Liriosha
898375b51e
Merge branch '4jcraft:dev' into dev
2026-03-18 23:50:06 +00:00
Liriosha
456ddff37e
Add basic sound support
2026-03-18 19:47:05 -04:00
ffqq
01fabdf2a3
Merge pull request #277 from ViniciusCruzMoura/exit_btn_behaviour
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UIScene_MainMenu: Enable the Exit Game Button Behaviour
2026-03-18 22:59:50 +03:00
Sally Knight
221c6ccad1
fix: re-enable death screen on java gui
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was removed accidentally
2026-03-18 22:24:12 +03:00
Liriosha
f39aa2af90
chore : fmt
2026-03-18 12:12:44 -04:00
Liriosha
928e97e84e
Add fix for skin selector
2026-03-18 00:51:56 -04:00
Liriosha
956dfd369c
Change . to /
2026-03-17 22:39:46 -04:00
ViniciusCruzMoura
4f252c8615
languages: replace 'Return to Xbox Dashboard' to 'Return to Desktop'
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I just did a grep and replace, to update #277 pull request
git grep -rn "Return to Xbox Dashboard"
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 07:05:50 -04:00
ViniciusCruzMoura
580b947c6e
UIScene_MainMenu: Enable the Exit Game Button Behaviour
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i noticed that the exit game button on the menu screen wasn't working,
so i went ahead and enabled it and added the behavior to close the game.
i added a Close method in the 4J_Render class and made a tweak to the _xbox check.
the catch is that it uses the xbox text for the confirmation button,
so i’m not sure if it’s the best approach, but it does work fine for me
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 02:08:16 -04:00
Liriosha
c55443b5be
Merge branch '4jcraft:dev' into dev
2026-03-17 04:13:35 +00:00
swedishsplidney
59c6cfa514
changed how the tutorial detects mouse input for the first task
2026-03-16 19:21:57 -06:00
Sally Knight
938999b707
fix(lighting): use gamma value from java UI options for brightness
2026-03-16 19:37:12 +03:00
ffqq
f46e8b3941
Merge pull request #155 from 4jcraft/feat/restore-java-gui
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feat: restore unused java GUI
2026-03-16 18:36:17 +03:00
Sally Knight
4937b92b1e
fix: still skip intro scene in java gui
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so that the cursor isn't grabbed
2026-03-16 18:34:06 +03:00
Sally Knight
b947bc5c6c
fix: incorrect conditionals
2026-03-16 18:16:21 +03:00
Sally Knight
c1955fd208
chore: also add Java GUI conditionals against the intro autoskip
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unnecessary code that isn't used in any UI-ful case
2026-03-16 17:55:35 +03:00
Sally Knight
2e1d4bbaca
build: prevent enabling both iggy and java GUIs at the same time
2026-03-16 17:46:30 +03:00
Sally Knight
4c01f7b317
refactor: combine iggy and Java GUI conditionals for trial auto-start
2026-03-16 17:41:22 +03:00
Sally Knight
ecc6f0d549
fix(achievements): restore achievement popup display
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Was removed by the dev merge
2026-03-16 17:25:06 +03:00
Sally Knight
6d0d4b2ed1
fix(textures): remove ENABLE_JAVA_GUIS conditionals
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Fixes entities not using the correct textures when java GUI is enabled
2026-03-16 17:24:11 +03:00
Liriosha
d2a2ca09e4
Fix delete mismatches
2026-03-16 10:03:19 -04:00
Sally Knight
97172039dd
Merge branch 'dev' into feat/restore-java-gui
2026-03-16 16:04:30 +03:00
notmatthewbeshay
380471d0bf
Stop Linux SAL macros from breaking C++26 CI
2026-03-16 22:26:27 +11:00
notmatthewbeshay
a560826bad
Fix the remaining C++26 build warnings
2026-03-16 22:17:17 +11:00
notmatthewbeshay
591dd48cf6
Upgrade the project default to C++26
2026-03-16 18:18:52 +11:00
Tropical
9748827f72
Merge pull request #257 from TheComputerGuy96/fix/iggy-check
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Publish Documentation / build (push) Waiting to run
Publish Documentation / deploy (push) Blocked by required conditions
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
Minecraft::run_middle: Don't use non-Iggy codepath on Iggy
2026-03-15 23:50:14 -05:00
Echo J.
