Commit graph

370 commits

Author SHA1 Message Date
ViniciusCruzMoura 580b947c6e UIScene_MainMenu: Enable the Exit Game Button Behaviour
i noticed that the exit game button on the menu screen wasn't working,
so i went ahead and enabled it and added the behavior to close the game.
i added a Close method in the 4J_Render class and made a tweak to the _xbox check.
the catch is that it uses the xbox text for the confirmation button,
so i’m not sure if it’s the best approach, but it does work fine for me

Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 02:08:16 -04:00
swedishsplidney 59c6cfa514 changed how the tutorial detects mouse input for the first task 2026-03-16 19:21:57 -06:00
ffqq f46e8b3941
Merge pull request #155 from 4jcraft/feat/restore-java-gui
feat: restore unused java GUI
2026-03-16 18:36:17 +03:00
Sally Knight 4937b92b1e fix: still skip intro scene in java gui
so that the cursor isn't grabbed
2026-03-16 18:34:06 +03:00
Sally Knight b947bc5c6c fix: incorrect conditionals 2026-03-16 18:16:21 +03:00
Sally Knight c1955fd208 chore: also add Java GUI conditionals against the intro autoskip
unnecessary code that isn't used in any UI-ful case
2026-03-16 17:55:35 +03:00
Sally Knight 4c01f7b317 refactor: combine iggy and Java GUI conditionals for trial auto-start 2026-03-16 17:41:22 +03:00
Sally Knight 97172039dd Merge branch 'dev' into feat/restore-java-gui 2026-03-16 16:04:30 +03:00
notmatthewbeshay a560826bad Fix the remaining C++26 build warnings 2026-03-16 22:17:17 +11:00
notmatthewbeshay 591dd48cf6 Upgrade the project default to C++26 2026-03-16 18:18:52 +11:00
lotaviods 6ad898877d fix: add dynamic window resize support 2026-03-16 01:11:29 -03:00
Tropical 61a3afcca3 fix: re-enable automatic LoadTrial when iggy is disabled, fmt 2026-03-15 16:32:33 -05:00
Tropical 1bad0a3048 Merge branch 'dev' into feat/iggy-dev 2026-03-15 15:30:59 -05:00
notmatthewbeshay 4866a895dc Rename misleading DWORD-style count parameters 2026-03-16 05:30:42 +11:00
notmatthewbeshay 506964f2b4 Remove WinAPI byte allocation in common app 2026-03-16 04:52:17 +11:00
notmatthewbeshay 3a98ff640c Remove WinAPI primitives from common app helpers 2026-03-16 04:49:34 +11:00
Tropical 97caf8ec9d
Merge pull request #247 from MatthewBeshay/fix/linux-dlc-install-callback
Fix Linux DLC install callback flow on feat/iggy-dev
2026-03-15 12:15:19 -05:00
notmatthewbeshay fc2db1b1fe Fix Linux DLC install callback flow on feat/iggy-dev 2026-03-16 04:07:34 +11:00
Tropical 7bef36fb2e Merge branch 'dev' into feat/iggy-dev 2026-03-15 00:49:59 -05:00
Tropical 7dacd17e62 refactor: use uint8_t for m_rotateTick in XUI skin preview 2026-03-15 00:44:43 -05:00
Sally Knight d6f5d2e28d fix(gui): resolve transparency, lighting, and culling issues in item rendering
tile lighting is only really fully fixed in the hotbar at the moment, still looks weird everywhere else
2026-03-15 04:59:55 +03:00
