fix: add remaining std:: namespaces

This commit is contained in:
Tropical 2026-03-06 23:51:37 -06:00
parent deaeef7f7d
commit 06ca3c6b78
3 changed files with 5 additions and 5 deletions

View file

@ -268,7 +268,7 @@ bool DLCPack::doesPackContainFile(DLCManager::EDLCType type, const std::wstring
else
{
g_pathCmpString = &path;
AUTO_VAR(it, find_if( m_files[type].begin(), m_files[type].end(), pathCmp ));
AUTO_VAR(it, std::find_if( m_files[type].begin(), m_files[type].end(), pathCmp ));
hasFile = it != m_files[type].end();
if(!hasFile && m_parentPack )
{
@ -314,7 +314,7 @@ DLCFile *DLCPack::getFile(DLCManager::EDLCType type, const std::wstring &path)
else
{
g_pathCmpString = &path;
AUTO_VAR(it, find_if( m_files[type].begin(), m_files[type].end(), pathCmp ));
AUTO_VAR(it, std::find_if( m_files[type].begin(), m_files[type].end(), pathCmp ));
if(it == m_files[type].end())
{

View file

@ -286,7 +286,7 @@ rrbool UIBitmapFont::GetGlyphBitmap(S32 glyph,F32 pixel_scale,IggyBitmapCharacte
};
static long long lastPrint = System::currentTimeMillis();
static unordered_set<DebugData> debug_fontSizesRequested;
static std::unordered_set<DebugData> debug_fontSizesRequested;
{
DebugData dData = { m_cFontData->getFontName(), (long) pixel_scale, (long) glyphScale };
@ -296,7 +296,7 @@ rrbool UIBitmapFont::GetGlyphBitmap(S32 glyph,F32 pixel_scale,IggyBitmapCharacte
{
app.DebugPrintf("<UIBitmapFont> Requested font/sizes:\n");
unordered_set<DebugData>::iterator itr;
std::unordered_set<DebugData>::iterator itr;
for ( itr = debug_fontSizesRequested.begin();
itr != debug_fontSizesRequested.end();
itr++

View file

@ -509,7 +509,7 @@ private:
int m_sessionResultCount;
bool m_cancelJoinFromSearchResult;
map<std::wstring, std::wstring> m_displayNames; // Player display names by gamertag
std::map<std::wstring, std::wstring> m_displayNames; // Player display names by gamertag