32affed49d
Minecraft::run_middle: Don't use non-Iggy codepath on Iggy
2026-03-16 04:18:16 +00:00
lotaviods
6ad898877d
fix: add dynamic window resize support
2026-03-16 01:11:29 -03:00
Sally Knight
f03fb262bf
fix: always run postInit()
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Resolves the segfault when iggy is disabled
2026-03-16 01:37:51 +03:00
Tropical
ec87b5c424
chore: add back emergencySave
2026-03-15 16:35:57 -05:00
Tropical
61a3afcca3
fix: re-enable automatic LoadTrial when iggy is disabled, fmt
2026-03-15 16:32:33 -05:00
Tropical
e076d76684
fix: provide fallback implementations of iggy GDraw functions
2026-03-15 16:19:27 -05:00
Tropical
731e7e05c9
fix: use Linux iggy headers in iggy_stubs
2026-03-15 16:16:46 -05:00
Tropical
d1ac89c6ca
fix: use iggy_stubs. if iggy is disbaled
2026-03-15 16:15:16 -05:00
Tropical
1bad0a3048
Merge branch 'dev' into feat/iggy-dev
2026-03-15 15:30:59 -05:00
Tropical
0835dcb768
Merge pull request #244 from jerryjhird/staging
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Build (Linux, x86_64) / build-linux (push) Has been cancelled
Build (Linux, x86_64) / build-linux-debug (push) Has been cancelled
added brightness and FOV sliders to graphics settings
2026-03-15 15:30:14 -05:00
jerryjhird
0c5a300b1c
added brightness and FOV sliders to grahpic settings as well as changed weird text in PauseScreen
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(also adds sliding logic to sliders so you can drag them with your mouse)
2026-03-15 19:54:35 +00:00
notmatthewbeshay
4866a895dc
Rename misleading DWORD-style count parameters
2026-03-16 05:30:42 +11:00
notmatthewbeshay
506964f2b4
Remove WinAPI byte allocation in common app
2026-03-16 04:52:17 +11:00
notmatthewbeshay
3a98ff640c
Remove WinAPI primitives from common app helpers
2026-03-16 04:49:34 +11:00
notmatthewbeshay
a0202d55c9
Remove WinAPI control types from DLC storage APIs
2026-03-16 04:46:00 +11:00
notmatthewbeshay
0605748543
Remove WinAPI primitive types from storage helpers
2026-03-16 04:40:39 +11:00
notmatthewbeshay
d5d507ae1f
Remove FLOAT aliases from timing paths
2026-03-16 04:37:56 +11:00
notmatthewbeshay
719b89c7b5
Remove WinAPI byte types from 4J.Storage
2026-03-16 04:34:28 +11:00
notmatthewbeshay
73a8cf8f8e
Remove WinAPI primitive types from 4J.Profile
2026-03-16 04:27:49 +11:00
Tropical
97caf8ec9d
Merge pull request #247 from MatthewBeshay/fix/linux-dlc-install-callback
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Fix Linux DLC install callback flow on feat/iggy-dev
2026-03-15 12:15:19 -05:00
notmatthewbeshay
fc2db1b1fe
Fix Linux DLC install callback flow on feat/iggy-dev
2026-03-16 04:07:34 +11:00
Sally Knight
fae7ebe7fa
feat(jui): new multiline container item tooltips
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Backported from Java Edition 1.3.x
This replaces the old non-functional tooltips
2026-03-15 18:29:09 +03:00
Tropical
09ac8336a3
fix: only link libshiggy if enable_shiggy is true
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
2026-03-15 01:02:42 -05:00
Tropical
649bc00fe4
feat: allow disabling iggy from meson.options
2026-03-15 00:59:21 -05:00
Tropical
7bef36fb2e
Merge branch 'dev' into feat/iggy-dev
2026-03-15 00:49:59 -05:00
Tropical
816cdcc312
Merge pull request #230 from MatthewBeshay/issue/64-remove-winapi-primitives
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Issue/64 remove winapi primitives
2026-03-15 00:45:22 -05:00
Tropical
7dacd17e62
refactor: use uint8_t for m_rotateTick in XUI skin preview
2026-03-15 00:44:43 -05:00
Tropical
1928c8b662
chore: fmt, remove subprojects
2026-03-14 22:46:47 -05:00
Tropical
ab0ad12521
feat: use shiggy
2026-03-14 22:40:31 -05:00
Sally Knight
d6f5d2e28d
fix(gui): resolve transparency, lighting, and culling issues in item rendering
