @@ int UIScene_LoadMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int
return 0;
#else
pClass->m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
return 0;
@ -1705,7 +1705,7 @@ int UIScene_LoadMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int
{
pClass->m_bIgnoreInput = false;
pClass->setVisible( true );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
}
@ -1713,7 +1713,7 @@ int UIScene_LoadMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int
{
pClass->m_bIgnoreInput = false;
pClass->setVisible( true );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_HOST_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false);
}

View file

@ -782,7 +782,7 @@ void UIScene_LoadOrJoinMenu::tick()
#ifdef _XBOX_ONE
if(g_NetworkManager.ShouldMessageForFullSession())
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_CONNECTION_FAILED, IDS_IN_PARTY_SESSION_FULL, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -1012,7 +1012,7 @@ void UIScene_LoadOrJoinMenu::handleInput(int iPad, int key, bool repeat, bool pr
int npAvailability = ProfileManager.getNPAvailability(iPad);
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
@ -1024,7 +1024,7 @@ void UIScene_LoadOrJoinMenu::handleInput(int iPad, int key, bool repeat, bool pr
if(!ProfileManager.IsSignedInLive(iPad))
{
// get them to sign in to online
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1]=IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, ProfileManager.GetPrimaryPad(), &UIScene_LoadOrJoinMenu::MustSignInReturnedPSN, this, app.GetStringTable(),NULL,0,false);
@ -1067,7 +1067,7 @@ void UIScene_LoadOrJoinMenu::handleInput(int iPad, int key, bool repeat, bool pr
{
// delete the save game
// Have to ask the player if they are sure they want to delete this game
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, iPad,&UIScene_LoadOrJoinMenu::DeleteSaveDialogReturned,this, app.GetStringTable(),NULL,0,false);
@ -1076,7 +1076,7 @@ void UIScene_LoadOrJoinMenu::handleInput(int iPad, int key, bool repeat, bool pr
{
if(StorageManager.EnoughSpaceForAMinSaveGame())
{
UINT uiIDA[4];
unsigned int uiIDA[4];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_TITLE_RENAMESAVE;
uiIDA[2]=IDS_TOOLTIPS_DELETESAVE;
@ -1098,7 +1098,7 @@ void UIScene_LoadOrJoinMenu::handleInput(int iPad, int key, bool repeat, bool pr
{
// delete the save game
// Have to ask the player if they are sure they want to delete this game
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2,iPad,&UIScene_LoadOrJoinMenu::DeleteSaveDialogReturned,this, app.GetStringTable(),NULL,0,false);
@ -1299,7 +1299,7 @@ void UIScene_LoadOrJoinMenu::handlePress(F64 controlId, F64 childId)
if(pSaveInfo->thumbnailData == NULL && pSaveInfo->modifiedTime == 0) // no thumbnail data and time of zero and zero blocks useset for corrupt files
{
// give the option to delete the save
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_CORRUPT_OR_DAMAGED_SAVE_TITLE, IDS_CORRUPT_OR_DAMAGED_SAVE_TEXT, uiIDA, 2, ProfileManager.GetPrimaryPad(),&UIScene_LoadOrJoinMenu::DeleteSaveDialogReturned,this, app.GetStringTable(),NULL,0,false);
@ -1417,7 +1417,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
{
// not allowed to join
#ifndef __PSVITA__
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
// Not allowed to play online
ui.RequestMessageBox(IDS_ONLINE_GAME, IDS_CHAT_RESTRICTION_UGC, uiIDA, 1, m_iPad,NULL,this,app.GetStringTable(),NULL,0,false);
@ -1440,7 +1440,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
// If this is an online game but not all players are signed in to Live, stop!
else if (!isSignedInLive)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
// Check if PSN is unavailable because of age restriction
@ -1472,7 +1472,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
iResult=sceNpCommerceDialogOpen(&param);
// UINT uiIDA[2];
// unsigned int uiIDA[2];
// uiIDA[0]=IDS_CONFIRM_OK;
// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP;
// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_LoadOrJoinMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false);
@ -1515,7 +1515,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
TelemetryManager->RecordUpsellPresented(m_iPad, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
#endif
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_TEXTUREPACK_FULLVERSION;
//uiIDA[1]=IDS_TEXTURE_PACK_TRIALVERSION;
@ -2133,7 +2133,7 @@ int UIScene_LoadOrJoinMenu::SaveOptionsDialogReturned(void *pParam,int iPad,C4JS
{
// delete the save game
// Have to ask the player if they are sure they want to delete this game
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, iPad,&UIScene_LoadOrJoinMenu::DeleteSaveDialogReturned,pClass, app.GetStringTable(),NULL,0,false);
@ -2143,7 +2143,7 @@ int UIScene_LoadOrJoinMenu::SaveOptionsDialogReturned(void *pParam,int iPad,C4JS
#ifdef SONY_REMOTE_STORAGE_UPLOAD
case C4JStorage::EMessage_ResultFourthOption: // upload to cloud
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
@ -2154,7 +2154,7 @@ int UIScene_LoadOrJoinMenu::SaveOptionsDialogReturned(void *pParam,int iPad,C4JS
#if defined _XBOX_ONE || defined __ORBIS__
case C4JStorage::EMessage_ResultFourthOption: // copy save
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
@ -2218,7 +2218,7 @@ int UIScene_LoadOrJoinMenu::TexturePackDialogReturned(void *pParam,int iPad,C4JS
else
{
// 4J-JEV: Fix for XB1: #165863 - XR-074: Compliance: With no active network connection user is unable to convert from Trial to Full texture pack and is not messaged why.
UINT uiIDA[1] = { IDS_CONFIRM_OK };
unsigned int uiIDA[1] = { IDS_CONFIRM_OK };
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
}
@ -2432,7 +2432,7 @@ int UIScene_LoadOrJoinMenu::DownloadSonyCrossSaveThreadProc(void *lpParameter)
else
{
// no save available, inform the user about the functionality
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TOOLTIPS_SAVETRANSFER_DOWNLOAD, IDS_SAVE_TRANSFER_NOT_AVAILABLE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(),RemoteSaveNotFoundCallback,pClass, app.GetStringTable(),NULL,0,false);
}
@ -2676,7 +2676,7 @@ int UIScene_LoadOrJoinMenu::DownloadSonyCrossSaveThreadProc(void *lpParameter)
// if we've arrived here, the save has been created successfully
pClass->m_iState=e_SavesRepopulate;
pClass->updateTooltips();
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
app.getRemoteStorage()->waitForStorageManagerIdle(); // wait for everything to complete before we hand control back to the player
ui.RequestMessageBox( IDS_TOOLTIPS_SAVETRANSFER_DOWNLOAD, IDS_SAVE_TRANSFER_DOWNLOADCOMPLETE, uiIDA,1,ProfileManager.GetPrimaryPad(),CrossSaveFinishedCallback,pClass, app.GetStringTable());
@ -2752,7 +2752,7 @@ int UIScene_LoadOrJoinMenu::DownloadSonyCrossSaveThreadProc(void *lpParameter)
}
else
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_TOOLTIPS_SAVETRANSFER_DOWNLOAD, IDS_SAVE_TRANSFER_DOWNLOADFAILED, uiIDA,1,ProfileManager.GetPrimaryPad(),CrossSaveFinishedCallback,pClass, app.GetStringTable());
pClass->m_eSaveTransferState = eSaveTransfer_Finished;
@ -2896,7 +2896,7 @@ int UIScene_LoadOrJoinMenu::UploadSonyCrossSaveThreadProc(void *lpParameter)
break;
case eSaveUpload_FileDataUploaded:
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_TOOLTIPS_SAVETRANSFER_UPLOAD, IDS_SAVE_TRANSFER_UPLOADCOMPLETE, uiIDA,1,ProfileManager.GetPrimaryPad(),CrossSaveUploadFinishedCallback,pClass, app.GetStringTable());
pClass->m_eSaveUploadState = esaveUpload_Finished;
@ -2913,7 +2913,7 @@ int UIScene_LoadOrJoinMenu::UploadSonyCrossSaveThreadProc(void *lpParameter)
}
else
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_TOOLTIPS_SAVETRANSFER_UPLOAD, IDS_SAVE_TRANSFER_UPLOADFAILED, uiIDA,1,ProfileManager.GetPrimaryPad(),CrossSaveUploadFinishedCallback,pClass, app.GetStringTable());
pClass->m_eSaveUploadState = esaveUpload_Finished;
@ -2937,7 +2937,7 @@ void UIScene_LoadOrJoinMenu::SaveUploadReturned(void *lpParam, SonyRemoteStorage
if(pClass->m_saveTransferUploadCancelled)
{
UINT uiIDA[1] = { IDS_CONFIRM_OK };
unsigned int uiIDA[1] = { IDS_CONFIRM_OK };
ui.RequestMessageBox( IDS_CANCEL_UPLOAD_TITLE, IDS_CANCEL_UPLOAD_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), CrossSaveUploadFinishedCallback, pClass, app.GetStringTable() );
pClass->m_eSaveUploadState=esaveUpload_Finished;
}
@ -3479,7 +3479,7 @@ int UIScene_LoadOrJoinMenu::CopySaveDataReturned(void *lpParam, bool success, C4
else
{
#ifdef __ORBIS__
UINT uiIDA[1];
unsigned int uiIDA[1];
// you cancelled the save on exit after choosing exit and save? You go back to the Exit choices then.
uiIDA[0]=IDS_OK;

