4jcraft/Minecraft.Client
Echo J. 8a8280b242
GameNetworkManager: Fix incorrect infinity value redefinition
WaitForSingleObject() uses the maximum 32-bit value for specifying infinite timeout (while INFINITY might overflow that sized value back to 0) which caused the server wait event to not actually wait when compiled with Clang (and the game to be forever stuck on a black screen due to abnormal server state)
2026-03-10 20:00:07 +02:00
..
Commands fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
GameState fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Input fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Level fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Linux feat: OpenGL rendering implementation (GLFW/OpenGL 2.1 pipeline) 2026-03-05 11:18:20 +01:00
Network fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Platform GameNetworkManager: Fix incorrect infinity value redefinition 2026-03-10 20:00:07 +02:00
Player fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Rendering chore: add comments for 4jcraft-added functionality, undo #135 2026-03-09 19:46:54 -05:00
Textures fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
UI Merge pull request #107 from 4jcraft/refactor/untangle-assets-mess 2026-03-09 11:10:27 +04:00
Utils fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
ClientConstants.cpp fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
ClientConstants.h refactor: byebye using namespace std 2026-03-08 22:43:44 +01:00
meson.build fix: remove vibecoded socket initialization fix 2026-03-09 09:52:47 -05:00
Minecraft.cpp fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Minecraft.h refactor: byebye using namespace std 2026-03-08 22:43:44 +01:00
MinecraftServer.cpp fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
MinecraftServer.h refactor: byebye using namespace std 2026-03-08 22:43:44 +01:00
Network Implementation Notes.txt Initial dump 2026-03-01 15:49:25 +02:00
ReadMe.txt Initial dump 2026-03-01 15:49:25 +02:00

========================================================================
    Xbox 360 APPLICATION : Minecraft.Client Project Overview
========================================================================

AppWizard has created this Minecraft.Client application for you.  

This file contains a summary of what you will find in each of the files that
make up your Minecraft.Client application.

Minecraft.Client.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

Minecraft.Client.cpp
    This is the main application source file.



/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////