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tile lighting is only really fully fixed in the hotbar at the moment, still looks weird everywhere else
2026-03-15 04:59:55 +03:00
Tropical
e45d3cb587
Merge pull request #236 from MatthewBeshay/fix/linux-iggy-ui-gl-state
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Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
Restore Linux fixed-function GL state after Iggy UI
2026-03-14 15:05:12 -05:00
notmatthewbeshay
be3d53f101
Trim Linux Iggy GL reset from tropicaaal and ffqq feedback
2026-03-15 06:52:46 +11:00
notmatthewbeshay
307212f4cd
Restore Linux fixed-function GL state after Iggy UI
2026-03-15 05:42:14 +11:00
Tropical
89e87d874b
Merge pull request #234 from MatthewBeshay/fix/linux-iggy-customdraw-matrix
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Fix Linux Iggy custom draw matrix layout
2026-03-14 11:44:19 -05:00
notmatthewbeshay
646fb2ef30
Fix Linux Iggy custom draw matrix layout
2026-03-15 03:36:32 +11:00
notmatthewbeshay
d2a14a4957
Drop ComboBox primitive cleanup from XUI ABI surface
2026-03-15 01:48:08 +11:00
notmatthewbeshay
b0a39d7a3a
Clear GDraw ID buffer before Linux intro UI
2026-03-15 00:55:48 +11:00
notmatthewbeshay
6a49f3a83e
Fix broken renderDebug block in run_middle
2026-03-15 00:55:48 +11:00
Tropical
f66b293e33
Merge branch 'dev' into feat/iggy-dev
2026-03-14 03:25:09 -05:00
notmatthewbeshay
16ae05769d
Merge upstream/dev into issue/64-remove-winapi-primitives
2026-03-14 19:20:09 +11:00
Tropical
2d0450e578
fix: remove all linux-specific hacks for iggy
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breaks title sequence, some menu rendering. need to do root-cause analysis to find out why
2026-03-14 02:47:00 -05:00
Liriosha
07ab03d812
Added Doxygen + GitHub Pages
2026-03-13 23:00:35 -04:00
Tropical
b8759847a6
move LinuxGL.h to Platform/Linux
2026-03-13 17:15:44 -05:00
Tropical
e8424f2000
chore: format Minecraft.Client
2026-03-13 17:10:10 -05:00
notmatthewbeshay
60790a86af
Remove WinAPI types from console utility helpers
2026-03-14 07:32:45 +11:00
notmatthewbeshay
ce4cb8ea70
Remove WinAPI locals from XUI scenes
2026-03-14 07:30:04 +11:00
notmatthewbeshay
b6d3c0c6ee
Use integer locator sizes in XUI scenes
2026-03-14 07:27:39 +11:00
notmatthewbeshay
eb524ae9b8
Remove WinAPI object pointers from XUI scenes
2026-03-14 07:25:18 +11:00
notmatthewbeshay
a76d416473
Remove WinAPI booleans from XUI scene helpers
2026-03-14 07:23:16 +11:00
notmatthewbeshay
20cd01a66d
Remove WinAPI timer types from XUI scene base
2026-03-14 07:19:32 +11:00
notmatthewbeshay
4cc0bd5e25
Remove WinAPI helper types from XUI controls
2026-03-14 07:17:22 +11:00
notmatthewbeshay
7b39869e38
Remove WinAPI counts from XUI menu locals
2026-03-14 07:08:46 +11:00
notmatthewbeshay
e45dfbeee6
Remove WinAPI booleans from XUI scene locals
2026-03-14 07:06:48 +11:00
notmatthewbeshay
ad82b86701
Remove WinAPI state types from XUI controls
2026-03-14 07:04:09 +11:00
notmatthewbeshay
99d63ce7ec
Remove WinAPI small-id types from XUI player flows
2026-03-14 07:02:16 +11:00
notmatthewbeshay
1e789f55a5
Remove WinAPI index types from XUI skin select
2026-03-14 07:00:17 +11:00
notmatthewbeshay
3e25aa58e5
Remove WinAPI types from XUI teleport
2026-03-14 06:58:33 +11:00
notmatthewbeshay
3e7a72c9d3
Remove remaining primitive locals from system helpers
2026-03-14 06:54:39 +11:00
notmatthewbeshay
a2ddb7c2f0
Remove WinAPI ints from network and save helpers
2026-03-14 06:52:03 +11:00
notmatthewbeshay
9abfbb0c67
Remove WinAPI types from common telemetry helpers
2026-03-14 06:46:51 +11:00
notmatthewbeshay
ff592ca6a1
Remove WinAPI types from tutorial helpers
2026-03-14 06:44:08 +11:00
notmatthewbeshay
6e2f40f581
Remove LPVOID from Sony commerce callbacks
2026-03-14 06:41:42 +11:00
notmatthewbeshay
d3ce6b3334
Remove LPVOID from Sony remote storage callbacks
2026-03-14 06:38:11 +11:00
notmatthewbeshay
8a66847c65