View file

@ -262,7 +262,7 @@ void UIScene_MainMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
case ACTION_MENU_X:
if(pressed && ProfileManager.IsFullVersion())
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS__NETWORK_PSN;
uiIDA[1]=IDS_NETWORK_ADHOC;
ui.RequestMessageBox(IDS_SELECT_NETWORK_MODE_TITLE, IDS_SELECT_NETWORK_MODE_TEXT, uiIDA, 2, XUSER_INDEX_ANY, &UIScene_MainMenu::SelectNetworkModeReturned,this);
@ -338,7 +338,7 @@ void UIScene_MainMenu::handlePress(F64 controlId, F64 childId)
case eControl_Exit:
if( ProfileManager.IsFullVersion() )
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CANCEL;
uiIDA[1]=IDS_OK;
ui.RequestMessageBox(IDS_WARNING_ARCADE_TITLE, IDS_WARNING_ARCADE_TEXT, uiIDA, 2, XUSER_INDEX_ANY,&UIScene_MainMenu::ExitGameReturned,this);
@ -384,7 +384,7 @@ void UIScene_MainMenu::handlePress(F64 controlId, F64 childId)
else
{
// Ask user to sign in
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
ui.RequestMessageBox(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 2, primaryPad, &UIScene_MainMenu::MustSignInReturned, this, app.GetStringTable());
@ -681,7 +681,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
// 4J-JEV: We only need to update rich-presence if the sign-in status changes.
ProfileManager.SetCurrentGameActivity(iPad, CONTEXT_PRESENCE_MENUS, false);
UINT uiIDA[1] = { IDS_OK };
unsigned int uiIDA[1] = { IDS_OK };
if(ProfileManager.IsGuest(ProfileManager.GetPrimaryPad()))
{
@ -879,7 +879,7 @@ int UIScene_MainMenu::Leaderboards_SignInReturned(void *pParam,bool bContinue,in
// 4J-JEV: We only need to update rich-presence if the sign-in status changes.
ProfileManager.SetCurrentGameActivity(iPad, CONTEXT_PRESENCE_MENUS, false);
UINT uiIDA[1] = { IDS_OK };
unsigned int uiIDA[1] = { IDS_OK };
// guests can't look at leaderboards
if(ProfileManager.IsGuest(ProfileManager.GetPrimaryPad()))
@ -903,7 +903,7 @@ int UIScene_MainMenu::Leaderboards_SignInReturned(void *pParam,bool bContinue,in
pClass->m_bIgnorePress=false;
#if !(defined(_XBOX) || defined(_WIN64)) // 4J Stu - Temp to get the win build running, but so we check this for other platforms
// you can't see leaderboards
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
#endif
@ -1087,7 +1087,7 @@ void UIScene_MainMenu::RefreshChatAndContentRestrictionsReturned_PlayGame(void *
return;
}
// UINT uiIDA[1];
// unsigned int uiIDA[1];
// uiIDA[0]=IDS_OK;
// ui.RequestMessageBox(IDS_PATCH_AVAILABLE_TITLE, IDS_PATCH_AVAILABLE_TEXT, uiIDA, 1, XUSER_INDEX_ANY,NULL,pClass);
}
@ -1095,7 +1095,7 @@ void UIScene_MainMenu::RefreshChatAndContentRestrictionsReturned_PlayGame(void *
// Check if PSN is unavailable because of age restriction
if (pClass->m_errorCode == SCE_NP_ERROR_AGE_RESTRICTION)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(), &UIScene_MainMenu::PlayOfflineReturned, pClass, app.GetStringTable());
@ -1121,7 +1121,7 @@ void UIScene_MainMenu::RefreshChatAndContentRestrictionsReturned_PlayGame(void *
else
{
// Ask user to sign in
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
ui.RequestMessageBox(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 2, primaryPad, &UIScene_MainMenu::MustSignInReturned, pClass, app.GetStringTable());
@ -1174,7 +1174,7 @@ void UIScene_MainMenu::RefreshChatAndContentRestrictionsReturned_Leaderboards(vo
}
}
// UINT uiIDA[1];
// unsigned int uiIDA[1];
// uiIDA[0]=IDS_OK;
// ui.RequestMessageBox(IDS_PATCH_AVAILABLE_TITLE, IDS_PATCH_AVAILABLE_TEXT, uiIDA, 1, XUSER_INDEX_ANY,NULL,pClass);
}
@ -1187,7 +1187,7 @@ void UIScene_MainMenu::RefreshChatAndContentRestrictionsReturned_Leaderboards(vo
// Check if PSN is unavailable because of age restriction
if (pClass->m_errorCode == SCE_NP_ERROR_AGE_RESTRICTION)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(), nullptr, pClass, app.GetStringTable());
@ -1211,7 +1211,7 @@ void UIScene_MainMenu::RefreshChatAndContentRestrictionsReturned_Leaderboards(vo
else
{
// Ask user to sign in
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
ui.RequestMessageBox(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 2, primaryPad, &UIScene_MainMenu::MustSignInReturned, pClass, app.GetStringTable());
@ -1254,7 +1254,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
if(ProfileManager.IsGuest(iPad))
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
m_bIgnorePress=false;
@ -1300,7 +1300,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
m_eAction=eAction_RunGamePSN;
// get them to sign in to online
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1]=IDS_PRO_NOTONLINE_DECLINE;
@ -1320,7 +1320,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
m_eAction=eAction_RunGame;
// Signed in to PSN but not connected (no internet access)
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, iPad, UIScene_MainMenu::PlayOfflineReturned, this, app.GetStringTable());
}
@ -1348,7 +1348,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
// Signed in to PSN but not connected (no internet access)
assert(!ProfileManager.isConnectedToPSN(iPad));
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, iPad, UIScene_MainMenu::PlayOfflineReturned, this, app.GetStringTable());
}
@ -1356,7 +1356,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
{
m_eAction=eAction_RunGamePSN;
// Not signed in to PSN
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1] = IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, iPad, &UIScene_MainMenu::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false);
@ -1477,7 +1477,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
void UIScene_MainMenu::RunLeaderboards(int iPad)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