notmatthewbeshay d2a14a4957 Drop ComboBox primitive cleanup from XUI ABI surface 2026-03-15 01:48:08 +11:00
Tropical f66b293e33 Merge branch 'dev' into feat/iggy-dev 2026-03-14 03:25:09 -05:00
Tropical 2d0450e578 fix: remove all linux-specific hacks for iggy
breaks title sequence, some menu rendering. need to do root-cause analysis to find out why
2026-03-14 02:47:00 -05:00
notmatthewbeshay 60790a86af Remove WinAPI types from console utility helpers 2026-03-14 07:32:45 +11:00
notmatthewbeshay ce4cb8ea70 Remove WinAPI locals from XUI scenes 2026-03-14 07:30:04 +11:00
notmatthewbeshay b6d3c0c6ee Use integer locator sizes in XUI scenes 2026-03-14 07:27:39 +11:00
notmatthewbeshay eb524ae9b8 Remove WinAPI object pointers from XUI scenes 2026-03-14 07:25:18 +11:00
notmatthewbeshay a76d416473 Remove WinAPI booleans from XUI scene helpers 2026-03-14 07:23:16 +11:00
notmatthewbeshay 20cd01a66d Remove WinAPI timer types from XUI scene base 2026-03-14 07:19:32 +11:00
notmatthewbeshay 4cc0bd5e25 Remove WinAPI helper types from XUI controls 2026-03-14 07:17:22 +11:00
notmatthewbeshay 7b39869e38 Remove WinAPI counts from XUI menu locals 2026-03-14 07:08:46 +11:00
notmatthewbeshay e45dfbeee6 Remove WinAPI booleans from XUI scene locals 2026-03-14 07:06:48 +11:00
notmatthewbeshay ad82b86701 Remove WinAPI state types from XUI controls 2026-03-14 07:04:09 +11:00
notmatthewbeshay 99d63ce7ec Remove WinAPI small-id types from XUI player flows 2026-03-14 07:02:16 +11:00
notmatthewbeshay 1e789f55a5 Remove WinAPI index types from XUI skin select 2026-03-14 07:00:17 +11:00
notmatthewbeshay 3e25aa58e5 Remove WinAPI types from XUI teleport 2026-03-14 06:58:33 +11:00
notmatthewbeshay 3e7a72c9d3 Remove remaining primitive locals from system helpers 2026-03-14 06:54:39 +11:00
notmatthewbeshay a2ddb7c2f0 Remove WinAPI ints from network and save helpers 2026-03-14 06:52:03 +11:00
notmatthewbeshay 9abfbb0c67 Remove WinAPI types from common telemetry helpers 2026-03-14 06:46:51 +11:00
notmatthewbeshay ff592ca6a1 Remove WinAPI types from tutorial helpers 2026-03-14 06:44:08 +11:00
notmatthewbeshay 6e2f40f581 Remove LPVOID from Sony commerce callbacks 2026-03-14 06:41:42 +11:00
notmatthewbeshay d3ce6b3334 Remove LPVOID from Sony remote storage callbacks 2026-03-14 06:38:11 +11:00
notmatthewbeshay 8a66847c65 Remove UINT from common resource ID arrays 2026-03-14 06:33:33 +11:00
notmatthewbeshay 0249bfd2bf Fix Linux build warnings 2026-03-14 04:37:55 +11:00
Echo J. 3ffb6413e2 UIStructs: Explicitly initialize all members of LaunchMoreOptions struct
Some checks are pending
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Fixes a "Texture Pack Not Present" message when trying to create a world
2026-03-13 12:36:29 -05:00
Tropical b5882df411 refactor: less hacky hack 2026-03-13 12:34:51 -05:00
Tropical 669e75701b fix: hack around DLC loading to get ingame 2026-03-13 12:34:51 -05:00
Tropical f4445fd709 Revert "refactor: get rid of tutorial level autoload"
This reverts commit 3c066dcff8.
