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This commit is contained in:
JuiceyDev 2026-03-06 23:58:56 +01:00
parent 99f1dcf898
commit 9dbdee6c30

View file

@ -782,9 +782,7 @@ int LevelRenderer::renderChunks(int from, int to, int layer, double alpha)
int count = 0;
int dbgNotVisible = 0, dbgNoIdx = 0, dbgEmpty = 0, dbgCalled = 0, dbgCallOk = 0;
ClipChunk *pClipChunk = chunks[playerIndex].data;
//unsigned char emptyFlag = LevelRenderer::CHUNK_FLAG_EMPTY0 << layer;
unsigned char emptyFlag = 0;
unsigned char emptyFlag = LevelRenderer::CHUNK_FLAG_EMPTY0 << 0;
for( int i = 0; i < chunks[playerIndex].length; i++, pClipChunk++ )
{
if( !pClipChunk->visible ) { dbgNotVisible++; continue; }