// guests can't look at leaderboards
@ -1490,7 +1490,7 @@ void UIScene_MainMenu::RunLeaderboards(int iPad)
#if defined __PS3__ || defined __PSVITA__
m_eAction=eAction_RunLeaderboardsPSN;
// get them to sign in to online
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(),&UIScene_MainMenu::MustSignInReturnedPSN,this, app.GetStringTable());
@ -1501,14 +1501,14 @@ void UIScene_MainMenu::RunLeaderboards(int iPad)
if (ProfileManager.IsSignedInPSN(iPad))
{
// Signed in to PSN but not connected (no internet access)
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_CURRENTLY_NOT_ONLINE_TITLE, IDS_PRO_PSNOFFLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), &UIScene_MainMenu::MustSignInReturnedPSN, this, app.GetStringTable());
}
else
{
// Not signed in to PSN
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), &UIScene_MainMenu::MustSignInReturnedPSN, this, app.GetStringTable());
return;
@ -1521,14 +1521,14 @@ void UIScene_MainMenu::RunLeaderboards(int iPad)
// Signed in to PSN but not connected (no internet access)
assert(!ProfileManager.isConnectedToPSN(iPad));
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
else
{
// Not signed in to PSN
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), &UIScene_MainMenu::MustSignInReturnedPSN, this, app.GetStringTable());
return;
@ -1554,7 +1554,7 @@ void UIScene_MainMenu::RunLeaderboards(int iPad)
{
#if !(defined(_XBOX) || defined(_WIN64)) // 4J Stu - Temp to get the win build running, but so we check this for other platforms
// you can't see leaderboards
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,this, app.GetStringTable());
#endif
@ -1574,7 +1574,7 @@ void UIScene_MainMenu::RunLeaderboards(int iPad)
}
void UIScene_MainMenu::RunUnlockOrDLC(int iPad)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
// Check if this means downloadable content
@ -1615,7 +1615,7 @@ void UIScene_MainMenu::RunUnlockOrDLC(int iPad)
}
}
// UINT uiIDA[1];
// unsigned int uiIDA[1];
// uiIDA[0]=IDS_OK;
// ui.RequestMessageBox(IDS_PATCH_AVAILABLE_TITLE, IDS_PATCH_AVAILABLE_TEXT, uiIDA, 1, XUSER_INDEX_ANY,NULL,this);
return;
@ -1625,7 +1625,7 @@ void UIScene_MainMenu::RunUnlockOrDLC(int iPad)
if (m_errorCode == SCE_NP_ERROR_AGE_RESTRICTION)
{
m_bIgnorePress=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(), nullptr, this, app.GetStringTable());
@ -1659,7 +1659,7 @@ void UIScene_MainMenu::RunUnlockOrDLC(int iPad)
m_bIgnorePress=false;
#if !(defined(_XBOX) || defined(_WIN64)) // 4J Stu - Temp to get the win build running, but so we check this for other platforms
// you can't see the store
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,this, app.GetStringTable());
#endif
@ -1708,7 +1708,7 @@ void UIScene_MainMenu::RunUnlockOrDLC(int iPad)
#if defined(__PS3__) || defined(__PSVITA__)
m_eAction=eAction_RunUnlockOrDLCPSN;
// get them to sign in to online
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
//uiIDA[1]=IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(),&UIScene_MainMenu::MustSignInReturnedPSN,this, app.GetStringTable());
@ -1721,20 +1721,20 @@ void UIScene_MainMenu::RunUnlockOrDLC(int iPad)
// Signed in to PSN but not connected (no internet access)
assert(!ProfileManager.isConnectedToPSN(iPad));
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
else
{
// Not signed in to PSN
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), &UIScene_MainMenu::MustSignInReturnedPSN, this, app.GetStringTable());
return;
}
#else
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1);
#endif
@ -1753,7 +1753,7 @@ void UIScene_MainMenu::RunUnlockOrDLC(int iPad)
#if defined(__PS3__) || defined(__PSVITA__)
m_eAction=eAction_RunUnlockOrDLCPSN;
// get them to sign in to online
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(),&UIScene_MainMenu::MustSignInReturnedPSN,this, app.GetStringTable());
#elif defined __ORBIS__
@ -1765,20 +1765,20 @@ void UIScene_MainMenu::RunUnlockOrDLC(int iPad)
// Signed in to PSN but not connected (no internet access)
assert(!ProfileManager.isConnectedToPSN(iPad));
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
else
{
// Not signed in to PSN
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), &UIScene_MainMenu::MustSignInReturnedPSN, this, app.GetStringTable());
return;
}
#else
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1);
#endif
@ -1836,7 +1836,7 @@ void UIScene_MainMenu::tick()
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
if(bContentRestricted)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,this, app.GetStringTable());
}
@ -1872,7 +1872,7 @@ void UIScene_MainMenu::tick()
if(g_NetworkManager.ShouldMessageForFullSession())
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_CONNECTION_FAILED, IDS_IN_PARTY_SESSION_FULL, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -1895,7 +1895,7 @@ void UIScene_MainMenu::tick()
m_eAction = eAction_RunGame;
// give the option of continuing offline
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION_PATCH_AVAILABLE, uiIDA, 1, ProfileManager.GetPrimaryPad(), &UIScene_MainMenu::PlayOfflineReturned, this, app.GetStringTable());
@ -1916,7 +1916,7 @@ void UIScene_MainMenu::tick()
void UIScene_MainMenu::RunAchievements(int iPad)
{
#if TO_BE_IMPLEMENTED
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
// guests can't look at achievements
@ -1935,7 +1935,7 @@ void UIScene_MainMenu::RunHelpAndOptions(int iPad)
{
if(ProfileManager.IsGuest(iPad))
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_PRO_GUESTPROFILE_TITLE, IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1);
}

