mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-23 16:24:43 +00:00
Upgrade the project default to C++26
This commit is contained in:
parent
9748827f72
commit
591dd48cf6
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@ -153,7 +153,8 @@ private:
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C4JThread *m_openStreamThread;
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static int OpenStreamThreadProc( void* lpParameter );
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char m_szStreamName[255];
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int CurrentSoundsPlaying[eSoundType_MAX+eSFX_MAX];
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int CurrentSoundsPlaying[static_cast<int>(eSoundType_MAX) +
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static_cast<int>(eSFX_MAX)];
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// streaming music files - will be different for mash-up packs
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int m_iStream_Overworld_Min,m_iStream_Overworld_Max;
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@ -113,7 +113,8 @@ public:
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static void write(DataOutputStream *dos, ConsoleGameRules::EGameRuleAttr eAttr)
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{
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dos->writeInt( eGameRuleType_Count + eAttr );
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dos->writeInt(static_cast<int>(eGameRuleType_Count) +
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static_cast<int>(eAttr));
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}
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};
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};
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@ -341,7 +341,8 @@ void GameRuleManager::writeRuleFile(DataOutputStream *dos)
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for (int i=0; i<8; i++) dos->writeBoolean(false); // Padding.
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// Write string lookup.
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int numStrings = ConsoleGameRules::eGameRuleType_Count + ConsoleGameRules::eGameRuleAttr_Count;
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int numStrings = static_cast<int>(ConsoleGameRules::eGameRuleType_Count) +
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static_cast<int>(ConsoleGameRules::eGameRuleAttr_Count);
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dos->writeInt(numStrings);
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for (int i = 0; i < ConsoleGameRules::eGameRuleType_Count; i++) dos->writeUTF( wchTagNameA[i] );
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for (int i = 0; i < ConsoleGameRules::eGameRuleAttr_Count; i++) dos->writeUTF( wchAttrNameA[i] );
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@ -935,10 +935,10 @@ struct XMFLOAT3X3 {
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return m[Row][Column];
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}
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X3&) const = default;
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auto operator<=>(const XMFLOAT3X3&) const = default;
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#endif
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X3&) const = delete;
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auto operator<=>(const XMFLOAT3X3&) const = delete;
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#endif
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};
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//------------------------------------------------------------------------------
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@ -987,10 +987,10 @@ struct XMFLOAT4X3 {
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return m[Row][Column];
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}
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X3&) const = default;
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auto operator<=>(const XMFLOAT4X3&) const = default;
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#endif
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X3&) const = delete;
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auto operator<=>(const XMFLOAT4X3&) const = delete;
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#endif
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};
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// 4x3 Row-major Matrix: 32 bit floating point components aligned on a 16 byte
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@ -1044,10 +1044,10 @@ struct XMFLOAT3X4 {
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return m[Row][Column];
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}
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X4&) const = default;
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auto operator<=>(const XMFLOAT3X4&) const = default;
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#endif
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X4&) const = delete;
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auto operator<=>(const XMFLOAT3X4&) const = delete;
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#endif
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};
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// 3x4 Column-major Matrix: 32 bit floating point components aligned on a 16
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@ -1106,10 +1106,10 @@ struct XMFLOAT4X4 {
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return m[Row][Column];
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}
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X4&) const = default;
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auto operator<=>(const XMFLOAT4X4&) const = default;
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#endif
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X4&) const = delete;
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auto operator<=>(const XMFLOAT4X4&) const = delete;
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#endif
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};
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// 4x4 Matrix: 32 bit floating point components aligned on a 16 byte boundary
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@ -34,7 +34,7 @@ void Screen::keyPressed(wchar_t eventCharacter, int eventKey) {
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std::wstring Screen::getClipboard() {
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// 4J - removed
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return NULL;
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return std::wstring();
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}
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void Screen::setClipboard(const std::wstring& str) {
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@ -31,11 +31,11 @@ namespace fs = std::filesystem;
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fs::path ToFilesystemPath(const std::wstring& path) {
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const std::string nativePath = wstringtofilename(path);
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return fs::u8path(nativePath);