2026-03-13 12:34:29 -05:00
Tropical e3ce583f11 refactor: get rid of tutorial level autoload 2026-03-13 12:34:28 -05:00
Tropical 253fce563f fix: accidentally declared static in the implementation 2026-03-13 12:34:28 -05:00
Tropical 3a44eab5c0 fix: UB due to assuming wchar_t is utf16 2026-03-13 12:34:28 -05:00
Tropical 49721095f6 fix: const-correctness, remove manual UTF16 conversion 2026-03-13 12:34:28 -05:00
niansa db5cb0afc0 Remove explicit casts when passing strings to Iggy 2026-03-13 12:34:28 -05:00
niansa b11da90cbb Added string conversion for Iggy everywhere where needed 2026-03-13 12:34:28 -05:00
niansa 2b88d096d6 Fixed more inconsistencies around win64 macro and iggy 2026-03-13 12:34:28 -05:00
niansa/tuxifan 5c5f533cdd Add Linux version of Iggy [Please Squash into feat branch] (#182)
* Added Linux version of Iggy

* Expose audio functionality

* Reimplemented IggyAudioOutParamExtendedInformation more carefully

* Link to .o files directly

* Allow required SWF files to be loaded on Linux

* Some other misc ifdef WINDOWS64 fixes

* Another ifdef windows64 fix
2026-03-13 12:34:27 -05:00
Tropical 177ed6d176
Merge pull request #215 from 4jcraft/dev
just merging all of the dev branch stuff into the java gui branch
2026-03-13 12:11:37 -05:00
notmatthewbeshay 00d65b8487 Address remaining review feedback on buffer reads 2026-03-13 20:11:00 +11:00
lotaviods 66fb0f1a96 feat: Implement creative inventory 2026-03-13 03:22:42 -03:00
Tropical 8f10806f70 Merge branch 'dev' into feat/restore-java-gui
Some checks are pending
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2026-03-13 01:02:17 -05:00
notmatthewbeshay bcc765f3e7 Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
# Conflicts:
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Rendering/Tesselator.cpp
2026-03-13 15:16:43 +11:00
Nikita Edel 99c763e68a typo 2026-03-12 17:34:17 +01:00
Nikita Edel ee33f0663f Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-12 17:17:38 +01:00
Nikita Edel 6d952e24f5 revising everything 2026-03-12 16:42:36 +01:00
Tropical ae84186d3a chore: remove #pragma warning directives
These are only recognized by MSVC and will throw *additional* warnings on other compilers.
2026-03-11 16:49:12 -05:00
Tropical 0577d994f3 Merge branch 'dev' into feat/restore-java-gui
Some checks are pending
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
2026-03-11 15:21:48 -05:00
Nikita Edel faa4a989ce new blob 2026-03-11 18:49:36 +01:00
Nikita Edel 69a8ce84b9 giant batch BOOOOM 2026-03-11 17:28:13 +01:00
Nikita Edel a24f9f5a5e better rounding and s int overflow 2026-03-11 14:21:04 +01:00
Nikita Edel 5aef20e37e fixed rounding, mb 2026-03-11 14:13:32 +01:00
Nikita Edel 8395277c0c shift of signed int, s int overflow 2026-03-11 13:36:44 +01:00
Nikita Edel 63e4b9b18a next little patch of ub, unallocated variable, s int overflow 2026-03-11 13:36:44 +01:00
Nikita Edel 11aa08aece
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-11 11:57:46 +01:00
MatthewBeshay 42508c8399
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 18:27:03 +11:00
notmatthewbeshay 50693bfc20 Use unique thumbnail callback thunks in UI scenes 2026-03-11 18:20:13 +11:00
JuiceyDev 8085703dbc
Merge pull request #176 from 4jcraft/feat/sprint-key
feat(input): add sprint keys
2026-03-11 08:11:21 +01:00
Tropical 0c1ae27810 Merge branch 'dev' into feat/restore-java-gui 2026-03-11 00:44:30 -05:00
notmatthewbeshay f187f89dc3 Use standard thumbnail callbacks in storage 2026-03-11 16:29:02 +11:00
notmatthewbeshay d2156d417c Use standard types in profile content helpers 2026-03-11 16:23:57 +11:00
notmatthewbeshay 1490d0b067 Use standard callback cookies in profile manager 2026-03-11 16:21:14 +11:00
notmatthewbeshay 2b638adf93 Use standard types in storage callbacks 2026-03-11 16:12:53 +11:00
notmatthewbeshay a503336887 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 16:02:48 +11:00
notmatthewbeshay 082dc2033d Use standard DLC mount callback types 2026-03-11 15:46:23 +11:00
notmatthewbeshay 52eb80c3eb Use fixed-width tick counts in tutorial timing 2026-03-11 15:38:52 +11:00