View file

@ -426,7 +426,7 @@ void UIScene_PauseMenu::handleInput(int iPad, int key, bool repeat, bool pressed
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION)
{
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive is the npAvailability isn't SCE_OK
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
@ -437,20 +437,20 @@ void UIScene_PauseMenu::handleInput(int iPad, int key, bool repeat, bool pressed
// Signed in to PSN but not connected (no internet access)
assert(!ProfileManager.isConnectedToPSN(iPad));
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
else
{
// Not signed in to PSN
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, iPad, &UIScene_PauseMenu::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false);
}
#else // __PS3__
// get them to sign in to online
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, iPad, &UIScene_PauseMenu::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false);
#endif
@ -490,7 +490,7 @@ void UIScene_PauseMenu::handleInput(int iPad, int key, bool repeat, bool pressed
case ACTION_MENU_RIGHT_SCROLL:
if( bDisplayBanTip )
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ACTION_BAN_LEVEL_TITLE, IDS_ACTION_BAN_LEVEL_DESCRIPTION, uiIDA, 2, iPad,&UIScene_PauseMenu::BanGameDialogReturned,this, app.GetStringTable(), NULL, 0, false);
@ -517,7 +517,7 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
break;
case BUTTON_PAUSE_LEADERBOARDS:
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
//4J Gordon: Being used for the leaderboards proper now
@ -539,7 +539,7 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
// Check if PSN is unavailable because of age restriction
if (errorCode == SCE_NP_ERROR_AGE_RESTRICTION)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, m_iPad, NULL, NULL, app.GetStringTable());
@ -551,7 +551,7 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
#if defined __PS3__ || __PSVITA__
// get them to sign in to online
m_eAction=eAction_ViewLeaderboardsPSN;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, ProfileManager.GetPrimaryPad(),&UIScene_PauseMenu::MustSignInReturnedPSN,this, app.GetStringTable(), NULL, 0, false);
#elif defined(__ORBIS__)
@ -560,7 +560,7 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION)
{
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive is the npAvailability isn't SCE_OK
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, m_iPad, NULL, NULL, app.GetStringTable());
}
@ -573,19 +573,19 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
// Id
assert(!ProfileManager.isConnectedToPSN(m_iPad));
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, m_iPad, NULL, NULL, app.GetStringTable());
}
else
{
// Not signed in to PSN
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, m_iPad, &UIScene_PauseMenu::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false);
}
#else
UINT uiIDA[1] = { IDS_OK };
unsigned int uiIDA[1] = { IDS_OK };
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, m_iPad);
#endif
}
@ -599,7 +599,7 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
{
#if !(defined(_XBOX) || defined(_WIN64)) // 4J Stu - Temp to get the win build running, but so we check this for other platforms
// you can't see leaderboards
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, m_iPad,NULL,this, app.GetStringTable(), NULL, 0, false);
#endif
@ -625,7 +625,7 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
// guests can't look at achievements
if(ProfileManager.IsGuest(pNotifyPressData->UserIndex))
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_PRO_GUESTPROFILE_TITLE, IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(), NULL, 0, false);
}
@ -648,7 +648,7 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
// Check if it's the trial version
if(ProfileManager.IsFullVersion())
{
UINT uiIDA[3];
unsigned int uiIDA[3];
// is it the primary player exiting?
if(m_iPad==ProfileManager.GetPrimaryPad())
@ -750,7 +750,7 @@ void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
ui.ReduceTrialTimerValue();
// exit the level
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_PROGRESS_LOST, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::ExitGameDialogReturned, dynamic_cast<IUIScene_PauseMenu*>(this), app.GetStringTable(), NULL, 0, false);
@ -790,7 +790,7 @@ void UIScene_PauseMenu::PerformActionSaveGame()
{
#if defined(__PS3__)
m_eAction=eAction_SaveGamePSN;
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1]=IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 2, ProfileManager.GetPrimaryPad(),&UIScene_PauseMenu::MustSignInReturnedPSN,this, app.GetStringTable(), NULL, 0, false);
@ -800,7 +800,7 @@ void UIScene_PauseMenu::PerformActionSaveGame()
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION)
{
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive is the npAvailability isn't SCE_OK
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, m_iPad, NULL, NULL, app.GetStringTable());
}
@ -811,14 +811,14 @@ void UIScene_PauseMenu::PerformActionSaveGame()
// Signed in to PSN but not connected (no internet access)
assert(!ProfileManager.isConnectedToPSN(m_iPad));
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, m_iPad, NULL, NULL, app.GetStringTable());
}
else
{
// Not signed in to PSN
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, m_iPad, &UIScene_PauseMenu::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false);
}
@ -826,7 +826,7 @@ void UIScene_PauseMenu::PerformActionSaveGame()
}
else
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
ui.RequestMessageBox(IDS_UNLOCK_TITLE, IDS_UNLOCK_TOSAVE_TEXT, uiIDA, 2,m_iPad,&UIScene_PauseMenu::UnlockFullSaveReturned,this,app.GetStringTable(), NULL, 0, false);
@ -856,7 +856,7 @@ void UIScene_PauseMenu::PerformActionSaveGame()
// tell sentient about the upsell of the full version of the texture pack
TelemetryManager->RecordUpsellPresented(m_iPad, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
#endif
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
@ -884,7 +884,7 @@ void UIScene_PauseMenu::PerformActionSaveGame()
if(result == C4JStorage::ELoadGame_DeviceRemoved)
{
// this will be a tester trying to be clever
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_SELECTANEWDEVICE;
uiIDA[1]=IDS_NODEVICE_DECLINE;
@ -896,7 +896,7 @@ void UIScene_PauseMenu::PerformActionSaveGame()
#if defined(_XBOX_ONE) || defined(__ORBIS__)
if(!m_savesDisabled)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_DISABLE_AUTOSAVE, IDS_CONFIRM_DISABLE_AUTOSAVE, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::DisableAutosaveDialogReturned,this, app.GetStringTable(), NULL, 0, false);
@ -906,7 +906,7 @@ void UIScene_PauseMenu::PerformActionSaveGame()
// we need to ask if they are sure they want to overwrite the existing game
if(bSaveExists)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::SaveGameDialogReturned,this, app.GetStringTable(), NULL, 0, false);
@ -914,7 +914,7 @@ void UIScene_PauseMenu::PerformActionSaveGame()
else
{
#if defined(_XBOX_ONE) || defined(__ORBIS__)
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_ENABLE_AUTOSAVE, IDS_CONFIRM_ENABLE_AUTOSAVE, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::EnableAutosaveDialogReturned,this, app.GetStringTable(), NULL, 0, false);
@ -983,7 +983,7 @@ int UIScene_PauseMenu::UnlockFullSaveReturned(void *pParam,int iPad,C4JStorage::
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
if(bContentRestricted)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,pClass, app.GetStringTable(), NULL, 0, false);
}
@ -1099,7 +1099,7 @@ int UIScene_PauseMenu::ViewLeaderboards_SignInReturned(void *pParam,bool bContin
if(bContinue==true)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
// guests can't look at leaderboards
@ -1148,7 +1148,7 @@ int UIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4J
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION)
{
// 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive is the npAvailability isn't SCE_OK
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
@ -1159,19 +1159,19 @@ int UIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4J
// Signed in to PSN but not connected (no internet access)
assert(!ProfileManager.isConnectedToPSN(iPad));
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
}
else
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, iPad, &UIScene_PauseMenu::MustSignInReturnedPSN, pClass, app.GetStringTable(), NULL, 0, false);
}
#else // __PS3__
// You're not signed in to PSN!
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1]=IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 2, iPad,&UIScene_PauseMenu::MustSignInReturnedPSN,pClass, app.GetStringTable(), NULL, 0, false);
@ -1185,7 +1185,7 @@ int UIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4J
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
if(bContentRestricted)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad,NULL,pClass, app.GetStringTable(), NULL, 0, false);
}
@ -1264,7 +1264,7 @@ int UIScene_PauseMenu::BuyTexturePack_SignInReturned(void *pParam,bool bContinue
ProfileManager.GetChatAndContentRestrictions(iPad,true,NULL,&bContentRestricted,NULL);
if(bContentRestricted)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad,NULL,pClass, app.GetStringTable(), NULL, 0, false);
}
@ -1378,7 +1378,7 @@ int UIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStora
TelemetryManager->RecordUpsellPresented(iPad, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
#endif
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
@ -1396,7 +1396,7 @@ int UIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStora
// we need to ask if they are sure they want to overwrite the existing game
if(bSaveExists)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&IUIScene_PauseMenu::ExitGameAndSaveReturned, dynamic_cast<IUIScene_PauseMenu*>(pClass), app.GetStringTable(), NULL, 0, false);
@ -1413,7 +1413,7 @@ int UIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStora
else
{
// been a few requests for a confirm on exit without saving
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_DECLINE_SAVE_GAME, IDS_CONFIRM_DECLINE_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&IUIScene_PauseMenu::ExitGameDeclineSaveReturned, dynamic_cast<IUIScene_PauseMenu*>(pClass), app.GetStringTable(), NULL, 0, false);

