Use standard types in minecraft state

This commit is contained in:
notmatthewbeshay 2026-03-11 07:06:48 +11:00
parent a3ea98d3ad
commit 4460bca43f
2 changed files with 13 additions and 13 deletions

View file

@ -1415,7 +1415,7 @@ void Minecraft::run_middle()
}
else
{
UINT uiIDA[1] = { IDS_OK };
unsigned int uiIDA[1] = { IDS_OK };
ui.RequestMessageBox( IDS_CANTJOIN_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA, 1, i, NULL, NULL, app.GetStringTable() );
}
}
@ -1610,14 +1610,14 @@ void Minecraft::run_middle()
// Check if PSN is unavailable because of age restriction
if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION)
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0] = IDS_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, i, NULL, NULL, app.GetStringTable());
}
else if (ProfileManager.IsSignedIn(i) && !ProfileManager.IsSignedInLive(i))
{
// You're not signed in to PSN!
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1] = IDS_CANCEL;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, i,&Minecraft::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false);
@ -1625,7 +1625,7 @@ void Minecraft::run_middle()
else
#endif
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA, 1, i, NULL, NULL, app.GetStringTable());
}
@ -3880,7 +3880,7 @@ void Minecraft::setLevel(MultiPlayerLevel *level, int message /*=-1*/, std::shar
// The level renderer needs to have it's stored level set to NULL so that it doesn't break next time we set one
if (levelRenderer != NULL)
{
for(DWORD p = 0; p < XUSER_MAX_COUNT; ++p)
for(unsigned int p = 0; p < XUSER_MAX_COUNT; ++p)
{
levelRenderer->setLevel(p, NULL);
}
@ -4211,7 +4211,7 @@ void Minecraft::respawnPlayer(int iPad, int dimension, int newEntityId)
}
// Set the animation override if the skin has one
DWORD dwSkinID=app.getSkinIdFromPath(player->customTextureUrl);
std::uint32_t dwSkinID = app.getSkinIdFromPath(player->customTextureUrl);
if(GET_IS_DLC_SKIN_FROM_BITMASK(dwSkinID))
{
player->setAnimOverrideBitmask(player->getSkinAnimOverrideBitmask(dwSkinID));
@ -4689,7 +4689,7 @@ void Minecraft::playerLeftTutorial(int iPad)
// 4J Stu -This telemetry event means something different on XboxOne, so we don't call it for simple state changes like this
#ifndef _XBOX_ONE
for(DWORD idx = 0; idx < XUSER_MAX_COUNT; ++idx)
for(unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(localplayers[idx] != NULL)
{
@ -4701,7 +4701,7 @@ void Minecraft::playerLeftTutorial(int iPad)
}
#ifdef _DURANGO
void Minecraft::inGameSignInCheckAllPrivilegesCallback(LPVOID lpParam, bool hasPrivileges, int iPad)
void Minecraft::inGameSignInCheckAllPrivilegesCallback(void *lpParam, bool hasPrivileges, int iPad)
{
Minecraft* pClass = (Minecraft*)lpParam;
@ -4713,7 +4713,7 @@ void Minecraft::inGameSignInCheckAllPrivilegesCallback(LPVOID lpParam, bool hasP
{
if( !g_NetworkManager.SessionHasSpace() )
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_MULTIPLAYER_FULL_TITLE, IDS_MULTIPLAYER_FULL_TEXT, uiIDA, 1);
ProfileManager.RemoveGamepadFromGame(iPad);
@ -4770,7 +4770,7 @@ int Minecraft::InGame_SignInReturned(void *pParam,bool bContinue, int iPad)
#endif
if( !g_NetworkManager.SessionHasSpace() )
{
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_MULTIPLAYER_FULL_TITLE, IDS_MULTIPLAYER_FULL_TEXT, uiIDA, 1);
#ifdef _DURANGO
@ -4814,7 +4814,7 @@ int Minecraft::InGame_SignInReturned(void *pParam,bool bContinue, int iPad)
// 4J Stu - Don't allow converting to guests as we don't allow any guest sign-in while in the game
// Fix for #66516 - TCR #124: MPS Guest Support ; #001: BAS Game Stability: TU8: The game crashes when second Guest signs-in on console which takes part in Xbox LIVE multiplayer session.
//ProfileManager.RequestConvertOfflineToGuestUI( &Minecraft::InGame_SignInReturned, pMinecraftClass,iPad);
UINT uiIDA[1];
unsigned int uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,iPad,NULL,NULL, app.GetStringTable());
#ifdef _DURANGO

View file

@ -305,7 +305,7 @@ public:
static __int64 currentTimeMillis();
#ifdef _DURANGO
static void inGameSignInCheckAllPrivilegesCallback(LPVOID lpParam, bool hasPrivileges, int iPad);
static void inGameSignInCheckAllPrivilegesCallback(void *lpParam, bool hasPrivileges, int iPad);
#endif
static int InGame_SignInReturned(void *pParam,bool bContinue, int iPad);
// 4J-PB
@ -317,7 +317,7 @@ public:
CRITICAL_SECTION m_setLevelCS;
private:
// A bit field that store whether a particular quadrant is in the full tutorial or not
BYTE m_inFullTutorialBits;
std::uint8_t m_inFullTutorialBits;
public:
bool isTutorial();
void playerStartedTutorial(int iPad);