Commit graph

969 commits

Author SHA1 Message Date
Sally Knight 7f39d575a4 fix(jui): ensure serverside unpausing in all scenarios 2026-03-21 03:05:42 +03:00
Sally Knight 24512f44ad feat(jui): remap creative inventory to C
This will allow players to open their survival inventory in Creative mode on the java UI
2026-03-21 03:02:11 +03:00
Liriosha a73bdbdd13 Fix conflicts 2026-03-20 12:22:53 -04:00
Liriosha d54e365d1a Add suggested changes 2026-03-20 11:59:37 -04:00
MatthewBeshay e0f4194bfb Delete in-tree 4J libraries after extraction 2026-03-21 00:38:32 +11:00
Liriosha be37a40a1a Fix meson version 2026-03-19 16:24:49 -04:00
Liriosha 901f7f9cb1 Add miniaudio and stb as dependencies 2026-03-19 16:15:20 -04:00
Liriosha c63491ab81
Merge branch '4jcraft:dev' into dev 2026-03-19 17:14:46 +00:00
Liriosha 5007466c80 Format Minecraft.Client/MinecraftServer.cpp (to make clang-format actually run correctly 2026-03-19 12:19:56 -04:00
Liriosha c4897f46e1 clang-format 2026-03-19 12:08:12 -04:00
Sally Knight d968855cc4 fix(jui): correctly check if host or not for disconnect text 2026-03-19 18:57:19 +03:00
Sally Knight e6585a6732 i18n(jui): localize disconnect button text 2026-03-19 18:56:24 +03:00
Sally Knight 009b17ef1b fix(gui): working pauses on iggy 2026-03-19 18:49:14 +03:00
Liriosha 4b4cda41f4 Make 'assigning field to itself' shut up 2026-03-19 09:55:10 -04:00
Sally Knight 32fee4334d fix(jui): call eXuiServerAction_PauseServer to pause server-side too 2026-03-19 15:41:55 +03:00
Sally Knight 0fbbac1cde feat(jui): add world leaving
You will now be able to leave the world from all places where you'd usually be able to (Pause screen, death screen)
Should be identical to the way it's done on Iggy/XUI
2026-03-19 15:05:32 +03:00
Sally Knight 6d50ac4771 feat(jui): add dirt background rendering to selectworldscreen 2026-03-19 14:57:06 +03:00
Sally Knight 55bc1e17b7 fix(jui): remove tick method from MessageScreen 2026-03-19 14:52:56 +03:00
Liriosha 9c0c4f5c81 fmt manually 2026-03-19 03:37:43 -04:00
Liriosha bc8b98223b clang-format 2026-03-19 03:31:12 -04:00
Liriosha ba75b39c3f Rewrite, format, fix shiggy bug 2026-03-19 03:21:19 -04:00
Liriosha 191634264f Shrink miniaudio.h and stb_vorbis.h 2026-03-18 22:31:24 -04:00
Sally Knight 7c3ba79f83 feat(jui): (re-)add transitional screens
Adds a new MessageScreen class to display custom messages and restores areas where ReceivingLevelScreen was used
2026-03-19 03:37:39 +03:00
Liriosha efdc5deb88 Merge branch 'feat/unbinka' into dev
Merge new audio features from unbinka
2026-03-18 19:56:02 -04:00
Liriosha 898375b51e
Merge branch '4jcraft:dev' into dev 2026-03-18 23:50:06 +00:00
Liriosha 456ddff37e Add basic sound support 2026-03-18 19:47:05 -04:00
ffqq 01fabdf2a3
Merge pull request #277 from ViniciusCruzMoura/exit_btn_behaviour
UIScene_MainMenu: Enable the Exit Game Button Behaviour
2026-03-18 22:59:50 +03:00
Sally Knight 221c6ccad1 fix: re-enable death screen on java gui
was removed accidentally
2026-03-18 22:24:12 +03:00
Liriosha f39aa2af90 chore : fmt 2026-03-18 12:12:44 -04:00
Liriosha 928e97e84e Add fix for skin selector 2026-03-18 00:51:56 -04:00
Liriosha 956dfd369c Change . to / 2026-03-17 22:39:46 -04:00
ViniciusCruzMoura 4f252c8615 languages: replace 'Return to Xbox Dashboard' to 'Return to Desktop'
I just did a grep and replace, to update #277 pull request
git grep -rn "Return to Xbox Dashboard"

Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 07:05:50 -04:00
ViniciusCruzMoura 580b947c6e UIScene_MainMenu: Enable the Exit Game Button Behaviour
i noticed that the exit game button on the menu screen wasn't working,
so i went ahead and enabled it and added the behavior to close the game.
i added a Close method in the 4J_Render class and made a tweak to the _xbox check.