View file

@ -303,7 +303,7 @@ void UIScene_SkinSelectMenu::handleInput(int iPad, int key, bool repeat, bool pr
#endif
// no
UINT uiIDA[1] = { IDS_OK };
unsigned int uiIDA[1] = { IDS_OK };
#ifdef __ORBIS__
// Check if PSN is unavailable because of age restriction
int npAvailability = ProfileManager.getNPAvailability(iPad);
@ -351,7 +351,7 @@ void UIScene_SkinSelectMenu::handleInput(int iPad, int key, bool repeat, bool pr
{
#if !(defined(_XBOX) || defined(_WIN64)) // 4J Stu - Temp to get the win build running, but so we check this for other platforms
// you can't see the store
UINT uiIDA[1] = { IDS_CONFIRM_OK };
unsigned int uiIDA[1] = { IDS_CONFIRM_OK };
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad,NULL,this, app.GetStringTable(),NULL,0,false);
#endif
}
@ -364,7 +364,7 @@ void UIScene_SkinSelectMenu::handleInput(int iPad, int key, bool repeat, bool pr
{
this->m_bIgnoreInput = true;
UINT uiIDA[2] = { IDS_CONFIRM_OK, IDS_CONFIRM_CANCEL };
unsigned int uiIDA[2] = { IDS_CONFIRM_OK, IDS_CONFIRM_CANCEL };
ui.RequestMessageBox(IDS_UNLOCK_DLC_TITLE, IDS_UNLOCK_DLC_SKIN, uiIDA, 2, iPad,&UIScene_SkinSelectMenu::UnlockSkinReturned,this,app.GetStringTable(),NULL,0,false);
}
}
@ -617,7 +617,7 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad)
if(!m_currentPack->hasPurchasedFile( DLCManager::e_DLCType_Skin, skinFile->getPath() ))
{
// no
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
// We need to upsell the full version
@ -660,7 +660,7 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad)
{
#if !(defined(_XBOX) || defined(_WIN64)) // 4J Stu - Temp to get the win build running, but so we check this for other platforms
// you can't see the store
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,this, app.GetStringTable(),NULL,0,false);
#endif
@ -675,7 +675,7 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad)
m_bIgnoreInput = true;
renableInputAfterOperation = false;
UINT uiIDA[2] = { IDS_CONFIRM_OK, IDS_CONFIRM_CANCEL };
unsigned int uiIDA[2] = { IDS_CONFIRM_OK, IDS_CONFIRM_CANCEL };
ui.RequestMessageBox(IDS_UNLOCK_DLC_TITLE, IDS_UNLOCK_DLC_SKIN, uiIDA, 2, iPad,&UIScene_SkinSelectMenu::UnlockSkinReturned,this,app.GetStringTable(),NULL,0,false);
}
}
@ -1646,7 +1646,7 @@ void UIScene_SkinSelectMenu::showNotOnlineDialog(int iPad)
#elif defined(_DURANGO)
UINT uiIDA[1] = { IDS_CONFIRM_OK };
unsigned int uiIDA[1] = { IDS_CONFIRM_OK };
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable() );
#endif

View file

@ -200,7 +200,7 @@ HRESULT CScene_ConnectingProgress::OnTimer( XUIMessageTimer *pTimer, BOOL& bHand
}
else
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
#ifdef _XBOX
StorageManager.RequestMessageBox( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());

View file

@ -102,7 +102,7 @@ HRESULT CScene_DLCMain::OnTimer(XUIMessageTimer *pData,BOOL& rfHandled)
{
if(ProfileManager.GetLiveConnectionStatus()!=XONLINE_S_LOGON_CONNECTION_ESTABLISHED)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.ClearDLCOffers();
@ -777,7 +777,7 @@ HRESULT CScene_DLCOffers::OnTimer(XUIMessageTimer *pData,BOOL& rfHandled)
if(ProfileManager.GetLiveConnectionStatus()!=XONLINE_S_LOGON_CONNECTION_ESTABLISHED)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
m_pOffersList->RemoveAllData();

View file

@ -99,7 +99,7 @@ HRESULT CScene_Death::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNoti
// Check if it's the trial version
if(ProfileManager.IsFullVersion())
{
UINT uiIDA[3];
unsigned int uiIDA[3];
// is it the primary player exiting?
if(pNotifyPressData->UserIndex==ProfileManager.GetPrimaryPad())
@ -155,7 +155,7 @@ HRESULT CScene_Death::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNoti
CXuiSceneBase::ReduceTrialTimerValue();
// exit the level
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_PROGRESS_LOST, uiIDA, 2, pNotifyPressData->UserIndex,&UIScene_PauseMenu::ExitGameDialogReturned,this, app.GetStringTable());

View file

@ -242,7 +242,7 @@ HRESULT CScene_FullscreenProgress::OnTimer( XUIMessageTimer *pTimer, BOOL& bHand
pMinecraft->progressRenderer->progressStartNoAbort( exitReasonStringId );*/
//app.NavigateBack(m_CompletionData->iPad);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_CONNECTION_FAILED, IDS_CONNECTION_LOST_SERVER, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());

View file

@ -211,7 +211,7 @@ HRESULT CScene_InGameInfo::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
// Only ops will hit this, can kick anyone not local and not local to the host
BYTE *smallId = new BYTE();
*smallId = m_players[playersList.GetCurSel()];
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;

View file

@ -302,7 +302,7 @@ HRESULT CScene_InGamePlayerOptions::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINoti
{
BYTE *smallId = new BYTE();
*smallId = m_networkSmallId;
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;

