niansa
2b88d096d6
Fixed more inconsistencies around win64 macro and iggy
2026-03-13 12:34:28 -05:00
Tropical
00a5fba311
fix: comment IggyGDrawMallocAnnotated
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prevents a symbol redefinition linker error
2026-03-13 12:34:28 -05:00
Tropical
6a88c43d94
fix: comment out duplicated symbols for the time-being
2026-03-13 12:34:28 -05:00
JuiceyDev
6fd48242ae
GDraw_glfw trans ition to GDraw_sdl :) ( #188 )
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Co-authored-by: Tropical <42101043+tropicaaal@users.noreply.github.com>
2026-03-13 12:34:28 -05:00
Tropical
b63f4171d7
chore: set RENDER_HUD to 0 for now
2026-03-13 12:34:27 -05:00
niansa/tuxifan
5c5f533cdd
Add Linux version of Iggy [Please Squash into feat branch] ( #182 )
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* Added Linux version of Iggy
* Expose audio functionality
* Reimplemented IggyAudioOutParamExtendedInformation more carefully
* Link to .o files directly
* Allow required SWF files to be loaded on Linux
* Some other misc ifdef WINDOWS64 fixes
* Another ifdef windows64 fix
2026-03-13 12:34:27 -05:00
Tropical
177ed6d176
Merge pull request #215 from 4jcraft/dev
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just merging all of the dev branch stuff into the java gui branch
2026-03-13 12:11:37 -05:00
Tropical
44ade1f2b2
Merge pull request #149 from MatthewBeshay/issue/51-phase-1-portable-win32-cleanup
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Draft: remove Win32 types from portable code
2026-03-13 11:58:09 -05:00
Sally Knight
7fe14f92bb
fix: unconditionally enable GL_ALPHA_TEST in renderLevel
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Fixes a similar issue to #200 but for the Nether
2026-03-13 19:09:21 +03:00
Leah Anderson
2fd1a136df
Merge pull request #210 from lotaviods/creative_java_gui
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Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
(java gui) Implement Creative Inventory screen and container
2026-03-13 09:23:28 -06:00
Sally Knight
e4428a983a
feat: backport more advanced world creation screen from 1.3.2
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Main reference used was MCP 7.1
This allows players to toggle:
Gamemodes
Structure generation
Flat/normal world generation
Cheats (needs chat fully implemented to work however)
2026-03-13 16:52:34 +03:00
notmatthewbeshay
00d65b8487
Address remaining review feedback on buffer reads
2026-03-13 20:11:00 +11:00
notmatthewbeshay
883e98bde0
Address review feedback on protocol types
2026-03-13 19:47:32 +11:00
lotaviods
66fb0f1a96
feat: Implement creative inventory
2026-03-13 03:22:42 -03:00
Tropical
8f10806f70
Merge branch 'dev' into feat/restore-java-gui
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
2026-03-13 01:02:17 -05:00
notmatthewbeshay
bcc765f3e7
Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
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# Conflicts:
# Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
# Minecraft.Client/Rendering/Tesselator.cpp
2026-03-13 15:16:43 +11:00
notmatthewbeshay
e3d910c6a1
Merge remote-tracking branch 'origin/issue/51-phase-1-portable-win32-cleanup' into issue/51-phase-1-portable-win32-cleanup
2026-03-13 15:12:53 +11:00
notmatthewbeshay
85208b12b7
Keep network player limit as an int constant
2026-03-13 15:12:25 +11:00
Acemany
3cbd496186
Fix File class' delimeter and homepath detection
...
meow :3
deleted Minecraft::OS enum because we have #ifdef
mrrrp
changed save directory name to not mess with minecraft java
2026-03-13 06:10:44 +03:00
Tropical
807af92321
Merge pull request #169 from nikita-edel/fix-with-ubsan
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Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
enhancement: make LCE runnable with UBSan and fix: alot of UB
2026-03-12 21:14:17 -05:00
Sally Knight
e41abdb9da
fix: make sure to enable alpha test for short/tiny view distances
2026-03-13 00:36:39 +03:00
Sally Knight
8e26b471ea
fix: remove unused GLFW include
...
