Sally Knight
7c3ba79f83
feat(jui): (re-)add transitional screens
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Adds a new MessageScreen class to display custom messages and restores areas where ReceivingLevelScreen was used
2026-03-19 03:37:39 +03:00
ffqq
01fabdf2a3
Merge pull request #277 from ViniciusCruzMoura/exit_btn_behaviour
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UIScene_MainMenu: Enable the Exit Game Button Behaviour
2026-03-18 22:59:50 +03:00
Sally Knight
221c6ccad1
fix: re-enable death screen on java gui
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was removed accidentally
2026-03-18 22:24:12 +03:00
ViniciusCruzMoura
4f252c8615
languages: replace 'Return to Xbox Dashboard' to 'Return to Desktop'
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I just did a grep and replace, to update #277 pull request
git grep -rn "Return to Xbox Dashboard"
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 07:05:50 -04:00
ViniciusCruzMoura
580b947c6e
UIScene_MainMenu: Enable the Exit Game Button Behaviour
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i noticed that the exit game button on the menu screen wasn't working,
so i went ahead and enabled it and added the behavior to close the game.
i added a Close method in the 4J_Render class and made a tweak to the _xbox check.
the catch is that it uses the xbox text for the confirmation button,
so i’m not sure if it’s the best approach, but it does work fine for me
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 02:08:16 -04:00
swedishsplidney
59c6cfa514
changed how the tutorial detects mouse input for the first task
2026-03-16 19:21:57 -06:00
Sally Knight
938999b707
fix(lighting): use gamma value from java UI options for brightness
2026-03-16 19:37:12 +03:00
ffqq
f46e8b3941
Merge pull request #155 from 4jcraft/feat/restore-java-gui
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feat: restore unused java GUI
2026-03-16 18:36:17 +03:00
Sally Knight
4937b92b1e
fix: still skip intro scene in java gui
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so that the cursor isn't grabbed
2026-03-16 18:34:06 +03:00
Sally Knight
b947bc5c6c
fix: incorrect conditionals
2026-03-16 18:16:21 +03:00
Sally Knight
c1955fd208
chore: also add Java GUI conditionals against the intro autoskip
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unnecessary code that isn't used in any UI-ful case
2026-03-16 17:55:35 +03:00
Sally Knight
2e1d4bbaca
build: prevent enabling both iggy and java GUIs at the same time
2026-03-16 17:46:30 +03:00
Sally Knight
4c01f7b317
refactor: combine iggy and Java GUI conditionals for trial auto-start
2026-03-16 17:41:22 +03:00
Sally Knight
ecc6f0d549
fix(achievements): restore achievement popup display
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Was removed by the dev merge
2026-03-16 17:25:06 +03:00
Sally Knight
6d0d4b2ed1
fix(textures): remove ENABLE_JAVA_GUIS conditionals
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Fixes entities not using the correct textures when java GUI is enabled
2026-03-16 17:24:11 +03:00
Sally Knight
97172039dd
Merge branch 'dev' into feat/restore-java-gui
2026-03-16 16:04:30 +03:00
notmatthewbeshay
380471d0bf
Stop Linux SAL macros from breaking C++26 CI
2026-03-16 22:26:27 +11:00
notmatthewbeshay
a560826bad
Fix the remaining C++26 build warnings
2026-03-16 22:17:17 +11:00
notmatthewbeshay
591dd48cf6
Upgrade the project default to C++26
2026-03-16 18:18:52 +11:00
Tropical
9748827f72
Merge pull request #257 from TheComputerGuy96/fix/iggy-check
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Publish Documentation / build (push) Waiting to run
Publish Documentation / deploy (push) Blocked by required conditions
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
Minecraft::run_middle: Don't use non-Iggy codepath on Iggy
2026-03-15 23:50:14 -05:00
Echo J.