View file

@ -391,7 +391,7 @@ HRESULT CScene_LoadGameSettings::LaunchGame(void)
if( (m_bGameModeSurvival != true || m_bHasBeenInCreative) || m_MoreOptionsParams.bHostPrivileges)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
if(m_bGameModeSurvival != true || m_bHasBeenInCreative)
@ -424,7 +424,7 @@ HRESULT CScene_LoadGameSettings::LaunchGame(void)
// disable saving
StorageManager.SetSaveDisabled(true);
StorageManager.SetSaveDeviceSelected(m_iPad,false);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
StorageManager.RequestMessageBox(IDS_STORAGEDEVICEPROBLEM_TITLE, IDS_FAILED_TO_LOADSAVE_TEXT, uiIDA, 1, m_iPad,&CScene_LoadGameSettings::DeviceRemovedDialogReturned,this);
@ -458,7 +458,7 @@ HRESULT CScene_LoadGameSettings::LaunchGame(void)
// disable saving
StorageManager.SetSaveDisabled(true);
StorageManager.SetSaveDeviceSelected(m_iPad,false);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
StorageManager.RequestMessageBox(IDS_STORAGEDEVICEPROBLEM_TITLE, IDS_FAILED_TO_LOADSAVE_TEXT, uiIDA, 1, m_iPad,&CScene_LoadGameSettings::DeviceRemovedDialogReturned,this);
}
@ -523,7 +523,7 @@ HRESULT CScene_LoadGameSettings::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyP
// tell sentient about the upsell of the full version of the skin pack
TelemetryManager->RecordUpsellPresented(ProfileManager.GetPrimaryPad(), eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[3];
unsigned int uiIDA[3];
// Need to check if the texture pack has both Full and Trial versions - we may do some as free ones, so only Full
DLC_INFO *pDLCInfo=app.GetDLCInfoForFullOfferID(ullOfferID_Full);
@ -584,7 +584,7 @@ HRESULT CScene_LoadGameSettings::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyP
if(m_pDLCPack && !m_pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" ))
{
// no
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
if(!ProfileManager.IsSignedInLive(pNotifyPressData->UserIndex))
@ -612,7 +612,7 @@ HRESULT CScene_LoadGameSettings::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyP
// tell sentient about the upsell of the full version of the texture pack
TelemetryManager->RecordUpsellPresented(pNotifyPressData->UserIndex, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
@ -630,7 +630,7 @@ HRESULT CScene_LoadGameSettings::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyP
// Check if they have the Reset Nether flag set, and confirm they want to do this
if(m_MoreOptionsParams.bResetNether)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_DONT_RESET_NETHER;
uiIDA[1]=IDS_RESET_NETHER;
@ -720,7 +720,7 @@ int CScene_LoadGameSettings::ConfirmLoadReturned(void *pParam,int iPad,C4JStorag
// disable saving
StorageManager.SetSaveDisabled(true);
StorageManager.SetSaveDeviceSelected(pClass->m_iPad,false);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
StorageManager.RequestMessageBox(IDS_STORAGEDEVICEPROBLEM_TITLE, IDS_FAILED_TO_LOADSAVE_TEXT, uiIDA, 1, pClass->m_iPad,&CScene_LoadGameSettings::DeviceRemovedDialogReturned,pClass);
}
@ -866,7 +866,7 @@ int CScene_LoadGameSettings::LoadSaveDataReturned(void *pParam,bool bContinue)
{
pClass->SetShow( TRUE );
pClass->m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -891,7 +891,7 @@ int CScene_LoadGameSettings::LoadSaveDataReturned(void *pParam,bool bContinue)
pClass->m_bIgnoreInput=false;
// give the option to delete the save
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_CORRUPT_OR_DAMAGED_SAVE_TITLE, IDS_CORRUPT_OR_DAMAGED_SAVE_TEXT, uiIDA, 2,
@ -1034,7 +1034,7 @@ int CScene_LoadGameSettings::StartGame_SignInReturned(void *pParam,bool bContinu
pClass->SetShow( TRUE );
pClass->m_bIgnoreInput=false;
//pClass->m_bAbortSearch=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -1043,7 +1043,7 @@ int CScene_LoadGameSettings::StartGame_SignInReturned(void *pParam,bool bContinu
pClass->SetShow( TRUE );
pClass->m_bIgnoreInput=false;
//pClass->m_bAbortSearch=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_HOST_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -1340,7 +1340,7 @@ void CScene_LoadGameSettings::UpdateCurrentTexturePack()
TelemetryManager->RecordUpsellPresented(ProfileManager.GetPrimaryPad(), eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[3];
unsigned int uiIDA[3];
// Need to check if the texture pack has both Full and Trial versions - we may do some as free ones, so only Full
DLC_INFO *pDLCInfo=app.GetDLCInfoForFullOfferID(ullOfferID_Full);
@ -1416,7 +1416,7 @@ void CScene_LoadGameSettings::LoadLevelGen(LevelGenerationOptions *levelGen)
{
SetShow( TRUE );
m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
return;

View file

@ -173,7 +173,7 @@ HRESULT CScene_Main::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotif
else
{
// get them to sign in
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
StorageManager.RequestMessageBox(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 2, pNotifyPressData->UserIndex,&CScene_Main::MustSignInReturned,this, app.GetStringTable());
@ -192,7 +192,7 @@ HRESULT CScene_Main::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotif
// get them to sign in
//ProfileManager.RequestSignInUI(false, false, true,false,true, &CScene_Main::Leaderboards_SignInReturned, this);
// get them to sign in
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
StorageManager.RequestMessageBox(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 2, pNotifyPressData->UserIndex,&CScene_Main::MustSignInReturned,this, app.GetStringTable());
@ -210,7 +210,7 @@ HRESULT CScene_Main::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotif
// get them to sign in
//ProfileManager.RequestSignInUI(false, false, true,false,true,&CScene_Main::Achievements_SignInReturned,this );
// get them to sign in
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
StorageManager.RequestMessageBox(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 2, pNotifyPressData->UserIndex,&CScene_Main::MustSignInReturned,this, app.GetStringTable());
@ -232,7 +232,7 @@ HRESULT CScene_Main::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotif
// get them to sign in
//ProfileManager.RequestSignInUI(false, false, true,false,true,&CScene_Main::HelpAndOptions_SignInReturned,this );
// get them to sign in
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
StorageManager.RequestMessageBox(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 2, pNotifyPressData->UserIndex,&CScene_Main::MustSignInReturned,this, app.GetStringTable());
@ -254,7 +254,7 @@ HRESULT CScene_Main::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotif
else
{
// get them to sign in
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
StorageManager.RequestMessageBox(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 2, pNotifyPressData->UserIndex,&CScene_Main::MustSignInReturned,this, app.GetStringTable());
@ -264,7 +264,7 @@ HRESULT CScene_Main::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotif
case BUTTON_EXITGAME:
if( ProfileManager.IsFullVersion() )
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CANCEL;
uiIDA[1]=IDS_OK;
StorageManager.RequestMessageBox(IDS_WARNING_ARCADE_TITLE, IDS_WARNING_ARCADE_TEXT, uiIDA, 2, XUSER_INDEX_ANY,&CScene_Main::ExitGameReturned,this);
@ -559,7 +559,7 @@ int CScene_Main::CreateLoad_SignInReturned(void *pParam,bool bContinue, int iPad
if(bContinue==true)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
if(ProfileManager.IsGuest(ProfileManager.GetPrimaryPad()))
@ -727,7 +727,7 @@ int CScene_Main::Leaderboards_SignInReturned(void *pParam,bool bContinue,int iPa
if(bContinue==true)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
// guests can't look at leaderboards
if(ProfileManager.IsGuest(ProfileManager.GetPrimaryPad()))
@ -945,7 +945,7 @@ void CScene_Main::RunPlayGame(int iPad)
if(ProfileManager.IsGuest(iPad))
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
StorageManager.RequestMessageBox(IDS_PRO_GUESTPROFILE_TITLE, IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1);
@ -1061,7 +1061,7 @@ HRESULT CScene_Main::OnTMSBanFileRetrieved()
void CScene_Main::RunLeaderboards(int iPad)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
// guests can't look at leaderboards
@ -1084,7 +1084,7 @@ void CScene_Main::RunLeaderboards(int iPad)
}
void CScene_Main::RunAchievements(int iPad)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
// guests can't look at achievements
@ -1101,7 +1101,7 @@ void CScene_Main::RunHelpAndOptions(int iPad)
{
if(ProfileManager.IsGuest(iPad))
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
StorageManager.RequestMessageBox(IDS_PRO_GUESTPROFILE_TITLE, IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1);
}
@ -1155,7 +1155,7 @@ HRESULT CScene_Main::OnTMSDLCFileRetrieved( )
void CScene_Main::RunUnlockOrDLC(int iPad)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
// Check if this means downloadable content

