Remove Win32 input types from abstract container menus

This commit is contained in:
notmatthewbeshay 2026-03-10 23:06:33 +11:00
parent 12bc5aa597
commit 3b199b9ba2
4 changed files with 31 additions and 31 deletions

View file

@ -204,7 +204,7 @@ void IUIScene_AbstractContainerMenu::SetToolTip( EToolTipButton eButton, EToolTi
void IUIScene_AbstractContainerMenu::UpdateTooltips()
{
// Table gives us text id for tooltip.
static const DWORD kaToolTipextIds[ eNumToolTips ] =
static const int kaToolTipextIds[ eNumToolTips ] =
{
IDS_TOOLTIPS_PICKUPPLACE, //eToolTipPickupPlace_OLD
IDS_TOOLTIPS_EXIT, // eToolTipExit
@ -231,18 +231,18 @@ void IUIScene_AbstractContainerMenu::UpdateTooltips()
IDS_TOOLTIPS_REPAIR, // eToolTipRepair
};
BYTE focusUser = getPad();
int focusUser = getPad();
for ( int i = 0; i < eToolTipNumButtons; ++i )
{
if ( m_aeToolTipSettings[ i ] == eToolTipNone )
{
ui.ShowTooltip( focusUser, i, FALSE );
ui.ShowTooltip( focusUser, i, false );
}
else
{
ui.SetTooltipText( focusUser, i, kaToolTipextIds[ m_aeToolTipSettings[ i ] ] );
ui.ShowTooltip( focusUser, i, TRUE );
ui.ShowTooltip( focusUser, i, true );
}
}
}
@ -1274,9 +1274,9 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
#endif
int buttonNum=0; // 0 = LeftMouse, 1 = RightMouse
BOOL quickKeyHeld=FALSE; // Represents shift key on PC
bool quickKeyHeld = false; // Represents shift key on PC
BOOL validKeyPress = FALSE;
bool validKeyPress = false;
//BOOL itemEditorKeyPress = FALSE;
// Ignore input from other players
@ -1297,22 +1297,22 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
#endif
if(!bRepeat)
{
validKeyPress = TRUE;
validKeyPress = true;
// Standard left click
buttonNum = 0;
quickKeyHeld = FALSE;
quickKeyHeld = false;
ui.PlayUISFX(eSFX_Press);
}
break;
case ACTION_MENU_X:
if(!bRepeat)
{
validKeyPress = TRUE;
validKeyPress = true;
// Standard right click
buttonNum = 1;
quickKeyHeld = FALSE;
quickKeyHeld = false;
ui.PlayUISFX(eSFX_Press);
}
break;
@ -1327,11 +1327,11 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
// No quick move tooltip is shown if something is carried, so disable the action as well
//if(!bIsItemCarried)
{
validKeyPress = TRUE;
validKeyPress = true;
// Shift and left click
buttonNum = 0;
quickKeyHeld = TRUE;
quickKeyHeld = true;
ui.PlayUISFX(eSFX_Press);
}
}
@ -1428,12 +1428,12 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
}
}
}
bHandled = TRUE;
bHandled = true;
}
break;
};
if( validKeyPress == TRUE )
if(validKeyPress)
{
if(handleValidKeyPress(iPad,buttonNum,quickKeyHeld))
{
@ -1482,7 +1482,7 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
if( XuiIsInstanceOf( hFocusObjectParent, hClassCXuiCtrlSlotList ) )
{
CXuiCtrlSlotList* slotList;
VOID *pObj;
void *pObj;
XuiObjectFromHandle( hFocusObjectParent, &pObj );
slotList = (CXuiCtrlSlotList *)pObj;
@ -1517,12 +1517,12 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
return bHandled;
}
bool IUIScene_AbstractContainerMenu::handleValidKeyPress(int iUserIndex, int buttonNum, BOOL quickKeyHeld)
bool IUIScene_AbstractContainerMenu::handleValidKeyPress(int iUserIndex, int buttonNum, bool quickKeyHeld)
{
return false;
}
void IUIScene_AbstractContainerMenu::handleOutsideClicked(int iPad, int buttonNum, BOOL quickKeyHeld)
void IUIScene_AbstractContainerMenu::handleOutsideClicked(int iPad, int buttonNum, bool quickKeyHeld)
{
// Drop items.
@ -1540,7 +1540,7 @@ void IUIScene_AbstractContainerMenu::handleAdditionalKeyPress(int iAction)
// Do nothing
}
void IUIScene_AbstractContainerMenu::handleSlotListClicked(ESceneSection eSection, int buttonNum, BOOL quickKeyHeld)
void IUIScene_AbstractContainerMenu::handleSlotListClicked(ESceneSection eSection, int buttonNum, bool quickKeyHeld)
{
int currentIndex = getCurrentIndex(eSection);