32affed49d
Minecraft::run_middle: Don't use non-Iggy codepath on Iggy
2026-03-16 04:18:16 +00:00
lotaviods
6ad898877d
fix: add dynamic window resize support
2026-03-16 01:11:29 -03:00
Sally Knight
f03fb262bf
fix: always run postInit()
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Resolves the segfault when iggy is disabled
2026-03-16 01:37:51 +03:00
Tropical
ec87b5c424
chore: add back emergencySave
2026-03-15 16:35:57 -05:00
Tropical
61a3afcca3
fix: re-enable automatic LoadTrial when iggy is disabled, fmt
2026-03-15 16:32:33 -05:00
Tropical
e076d76684
fix: provide fallback implementations of iggy GDraw functions
2026-03-15 16:19:27 -05:00
Tropical
731e7e05c9
fix: use Linux iggy headers in iggy_stubs
2026-03-15 16:16:46 -05:00
Tropical
d1ac89c6ca
fix: use iggy_stubs. if iggy is disbaled
2026-03-15 16:15:16 -05:00
Tropical
1bad0a3048
Merge branch 'dev' into feat/iggy-dev
2026-03-15 15:30:59 -05:00
Tropical
0835dcb768
Merge pull request #244 from jerryjhird/staging
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Build (Linux, x86_64) / build-linux (push) Has been cancelled
Build (Linux, x86_64) / build-linux-debug (push) Has been cancelled
added brightness and FOV sliders to graphics settings
2026-03-15 15:30:14 -05:00
jerryjhird
0c5a300b1c
added brightness and FOV sliders to grahpic settings as well as changed weird text in PauseScreen
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(also adds sliding logic to sliders so you can drag them with your mouse)
2026-03-15 19:54:35 +00:00
notmatthewbeshay
4866a895dc
Rename misleading DWORD-style count parameters
2026-03-16 05:30:42 +11:00
notmatthewbeshay
506964f2b4
Remove WinAPI byte allocation in common app
2026-03-16 04:52:17 +11:00
notmatthewbeshay
3a98ff640c
Remove WinAPI primitives from common app helpers
2026-03-16 04:49:34 +11:00
notmatthewbeshay
a0202d55c9
Remove WinAPI control types from DLC storage APIs
2026-03-16 04:46:00 +11:00
notmatthewbeshay
0605748543
Remove WinAPI primitive types from storage helpers
2026-03-16 04:40:39 +11:00
notmatthewbeshay
d5d507ae1f
Remove FLOAT aliases from timing paths
2026-03-16 04:37:56 +11:00
notmatthewbeshay
719b89c7b5
Remove WinAPI byte types from 4J.Storage
2026-03-16 04:34:28 +11:00
notmatthewbeshay
73a8cf8f8e
Remove WinAPI primitive types from 4J.Profile
2026-03-16 04:27:49 +11:00
Tropical
97caf8ec9d
Merge pull request #247 from MatthewBeshay/fix/linux-dlc-install-callback
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Fix Linux DLC install callback flow on feat/iggy-dev
2026-03-15 12:15:19 -05:00
notmatthewbeshay
fc2db1b1fe
Fix Linux DLC install callback flow on feat/iggy-dev
2026-03-16 04:07:34 +11:00
Sally Knight
fae7ebe7fa
feat(jui): new multiline container item tooltips
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Backported from Java Edition 1.3.x
This replaces the old non-functional tooltips
2026-03-15 18:29:09 +03:00
Tropical
09ac8336a3
fix: only link libshiggy if enable_shiggy is true
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
2026-03-15 01:02:42 -05:00
Tropical
649bc00fe4
feat: allow disabling iggy from meson.options
2026-03-15 00:59:21 -05:00
Tropical
7bef36fb2e
Merge branch 'dev' into feat/iggy-dev
2026-03-15 00:49:59 -05:00
Tropical
816cdcc312
Merge pull request #230 from MatthewBeshay/issue/64-remove-winapi-primitives
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Issue/64 remove winapi primitives
2026-03-15 00:45:22 -05:00
Tropical
7dacd17e62
refactor: use uint8_t for m_rotateTick in XUI skin preview
2026-03-15 00:44:43 -05:00
Tropical
1928c8b662
chore: fmt, remove subprojects
2026-03-14 22:46:47 -05:00
Tropical
ab0ad12521
feat: use shiggy
2026-03-14 22:40:31 -05:00
Sally Knight
d6f5d2e28d
fix(gui): resolve transparency, lighting, and culling issues in item rendering
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tile lighting is only really fully fixed in the hotbar at the moment, still looks weird everywhere else
2026-03-15 04:59:55 +03:00