View file

@ -341,7 +341,7 @@ HRESULT CScene_MultiGameCreate::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPr
{
TelemetryManager->RecordUpsellPresented(ProfileManager.GetPrimaryPad(), eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[3];
unsigned int uiIDA[3];
// Need to check if the texture pack has both Full and Trial versions - we may do some as free ones, so only Full
DLC_INFO *pDLCInfo=app.GetDLCInfoForFullOfferID(ullOfferID_Full);
@ -403,7 +403,7 @@ HRESULT CScene_MultiGameCreate::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPr
if(m_pDLCPack && !m_pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" ))
{
// no
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
if(!ProfileManager.IsSignedInLive(pNotifyPressData->UserIndex))
@ -431,7 +431,7 @@ HRESULT CScene_MultiGameCreate::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPr
// tell sentient about the upsell of the full version of the skin pack
TelemetryManager->RecordUpsellPresented(pNotifyPressData->UserIndex, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
// Give the player a warning about the trial version of the texture pack
@ -444,7 +444,7 @@ HRESULT CScene_MultiGameCreate::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPr
if(m_bGameModeSurvival != true || m_MoreOptionsParams.bHostPrivileges)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
if(m_bGameModeSurvival != true)
@ -483,7 +483,7 @@ HRESULT CScene_MultiGameCreate::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPr
{
m_bIgnoreInput = false;
SetShow( TRUE );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -586,7 +586,7 @@ int CScene_MultiGameCreate::WarningTrialTexturePackReturned(void *pParam,int iPa
if(isClientSide && noUGC )
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -785,7 +785,7 @@ int CScene_MultiGameCreate::ConfirmCreateReturned(void *pParam,int iPad,C4JStora
{
pClass->m_bIgnoreInput = false;
pClass->SetShow( TRUE );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -842,7 +842,7 @@ int CScene_MultiGameCreate::StartGame_SignInReturned(void *pParam,bool bContinue
{
pClass->m_bIgnoreInput = false;
pClass->SetShow( TRUE );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -850,7 +850,7 @@ int CScene_MultiGameCreate::StartGame_SignInReturned(void *pParam,bool bContinue
{
pClass->m_bIgnoreInput = false;
pClass->SetShow( TRUE );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_HOST_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -1186,7 +1186,7 @@ void CScene_MultiGameCreate::UpdateCurrentTexturePack()
TelemetryManager->RecordUpsellPresented(ProfileManager.GetPrimaryPad(), eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[3];
unsigned int uiIDA[3];
// Need to check if the texture pack has both Full and Trial versions - we may do some as free ones, so only Full
DLC_INFO *pDLCInfo=app.GetDLCInfoForFullOfferID(ullOfferID_Full);

View file

@ -296,7 +296,7 @@ void CScene_MultiGameInfo::JoinGame(CScene_MultiGameInfo* pClass)
{
pClass->SetShow( TRUE );
pClass->m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
int messageText = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_SINGLE_LOCAL;
@ -309,7 +309,7 @@ void CScene_MultiGameInfo::JoinGame(CScene_MultiGameInfo* pClass)
{
pClass->SetShow( TRUE );
pClass->m_bIgnoreInput=false;
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
}
@ -336,7 +336,7 @@ void CScene_MultiGameInfo::JoinGame(CScene_MultiGameInfo* pClass)
}
else
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
exitReasonStringId = -1;

View file

@ -489,7 +489,7 @@ HRESULT CScene_MultiGameJoinLoad::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotify
TelemetryManager->RecordUpsellPresented(pNotifyPressData->UserIndex, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[3];
unsigned int uiIDA[3];
// Need to check if the texture pack has both Full and Trial versions - we may do some as free ones, so only Full
DLC_INFO *pDLCInfo=app.GetDLCInfoForFullOfferID(ullOfferID_Full);
@ -576,7 +576,7 @@ HRESULT CScene_MultiGameJoinLoad::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotify
if(m_pSavesList->GetData(iIndex).bIsDamaged)
{
// give the option to delete the save
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_CORRUPT_OR_DAMAGED_SAVE_TITLE, IDS_CORRUPT_OR_DAMAGED_SAVE_TEXT, uiIDA, 2, pNotifyPressData->UserIndex,&CScene_MultiGameJoinLoad::DeleteSaveDialogReturned,this, app.GetStringTable());
@ -662,7 +662,7 @@ HRESULT CScene_MultiGameJoinLoad::OnKeyDown(XUIMessageInput* pInputData, BOOL& r
DWORD nIndex = m_pSavesList->GetCurSel();
m_iChangingSaveGameInfoIndex=m_pSavesList->GetData(nIndex).iIndex;
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_UPLOAD_SAVE;
uiIDA[1]=IDS_CONFIRM_CANCEL;
@ -683,7 +683,7 @@ HRESULT CScene_MultiGameJoinLoad::OnKeyDown(XUIMessageInput* pInputData, BOOL& r
{
// delete the save game
// Have to ask the player if they are sure they want to delete this game
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, pInputData->UserIndex,&CScene_MultiGameJoinLoad::DeleteSaveDialogReturned,this, app.GetStringTable());
@ -692,7 +692,7 @@ HRESULT CScene_MultiGameJoinLoad::OnKeyDown(XUIMessageInput* pInputData, BOOL& r
{
if(StorageManager.EnoughSpaceForAMinSaveGame())
{
UINT uiIDA[3];
unsigned int uiIDA[3];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_TITLE_RENAMESAVE;
uiIDA[2]=IDS_TOOLTIPS_DELETESAVE;
@ -702,7 +702,7 @@ HRESULT CScene_MultiGameJoinLoad::OnKeyDown(XUIMessageInput* pInputData, BOOL& r
{
// delete the save game
// Have to ask the player if they are sure they want to delete this game
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, pInputData->UserIndex,&CScene_MultiGameJoinLoad::DeleteSaveDialogReturned,this, app.GetStringTable());
@ -2249,7 +2249,7 @@ int CScene_MultiGameJoinLoad::SaveOptionsDialogReturned(void *pParam,int iPad,C4
{
// delete the save game
// Have to ask the player if they are sure they want to delete this game
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, iPad,&CScene_MultiGameJoinLoad::DeleteSaveDialogReturned,pClass, app.GetStringTable());
@ -2301,7 +2301,7 @@ int CScene_MultiGameJoinLoad::LoadSaveDataReturned(void *pParam,bool bContinue)
pClass->m_bIgnoreInput=false;
// give the option to delete the save
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_CORRUPT_OR_DAMAGED_SAVE_TITLE, IDS_CORRUPT_OR_DAMAGED_SAVE_TEXT, uiIDA, 2,
@ -2331,7 +2331,7 @@ int CScene_MultiGameJoinLoad::TransferComplete(void *pParam,int iPad, int iResul
{
// There was a transfer fail
// Display a dialog
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_SAVE_TRANSFER_TITLE, IDS_SAVE_TRANSFER_UPLOADFAILED, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,NULL,app.GetStringTable());
pClass->m_bTransferFail=true;
@ -2371,7 +2371,7 @@ int CScene_MultiGameJoinLoad::KeyboardReturned(void *pParam,bool bSet)
// disable saving
StorageManager.SetSaveDisabled(true);
StorageManager.SetSaveDeviceSelected(ProfileManager.GetPrimaryPad(),false);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
StorageManager.RequestMessageBox(IDS_STORAGEDEVICEPROBLEM_TITLE, IDS_FAILED_TO_LOADSAVE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(),&CScene_MultiGameJoinLoad::DeviceRemovedDialogReturned,pClass);
}
@ -2753,7 +2753,7 @@ void CScene_MultiGameJoinLoad::CancelSaveUploadCallback(LPVOID lpParam)
// app.getRemoteStorage()->abort();
// pClass->m_eSaveUploadState = eSaveUpload_Idle;
UINT uiIDA[1] = { IDS_CONFIRM_OK };
unsigned int uiIDA[1] = { IDS_CONFIRM_OK };
ui.RequestMessageBox(IDS_XBONE_CANCEL_UPLOAD_TITLE, IDS_XBONE_CANCEL_UPLOAD_TEXT, uiIDA, 1, pClass->m_iPad, NULL, NULL, app.GetStringTable());
}