was causing CI failure
2026-03-12 22:13:08 +03:00
Nikita Edel
99c763e68a
typo
2026-03-12 17:34:17 +01:00
Nikita Edel
ee33f0663f
Merge branch '4jcraft:dev' into fix-with-ubsan
2026-03-12 17:17:38 +01:00
Nikita Edel
6d952e24f5
revising everything
2026-03-12 16:42:36 +01:00
Leah Anderson
a386bcfbfd
Merge pull request #191 from 4jcraft/chore/remove-pragma-warning
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Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
chore: remove `#pragma warning` directives
2026-03-12 08:17:48 -06:00
Nikita Edel
6cfc1efec2
Merge branch '4jcraft:dev' into fix-with-ubsan
2026-03-12 14:40:02 +01:00
Sally Knight
5525aac9d5
fix: reorder and correct lighting for blocks in container screens
2026-03-12 16:07:16 +03:00
Sally Knight
e66f279a5b
Merge branch 'dev' into feat/restore-java-gui
2026-03-12 16:01:31 +03:00
Sally Knight
4b8d65d5e6
fix: use original disabled transforms to fix hotbar block lighting
2026-03-12 03:50:34 +03:00
MatthewBeshay
dbdf4fdd22
Merge branch 'dev' into issue/51-phase-1-portable-win32-cleanup
2026-03-12 10:21:19 +11:00
Sally Knight
10a1095ab2
fix: add proper head movement to player inventory preview
2026-03-12 02:07:36 +03:00
Sally Knight
3031f64401
fix: restore rainfall visibility by removing top edge transparency
2026-03-12 00:53:50 +03:00
Tropical
ae84186d3a
chore: remove #pragma warning directives
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These are only recognized by MSVC and will throw *additional* warnings on other compilers.
2026-03-11 16:49:12 -05:00
Tropical
0577d994f3
Merge branch 'dev' into feat/restore-java-gui
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
2026-03-11 15:21:48 -05:00
ffqq
d83f10c648
fix: correct cloud day/night coloring using disabled tesselator method ( #189 )
2026-03-11 15:16:19 -05:00
Nikita Edel
b47ee34a61
Merge branch '4jcraft:dev' into fix-with-ubsan
2026-03-11 19:25:14 +01:00
Nikita Edel
ec82ee1ea1
final commit
2026-03-11 19:22:28 +01:00
Nikita Edel
faa4a989ce
new blob
2026-03-11 18:49:36 +01:00
Nikita Edel
cc65f7ee29
FINALLY LOADS IN, crashes when clicking :(
2026-03-11 18:01:00 +01:00
Nikita Edel
69a8ce84b9
giant batch BOOOOM
2026-03-11 17:28:13 +01:00
Nikita Edel
ed13020cf3
s integer overflow, unsafe cast
2026-03-11 16:10:48 +01:00
Sally Knight
798781c10a
fix: use proper pixel format for the minimap
...
fixes pink maps
2026-03-11 17:37:27 +03:00
Nikita Edel
a24f9f5a5e
better rounding and s int overflow
2026-03-11 14:21:04 +01:00
Nikita Edel
5aef20e37e
fixed rounding, mb
2026-03-11 14:13:32 +01:00
Nikita Edel
8395277c0c
shift of signed int, s int overflow
2026-03-11 13:36:44 +01:00
Nikita Edel
63e4b9b18a
next little patch of ub, unallocated variable, s int overflow
2026-03-11 13:36:44 +01:00
Nikita Edel
11aa08aece
Merge branch '4jcraft:dev' into fix-with-ubsan
2026-03-11 11:57:46 +01:00
MatthewBeshay
a9d1322a6e
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup
2026-03-11 19:53:03 +11:00
Echo J.
e9fe7fee4d
LevelRenderer: Add missing namespace for player variable
...
