Remove Win32 callback types from join and load menus

This commit is contained in:
notmatthewbeshay 2026-03-10 22:29:21 +11:00
parent db4ea77ed9
commit b28f6bdbe8
4 changed files with 21 additions and 21 deletions

View file

@ -329,7 +329,7 @@ void UIScene_JoinMenu::handleFocusChange(F64 controlId, F64 childId)
}
#ifdef _DURANGO
void UIScene_JoinMenu::checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege, int iPad)
void UIScene_JoinMenu::checkPrivilegeCallback(void *lpParam, bool hasPrivilege, int iPad)
{
UIScene_JoinMenu* pClass = (UIScene_JoinMenu*)lpParam;
@ -389,7 +389,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
{
DWORD dwSignedInUsers = 0;
bool noPrivileges = false;
DWORD dwLocalUsersMask = 0;
int localUsersMask = 0;
bool isSignedInLive = true;
int iPadNotSignedInLive = -1;
@ -409,7 +409,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
}
if( !ProfileManager.AllowedToPlayMultiplayer(index) ) noPrivileges = true;
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(index);
localUsersMask |= CGameNetworkManager::GetLocalPlayerMask(index);
isSignedInLive = isSignedInLive && ProfileManager.IsSignedInLive(index);
}
}
@ -419,7 +419,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
if(ProfileManager.IsSignedIn(ProfileManager.GetPrimaryPad()))
{
if( !ProfileManager.AllowedToPlayMultiplayer(ProfileManager.GetPrimaryPad()) ) noPrivileges = true;
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
localUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
isSignedInLive = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad());
#ifdef __PSVITA__
@ -507,7 +507,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, ProfileManager.GetPrimaryPad() );
}
#endif
CGameNetworkManager::eJoinGameResult result = g_NetworkManager.JoinGame( pClass->m_selectedSession, dwLocalUsersMask );
CGameNetworkManager::eJoinGameResult result = g_NetworkManager.JoinGame( pClass->m_selectedSession, localUsersMask );
// Alert the app the we no longer want to be informed of ethernet connections
app.SetLiveLinkRequired( false );
@ -583,4 +583,4 @@ void UIScene_JoinMenu::handleTimerComplete(int id)
}
break;
};
}
}

View file

@ -90,7 +90,7 @@ protected:
void StartSharedLaunchFlow();
#ifdef _DURANGO
static void checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege, int iPad);
static void checkPrivilegeCallback(void *lpParam, bool hasPrivilege, int iPad);
#endif
static int StartGame_SignInReturned(void *pParam, bool, int);

