mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-05-01 08:13:38 +00:00
Remove DWORD texture pack IDs from pack interfaces
This commit is contained in:
parent
b47ed0af98
commit
2dbce494d1
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@ -4,7 +4,7 @@
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#include "../../../Minecraft.World/IO/Streams/InputOutputStream.h"
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#include "../../../Minecraft.World/Util/StringHelpers.h"
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AbstractTexturePack::AbstractTexturePack(DWORD id, File *file, const std::wstring &name, TexturePack *fallback) : id(id), name(name)
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AbstractTexturePack::AbstractTexturePack(std::uint32_t id, File *file, const std::wstring &name, TexturePack *fallback) : id(id), name(name)
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{
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// 4J init
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textureId = -1;
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@ -152,7 +152,7 @@ bool AbstractTexturePack::hasFile(const std::wstring &name, bool allowFallback)
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return !hasFile && (allowFallback && fallback != NULL) ? fallback->hasFile(name, allowFallback) : hasFile;
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}
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DWORD AbstractTexturePack::getId()
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std::uint32_t AbstractTexturePack::getId()
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{
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return id;
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}
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@ -8,7 +8,7 @@ class BufferedImage;
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class AbstractTexturePack : public TexturePack
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{
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private:
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const DWORD id;
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const std::uint32_t id;
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const std::wstring name;
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protected:
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@ -36,7 +36,7 @@ private:
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int textureId;
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protected:
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AbstractTexturePack(DWORD id, File *file, const std::wstring &name, TexturePack *fallback);
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AbstractTexturePack(std::uint32_t id, File *file, const std::wstring &name, TexturePack *fallback);
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private:
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static std::wstring trim(std::wstring line);
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@ -61,7 +61,7 @@ public:
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virtual void load(Textures *textures);
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virtual bool hasFile(const std::wstring &name, bool allowFallback);
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virtual bool hasFile(const std::wstring &name) = 0;
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virtual DWORD getId();
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virtual std::uint32_t getId();
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virtual std::wstring getName();
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virtual std::wstring getDesc1();
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virtual std::wstring getDesc2();
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@ -50,7 +50,7 @@ namespace
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}
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}
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DLCTexturePack::DLCTexturePack(DWORD id, DLCPack *pack, TexturePack *fallback) : AbstractTexturePack(id, NULL, pack->getName(), fallback)
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DLCTexturePack::DLCTexturePack(std::uint32_t id, DLCPack *pack, TexturePack *fallback) : AbstractTexturePack(id, NULL, pack->getName(), fallback)
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{
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m_dlcInfoPack = pack;
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m_dlcDataPack = NULL;
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@ -305,7 +305,7 @@ void DLCTexturePack::loadData()
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std::wstring DLCTexturePack::getFilePath(DWORD packId, std::wstring filename, bool bAddDataFolder)
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std::wstring DLCTexturePack::getFilePath(std::uint32_t packId, std::wstring filename, bool bAddDataFolder)
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{
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return app.getFilePath(packId,filename,bAddDataFolder);
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}
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@ -22,7 +22,7 @@ private:
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public:
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using AbstractTexturePack::getResource;
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DLCTexturePack(DWORD id, DLCPack *pack, TexturePack *fallback);
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DLCTexturePack(std::uint32_t id, DLCPack *pack, TexturePack *fallback);
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~DLCTexturePack();
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virtual std::wstring getResource(const std::wstring& name);
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@ -54,8 +54,8 @@ public:
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virtual bool isLoadingData() { return m_bLoadingData; }
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private:
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static std::wstring getRootPath(DWORD packId, bool allowOverride, bool bAddDataFolder);
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static std::wstring getFilePath(DWORD packId, std::wstring filename, bool bAddDataFolder=true);
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static std::wstring getRootPath(std::uint32_t packId, bool allowOverride, bool bAddDataFolder);
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static std::wstring getFilePath(std::uint32_t packId, std::wstring filename, bool bAddDataFolder=true);
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public:
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static int packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicenceMask);
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@ -1,7 +1,7 @@
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#include "../../Platform/stdafx.h"
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#include "FileTexturePack.h"
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FileTexturePack::FileTexturePack(DWORD id, File *file, TexturePack *fallback) : AbstractTexturePack(id, file, file->getName(), fallback)
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FileTexturePack::FileTexturePack(std::uint32_t id, File *file, TexturePack *fallback) : AbstractTexturePack(id, file, file->getName(), fallback)
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{
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// 4J Stu - These calls need to be in the most derived version of the class
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loadIcon();
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@ -83,4 +83,4 @@ bool FileTexturePack::isTerrainUpdateCompatible()
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return !hasOldFiles;