the catch is that it uses the xbox text for the confirmation button,
so i’m not sure if it’s the best approach, but it does work fine for me

Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 02:08:16 -04:00
Liriosha c55443b5be
Merge branch '4jcraft:dev' into dev 2026-03-17 04:13:35 +00:00
swedishsplidney 59c6cfa514 changed how the tutorial detects mouse input for the first task 2026-03-16 19:21:57 -06:00
Sally Knight 938999b707 fix(lighting): use gamma value from java UI options for brightness 2026-03-16 19:37:12 +03:00
ffqq f46e8b3941
Merge pull request #155 from 4jcraft/feat/restore-java-gui
feat: restore unused java GUI
2026-03-16 18:36:17 +03:00
Sally Knight 4937b92b1e fix: still skip intro scene in java gui
so that the cursor isn't grabbed
2026-03-16 18:34:06 +03:00
Sally Knight b947bc5c6c fix: incorrect conditionals 2026-03-16 18:16:21 +03:00
Sally Knight c1955fd208 chore: also add Java GUI conditionals against the intro autoskip
unnecessary code that isn't used in any UI-ful case
2026-03-16 17:55:35 +03:00
Sally Knight 2e1d4bbaca build: prevent enabling both iggy and java GUIs at the same time 2026-03-16 17:46:30 +03:00
Sally Knight 4c01f7b317 refactor: combine iggy and Java GUI conditionals for trial auto-start 2026-03-16 17:41:22 +03:00
Sally Knight ecc6f0d549 fix(achievements): restore achievement popup display
Was removed by the dev merge
2026-03-16 17:25:06 +03:00
Sally Knight 6d0d4b2ed1 fix(textures): remove ENABLE_JAVA_GUIS conditionals
Fixes entities not using the correct textures when java GUI is enabled
2026-03-16 17:24:11 +03:00
Liriosha d2a2ca09e4
Fix delete mismatches 2026-03-16 10:03:19 -04:00
Sally Knight 97172039dd Merge branch 'dev' into feat/restore-java-gui 2026-03-16 16:04:30 +03:00
notmatthewbeshay 380471d0bf Stop Linux SAL macros from breaking C++26 CI 2026-03-16 22:26:27 +11:00
notmatthewbeshay a560826bad Fix the remaining C++26 build warnings 2026-03-16 22:17:17 +11:00
notmatthewbeshay 591dd48cf6 Upgrade the project default to C++26 2026-03-16 18:18:52 +11:00
Tropical 9748827f72
Merge pull request #257 from TheComputerGuy96/fix/iggy-check
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Minecraft::run_middle: Don't use non-Iggy codepath on Iggy
2026-03-15 23:50:14 -05:00
Echo J. 32affed49d Minecraft::run_middle: Don't use non-Iggy codepath on Iggy 2026-03-16 04:18:16 +00:00
lotaviods 6ad898877d fix: add dynamic window resize support 2026-03-16 01:11:29 -03:00
Sally Knight f03fb262bf fix: always run postInit()
Resolves the segfault when iggy is disabled
2026-03-16 01:37:51 +03:00
Tropical ec87b5c424 chore: add back emergencySave 2026-03-15 16:35:57 -05:00
Tropical 61a3afcca3 fix: re-enable automatic LoadTrial when iggy is disabled, fmt 2026-03-15 16:32:33 -05:00
Tropical e076d76684 fix: provide fallback implementations of iggy GDraw functions 2026-03-15 16:19:27 -05:00
Tropical 731e7e05c9 fix: use Linux iggy headers in iggy_stubs 2026-03-15 16:16:46 -05:00
Tropical d1ac89c6ca fix: use iggy_stubs. if iggy is disbaled 2026-03-15 16:15:16 -05:00
Tropical 1bad0a3048 Merge branch 'dev' into feat/iggy-dev 2026-03-15 15:30:59 -05:00
Tropical 0835dcb768
Merge pull request #244 from jerryjhird/staging
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added brightness and FOV sliders to graphics settings
2026-03-15 15:30:14 -05:00
jerryjhird 0c5a300b1c added brightness and FOV sliders to grahpic settings as well as changed weird text in PauseScreen
(also adds sliding logic to sliders so you can drag them with your mouse)
2026-03-15 19:54:35 +00:00
notmatthewbeshay 4866a895dc Rename misleading DWORD-style count parameters 2026-03-16 05:30:42 +11:00
notmatthewbeshay 506964f2b4 Remove WinAPI byte allocation in common app 2026-03-16 04:52:17 +11:00
notmatthewbeshay 3a98ff640c Remove WinAPI primitives from common app helpers 2026-03-16 04:49:34 +11:00
notmatthewbeshay a0202d55c9 Remove WinAPI control types from DLC storage APIs 2026-03-16 04:46:00 +11:00
notmatthewbeshay 0605748543 Remove WinAPI primitive types from storage helpers 2026-03-16 04:40:39 +11:00
notmatthewbeshay d5d507ae1f Remove FLOAT aliases from timing paths 2026-03-16 04:37:56 +11:00
notmatthewbeshay 719b89c7b5 Remove WinAPI byte types from 4J.Storage 2026-03-16 04:34:28 +11:00
notmatthewbeshay 73a8cf8f8e Remove WinAPI primitive types from 4J.Profile 2026-03-16 04:27:49 +11:00
Tropical 97caf8ec9d
Merge pull request #247 from MatthewBeshay/fix/linux-dlc-install-callback
Fix Linux DLC install callback flow on feat/iggy-dev
2026-03-15 12:15:19 -05:00
notmatthewbeshay fc2db1b1fe Fix Linux DLC install callback flow on feat/iggy-dev 2026-03-16 04:07:34 +11:00
Sally Knight fae7ebe7fa feat(jui): new multiline container item tooltips
Backported from Java Edition 1.3.x
This replaces the old non-functional tooltips
2026-03-15 18:29:09 +03:00
Tropical 09ac8336a3 fix: only link libshiggy if enable_shiggy is true
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2026-03-15 01:02:42 -05:00
Tropical 649bc00fe4 feat: allow disabling iggy from meson.options 2026-03-15 00:59:21 -05:00
Tropical 7bef36fb2e Merge branch 'dev' into feat/iggy-dev 2026-03-15 00:49:59 -05:00
Tropical 816cdcc312
Merge pull request #230 from MatthewBeshay/issue/64-remove-winapi-primitives