notmatthewbeshay 1265358aec Use standard dialog ID arrays in common UI 2026-03-11 15:38:52 +11:00
notmatthewbeshay fa90fa45e7 Remove unused Win32 timestamp from tutorial messages 2026-03-11 15:38:52 +11:00
notmatthewbeshay 36b0e1efbf Use bool for system music state 2026-03-11 15:38:52 +11:00
notmatthewbeshay c0f890b323 Use fixed-width casts in skin bitmask macros 2026-03-11 15:38:51 +11:00
notmatthewbeshay 9c9fff7366 Use standard message option arrays in network flows 2026-03-11 15:38:51 +11:00
notmatthewbeshay 1ab9750fd6 Use standard byte buffers in schematic saves 2026-03-11 15:38:51 +11:00
notmatthewbeshay 025d8184d8 Use standard byte types in game rule manager 2026-03-11 15:38:51 +11:00
notmatthewbeshay bfa2fd6715 Remove UINT from game rule manager sizes 2026-03-11 15:38:51 +11:00
notmatthewbeshay 29edda1cc7 Remove UINT from game rule attribute writers 2026-03-11 15:38:50 +11:00
notmatthewbeshay 7a0d3f709e Remove DWORD from DLC audio parsing 2026-03-11 15:38:50 +11:00
notmatthewbeshay 491783c301 Use fixed-width skin IDs in DLC files 2026-03-11 15:38:50 +11:00
notmatthewbeshay a798d0f174 Use standard mount and licence types in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 86002c2f18 Use standard counts in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 3c2669b2a7 Use fixed-width pack IDs in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 80d035d137 Use portable file reads in DLC manager 2026-03-11 15:38:50 +11:00
notmatthewbeshay 6556b316dc Use standard counters in DLC manager 2026-03-11 15:38:50 +11:00
notmatthewbeshay ab89d415a2 Use standard message option arrays in app flows 2026-03-11 15:38:50 +11:00
notmatthewbeshay fba6dd8275 Use standard temporary counters in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay b7886c46d7 Use standard locale IDs in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 1b6447a3ca Use standard DLC content types in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 1ba21c1250 Use standard DLC image buffers in app structs 2026-03-11 15:38:49 +11:00
notmatthewbeshay 09b12e287c Use standard notification data in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay c1594579a2 Use standard banned list buffers in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 7ae8c7c373 Use standard TMSPP buffers in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 05f47282da Use standard DLC file buffers in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay 64322c07a3 Use standard tip IDs in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay c8150b1338 Use standard small IDs in player colour tracking 2026-03-11 15:38:49 +11:00
notmatthewbeshay bdb3341a99 Use standard launch data buffers in common app 2026-03-11 15:38:48 +11:00
notmatthewbeshay c0e59f652e Use standard banned list buffers in app structs 2026-03-11 15:38:48 +11:00
notmatthewbeshay 3f8374bc45 Use standard skin IDs in common app helpers 2026-03-11 15:38:48 +11:00
notmatthewbeshay 09d56dc853 Use standard skin and cape IDs in common app 2026-03-11 15:38:48 +11:00
notmatthewbeshay 1bd031eacb Use standard invite types in common app 2026-03-11 15:38:48 +11:00
notmatthewbeshay 015fce0b3a Use standard wide strings in credit text 2026-03-11 15:38:48 +11:00
notmatthewbeshay 828ab5e277 Use standard types in invite join flow 2026-03-11 15:38:48 +11:00
notmatthewbeshay c9f96cae17 Use standard callback params in network session updates 2026-03-11 15:38:48 +11:00
notmatthewbeshay 8302870fec Use standard wide string returns for tutorial messages 2026-03-11 15:38:48 +11:00
notmatthewbeshay 09896918cd Use standard wide string returns in game rules 2026-03-11 15:38:47 +11:00
notmatthewbeshay dd726f8ba1 Use standard callback params in common app 2026-03-11 15:38:47 +11:00
notmatthewbeshay d0a741544c Use standard action helper types in common app 2026-03-11 15:38:47 +11:00
notmatthewbeshay f7e6b02835 Use standard callback types in 4J input headers 2026-03-11 15:38:47 +11:00
notmatthewbeshay d285f41969 Use standard types in keyboard request APIs 2026-03-11 15:38:47 +11:00
notmatthewbeshay b82e0af700 Use portable file reads for debug save transfer 2026-03-11 15:38:47 +11:00