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#endif
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return false;
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}
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}
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@ -12,7 +12,7 @@ private:
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//ZipFile *zipFile;
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public:
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FileTexturePack(DWORD id, File *file, TexturePack *fallback);
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FileTexturePack(std::uint32_t id, File *file, TexturePack *fallback);
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//@Override
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void unload(Textures *textures);
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@ -1,7 +1,7 @@
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#include "../../Platform/stdafx.h"
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#include "FolderTexturePack.h"
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FolderTexturePack::FolderTexturePack(DWORD id, const std::wstring &name, File *folder, TexturePack *fallback) : AbstractTexturePack(id, folder, name, fallback)
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FolderTexturePack::FolderTexturePack(std::uint32_t id, const std::wstring &name, File *folder, TexturePack *fallback) : AbstractTexturePack(id, folder, name, fallback)
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{
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// 4J Stu - These calls need to be in the most derived version of the class
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loadIcon();
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@ -107,4 +107,4 @@ void FolderTexturePack::unloadUI()
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}
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AbstractTexturePack::unloadUI();
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#endif
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}
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}
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@ -8,7 +8,7 @@ private:
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bool bUILoaded;
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public:
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FolderTexturePack(DWORD id, const std::wstring &name, File *folder, TexturePack *fallback);
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FolderTexturePack(std::uint32_t id, const std::wstring &name, File *folder, TexturePack *fallback);
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protected:
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//@Override
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@ -23,4 +23,4 @@ public:
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virtual std::wstring getPath(bool bTitleUpdateTexture = false);
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virtual void loadUI();
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virtual void unloadUI();
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};
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};
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@ -22,7 +22,7 @@ public:
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virtual void load(Textures *textures) = 0;
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virtual InputStream *getResource(const std::wstring &name, bool allowFallback) = 0;// throws IOException;
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//virtual InputStream *getResource(const std::wstring &name) = 0;// throws IOException;
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virtual DWORD getId() = 0;
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virtual std::uint32_t getId() = 0;
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virtual std::wstring getName() = 0;
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virtual std::wstring getDesc1() = 0;
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virtual std::wstring getDesc2() = 0;
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@ -291,19 +291,19 @@ bool TexturePackRepository::canUseWebSkin()
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return false;
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}
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std::vector< std::pair<DWORD,std::wstring> > *TexturePackRepository::getTexturePackIdNames()
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std::vector< std::pair<std::uint32_t,std::wstring> > *TexturePackRepository::getTexturePackIdNames()
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{
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std::vector< std::pair<DWORD,std::wstring> > *packList = new std::vector< std::pair<DWORD,std::wstring> >();
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std::vector< std::pair<std::uint32_t,std::wstring> > *packList = new std::vector< std::pair<std::uint32_t,std::wstring> >();
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for(AUTO_VAR(it,texturePacks->begin()); it != texturePacks->end(); ++it)
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{
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TexturePack *pack = *it;
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packList->push_back( std::pair<DWORD,std::wstring>(pack->getId(),pack->getName()) );
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packList->push_back( std::pair<std::uint32_t,std::wstring>(pack->getId(),pack->getName()) );
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}
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return packList;
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}
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bool TexturePackRepository::selectTexturePackById(DWORD id)
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bool TexturePackRepository::selectTexturePackById(std::uint32_t id)
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{
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bool bDidSelect = false;
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@ -352,7 +352,7 @@ bool TexturePackRepository::selectTexturePackById(DWORD id)
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return bDidSelect;
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}
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TexturePack *TexturePackRepository::getTexturePackById(DWORD id)
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TexturePack *TexturePackRepository::getTexturePackById(std::uint32_t id)
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{
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AUTO_VAR(it, cacheById.find(id));
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if(it != cacheById.end())
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@ -363,27 +363,27 @@ TexturePack *TexturePackRepository::getTexturePackById(DWORD id)
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return NULL;
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}
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TexturePack *TexturePackRepository::addTexturePackFromDLC(DLCPack *dlcPack, DWORD id)
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TexturePack *TexturePackRepository::addTexturePackFromDLC(DLCPack *dlcPack, std::uint32_t id)
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{
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TexturePack *newPack = NULL;
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// 4J-PB - The City texture pack went out with a child id for the texture pack of 1 instead of zero
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// we need to mask off the child id here to deal with this
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DWORD dwParentID=id&0xFFFFFF; // child id is <<24 and Or'd with parent