Issue/64 remove winapi primitives
2026-03-15 00:45:22 -05:00
Tropical 7dacd17e62 refactor: use uint8_t for m_rotateTick in XUI skin preview 2026-03-15 00:44:43 -05:00
Tropical 1928c8b662 chore: fmt, remove subprojects 2026-03-14 22:46:47 -05:00
Tropical ab0ad12521 feat: use shiggy 2026-03-14 22:40:31 -05:00
Sally Knight d6f5d2e28d fix(gui): resolve transparency, lighting, and culling issues in item rendering
tile lighting is only really fully fixed in the hotbar at the moment, still looks weird everywhere else
2026-03-15 04:59:55 +03:00
Tropical e45d3cb587
Merge pull request #236 from MatthewBeshay/fix/linux-iggy-ui-gl-state
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Restore Linux fixed-function GL state after Iggy UI
2026-03-14 15:05:12 -05:00
notmatthewbeshay be3d53f101 Trim Linux Iggy GL reset from tropicaaal and ffqq feedback 2026-03-15 06:52:46 +11:00
notmatthewbeshay 307212f4cd Restore Linux fixed-function GL state after Iggy UI 2026-03-15 05:42:14 +11:00
Tropical 89e87d874b
Merge pull request #234 from MatthewBeshay/fix/linux-iggy-customdraw-matrix
Fix Linux Iggy custom draw matrix layout
2026-03-14 11:44:19 -05:00
notmatthewbeshay 646fb2ef30 Fix Linux Iggy custom draw matrix layout 2026-03-15 03:36:32 +11:00
notmatthewbeshay d2a14a4957 Drop ComboBox primitive cleanup from XUI ABI surface 2026-03-15 01:48:08 +11:00
notmatthewbeshay b0a39d7a3a Clear GDraw ID buffer before Linux intro UI 2026-03-15 00:55:48 +11:00
notmatthewbeshay 6a49f3a83e Fix broken renderDebug block in run_middle 2026-03-15 00:55:48 +11:00
Tropical f66b293e33 Merge branch 'dev' into feat/iggy-dev 2026-03-14 03:25:09 -05:00
notmatthewbeshay 16ae05769d Merge upstream/dev into issue/64-remove-winapi-primitives 2026-03-14 19:20:09 +11:00
Tropical 2d0450e578 fix: remove all linux-specific hacks for iggy
breaks title sequence, some menu rendering. need to do root-cause analysis to find out why
2026-03-14 02:47:00 -05:00
Liriosha 07ab03d812
Added Doxygen + GitHub Pages 2026-03-13 23:00:35 -04:00
Tropical b8759847a6 move LinuxGL.h to Platform/Linux 2026-03-13 17:15:44 -05:00
Tropical e8424f2000 chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
notmatthewbeshay 60790a86af Remove WinAPI types from console utility helpers 2026-03-14 07:32:45 +11:00
notmatthewbeshay ce4cb8ea70 Remove WinAPI locals from XUI scenes 2026-03-14 07:30:04 +11:00
notmatthewbeshay b6d3c0c6ee Use integer locator sizes in XUI scenes 2026-03-14 07:27:39 +11:00
notmatthewbeshay eb524ae9b8 Remove WinAPI object pointers from XUI scenes 2026-03-14 07:25:18 +11:00
notmatthewbeshay a76d416473 Remove WinAPI booleans from XUI scene helpers 2026-03-14 07:23:16 +11:00
notmatthewbeshay 20cd01a66d Remove WinAPI timer types from XUI scene base 2026-03-14 07:19:32 +11:00
notmatthewbeshay 4cc0bd5e25 Remove WinAPI helper types from XUI controls 2026-03-14 07:17:22 +11:00
notmatthewbeshay 7b39869e38 Remove WinAPI counts from XUI menu locals 2026-03-14 07:08:46 +11:00
notmatthewbeshay e45dfbeee6 Remove WinAPI booleans from XUI scene locals 2026-03-14 07:06:48 +11:00
notmatthewbeshay ad82b86701 Remove WinAPI state types from XUI controls 2026-03-14 07:04:09 +11:00
notmatthewbeshay 99d63ce7ec Remove WinAPI small-id types from XUI player flows 2026-03-14 07:02:16 +11:00
notmatthewbeshay 1e789f55a5 Remove WinAPI index types from XUI skin select 2026-03-14 07:00:17 +11:00
notmatthewbeshay 3e25aa58e5 Remove WinAPI types from XUI teleport 2026-03-14 06:58:33 +11:00
notmatthewbeshay 3e7a72c9d3 Remove remaining primitive locals from system helpers 2026-03-14 06:54:39 +11:00
notmatthewbeshay a2ddb7c2f0 Remove WinAPI ints from network and save helpers 2026-03-14 06:52:03 +11:00
notmatthewbeshay 9abfbb0c67 Remove WinAPI types from common telemetry helpers 2026-03-14 06:46:51 +11:00
notmatthewbeshay ff592ca6a1 Remove WinAPI types from tutorial helpers 2026-03-14 06:44:08 +11:00
notmatthewbeshay 6e2f40f581 Remove LPVOID from Sony commerce callbacks 2026-03-14 06:41:42 +11:00
notmatthewbeshay d3ce6b3334 Remove LPVOID from Sony remote storage callbacks 2026-03-14 06:38:11 +11:00
notmatthewbeshay 8a66847c65 Remove UINT from common resource ID arrays 2026-03-14 06:33:33 +11:00
Sally Knight 1c5184e316 fix: add more null checks to options 2026-03-13 21:43:26 +03:00
Tropical f4d8815285
Merge pull request #209 from Acemany/fix-file-delimeter
fix File class' delimeter and homepath detection
2026-03-13 13:36:17 -05:00
Sally Knight bb668d136a fix: add level null check to advanced opengl toggle 2026-03-13 21:34:39 +03:00
Sally Knight 04b76893ca feat: re-enable boss health bar 2026-03-13 20:53:41 +03:00
notmatthewbeshay 0249bfd2bf Fix Linux build warnings 2026-03-14 04:37:55 +11:00
Echo J. 3ffb6413e2 UIStructs: Explicitly initialize all members of LaunchMoreOptions struct
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Fixes a "Texture Pack Not Present" message when trying to create a world
2026-03-13 12:36:29 -05:00
Tropical b5882df411 refactor: less hacky hack 2026-03-13 12:34:51 -05:00
Tropical 669e75701b fix: hack around DLC loading to get ingame 2026-03-13 12:34:51 -05:00
Tropical f4445fd709 Revert "refactor: get rid of tutorial level autoload"
This reverts commit 3c066dcff8.
