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Use standard buffer types for TMS files
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@ -7,8 +7,8 @@ typedef struct
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wchar_t *wchFilename;
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eFileExtensionType eEXT;
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eTMSFileType eTMSType;
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PBYTE pbData;
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UINT uiSize;
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std::uint8_t *pbData;
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unsigned int uiSize;
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int iConfig; // used for texture pack data files
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}
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TMS_FILE;
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