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return fs::path(nativePath);
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}
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std::wstring ToFilename(const fs::path& path) {
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const std::string filename = path.filename().u8string();
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const std::string filename = path.filename().string();
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return filenametowstring(filename.c_str());
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}
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@ -124,9 +124,9 @@ const ItemInstance* ArmorDyeRecipe::getResultItem() { return NULL; }
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const int ArmorDyeRecipe::getGroup() { return ShapedRecipy::eGroupType_Armour; }
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// 4J-PB
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bool ArmorDyeRecipe::requires(int iRecipe) { return false; }
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bool ArmorDyeRecipe::requiresRecipe(int iRecipe) { return false; }
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void ArmorDyeRecipe::requires(INGREDIENTS_REQUIRED* pIngReq) {
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void ArmorDyeRecipe::collectRequirements(INGREDIENTS_REQUIRED* pIngReq) {
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// int iCount=0;
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// bool bFound;
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// int j;
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@ -20,7 +20,7 @@ public:
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// 4J-PB
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virtual bool
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requires(int iRecipe);
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requiresRecipe(int iRecipe);
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virtual void
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requires(INGREDIENTS_REQUIRED* pIngReq);
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};
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collectRequirements(INGREDIENTS_REQUIRED* pIngReq);
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};
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@ -1092,7 +1092,7 @@ void Recipes::buildRecipeIngredientsArray(void) {
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Recipy* recipe = *it;
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// wprintf(L"RECIPE - [%d] is
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// %w\n",iCount,recipe->getResultItem()->getItem()->getName());
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recipe->requires(&m_pRecipeIngredientsRequired[iCount++]);
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recipe->collectRequirements(&m_pRecipeIngredientsRequired[iCount++]);
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}
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// printf("Total recipes in buildRecipeIngredientsArray - %d",iCount);
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@ -52,9 +52,9 @@ public:
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// 4J-PB
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virtual bool
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requires(int iRecipe)
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requiresRecipe(int iRecipe)
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= 0;
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virtual void
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requires(INGREDIENTS_REQUIRED* pIngReq)
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collectRequirements(INGREDIENTS_REQUIRED* pIngReq)
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= 0;
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};
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@ -92,7 +92,7 @@ std::shared_ptr<ItemInstance> ShapedRecipy::assemble(
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int ShapedRecipy::size() { return width * height; }
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// 4J-PB
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bool ShapedRecipy::requires(int iRecipe) {
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bool ShapedRecipy::requiresRecipe(int iRecipe) {
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app.DebugPrintf("ShapedRecipy %d\n", iRecipe);
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int iCount = 0;
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for (int x = 0; x < 3; x++) {
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@ -109,7 +109,7 @@ bool ShapedRecipy::requires(int iRecipe) {
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return false;
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}
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void ShapedRecipy::requires(INGREDIENTS_REQUIRED* pIngReq) {
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void ShapedRecipy::collectRequirements(INGREDIENTS_REQUIRED* pIngReq) {
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// printf("ShapedRecipy %d\n",iRecipe);
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int iCount = 0;
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@ -32,7 +32,7 @@ public:
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// 4J-PB - to return the items required to make a recipe
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virtual bool
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requires(int iRecipe);
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requiresRecipe(int iRecipe);
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virtual void
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requires(INGREDIENTS_REQUIRED* pIngReq);
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collectRequirements(INGREDIENTS_REQUIRED* pIngReq);
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};
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@ -65,7 +65,7 @@ std::shared_ptr<ItemInstance> ShapelessRecipy::assemble(
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int ShapelessRecipy::size() { return (int)ingredients->size(); }
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// 4J-PB
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bool ShapelessRecipy::requires(int iRecipe) {
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bool ShapelessRecipy::requiresRecipe(int iRecipe) {
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std::vector<ItemInstance*>* tempList = new std::vector<ItemInstance*>;
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*tempList = *ingredients;
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@ -87,7 +87,7 @@ bool ShapelessRecipy::requires(int iRecipe) {
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return false;
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}
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void ShapelessRecipy::requires(INGREDIENTS_REQUIRED* pIngReq) {
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void ShapelessRecipy::collectRequirements(INGREDIENTS_REQUIRED* pIngReq) {
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int iCount = 0;
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bool bFound;
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int j;
