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Remove LPVOID from save data thread params
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@ -24,10 +24,10 @@ class CommandDispatcher;
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typedef struct _LoadSaveDataThreadParam
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{
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LPVOID data;
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void *data;
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__int64 fileSize;
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const std::wstring saveName;
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_LoadSaveDataThreadParam(LPVOID data, __int64 filesize, const std::wstring &saveName) : data( data ), fileSize( filesize ), saveName( saveName ) {}
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_LoadSaveDataThreadParam(void *data, __int64 filesize, const std::wstring &saveName) : data( data ), fileSize( filesize ), saveName( saveName ) {}
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} LoadSaveDataThreadParam;
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typedef struct _NetworkGameInitData
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