2026-03-13 12:34:29 -05:00
Tropical e3ce583f11 refactor: get rid of tutorial level autoload 2026-03-13 12:34:28 -05:00
Tropical 253fce563f fix: accidentally declared static in the implementation 2026-03-13 12:34:28 -05:00
Tropical 3a44eab5c0 fix: UB due to assuming wchar_t is utf16 2026-03-13 12:34:28 -05:00
Tropical 49721095f6 fix: const-correctness, remove manual UTF16 conversion 2026-03-13 12:34:28 -05:00
Tropical 996c731d77 fix: type alias IggyUTF16 to char16_t to fix cast issues 2026-03-13 12:34:28 -05:00
niansa db5cb0afc0 Remove explicit casts when passing strings to Iggy 2026-03-13 12:34:28 -05:00
niansa b11da90cbb Added string conversion for Iggy everywhere where needed 2026-03-13 12:34:28 -05:00
niansa 2b88d096d6 Fixed more inconsistencies around win64 macro and iggy 2026-03-13 12:34:28 -05:00
Tropical 00a5fba311 fix: comment IggyGDrawMallocAnnotated
prevents a symbol redefinition linker error
2026-03-13 12:34:28 -05:00
Tropical 6a88c43d94 fix: comment out duplicated symbols for the time-being 2026-03-13 12:34:28 -05:00
JuiceyDev 6fd48242ae GDraw_glfw trans ition to GDraw_sdl :) (#188)
Co-authored-by: Tropical <42101043+tropicaaal@users.noreply.github.com>
2026-03-13 12:34:28 -05:00
Tropical b63f4171d7 chore: set RENDER_HUD to 0 for now 2026-03-13 12:34:27 -05:00
niansa/tuxifan 5c5f533cdd Add Linux version of Iggy [Please Squash into feat branch] (#182)
* Added Linux version of Iggy

* Expose audio functionality

* Reimplemented IggyAudioOutParamExtendedInformation more carefully

* Link to .o files directly

* Allow required SWF files to be loaded on Linux

* Some other misc ifdef WINDOWS64 fixes

* Another ifdef windows64 fix
2026-03-13 12:34:27 -05:00
Tropical 177ed6d176
Merge pull request #215 from 4jcraft/dev
just merging all of the dev branch stuff into the java gui branch
2026-03-13 12:11:37 -05:00
Tropical 44ade1f2b2
Merge pull request #149 from MatthewBeshay/issue/51-phase-1-portable-win32-cleanup
Draft: remove Win32 types from portable code
2026-03-13 11:58:09 -05:00
Sally Knight 7fe14f92bb fix: unconditionally enable GL_ALPHA_TEST in renderLevel
Fixes a similar issue to #200 but for the Nether
2026-03-13 19:09:21 +03:00
Leah Anderson 2fd1a136df
Merge pull request #210 from lotaviods/creative_java_gui
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(java gui) Implement Creative Inventory screen and container
2026-03-13 09:23:28 -06:00
Sally Knight e4428a983a feat: backport more advanced world creation screen from 1.3.2
Main reference used was MCP 7.1
This allows players to toggle:
Gamemodes
Structure generation
Flat/normal world generation
Cheats (needs chat fully implemented to work however)
2026-03-13 16:52:34 +03:00
notmatthewbeshay 00d65b8487 Address remaining review feedback on buffer reads 2026-03-13 20:11:00 +11:00
notmatthewbeshay 883e98bde0 Address review feedback on protocol types 2026-03-13 19:47:32 +11:00
lotaviods 66fb0f1a96 feat: Implement creative inventory 2026-03-13 03:22:42 -03:00
Tropical 8f10806f70 Merge branch 'dev' into feat/restore-java-gui
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2026-03-13 01:02:17 -05:00
notmatthewbeshay bcc765f3e7 Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
# Conflicts:
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Rendering/Tesselator.cpp
2026-03-13 15:16:43 +11:00
notmatthewbeshay e3d910c6a1 Merge remote-tracking branch 'origin/issue/51-phase-1-portable-win32-cleanup' into issue/51-phase-1-portable-win32-cleanup 2026-03-13 15:12:53 +11:00
notmatthewbeshay 85208b12b7 Keep network player limit as an int constant 2026-03-13 15:12:25 +11:00
Acemany 3cbd496186
Fix File class' delimeter and homepath detection
meow :3
deleted Minecraft::OS enum because we have #ifdef
mrrrp
changed save directory name to not mess with minecraft java
2026-03-13 06:10:44 +03:00
Tropical 807af92321
Merge pull request #169 from nikita-edel/fix-with-ubsan
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enhancement: make LCE runnable with UBSan and fix: alot of UB
2026-03-12 21:14:17 -05:00
Sally Knight e41abdb9da fix: make sure to enable alpha test for short/tiny view distances 2026-03-13 00:36:39 +03:00
Sally Knight 8e26b471ea fix: remove unused GLFW include
was causing CI failure
2026-03-12 22:13:08 +03:00
Nikita Edel 99c763e68a typo 2026-03-12 17:34:17 +01:00
Nikita Edel ee33f0663f Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-12 17:17:38 +01:00
Nikita Edel 6d952e24f5 revising everything 2026-03-12 16:42:36 +01:00
Leah Anderson a386bcfbfd
Merge pull request #191 from 4jcraft/chore/remove-pragma-warning
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chore: remove `#pragma warning` directives
2026-03-12 08:17:48 -06:00
Nikita Edel 6cfc1efec2
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-12 14:40:02 +01:00
Sally Knight 5525aac9d5 fix: reorder and correct lighting for blocks in container screens 2026-03-12 16:07:16 +03:00
Sally Knight e66f279a5b Merge branch 'dev' into feat/restore-java-gui 2026-03-12 16:01:31 +03:00
Sally Knight 4b8d65d5e6 fix: use original disabled transforms to fix hotbar block lighting 2026-03-12 03:50:34 +03:00
MatthewBeshay dbdf4fdd22
Merge branch 'dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-12 10:21:19 +11:00
Sally Knight 10a1095ab2 fix: add proper head movement to player inventory preview 2026-03-12 02:07:36 +03:00
Sally Knight 3031f64401 fix: restore rainfall visibility by removing top edge transparency 2026-03-12 00:53:50 +03:00
Tropical ae84186d3a chore: remove #pragma warning directives
These are only recognized by MSVC and will throw *additional* warnings on other compilers.