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@ -21,7 +21,7 @@ public:
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// 4J-PB - to return the items required to make a recipe
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virtual bool
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requires(int iRecipe);
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requiresRecipe(int iRecipe);
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virtual void
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requires(INGREDIENTS_REQUIRED* pIngReq);
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collectRequirements(INGREDIENTS_REQUIRED* pIngReq);
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};
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@ -40,10 +40,10 @@ void Achievement::_init() {
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* @param x X position in the achievement tree
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* @param y Y position in the achievement tree
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* @param icon Item used as the achievement icon
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* @param requires Achievement object that is required to unlock this one
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* @param prerequisite Achievement object that is required to unlock this one
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*/
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Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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Item* icon, Achievement* requires)
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Item* icon, Achievement* prerequisite)
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: Stat(Achievements::ACHIEVEMENT_OFFSET + id,
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I18n::get(std::wstring(L"achievement.").append(name))),
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desc(I18n::get(
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@ -51,10 +51,10 @@ Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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icon(new ItemInstance(icon)),
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x(x),
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y(y),
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requires(requires) {}
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prerequisite(prerequisite) {}
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Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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Tile* icon, Achievement* requires)
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Tile* icon, Achievement* prerequisite)
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: Stat(Achievements::ACHIEVEMENT_OFFSET + id,
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I18n::get(std::wstring(L"achievement.").append(name))),
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desc(I18n::get(
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@ -62,11 +62,11 @@ Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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icon(new ItemInstance(icon)),
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x(x),
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y(y),
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requires(requires) {}
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prerequisite(prerequisite) {}
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Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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std::shared_ptr<ItemInstance> icon,
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Achievement* requires)
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Achievement* prerequisite)
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: Stat(Achievements::ACHIEVEMENT_OFFSET + id,
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I18n::get(std::wstring(L"achievement.").append(name))),
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desc(I18n::get(
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@ -74,7 +74,7 @@ Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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icon(icon),
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x(x),
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y(y),
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requires(requires) {}
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prerequisite(prerequisite) {}
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/**
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* @brief Sets the decription formatter (DescFormatter)
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@ -7,8 +7,7 @@ class DescFormatter;
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class Achievement : public Stat {
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public:
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const int x, y;
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Achievement*
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requires;
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Achievement* prerequisite;
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private:
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const std::wstring desc;
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@ -23,11 +22,12 @@ private:
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public:
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Achievement(int id, const std::wstring& name, int x, int y, Item* icon,
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Achievement* requires);
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Achievement* prerequisite);
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Achievement(int id, const std::wstring& name, int x, int y, Tile* icon,
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Achievement* requires);
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Achievement* prerequisite);
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Achievement(int id, const std::wstring& name, int x, int y,
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std::shared_ptr<ItemInstance> icon, Achievement* requires);
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std::shared_ptr<ItemInstance> icon,
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Achievement* prerequisite);
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Achievement* setAwardLocallyOnly();
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Achievement* setGolden();
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@ -2,6 +2,7 @@ project('4jcraft-chucklegrounds', ['cpp', 'c'],
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version : '0.1.0',
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meson_version: '>= 1.1',
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default_options : [
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'cpp_std=c++26',
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'warning_level=0',
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'buildtype=debug', # for now
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'unity=on', # merge source files per target
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