Remove UINT from common resource ID arrays
2026-03-14 06:33:33 +11:00
Sally Knight
1c5184e316
fix: add more null checks to options
2026-03-13 21:43:26 +03:00
Tropical
f4d8815285
Merge pull request #209 from Acemany/fix-file-delimeter
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fix File class' delimeter and homepath detection
2026-03-13 13:36:17 -05:00
Sally Knight
bb668d136a
fix: add level null check to advanced opengl toggle
2026-03-13 21:34:39 +03:00
Sally Knight
04b76893ca
feat: re-enable boss health bar
2026-03-13 20:53:41 +03:00
notmatthewbeshay
0249bfd2bf
Fix Linux build warnings
2026-03-14 04:37:55 +11:00
Echo J.
3ffb6413e2
UIStructs: Explicitly initialize all members of LaunchMoreOptions struct
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Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Fixes a "Texture Pack Not Present" message when trying to create a world
2026-03-13 12:36:29 -05:00
Tropical
b5882df411
refactor: less hacky hack
2026-03-13 12:34:51 -05:00
Tropical
669e75701b
fix: hack around DLC loading to get ingame
2026-03-13 12:34:51 -05:00
Tropical
f4445fd709
Revert "refactor: get rid of tutorial level autoload"
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This reverts commit 3c066dcff8 .
2026-03-13 12:34:29 -05:00
Tropical
e3ce583f11
refactor: get rid of tutorial level autoload
2026-03-13 12:34:28 -05:00
Tropical
253fce563f
fix: accidentally declared static in the implementation
2026-03-13 12:34:28 -05:00
Tropical
3a44eab5c0
fix: UB due to assuming wchar_t is utf16
2026-03-13 12:34:28 -05:00
Tropical
49721095f6
fix: const-correctness, remove manual UTF16 conversion
2026-03-13 12:34:28 -05:00
Tropical
996c731d77
fix: type alias IggyUTF16 to char16_t to fix cast issues
2026-03-13 12:34:28 -05:00
niansa
db5cb0afc0
Remove explicit casts when passing strings to Iggy
2026-03-13 12:34:28 -05:00
niansa
b11da90cbb
Added string conversion for Iggy everywhere where needed
2026-03-13 12:34:28 -05:00
niansa
2b88d096d6
Fixed more inconsistencies around win64 macro and iggy
2026-03-13 12:34:28 -05:00
Tropical
00a5fba311
fix: comment IggyGDrawMallocAnnotated
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prevents a symbol redefinition linker error
2026-03-13 12:34:28 -05:00
Tropical
6a88c43d94
fix: comment out duplicated symbols for the time-being
2026-03-13 12:34:28 -05:00
JuiceyDev
6fd48242ae
GDraw_glfw trans ition to GDraw_sdl :) ( #188 )
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Co-authored-by: Tropical <42101043+tropicaaal@users.noreply.github.com>
2026-03-13 12:34:28 -05:00
Tropical
b63f4171d7
chore: set RENDER_HUD to 0 for now
2026-03-13 12:34:27 -05:00
niansa/tuxifan
5c5f533cdd
Add Linux version of Iggy [Please Squash into feat branch] ( #182 )
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* Added Linux version of Iggy
* Expose audio functionality
* Reimplemented IggyAudioOutParamExtendedInformation more carefully
* Link to .o files directly
* Allow required SWF files to be loaded on Linux
* Some other misc ifdef WINDOWS64 fixes
* Another ifdef windows64 fix
2026-03-13 12:34:27 -05:00
Tropical
177ed6d176
Merge pull request #215 from 4jcraft/dev
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just merging all of the dev branch stuff into the java gui branch
2026-03-13 12:11:37 -05:00
Tropical
44ade1f2b2
Merge pull request #149 from MatthewBeshay/issue/51-phase-1-portable-win32-cleanup
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Draft: remove Win32 types from portable code
2026-03-13 11:58:09 -05:00
Sally Knight
7fe14f92bb
fix: unconditionally enable GL_ALPHA_TEST in renderLevel
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Fixes a similar issue to #200 but for the Nether
2026-03-13 19:09:21 +03:00
Leah Anderson
2fd1a136df
Merge pull request #210 from lotaviods/creative_java_gui