2026-03-11 16:49:12 -05:00
Tropical 0577d994f3 Merge branch 'dev' into feat/restore-java-gui
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2026-03-11 15:21:48 -05:00
ffqq d83f10c648
fix: correct cloud day/night coloring using disabled tesselator method (#189) 2026-03-11 15:16:19 -05:00
Nikita Edel b47ee34a61
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-11 19:25:14 +01:00
Nikita Edel ec82ee1ea1 final commit 2026-03-11 19:22:28 +01:00
Nikita Edel faa4a989ce new blob 2026-03-11 18:49:36 +01:00
Nikita Edel cc65f7ee29 FINALLY LOADS IN, crashes when clicking :( 2026-03-11 18:01:00 +01:00
Nikita Edel 69a8ce84b9 giant batch BOOOOM 2026-03-11 17:28:13 +01:00
Nikita Edel ed13020cf3 s integer overflow, unsafe cast 2026-03-11 16:10:48 +01:00
Sally Knight 798781c10a fix: use proper pixel format for the minimap
fixes pink maps
2026-03-11 17:37:27 +03:00
Nikita Edel a24f9f5a5e better rounding and s int overflow 2026-03-11 14:21:04 +01:00
Nikita Edel 5aef20e37e fixed rounding, mb 2026-03-11 14:13:32 +01:00
Nikita Edel 8395277c0c shift of signed int, s int overflow 2026-03-11 13:36:44 +01:00
Nikita Edel 63e4b9b18a next little patch of ub, unallocated variable, s int overflow 2026-03-11 13:36:44 +01:00
Nikita Edel 11aa08aece
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-11 11:57:46 +01:00
MatthewBeshay a9d1322a6e
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 19:53:03 +11:00
Echo J. e9fe7fee4d LevelRenderer: Add missing namespace for player variable
This caused compile errors on my GitHub Actions instance
2026-03-11 08:18:29 +00:00
MatthewBeshay 42508c8399
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 18:27:03 +11:00
notmatthewbeshay 50693bfc20 Use unique thumbnail callback thunks in UI scenes 2026-03-11 18:20:13 +11:00
JuiceyDev 8085703dbc
Merge pull request #176 from 4jcraft/feat/sprint-key
feat(input): add sprint keys
2026-03-11 08:11:21 +01:00
Tropical 9acefd2cc6 fix: hotbar selection indicator being chopped off at the bottom
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2026-03-11 01:27:02 -05:00
notmatthewbeshay 5f8c9c8a25 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 17:09:16 +11:00
Tropical 0c1ae27810 Merge branch 'dev' into feat/restore-java-gui 2026-03-11 00:44:30 -05:00
notmatthewbeshay f187f89dc3 Use standard thumbnail callbacks in storage 2026-03-11 16:29:02 +11:00
notmatthewbeshay d2156d417c Use standard types in profile content helpers 2026-03-11 16:23:57 +11:00
notmatthewbeshay 1490d0b067 Use standard callback cookies in profile manager 2026-03-11 16:21:14 +11:00
notmatthewbeshay 2b638adf93 Use standard types in storage callbacks 2026-03-11 16:12:53 +11:00
notmatthewbeshay a503336887 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 16:02:48 +11:00
Tropical 2c3a816e4b
Merge pull request #175 from realffqq/dev
fix: restore and fix entity, block and hand lighting
2026-03-10 23:59:42 -05:00
notmatthewbeshay 082dc2033d Use standard DLC mount callback types 2026-03-11 15:46:23 +11:00
notmatthewbeshay 2256d0fadd Remove legacy Win32 thread entry state 2026-03-11 15:38:53 +11:00
notmatthewbeshay e18941ced7 Use fixed-width pixel data in stitched textures 2026-03-11 15:38:53 +11:00
notmatthewbeshay e5d5fb07be Use standard sizes in texture pack locators 2026-03-11 15:38:52 +11:00
notmatthewbeshay 1bf50e2549 Use fixed-width language IDs in sign rendering 2026-03-11 15:38:52 +11:00
notmatthewbeshay 52eb80c3eb Use fixed-width tick counts in tutorial timing 2026-03-11 15:38:52 +11:00
notmatthewbeshay 1265358aec Use standard dialog ID arrays in common UI 2026-03-11 15:38:52 +11:00
notmatthewbeshay fa90fa45e7 Remove unused Win32 timestamp from tutorial messages 2026-03-11 15:38:52 +11:00
notmatthewbeshay 36b0e1efbf Use bool for system music state 2026-03-11 15:38:52 +11:00
notmatthewbeshay 2975a43ad2 Use standard RTT types in server player 2026-03-11 15:38:52 +11:00
notmatthewbeshay e055d8d121 Use standard types in stats state 2026-03-11 15:38:52 +11:00
notmatthewbeshay 2b5574af95 Use standard types in client connection state 2026-03-11 15:38:51 +11:00
notmatthewbeshay 4460bca43f Use standard types in minecraft state 2026-03-11 15:38:51 +11:00
notmatthewbeshay a3ea98d3ad Use standard types in server implementation 2026-03-11 15:38:51 +11:00
notmatthewbeshay c0f890b323 Use fixed-width casts in skin bitmask macros 2026-03-11 15:38:51 +11:00
notmatthewbeshay 4b5ca6d496 Use standard colour table lengths in texture packs 2026-03-11 15:38:51 +11:00
notmatthewbeshay 9c9fff7366 Use standard message option arrays in network flows 2026-03-11 15:38:51 +11:00
notmatthewbeshay e5504399ca Use fixed-width texture channel casts 2026-03-11 15:38:51 +11:00
notmatthewbeshay a1fdebbc3b Use standard skin locals in player code 2026-03-11 15:38:51 +11:00
notmatthewbeshay 1ab9750fd6 Use standard byte buffers in schematic saves 2026-03-11 15:38:51 +11:00