This caused compile errors on my GitHub Actions instance
2026-03-11 08:18:29 +00:00
MatthewBeshay
42508c8399
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup
2026-03-11 18:27:03 +11:00
notmatthewbeshay
50693bfc20
Use unique thumbnail callback thunks in UI scenes
2026-03-11 18:20:13 +11:00
JuiceyDev
8085703dbc
Merge pull request #176 from 4jcraft/feat/sprint-key
...
feat(input): add sprint keys
2026-03-11 08:11:21 +01:00
Tropical
9acefd2cc6
fix: hotbar selection indicator being chopped off at the bottom
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
2026-03-11 01:27:02 -05:00
notmatthewbeshay
5f8c9c8a25
Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
2026-03-11 17:09:16 +11:00
Tropical
0c1ae27810
Merge branch 'dev' into feat/restore-java-gui
2026-03-11 00:44:30 -05:00
notmatthewbeshay
f187f89dc3
Use standard thumbnail callbacks in storage
2026-03-11 16:29:02 +11:00
notmatthewbeshay
d2156d417c
Use standard types in profile content helpers
2026-03-11 16:23:57 +11:00
notmatthewbeshay
1490d0b067
Use standard callback cookies in profile manager
2026-03-11 16:21:14 +11:00
notmatthewbeshay
2b638adf93
Use standard types in storage callbacks
2026-03-11 16:12:53 +11:00
notmatthewbeshay
a503336887
Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
2026-03-11 16:02:48 +11:00
Tropical
2c3a816e4b
Merge pull request #175 from realffqq/dev
...
fix: restore and fix entity, block and hand lighting
2026-03-10 23:59:42 -05:00
notmatthewbeshay
082dc2033d
Use standard DLC mount callback types
2026-03-11 15:46:23 +11:00
notmatthewbeshay
2256d0fadd
Remove legacy Win32 thread entry state
2026-03-11 15:38:53 +11:00
notmatthewbeshay
e18941ced7
Use fixed-width pixel data in stitched textures
2026-03-11 15:38:53 +11:00
notmatthewbeshay
e5d5fb07be
Use standard sizes in texture pack locators
2026-03-11 15:38:52 +11:00
notmatthewbeshay
1bf50e2549
Use fixed-width language IDs in sign rendering
2026-03-11 15:38:52 +11:00
notmatthewbeshay
52eb80c3eb
Use fixed-width tick counts in tutorial timing
2026-03-11 15:38:52 +11:00
notmatthewbeshay
1265358aec
Use standard dialog ID arrays in common UI
2026-03-11 15:38:52 +11:00
notmatthewbeshay
fa90fa45e7
Remove unused Win32 timestamp from tutorial messages
2026-03-11 15:38:52 +11:00
notmatthewbeshay
36b0e1efbf
Use bool for system music state
2026-03-11 15:38:52 +11:00
notmatthewbeshay
2975a43ad2
Use standard RTT types in server player
2026-03-11 15:38:52 +11:00
notmatthewbeshay
e055d8d121
Use standard types in stats state
2026-03-11 15:38:52 +11:00
notmatthewbeshay
2b5574af95
Use standard types in client connection state
2026-03-11 15:38:51 +11:00
notmatthewbeshay
4460bca43f
Use standard types in minecraft state
2026-03-11 15:38:51 +11:00
notmatthewbeshay
a3ea98d3ad
Use standard types in server implementation
2026-03-11 15:38:51 +11:00
notmatthewbeshay
c0f890b323
Use fixed-width casts in skin bitmask macros
2026-03-11 15:38:51 +11:00
notmatthewbeshay
4b5ca6d496
Use standard colour table lengths in texture packs
2026-03-11 15:38:51 +11:00
notmatthewbeshay
9c9fff7366
Use standard message option arrays in network flows
2026-03-11 15:38:51 +11:00
notmatthewbeshay
e5504399ca
Use fixed-width texture channel casts
2026-03-11 15:38:51 +11:00
notmatthewbeshay
a1fdebbc3b
Use standard skin locals in player code
2026-03-11 15:38:51 +11:00
notmatthewbeshay
1ab9750fd6
Use standard byte buffers in schematic saves
2026-03-11 15:38:51 +11:00
notmatthewbeshay
025d8184d8