notmatthewbeshay fdf2a6fa78 Remove DWORD from UI thumbnail callback headers 2026-03-11 15:38:47 +11:00
notmatthewbeshay 02d3bba5f0 Use standard buffer types in load or join save transfer 2026-03-11 15:38:46 +11:00
notmatthewbeshay bd5b092357 Remove Win32 local state from common UI helpers 2026-03-11 15:38:46 +11:00
notmatthewbeshay dc342c092d Remove Win32 wide char aliases from DLC UI flows 2026-03-11 15:38:46 +11:00
notmatthewbeshay c17c613692 Remove Win32 wide char aliases from debug UI scenes 2026-03-11 15:38:46 +11:00
notmatthewbeshay 6b149fdc38 Remove Win32 wide char aliases from world load menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay 124b3becb6 Remove Win32 wide char aliases from settings menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay cf1670579f Remove Win32 exit code types from fullscreen progress 2026-03-11 15:38:46 +11:00
notmatthewbeshay 4e102e1391 Remove Win32 local state types from create world menu 2026-03-11 15:38:46 +11:00
notmatthewbeshay e2bbccf7eb Remove Win32 local state types from join and load menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay 7f29aa5d99 Remove Win32 local types from UI controller 2026-03-11 15:38:46 +11:00
notmatthewbeshay 015cdd3824 Remove Win32 string aliases from UI menus 2026-03-11 15:38:46 +11:00
notmatthewbeshay 986dbd60ef Remove Win32 callback types from pause menu helpers 2026-03-11 15:38:45 +11:00
notmatthewbeshay 35035cfe4d Remove Win32 wide char types from leaderboard UI 2026-03-11 15:38:45 +11:00
notmatthewbeshay 56f6bb8da6 Remove Win32 wide char aliases from skin select menu 2026-03-11 15:38:45 +11:00
notmatthewbeshay 4506a204f9 Remove Win32 preview state types from skin select menu 2026-03-11 15:38:45 +11:00
notmatthewbeshay 86c900239b Remove Win32 index types from skin select menu 2026-03-11 15:38:45 +11:00
notmatthewbeshay e20cd0acd0 Remove Win32 callback types from load or join transfers 2026-03-11 15:38:45 +11:00
notmatthewbeshay 470fc532f8 Remove Win32 count types from leaderboard UI 2026-03-11 15:38:45 +11:00
notmatthewbeshay 147ce20bc5 Remove Win32 wide string aliases from common UI 2026-03-11 15:38:45 +11:00
notmatthewbeshay 3b199b9ba2 Remove Win32 input types from abstract container menus 2026-03-11 15:38:45 +11:00
notmatthewbeshay 12bc5aa597 Remove Win32 state types from player skin preview 2026-03-11 15:38:45 +11:00
notmatthewbeshay 305d5f0812 Use standard player IDs in kick confirmation callbacks 2026-03-11 15:38:44 +11:00
notmatthewbeshay b40e716b2c Remove Win32 player ID types from in-game info menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay 4306e80068 Remove Win32 player ID types from teleport menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay 7f917af01c Use standard save image buffers in load or join menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay a55fddf270 Use standard image buffers in UI scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay b9b2e51bc8 Remove Win32 callback types from UI helper scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay c50aa9c152 Use portable file IO for UI TTF fonts 2026-03-11 15:38:44 +11:00
notmatthewbeshay 594e799089 Remove Win32 callback types from progress scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay 9daa8f9c1a Remove Win32 callback types from common UI scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay 80f1a8d1b5 Remove Win32 callback types from UI keyboard scenes 2026-03-11 15:38:44 +11:00
notmatthewbeshay 3b785b6787 Remove Win32 callback types from save management menu 2026-03-11 15:38:44 +11:00
notmatthewbeshay b28f6bdbe8 Remove Win32 callback types from join and load menus 2026-03-11 15:38:43 +11:00
notmatthewbeshay db4ea77ed9 Use standard timer types in UIController 2026-03-11 15:38:43 +11:00
notmatthewbeshay 7f1c1ce7f8 Use bool for tooltip enable state 2026-03-11 15:38:43 +11:00
notmatthewbeshay b4a005fb8c Remove Win32 callback types from launch menus 2026-03-11 15:38:43 +11:00
notmatthewbeshay 7b3b49c662 Remove LPCWSTR from shared UI text structs 2026-03-11 15:38:43 +11:00