notmatthewbeshay 025d8184d8 Use standard byte types in game rule manager 2026-03-11 15:38:51 +11:00
notmatthewbeshay bfa2fd6715 Remove UINT from game rule manager sizes 2026-03-11 15:38:51 +11:00
notmatthewbeshay 29edda1cc7 Remove UINT from game rule attribute writers 2026-03-11 15:38:50 +11:00
notmatthewbeshay 7a0d3f709e Remove DWORD from DLC audio parsing 2026-03-11 15:38:50 +11:00
notmatthewbeshay 491783c301 Use fixed-width skin IDs in DLC files 2026-03-11 15:38:50 +11:00
notmatthewbeshay a798d0f174 Use standard mount and licence types in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 86002c2f18 Use standard counts in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 3c2669b2a7 Use fixed-width pack IDs in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 80d035d137 Use portable file reads in DLC manager 2026-03-11 15:38:50 +11:00
notmatthewbeshay 6556b316dc Use standard counters in DLC manager 2026-03-11 15:38:50 +11:00
notmatthewbeshay 68661e1d44 Use standard pre-login indices in client connection 2026-03-11 15:38:50 +11:00
notmatthewbeshay ab89d415a2 Use standard message option arrays in app flows 2026-03-11 15:38:50 +11:00
notmatthewbeshay fba6dd8275 Use standard temporary counters in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay b7886c46d7 Use standard locale IDs in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 1b6447a3ca Use standard DLC content types in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 1ba21c1250 Use standard DLC image buffers in app structs 2026-03-11 15:38:49 +11:00
notmatthewbeshay 09b12e287c Use standard notification data in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay c1594579a2 Use standard banned list buffers in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 7ae8c7c373 Use standard TMSPP buffers in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 05f47282da Use standard DLC file buffers in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 64322c07a3 Use standard tip IDs in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay c8150b1338 Use standard small IDs in player colour tracking 2026-03-11 15:38:49 +11:00
notmatthewbeshay bdb3341a99 Use standard launch data buffers in common app 2026-03-11 15:38:48 +11:00
notmatthewbeshay c0e59f652e Use standard banned list buffers in app structs 2026-03-11 15:38:48 +11:00
notmatthewbeshay 3f8374bc45 Use standard skin IDs in common app helpers 2026-03-11 15:38:48 +11:00
notmatthewbeshay 09d56dc853 Use standard skin and cape IDs in common app 2026-03-11 15:38:48 +11:00
notmatthewbeshay 1bd031eacb Use standard invite types in common app 2026-03-11 15:38:48 +11:00
notmatthewbeshay 268ae0388f Use standard booleans in client connection checks 2026-03-11 15:38:48 +11:00
notmatthewbeshay 015fce0b3a Use standard wide strings in credit text 2026-03-11 15:38:48 +11:00
notmatthewbeshay 828ab5e277 Use standard types in invite join flow 2026-03-11 15:38:48 +11:00
notmatthewbeshay c9f96cae17 Use standard callback params in network session updates 2026-03-11 15:38:48 +11:00
notmatthewbeshay 8302870fec Use standard wide string returns for tutorial messages 2026-03-11 15:38:48 +11:00
notmatthewbeshay 09896918cd Use standard wide string returns in game rules 2026-03-11 15:38:47 +11:00
notmatthewbeshay dd726f8ba1 Use standard callback params in common app 2026-03-11 15:38:47 +11:00
notmatthewbeshay d0a741544c Use standard action helper types in common app 2026-03-11 15:38:47 +11:00
notmatthewbeshay f7e6b02835 Use standard callback types in 4J input headers 2026-03-11 15:38:47 +11:00
notmatthewbeshay d285f41969 Use standard types in keyboard request APIs 2026-03-11 15:38:47 +11:00
notmatthewbeshay b82e0af700 Use portable file reads for debug save transfer 2026-03-11 15:38:47 +11:00
notmatthewbeshay fdf2a6fa78 Remove DWORD from UI thumbnail callback headers 2026-03-11 15:38:47 +11:00
notmatthewbeshay 02d3bba5f0 Use standard buffer types in load or join save transfer 2026-03-11 15:38:46 +11:00
notmatthewbeshay bd5b092357 Remove Win32 local state from common UI helpers 2026-03-11 15:38:46 +11:00
notmatthewbeshay dc342c092d Remove Win32 wide char aliases from DLC UI flows 2026-03-11 15:38:46 +11:00
notmatthewbeshay c17c613692 Remove Win32 wide char aliases from debug UI scenes 2026-03-11 15:38:46 +11:00
notmatthewbeshay 6b149fdc38 Remove Win32 wide char aliases from world load menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay 124b3becb6 Remove Win32 wide char aliases from settings menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay cf1670579f Remove Win32 exit code types from fullscreen progress 2026-03-11 15:38:46 +11:00
notmatthewbeshay 4e102e1391 Remove Win32 local state types from create world menu 2026-03-11 15:38:46 +11:00
notmatthewbeshay e2bbccf7eb Remove Win32 local state types from join and load menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay 7f29aa5d99 Remove Win32 local types from UI controller 2026-03-11 15:38:46 +11:00