Use standard byte types in game rule manager
2026-03-11 15:38:51 +11:00
notmatthewbeshay
bfa2fd6715
Remove UINT from game rule manager sizes
2026-03-11 15:38:51 +11:00
notmatthewbeshay
29edda1cc7
Remove UINT from game rule attribute writers
2026-03-11 15:38:50 +11:00
notmatthewbeshay
7a0d3f709e
Remove DWORD from DLC audio parsing
2026-03-11 15:38:50 +11:00
notmatthewbeshay
491783c301
Use fixed-width skin IDs in DLC files
2026-03-11 15:38:50 +11:00
notmatthewbeshay
a798d0f174
Use standard mount and licence types in DLC packs
2026-03-11 15:38:50 +11:00
notmatthewbeshay
86002c2f18
Use standard counts in DLC packs
2026-03-11 15:38:50 +11:00
notmatthewbeshay
3c2669b2a7
Use fixed-width pack IDs in DLC packs
2026-03-11 15:38:50 +11:00
notmatthewbeshay
80d035d137
Use portable file reads in DLC manager
2026-03-11 15:38:50 +11:00
notmatthewbeshay
6556b316dc
Use standard counters in DLC manager
2026-03-11 15:38:50 +11:00
notmatthewbeshay
68661e1d44
Use standard pre-login indices in client connection
2026-03-11 15:38:50 +11:00
notmatthewbeshay
ab89d415a2
Use standard message option arrays in app flows
2026-03-11 15:38:50 +11:00
notmatthewbeshay
fba6dd8275
Use standard temporary counters in common app
2026-03-11 15:38:49 +11:00
notmatthewbeshay
b7886c46d7
Use standard locale IDs in common app
2026-03-11 15:38:49 +11:00
notmatthewbeshay
1b6447a3ca
Use standard DLC content types in common app
2026-03-11 15:38:49 +11:00
notmatthewbeshay
1ba21c1250
Use standard DLC image buffers in app structs
2026-03-11 15:38:49 +11:00
notmatthewbeshay
09b12e287c
Use standard notification data in common app
2026-03-11 15:38:49 +11:00
notmatthewbeshay
c1594579a2
Use standard banned list buffers in common app
2026-03-11 15:38:49 +11:00
notmatthewbeshay
7ae8c7c373
Use standard TMSPP buffers in common app
2026-03-11 15:38:49 +11:00
notmatthewbeshay
05f47282da
Use standard DLC file buffers in common app
2026-03-11 15:38:49 +11:00
notmatthewbeshay
64322c07a3
Use standard tip IDs in common app
2026-03-11 15:38:49 +11:00
notmatthewbeshay
c8150b1338
Use standard small IDs in player colour tracking
2026-03-11 15:38:49 +11:00
notmatthewbeshay
bdb3341a99
Use standard launch data buffers in common app
2026-03-11 15:38:48 +11:00
notmatthewbeshay
c0e59f652e
Use standard banned list buffers in app structs
2026-03-11 15:38:48 +11:00
notmatthewbeshay
3f8374bc45
Use standard skin IDs in common app helpers
2026-03-11 15:38:48 +11:00
notmatthewbeshay
09d56dc853
Use standard skin and cape IDs in common app
2026-03-11 15:38:48 +11:00
notmatthewbeshay
1bd031eacb
Use standard invite types in common app
2026-03-11 15:38:48 +11:00
notmatthewbeshay
268ae0388f
Use standard booleans in client connection checks
2026-03-11 15:38:48 +11:00
notmatthewbeshay
015fce0b3a
Use standard wide strings in credit text
2026-03-11 15:38:48 +11:00
notmatthewbeshay
828ab5e277
Use standard types in invite join flow
2026-03-11 15:38:48 +11:00
notmatthewbeshay
c9f96cae17
Use standard callback params in network session updates
2026-03-11 15:38:48 +11:00
notmatthewbeshay
8302870fec
Use standard wide string returns for tutorial messages
2026-03-11 15:38:48 +11:00
notmatthewbeshay
09896918cd
Use standard wide string returns in game rules
2026-03-11 15:38:47 +11:00
notmatthewbeshay
dd726f8ba1
Use standard callback params in common app
2026-03-11 15:38:47 +11:00
notmatthewbeshay
d0a741544c
Use standard action helper types in common app
2026-03-11 15:38:47 +11:00
notmatthewbeshay