notmatthewbeshay c3f3bc5a66 Use bool launch option flags in XUI 2026-03-11 15:38:43 +11:00
notmatthewbeshay 74650536f7 Use bool launch option flags in common UI 2026-03-11 15:38:43 +11:00
notmatthewbeshay 3e40aa45af Remove BOOLs from launch option params 2026-03-11 15:38:43 +11:00
notmatthewbeshay 4e975540a9 Remove Win32 types from UI message boxes 2026-03-11 15:38:43 +11:00
notmatthewbeshay d89db4917a Use standard small-id types in player options 2026-03-11 15:38:43 +11:00
notmatthewbeshay c72b3d757a Use standard pointers and bools in UI structs 2026-03-11 15:38:43 +11:00
notmatthewbeshay 9e20f8007f Use standard thumbnail types in save list data 2026-03-11 15:38:43 +11:00
notmatthewbeshay ca72052b4c Remove Win32 types from UI substitution textures 2026-03-11 15:38:42 +11:00
notmatthewbeshay e83cf9a2f3 Use standard buffer types for TMS files 2026-03-11 15:38:42 +11:00
notmatthewbeshay eb52911d25 Use standard buffer types for TPD extraction 2026-03-11 15:38:42 +11:00
notmatthewbeshay 5f991ccd6a Use standard buffer types for in-memory TPD data 2026-03-11 15:38:42 +11:00
notmatthewbeshay 37aa3463be Use standard buffer types for in-memory textures 2026-03-11 15:38:42 +11:00
notmatthewbeshay c4947ce99a Use standard screenshot buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay d2db55e050 Use standard thumbnail buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay 3e89da8dff Use standard byte buffers for save image metadata 2026-03-11 15:38:42 +11:00
notmatthewbeshay 2bc55b838d Remove Win32 byte types from game rule helpers 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0437fb921f Use standard byte counts for base save data 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0ab0fd9209 Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
notmatthewbeshay 83ba8d8384 Use a portable seek origin for save files 2026-03-11 15:38:41 +11:00
Nikita Edel b64280a978
Merge branch '4jcraft:dev' into fix-with-ubsan 2026-03-11 05:29:51 +01:00
Tropical c774e1eb18 feat(input): add sprint keys 2026-03-10 22:42:14 -05:00
Nikita Edel 142e41e1ca fix sort function 2026-03-11 04:08:40 +01:00
Nikita Edel caadcfe9db faulty casts of templated classes 2026-03-11 03:45:56 +01:00
Tropical 35a45063b1 fix: remove the fallback null LeaderboardManager 2026-03-10 21:39:46 -05:00
Nikita Edel e76ec32824 dangerous alignment issues
the processDLCData() fn, was constantly casting a raw byte pointer to scalars/structs, replaced those calls with memcpy, also optimized and improved the guards for __linux__ at the top of the file
2026-03-11 03:24:46 +01:00
Tropical cf3defee35 Merge branch 'dev' into feat/restore-java-gui 2026-03-10 21:02:58 -05:00
Nikita Edel a006cc5aa0 uninitialized vptr
the vptr to isSolidRender() is not known before contruction of the Tile. Its true by default. if false, need to pass false. that is what i did. i verfied what isSolidRender() is in every file. and did exactly what isSolidRender() would return
2026-03-10 23:22:34 +01:00
Nikita Edel 8865194e47 uninitialized data 2026-03-10 21:59:51 +01:00
MatthewBeshay ca942717cb
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 06:44:56 +11:00
Nikita Edel 0ff6f767e5 formailize comments 2026-03-10 20:30:31 +01:00
Nikita Edel f9fc430c43
Merge branch '4jcraft:dev' into dev 2026-03-10 19:34:42 +01:00
Echo J. 8a8280b242
GameNetworkManager: Fix incorrect infinity value redefinition
WaitForSingleObject() uses the maximum 32-bit value for specifying infinite timeout (while INFINITY might overflow that sized value back to 0) which caused the server wait event to not actually wait when compiled with Clang (and the game to be forever stuck on a black screen due to abnormal server state)
2026-03-10 20:00:07 +02:00
MatthewBeshay 2a2558ace3
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-10 18:39:30 +11:00
Tropical 1d406debe6 Merge branch 'dev' into feat/restore-java-gui
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Build Linux Release / build-linux (push) Waiting to run
2026-03-10 02:29:05 -05:00
Tropical db7a5f9519 feat: restore unused java GUI
Co-Authored-By: ffqq <36998498+realffqq@users.noreply.github.com>
2026-03-09 22:29:32 -05:00