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const std::uint32_t parentId = id & 0xFFFFFFu; // child id is <<24 and Or'd with parent
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if(dlcPack != NULL)
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{
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newPack = new DLCTexturePack(dwParentID, dlcPack, DEFAULT_TEXTURE_PACK);
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newPack = new DLCTexturePack(parentId, dlcPack, DEFAULT_TEXTURE_PACK);
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texturePacks->push_back(newPack);
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cacheById[dwParentID] = newPack;
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cacheById[parentId] = newPack;
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#ifndef _CONTENT_PACKAGE
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if(dlcPack->hasPurchasedFile(DLCManager::e_DLCType_TexturePack,L""))
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{
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wprintf(L"Added new FULL DLCTexturePack: %ls - id=%d\n", dlcPack->getName().c_str(),dwParentID );
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wprintf(L"Added new FULL DLCTexturePack: %ls - id=%u\n", dlcPack->getName().c_str(), parentId );
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}
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else
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{
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wprintf(L"Added new TRIAL DLCTexturePack: %ls - id=%d\n", dlcPack->getName().c_str(),dwParentID );
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wprintf(L"Added new TRIAL DLCTexturePack: %ls - id=%u\n", dlcPack->getName().c_str(), parentId );
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}
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#endif
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}
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@ -398,7 +398,7 @@ void TexturePackRepository::clearInvalidTexturePacks()
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}
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}
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void TexturePackRepository::removeTexturePackById(DWORD id)
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void TexturePackRepository::removeTexturePackById(std::uint32_t id)
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{
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AUTO_VAR(it, cacheById.find(id));
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if(it != cacheById.end())
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@ -450,7 +450,7 @@ TexturePack *TexturePackRepository::getTexturePackByIndex(unsigned int index)
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return pack;
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}
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unsigned int TexturePackRepository::getTexturePackIndex(unsigned int id)
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unsigned int TexturePackRepository::getTexturePackIndex(std::uint32_t id)
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{
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int currentIndex = 0;
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for(AUTO_VAR(it,texturePacks->begin()); it != texturePacks->end(); ++it)
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@ -461,4 +461,4 @@ unsigned int TexturePackRepository::getTexturePackIndex(unsigned int id)
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}
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if(currentIndex >= texturePacks->size()) currentIndex = 0;
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return currentIndex;
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}
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}
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@ -7,9 +7,9 @@ class Minecraft;
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class TexturePackRepository
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{
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public:
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static const DWORD DEFAULT_TEXTURE_PACK_ID = 0;
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static const DWORD FOLDER_TEST_TEXTURE_PACK_ID = 1;
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static const DWORD DLC_TEST_TEXTURE_PACK_ID = 2;
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static constexpr std::uint32_t DEFAULT_TEXTURE_PACK_ID = 0;
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static constexpr std::uint32_t FOLDER_TEST_TEXTURE_PACK_ID = 1;
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static constexpr std::uint32_t DLC_TEST_TEXTURE_PACK_ID = 2;
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private:
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static TexturePack *DEFAULT_TEXTURE_PACK;
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TexturePack *m_dummyTexturePack;
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@ -21,7 +21,7 @@ private:
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std::vector<TexturePack *> *texturePacks;
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std::vector<TexturePack *> m_texturePacksToDelete;
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std::unordered_map<DWORD, TexturePack *> cacheById;
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std::unordered_map<std::uint32_t, TexturePack *> cacheById;
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TexturePack *selected;
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TexturePack *lastSelected;
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@ -60,18 +60,18 @@ public:
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bool isUsingDefaultSkin() { return selected == DEFAULT_TEXTURE_PACK; } // 4J Added
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TexturePack *getDefault() { return DEFAULT_TEXTURE_PACK; } // 4J Added
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std::vector< std::pair<DWORD,std::wstring> > *getTexturePackIdNames();
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bool selectTexturePackById(DWORD id); // 4J Added
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TexturePack *getTexturePackById(DWORD id); // 4J Added
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std::vector< std::pair<std::uint32_t,std::wstring> > *getTexturePackIdNames();
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bool selectTexturePackById(std::uint32_t id); // 4J Added
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TexturePack *getTexturePackById(std::uint32_t id); // 4J Added
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TexturePack *addTexturePackFromDLC(DLCPack *dlcPack, DWORD id);
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TexturePack *addTexturePackFromDLC(DLCPack *dlcPack, std::uint32_t id);
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void clearInvalidTexturePacks();
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void updateUI();
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bool needsUIUpdate();
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private:
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void removeTexturePackById(DWORD id);
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void removeTexturePackById(std::uint32_t id);
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public:
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unsigned int getTexturePackCount();
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TexturePack *getTexturePackByIndex(unsigned int index);
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unsigned int getTexturePackIndex(unsigned int id);
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unsigned int getTexturePackIndex(std::uint32_t id);
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};
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