Remove DWORD from GUI chat accessors

This commit is contained in:
notmatthewbeshay 2026-03-10 01:09:02 +11:00
parent 26c3ac6197
commit e76f427e34
2 changed files with 5 additions and 4 deletions

View file

@ -1349,7 +1349,7 @@ void Gui::addMessage(const std::wstring& _string,int iPad,bool bIsDeathMessage)
}
// 4J Added
float Gui::getOpacity(int iPad, DWORD index)
float Gui::getOpacity(int iPad, std::size_t index)
{
float opacityPercentage = 0;
if (guiMessages[iPad].size() > index && guiMessages[iPad][index].ticks < 20 * 10)

View file

@ -1,4 +1,5 @@
#pragma once
#include <cstddef>
#include "GuiComponent.h"
#include "GuiMessage.h"
class Random;
@ -55,9 +56,9 @@ public:
void displayClientMessage(int messageId, int iPad);
// 4J Added
DWORD getMessagesCount(int iPad) { return (int)guiMessages[iPad].size(); }
std::wstring getMessage(int iPad, DWORD index) { return guiMessages[iPad].at(index).string; }
float getOpacity(int iPad, DWORD index);
std::size_t getMessagesCount(int iPad) { return guiMessages[iPad].size(); }
std::wstring getMessage(int iPad, std::size_t index) { return guiMessages[iPad].at(index).string; }
float getOpacity(int iPad, std::size_t index);
std::wstring getJukeboxMessage(int iPad) { return overlayMessageString; }
float getJukeboxOpacity(int iPad);