f7e6b02835
Use standard callback types in 4J input headers
2026-03-11 15:38:47 +11:00
notmatthewbeshay
d285f41969
Use standard types in keyboard request APIs
2026-03-11 15:38:47 +11:00
notmatthewbeshay
b82e0af700
Use portable file reads for debug save transfer
2026-03-11 15:38:47 +11:00
notmatthewbeshay
fdf2a6fa78
Remove DWORD from UI thumbnail callback headers
2026-03-11 15:38:47 +11:00
notmatthewbeshay
02d3bba5f0
Use standard buffer types in load or join save transfer
2026-03-11 15:38:46 +11:00
notmatthewbeshay
bd5b092357
Remove Win32 local state from common UI helpers
2026-03-11 15:38:46 +11:00
notmatthewbeshay
dc342c092d
Remove Win32 wide char aliases from DLC UI flows
2026-03-11 15:38:46 +11:00
notmatthewbeshay
c17c613692
Remove Win32 wide char aliases from debug UI scenes
2026-03-11 15:38:46 +11:00
notmatthewbeshay
6b149fdc38
Remove Win32 wide char aliases from world load menus
2026-03-11 15:38:46 +11:00
notmatthewbeshay
124b3becb6
Remove Win32 wide char aliases from settings menus
2026-03-11 15:38:46 +11:00
notmatthewbeshay
cf1670579f
Remove Win32 exit code types from fullscreen progress
2026-03-11 15:38:46 +11:00
notmatthewbeshay
4e102e1391
Remove Win32 local state types from create world menu
2026-03-11 15:38:46 +11:00
notmatthewbeshay
e2bbccf7eb
Remove Win32 local state types from join and load menus
2026-03-11 15:38:46 +11:00
notmatthewbeshay
7f29aa5d99
Remove Win32 local types from UI controller
2026-03-11 15:38:46 +11:00
notmatthewbeshay
015cdd3824
Remove Win32 string aliases from UI menus
2026-03-11 15:38:46 +11:00
notmatthewbeshay
986dbd60ef
Remove Win32 callback types from pause menu helpers
2026-03-11 15:38:45 +11:00
notmatthewbeshay
35035cfe4d
Remove Win32 wide char types from leaderboard UI
2026-03-11 15:38:45 +11:00
notmatthewbeshay
56f6bb8da6
Remove Win32 wide char aliases from skin select menu
2026-03-11 15:38:45 +11:00
notmatthewbeshay
4506a204f9
Remove Win32 preview state types from skin select menu
2026-03-11 15:38:45 +11:00
notmatthewbeshay
86c900239b
Remove Win32 index types from skin select menu
2026-03-11 15:38:45 +11:00
notmatthewbeshay
e20cd0acd0
Remove Win32 callback types from load or join transfers
2026-03-11 15:38:45 +11:00
notmatthewbeshay
470fc532f8
Remove Win32 count types from leaderboard UI
2026-03-11 15:38:45 +11:00
notmatthewbeshay
147ce20bc5
Remove Win32 wide string aliases from common UI
2026-03-11 15:38:45 +11:00
notmatthewbeshay
3b199b9ba2
Remove Win32 input types from abstract container menus
2026-03-11 15:38:45 +11:00
notmatthewbeshay
12bc5aa597
Remove Win32 state types from player skin preview
2026-03-11 15:38:45 +11:00
notmatthewbeshay
305d5f0812
Use standard player IDs in kick confirmation callbacks
2026-03-11 15:38:44 +11:00
notmatthewbeshay
b40e716b2c
Remove Win32 player ID types from in-game info menu
2026-03-11 15:38:44 +11:00
notmatthewbeshay
4306e80068
Remove Win32 player ID types from teleport menu
2026-03-11 15:38:44 +11:00
notmatthewbeshay
7f917af01c
Use standard save image buffers in load or join menu
2026-03-11 15:38:44 +11:00
notmatthewbeshay
a55fddf270
Use standard image buffers in UI scenes
2026-03-11 15:38:44 +11:00
notmatthewbeshay
b9b2e51bc8
Remove Win32 callback types from UI helper scenes
2026-03-11 15:38:44 +11:00
notmatthewbeshay
c50aa9c152
Use portable file IO for UI TTF fonts
2026-03-11 15:38:44 +11:00
notmatthewbeshay
594e799089
Remove Win32 callback types from progress scenes
2026-03-11 15:38:44 +11:00