View file

@ -51,7 +51,7 @@ C4JStorage::SAVETRANSFER_FILE_DETAILS UIScene_LoadOrJoinMenu::m_debugTransferDet
#endif
#endif
int UIScene_LoadOrJoinMenu::LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes)
int UIScene_LoadOrJoinMenu::LoadSaveDataThumbnailReturned(void *lpParam, std::uint8_t *pbThumbnail, DWORD dwThumbnailBytes)
{
UIScene_LoadOrJoinMenu *pClass= (UIScene_LoadOrJoinMenu *)lpParam;
@ -74,7 +74,7 @@ int UIScene_LoadOrJoinMenu::LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE p
return 0;
}
int UIScene_LoadOrJoinMenu::LoadSaveCallback(LPVOID lpParam,bool bRes)
int UIScene_LoadOrJoinMenu::LoadSaveCallback(void *lpParam,bool bRes)
{
//UIScene_LoadOrJoinMenu *pClass= (UIScene_LoadOrJoinMenu *)lpParam;
// Get the save data now
@ -1165,7 +1165,7 @@ void UIScene_LoadOrJoinMenu::handleInput(int iPad, int key, bool repeat, bool pr
}
}
int UIScene_LoadOrJoinMenu::KeyboardCompleteWorldNameCallback(LPVOID lpParam,bool bRes)
int UIScene_LoadOrJoinMenu::KeyboardCompleteWorldNameCallback(void *lpParam,bool bRes)
{
// 4J HEG - No reason to set value if keyboard was cancelled
UIScene_LoadOrJoinMenu *pClass=(UIScene_LoadOrJoinMenu *)lpParam;
@ -1224,7 +1224,7 @@ void UIScene_LoadOrJoinMenu::handleFocusChange(F64 controlId, F64 childId)
#ifdef SONY_REMOTE_STORAGE_DOWNLOAD
void UIScene_LoadOrJoinMenu::remoteStorageGetSaveCallback(LPVOID lpParam, SonyRemoteStorage::Status s, int error_code)
void UIScene_LoadOrJoinMenu::remoteStorageGetSaveCallback(void *lpParam, SonyRemoteStorage::Status s, int error_code)
{
app.DebugPrintf("remoteStorageGetCallback err : 0x%08x\n", error_code);
assert(error_code == 0);
@ -1590,7 +1590,7 @@ void UIScene_LoadOrJoinMenu::LoadLevelGen(LevelGenerationOptions *levelGen)
ui.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_FullscreenProgress, loadingParams);
}
void UIScene_LoadOrJoinMenu::UpdateGamesListCallback(LPVOID pParam)
void UIScene_LoadOrJoinMenu::UpdateGamesListCallback(void *pParam)
{
if(pParam != NULL)
{
@ -2041,7 +2041,7 @@ int UIScene_LoadOrJoinMenu::DeleteSaveDialogReturned(void *pParam,int iPad,C4JSt
return 0;
}
int UIScene_LoadOrJoinMenu::DeleteSaveDataReturned(LPVOID lpParam,bool bRes)
int UIScene_LoadOrJoinMenu::DeleteSaveDataReturned(void *lpParam,bool bRes)
{
ui.EnterCallbackIdCriticalSection();
UIScene_LoadOrJoinMenu* pClass = (UIScene_LoadOrJoinMenu*)ui.GetSceneFromCallbackId((size_t)lpParam);
@ -2062,7 +2062,7 @@ int UIScene_LoadOrJoinMenu::DeleteSaveDataReturned(LPVOID lpParam,bool bRes)
}
int UIScene_LoadOrJoinMenu::RenameSaveDataReturned(LPVOID lpParam,bool bRes)
int UIScene_LoadOrJoinMenu::RenameSaveDataReturned(void *lpParam,bool bRes)
{
UIScene_LoadOrJoinMenu* pClass = (UIScene_LoadOrJoinMenu*)lpParam;

View file

@ -124,7 +124,7 @@ public:
virtual EUIScene getSceneType() { return eUIScene_LoadOrJoinMenu;}
static void UpdateGamesListCallback(LPVOID pParam);
static void UpdateGamesListCallback(void *pParam);
#ifdef _XBOX_ONE
void HandleDLCLicenseChange();
#endif
@ -145,14 +145,14 @@ protected:
public:
static int LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes);
static int LoadSaveCallback(LPVOID lpParam,bool bRes);
static int LoadSaveDataThumbnailReturned(void *lpParam, std::uint8_t *pbThumbnail, DWORD dwThumbnailBytes);
static int LoadSaveCallback(void *lpParam,bool bRes);
static int DeleteSaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int SaveOptionsDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int TexturePackDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int DeleteSaveDataReturned(LPVOID lpParam,bool bRes);
static int RenameSaveDataReturned(LPVOID lpParam,bool bRes);
static int KeyboardCompleteWorldNameCallback(LPVOID lpParam,bool bRes);
static int DeleteSaveDataReturned(void *lpParam,bool bRes);
static int RenameSaveDataReturned(void *lpParam,bool bRes);
static int KeyboardCompleteWorldNameCallback(void *lpParam,bool bRes);
protected:
void handlePress(F64 controlId, F64 childId);
void LoadLevelGen(LevelGenerationOptions *levelGen);
@ -172,7 +172,7 @@ private:
#if defined(__PS3__) || defined(__PSVITA__) || defined(__ORBIS__)
static int MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int PSN_SignInReturned(void *pParam,bool bContinue, int iPad);
static void remoteStorageGetSaveCallback(LPVOID lpParam, SonyRemoteStorage::Status s, int error_code);
static void remoteStorageGetSaveCallback(void *lpParam, SonyRemoteStorage::Status s, int error_code);
#endif
#ifdef __ORBIS__