notmatthewbeshay 015cdd3824 Remove Win32 string aliases from UI menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay 986dbd60ef Remove Win32 callback types from pause menu helpers 2026-03-11 15:38:45 +11:00
notmatthewbeshay 35035cfe4d Remove Win32 wide char types from leaderboard UI 2026-03-11 15:38:45 +11:00
notmatthewbeshay 56f6bb8da6 Remove Win32 wide char aliases from skin select menu 2026-03-11 15:38:45 +11:00
notmatthewbeshay 4506a204f9 Remove Win32 preview state types from skin select menu 2026-03-11 15:38:45 +11:00
notmatthewbeshay 86c900239b Remove Win32 index types from skin select menu 2026-03-11 15:38:45 +11:00
notmatthewbeshay e20cd0acd0 Remove Win32 callback types from load or join transfers 2026-03-11 15:38:45 +11:00
notmatthewbeshay 470fc532f8 Remove Win32 count types from leaderboard UI 2026-03-11 15:38:45 +11:00
notmatthewbeshay 147ce20bc5 Remove Win32 wide string aliases from common UI 2026-03-11 15:38:45 +11:00
notmatthewbeshay 3b199b9ba2 Remove Win32 input types from abstract container menus 2026-03-11 15:38:45 +11:00
notmatthewbeshay 12bc5aa597 Remove Win32 state types from player skin preview 2026-03-11 15:38:45 +11:00
notmatthewbeshay 305d5f0812 Use standard player IDs in kick confirmation callbacks 2026-03-11 15:38:44 +11:00
notmatthewbeshay b40e716b2c Remove Win32 player ID types from in-game info menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay 4306e80068 Remove Win32 player ID types from teleport menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay 7f917af01c Use standard save image buffers in load or join menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay a55fddf270 Use standard image buffers in UI scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay b9b2e51bc8 Remove Win32 callback types from UI helper scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay c50aa9c152 Use portable file IO for UI TTF fonts 2026-03-11 15:38:44 +11:00
notmatthewbeshay 594e799089 Remove Win32 callback types from progress scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay 9daa8f9c1a Remove Win32 callback types from common UI scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay 80f1a8d1b5 Remove Win32 callback types from UI keyboard scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay 3b785b6787 Remove Win32 callback types from save management menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay b28f6bdbe8 Remove Win32 callback types from join and load menus 2026-03-11 15:38:43 +11:00
notmatthewbeshay db4ea77ed9 Use standard timer types in UIController 2026-03-11 15:38:43 +11:00
notmatthewbeshay 7f1c1ce7f8 Use bool for tooltip enable state 2026-03-11 15:38:43 +11:00
notmatthewbeshay b4a005fb8c Remove Win32 callback types from launch menus 2026-03-11 15:38:43 +11:00
notmatthewbeshay 7b3b49c662 Remove LPCWSTR from shared UI text structs 2026-03-11 15:38:43 +11:00
notmatthewbeshay c3f3bc5a66 Use bool launch option flags in XUI 2026-03-11 15:38:43 +11:00
notmatthewbeshay 74650536f7 Use bool launch option flags in common UI 2026-03-11 15:38:43 +11:00
notmatthewbeshay 3e40aa45af Remove BOOLs from launch option params 2026-03-11 15:38:43 +11:00
notmatthewbeshay 4e975540a9 Remove Win32 types from UI message boxes 2026-03-11 15:38:43 +11:00
notmatthewbeshay d89db4917a Use standard small-id types in player options 2026-03-11 15:38:43 +11:00
notmatthewbeshay c72b3d757a Use standard pointers and bools in UI structs 2026-03-11 15:38:43 +11:00
notmatthewbeshay 9e20f8007f Use standard thumbnail types in save list data 2026-03-11 15:38:43 +11:00
notmatthewbeshay ca72052b4c Remove Win32 types from UI substitution textures 2026-03-11 15:38:42 +11:00
notmatthewbeshay e83cf9a2f3 Use standard buffer types for TMS files 2026-03-11 15:38:42 +11:00
notmatthewbeshay eb52911d25 Use standard buffer types for TPD extraction 2026-03-11 15:38:42 +11:00
notmatthewbeshay 5f991ccd6a Use standard buffer types for in-memory TPD data 2026-03-11 15:38:42 +11:00
notmatthewbeshay 37aa3463be Use standard buffer types for in-memory textures 2026-03-11 15:38:42 +11:00
notmatthewbeshay c4947ce99a Use standard screenshot buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay d2db55e050 Use standard thumbnail buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay 3e89da8dff Use standard byte buffers for save image metadata 2026-03-11 15:38:42 +11:00
notmatthewbeshay 2bc55b838d Remove Win32 byte types from game rule helpers 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0437fb921f Use standard byte counts for base save data 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0ab0fd9209 Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
notmatthewbeshay 83ba8d8384 Use a portable seek origin for save files 2026-03-11 15:38:41 +11:00
Tropical 19bc286818 chore: remove another test print 2026-03-10 23:33:12 -05:00
Tropical 559cdfd281 chore: remove test prints 2026-03-10 23:31:13 -05:00
