This commit is contained in:
JuiceyDev 2026-03-06 23:50:56 +01:00
parent bf39437a55
commit 99f1dcf898
2 changed files with 4 additions and 1 deletions

View file

@ -782,7 +782,9 @@ int LevelRenderer::renderChunks(int from, int to, int layer, double alpha)
int count = 0;
int dbgNotVisible = 0, dbgNoIdx = 0, dbgEmpty = 0, dbgCalled = 0, dbgCallOk = 0;
ClipChunk *pClipChunk = chunks[playerIndex].data;
unsigned char emptyFlag = LevelRenderer::CHUNK_FLAG_EMPTY0 << layer;
//unsigned char emptyFlag = LevelRenderer::CHUNK_FLAG_EMPTY0 << layer;
unsigned char emptyFlag = 0;
for( int i = 0; i < chunks[playerIndex].length; i++, pClipChunk++ )
{
if( !pClipChunk->visible ) { dbgNotVisible++; continue; }

View file

@ -8,6 +8,7 @@
[RENDER] renderChunks frame=3000 layer=1 total=20736 notVis=19915 noIdx=0 empty=685 called=136 callOk=136 chunkLists=4194304
[RENDER] renderChunks frame=3000 layer=1 total=20736 notVis=19329 noIdx=0 empty=1122 called=285 callOk=285 chunkLists=4194304
[RENDER] renderChunks frame=3000 layer=1 total=20736 notVis=20037 noIdx=0 empty=576 called=123 callOk=123 chunkLists=4194304
{working render}