feat(jui): add dirt background rendering to selectworldscreen

This commit is contained in:
Sally Knight 2026-03-19 14:57:06 +03:00
parent 55bc1e17b7
commit 6d50ac4771

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@ -165,6 +165,7 @@ void SelectWorldScreen::confirmResult(bool result, int id) {
void SelectWorldScreen::render(int xm, int ym, float a) {
// fill(0, 0, width, height, 0x40000000);
renderDirtBackground(0);
worldSelectionList->render(xm, ym, a);
drawCenteredString(font, title, width / 2, 20, 0xffffff);