Emily 723f741a8e Merge branch 'dev' of https://github.com/urzuline/4jcraft-urzuline into dev 2026-03-11 00:30:00 -04:00
Nikita Edel b64280a978
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-11 05:29:51 +01:00
Emily 4e286dd92c ifdef the option 3 2026-03-11 00:29:19 -04:00
Emily 1a261de1ba
Merge branch '4jcraft:dev' into dev 2026-03-11 00:21:49 -04:00
Sally Knight c42f71ba22 fix: restore and fix entity, block and hand lighting
Block and entity light layers are done differently for now due to some caveats with light map transformation
2026-03-11 07:13:48 +03:00
Emily 0f605b8997 mrrrp (V-Sync Changes) 2026-03-11 00:09:07 -04:00
DecalOverdose 3f7a53ad50
Merge pull request #173 from 4jcraft/fix/leaderboard-manager-null
fix: add dummy `LinuxLeaderboardManager` implementation
2026-03-11 07:53:56 +04:00
Tropical c774e1eb18 feat(input): add sprint keys 2026-03-10 22:42:14 -05:00
Nikita Edel 142e41e1ca fix sort function 2026-03-11 04:08:40 +01:00
Nikita Edel 56955ad935 shift of negative values, added casts 2026-03-11 03:59:41 +01:00
Nikita Edel caadcfe9db faulty casts of templated classes 2026-03-11 03:45:56 +01:00
Tropical 35a45063b1 fix: remove the fallback null LeaderboardManager 2026-03-10 21:39:46 -05:00
Nikita Edel e76ec32824 dangerous alignment issues
the processDLCData() fn, was constantly casting a raw byte pointer to scalars/structs, replaced those calls with memcpy, also optimized and improved the guards for __linux__ at the top of the file
2026-03-11 03:24:46 +01:00
Tropical 8ae9e62be3 feat: reimplement absolute mouse input on SDL 2026-03-10 21:14:19 -05:00
Tropical cf3defee35 Merge branch 'dev' into feat/restore-java-gui 2026-03-10 21:02:58 -05:00
Tropical deeee2a5d5 fix: add dummy LinuxLeaderboardManager implementation 2026-03-10 20:56:57 -05:00
Tropical ca9ac8e7f7 fix: hotbarSlot is zero-indexed, move max hotbar slots into a constant
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2026-03-10 20:18:03 -05:00
Tropical 28018e5022 refactor: die FPS flamegraph 2026-03-10 20:11:35 -05:00
Tropical 304c591512 fix: hotbarSlot bounds check 2026-03-10 20:08:54 -05:00
Tropical 9752dec5e7 fix: remove juicey's visionary offhand implementation 2026-03-10 20:08:01 -05:00
JuiceyDev c2728cd2d9 SDL scroll wheel w/ hotbar & numbr support !!!!!! 2026-03-11 01:52:27 +01:00
Tropical c606302808 fix: dl dep is gone 2026-03-10 18:09:03 -05:00
Tropical 197bf0033f Merge branch 'dev' into feat/sdl-support 2026-03-10 17:38:52 -05:00
Tropical fe631bcff8 chore: undo unintentional meson changes, update README 2026-03-10 17:32:53 -05:00
Nikita Edel a006cc5aa0 uninitialized vptr
the vptr to isSolidRender() is not known before contruction of the Tile. Its true by default. if false, need to pass false. that is what i did. i verfied what isSolidRender() is in every file. and did exactly what isSolidRender() would return
2026-03-10 23:22:34 +01:00
Nikita Edel 8865194e47 uninitialized data 2026-03-10 21:59:51 +01:00
Leah Anderson 4e39635f20
Merge pull request #167 from 4jcraft/fix/missing-asset-error
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fix: remove unused console-only asset archive imports
2026-03-10 14:31:36 -06:00
Tropical 12ede0691a fix: remove unused console-only asset archive imports 2026-03-10 15:22:37 -05:00
Nikita Edel c86bfe35f3
Merge branch '4jcraft:dev' into dev 2026-03-10 20:51:42 +01:00
MatthewBeshay ca942717cb
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 06:44:56 +11:00
Nikita Edel 0ff6f767e5 formailize comments 2026-03-10 20:30:31 +01:00
Tropical 750436d815
Merge pull request #165 from 4jcraft/fix/fatal-load-error
fix: implement `CConsoleMinecraftApp::FatalLoadError` on linux
2026-03-10 13:57:00 -05:00
Nikita Edel f9fc430c43
Merge branch '4jcraft:dev' into dev 2026-03-10 19:34:42 +01:00
Echo J. 8a8280b242
GameNetworkManager: Fix incorrect infinity value redefinition
WaitForSingleObject() uses the maximum 32-bit value for specifying infinite timeout (while INFINITY might overflow that sized value back to 0) which caused the server wait event to not actually wait when compiled with Clang (and the game to be forever stuck on a black screen due to abnormal server state)
2026-03-10 20:00:07 +02:00
Tropical 5406648692 fix: implement CConsoleMinecraftApp::FatalLoadError on linux 2026-03-10 11:16:42 -05:00
Sally Knight 716fa4fc21 fix: pass ESC keypress to screen (#161) 2026-03-10 16:49:50 +03:00
JuiceyDev 1c67f134b2 added files from pr 2026-03-10 09:18:20 +01:00
MatthewBeshay 2a2558ace3
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-10 18:39:30 +11:00
Tropical 1d406debe6 Merge branch 'dev' into feat/restore-java-gui
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2026-03-10 02:29:05 -05:00
Tropical 3f8f7795f9 fix: display a blank screen while the world loads 2026-03-10 00:57:06 -05:00
Tropical fc2a548f3e refactor: get rid of the FPS flamegraph 2026-03-09 23:57:48 -05:00