View file

@ -181,17 +181,17 @@ protected:
// 4J - WESTY - Added for pointer prototype.
void SetPointerOutsideMenu( bool bOutside ) { m_bPointerOutsideMenu = bOutside; }
void Initialize(int m_iPad, AbstractContainerMenu* menu, bool autoDeleteMenu, int startIndex,ESceneSection firstSection,ESceneSection maxSection, bool bNavigateBack=FALSE);
void Initialize(int m_iPad, AbstractContainerMenu* menu, bool autoDeleteMenu, int startIndex,ESceneSection firstSection,ESceneSection maxSection, bool bNavigateBack=false);
virtual void PlatformInitialize(int iPad, int startIndex) = 0;
virtual void InitDataAssociations(int iPad, AbstractContainerMenu *menu, int startIndex = 0) = 0;
void onMouseTick();
bool handleKeyDown(int iPad, int iAction, bool bRepeat);
virtual bool handleValidKeyPress(int iUserIndex, int buttonNum, BOOL quickKeyHeld);
virtual void handleOutsideClicked(int iPad, int buttonNum, BOOL quickKeyHeld);
virtual bool handleValidKeyPress(int iUserIndex, int buttonNum, bool quickKeyHeld);
virtual void handleOutsideClicked(int iPad, int buttonNum, bool quickKeyHeld);
virtual void handleOtherClicked(int iPad, ESceneSection eSection, int buttonNum, bool quickKey);
virtual void handleAdditionalKeyPress(int iAction);
virtual void handleSlotListClicked(ESceneSection eSection, int buttonNum, BOOL quickKeyHeld);
virtual void handleSlotListClicked(ESceneSection eSection, int buttonNum, bool quickKeyHeld);
virtual void handleSectionClick(ESceneSection eSection) = 0;
void slotClicked(int slotId, int buttonNum, bool quickKey);
int getCurrentIndex(ESceneSection eSection);

View file

@ -786,7 +786,7 @@ IUIScene_AbstractContainerMenu::ESceneSection IUIScene_CreativeMenu::GetSectionA
return newSection;
}
bool IUIScene_CreativeMenu::handleValidKeyPress(int iPad, int buttonNum, BOOL quickKeyHeld)
bool IUIScene_CreativeMenu::handleValidKeyPress(int iPad, int buttonNum, bool quickKeyHeld)
{
// 4J Added - Make pressing the X button clear the hotbar
if(buttonNum == 1)
@ -808,7 +808,7 @@ bool IUIScene_CreativeMenu::handleValidKeyPress(int iPad, int buttonNum, BOOL qu
return false;
}
void IUIScene_CreativeMenu::handleOutsideClicked(int iPad, int buttonNum, BOOL quickKeyHeld)
void IUIScene_CreativeMenu::handleOutsideClicked(int iPad, int buttonNum, bool quickKeyHeld)
{
// Drop items.
Minecraft *pMinecraft = Minecraft::GetInstance();
@ -882,7 +882,7 @@ void IUIScene_CreativeMenu::handleAdditionalKeyPress(int iAction)
}
}
void IUIScene_CreativeMenu::handleSlotListClicked(ESceneSection eSection, int buttonNum, BOOL quickKeyHeld)
void IUIScene_CreativeMenu::handleSlotListClicked(ESceneSection eSection, int buttonNum, bool quickKeyHeld)
{
int currentIndex = getCurrentIndex(eSection);
@ -901,7 +901,7 @@ void IUIScene_CreativeMenu::handleSlotListClicked(ESceneSection eSection, int bu
{
playerInventory->setCarried(ItemInstance::clone(clicked));
carried = playerInventory->getCarried();
if (quickKeyHeld == TRUE)
if(quickKeyHeld)
{
carried->count = carried->getMaxStackSize();
}
@ -925,7 +925,7 @@ void IUIScene_CreativeMenu::handleSlotListClicked(ESceneSection eSection, int bu
setSectionSelectedSlot(eSectionInventoryCreativeUsing,m_iCurrSlotX,m_iCurrSlotY);
currentIndex = getCurrentIndex(eSectionInventoryCreativeUsing);
buttonNum = 0;
quickKeyHeld = FALSE;
quickKeyHeld = false;
}
m_menu->clicked(currentIndex, buttonNum, quickKeyHeld?AbstractContainerMenu::CLICK_QUICK_MOVE:AbstractContainerMenu::CLICK_PICKUP, pMinecraft->localplayers[getPad()]);
std::shared_ptr<ItemInstance> newItem = m_menu->getSlot(currentIndex)->getItem();

View file

@ -108,10 +108,10 @@ protected:
virtual void updateTabHighlightAndText(ECreativeInventoryTabs tab) = 0;
virtual void updateScrollCurrentPage(int currentPage, int pageCount) = 0;
virtual ESceneSection GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY );
virtual bool handleValidKeyPress(int iUserIndex, int buttonNum, BOOL quickKeyHeld);
virtual void handleOutsideClicked(int iPad, int buttonNum, BOOL quickKeyHeld);
virtual bool handleValidKeyPress(int iUserIndex, int buttonNum, bool quickKeyHeld);
virtual void handleOutsideClicked(int iPad, int buttonNum, bool quickKeyHeld);
virtual void handleAdditionalKeyPress(int iAction);
virtual void handleSlotListClicked(ESceneSection eSection, int buttonNum, BOOL quickKeyHeld);
virtual void handleSlotListClicked(ESceneSection eSection, int buttonNum, bool quickKeyHeld);
bool getEmptyInventorySlot(std::shared_ptr<ItemInstance> item, int &slotX);
int getSectionStartOffset(ESceneSection eSection);
virtual bool IsSectionSlotList( ESceneSection eSection );
@ -119,4 +119,4 @@ protected:
virtual bool overrideTooltips(ESceneSection sectionUnderPointer, std::shared_ptr<ItemInstance> itemUnderPointer, bool bIsItemCarried, bool bSlotHasItem, bool bCarriedIsSameAsSlot, int iSlotStackSizeRemaining,
EToolTipItem &buttonA, EToolTipItem &buttonX, EToolTipItem &buttonY, EToolTipItem &buttonRT);
};
};