View file

@ -197,7 +197,7 @@ HRESULT UIScene_PauseMenu::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
case BUTTON_PAUSE_LEADERBOARDS:
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
//4J Gordon: Being used for the leaderboards proper now
@ -220,7 +220,7 @@ HRESULT UIScene_PauseMenu::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
// guests can't look at achievements
if(ProfileManager.IsGuest(pNotifyPressData->UserIndex))
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
StorageManager.RequestMessageBox(IDS_PRO_GUESTPROFILE_TITLE, IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1);
}
@ -263,7 +263,7 @@ HRESULT UIScene_PauseMenu::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
// tell sentient about the upsell of the full version of the texture pack
TelemetryManager->RecordUpsellPresented(pNotifyPressData->UserIndex, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
@ -281,7 +281,7 @@ HRESULT UIScene_PauseMenu::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
if(result == C4JStorage::ELoadGame_DeviceRemoved)
{
// this will be a tester trying to be clever
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_SELECTANEWDEVICE;
uiIDA[1]=IDS_NODEVICE_DECLINE;
@ -292,7 +292,7 @@ HRESULT UIScene_PauseMenu::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
// we need to ask if they are sure they want to overwrite the existing game
if(bSaveExists)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, pNotifyPressData->UserIndex,&UIScene_PauseMenu::SaveGameDialogReturned,this, app.GetStringTable());
@ -311,7 +311,7 @@ HRESULT UIScene_PauseMenu::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
// Check if it's the trial version
if(ProfileManager.IsFullVersion())
{
UINT uiIDA[3];
unsigned int uiIDA[3];
// is it the primary player exiting?
if(pNotifyPressData->UserIndex==ProfileManager.GetPrimaryPad())
@ -384,7 +384,7 @@ HRESULT UIScene_PauseMenu::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
CXuiSceneBase::ReduceTrialTimerValue();
// exit the level
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_PROGRESS_LOST, uiIDA, 2, pNotifyPressData->UserIndex,&UIScene_PauseMenu::ExitGameDialogReturned,this, app.GetStringTable());
@ -492,7 +492,7 @@ HRESULT UIScene_PauseMenu::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandle
case VK_PAD_RSHOULDER:
if( bDisplayBanTip )
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
StorageManager.RequestMessageBox(IDS_ACTION_BAN_LEVEL_TITLE, IDS_ACTION_BAN_LEVEL_DESCRIPTION, uiIDA, 2, pInputData->UserIndex,&UIScene_PauseMenu::BanGameDialogReturned,this, app.GetStringTable());
@ -832,7 +832,7 @@ int UIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStora
TelemetryManager->RecordUpsellPresented(iPad, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF);
#endif
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
@ -850,7 +850,7 @@ int UIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStora
// we need to ask if they are sure they want to overwrite the existing game
if(bSaveExists)
{
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&UIScene_PauseMenu::ExitGameAndSaveReturned,pClass, app.GetStringTable());
@ -864,7 +864,7 @@ int UIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStora
else
{
// been a few requests for a confirm on exit without saving
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_DECLINE_SAVE_GAME, IDS_CONFIRM_DECLINE_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&UIScene_PauseMenu::ExitGameDeclineSaveReturned, dynamic_cast<IUIScene_PauseMenu*>(pClass), app.GetStringTable());
@ -891,7 +891,7 @@ int UIScene_PauseMenu::ExitGameDeclineSaveReturned(void *pParam,int iPad,C4JStor
if(ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()))
{
IUIScene_PauseMenu* pClass = (IUIScene_PauseMenu*)pParam;
UINT uiIDA[3];
unsigned int uiIDA[3];
// you cancelled the save on exit after choosing exit and save? You go back to the Exit choices then.
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_EXIT_GAME_SAVE;
@ -928,7 +928,7 @@ int UIScene_PauseMenu::ExitGameAndSaveReturned(void *pParam,int iPad,C4JStorage:
if(ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()))
{
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)pParam;
UINT uiIDA[3];
unsigned int uiIDA[3];
// you cancelled the save on exit after choosing exit and save? You go back to the Exit choices then.
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_EXIT_GAME_SAVE;
@ -1100,7 +1100,7 @@ void UIScene_PauseMenu::_ExitWorld(LPVOID lpParameter)
}
//pMinecraft->progressRenderer->progressStartNoAbort( exitReasonStringId );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
// 4J Stu - Fix for #48669 - TU5: Code: Compliance: TCR #15: Incorrect/misleading messages after signing out a profile during online game session.
// If the primary player is signed out, then that is most likely the cause of the disconnection so don't display a message box. This will allow the message box requested by the libraries to be brought up
@ -1178,7 +1178,7 @@ void UIScene_PauseMenu::_ExitWorld(LPVOID lpParameter)
}
//pMinecraft->progressRenderer->progressStartNoAbort( exitReasonStringId );
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( exitReasonTitleId, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
exitReasonStringId = -1;

View file

@ -165,7 +165,7 @@ HRESULT CScene_SettingsAll::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
case BUTTON_ALL_RESETTODEFAULTS:
{
// check they really want to do this
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;

View file

@ -244,7 +244,7 @@ HRESULT CScene_SkinSelect::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandle
if(!m_currentPack->hasPurchasedFile( DLCManager::e_DLCType_Skin, skinFile->getPath() ))
{
// no
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
// We need to upsell the full version
@ -278,7 +278,7 @@ HRESULT CScene_SkinSelect::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandle
// tell sentient about the upsell of the full version of the skin pack
TelemetryManager->RecordUpsellPresented(pInputData->UserIndex, eSet_UpsellID_Skin_DLC, ullOfferID_Full & 0xFFFFFFFF);
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;