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Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
(java gui) Implement Creative Inventory screen and container
2026-03-13 09:23:28 -06:00
Sally Knight
e4428a983a
feat: backport more advanced world creation screen from 1.3.2
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Main reference used was MCP 7.1
This allows players to toggle:
Gamemodes
Structure generation
Flat/normal world generation
Cheats (needs chat fully implemented to work however)
2026-03-13 16:52:34 +03:00
notmatthewbeshay
00d65b8487
Address remaining review feedback on buffer reads
2026-03-13 20:11:00 +11:00
notmatthewbeshay
883e98bde0
Address review feedback on protocol types
2026-03-13 19:47:32 +11:00
lotaviods
66fb0f1a96
feat: Implement creative inventory
2026-03-13 03:22:42 -03:00
Tropical
8f10806f70
Merge branch 'dev' into feat/restore-java-gui
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
2026-03-13 01:02:17 -05:00
notmatthewbeshay
bcc765f3e7
Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
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# Conflicts:
# Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
# Minecraft.Client/Rendering/Tesselator.cpp
2026-03-13 15:16:43 +11:00
notmatthewbeshay
e3d910c6a1
Merge remote-tracking branch 'origin/issue/51-phase-1-portable-win32-cleanup' into issue/51-phase-1-portable-win32-cleanup
2026-03-13 15:12:53 +11:00
notmatthewbeshay
85208b12b7
Keep network player limit as an int constant
2026-03-13 15:12:25 +11:00
Acemany
3cbd496186
Fix File class' delimeter and homepath detection
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meow :3
deleted Minecraft::OS enum because we have #ifdef
mrrrp
changed save directory name to not mess with minecraft java
2026-03-13 06:10:44 +03:00
Tropical
807af92321
Merge pull request #169 from nikita-edel/fix-with-ubsan
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Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
enhancement: make LCE runnable with UBSan and fix: alot of UB
2026-03-12 21:14:17 -05:00
Sally Knight
e41abdb9da
fix: make sure to enable alpha test for short/tiny view distances
2026-03-13 00:36:39 +03:00
Sally Knight
8e26b471ea
fix: remove unused GLFW include
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was causing CI failure
2026-03-12 22:13:08 +03:00
Nikita Edel
99c763e68a
typo
2026-03-12 17:34:17 +01:00
Nikita Edel
ee33f0663f
Merge branch '4jcraft:dev' into fix-with-ubsan
2026-03-12 17:17:38 +01:00
Nikita Edel
6d952e24f5
revising everything
2026-03-12 16:42:36 +01:00
Leah Anderson
a386bcfbfd
Merge pull request #191 from 4jcraft/chore/remove-pragma-warning
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Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
chore: remove `#pragma warning` directives
2026-03-12 08:17:48 -06:00
Nikita Edel
6cfc1efec2
Merge branch '4jcraft:dev' into fix-with-ubsan
2026-03-12 14:40:02 +01:00
Sally Knight
5525aac9d5
fix: reorder and correct lighting for blocks in container screens
2026-03-12 16:07:16 +03:00
Sally Knight
e66f279a5b
Merge branch 'dev' into feat/restore-java-gui
2026-03-12 16:01:31 +03:00
Sally Knight
4b8d65d5e6
fix: use original disabled transforms to fix hotbar block lighting
2026-03-12 03:50:34 +03:00
MatthewBeshay
dbdf4fdd22
Merge branch 'dev' into issue/51-phase-1-portable-win32-cleanup
2026-03-12 10:21:19 +11:00
Sally Knight
10a1095ab2
fix: add proper head movement to player inventory preview
2026-03-12 02:07:36 +03:00
Sally Knight
3031f64401
fix: restore rainfall visibility by removing top edge transparency
2026-03-12 00:53:50 +03:00
Tropical
ae84186d3a
chore: remove #pragma warning directives
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These are only recognized by MSVC and will throw *additional* warnings on other compilers.
2026-03-11 16:49:12 -05:00
Tropical
0577d994f3
Merge branch 'dev' into feat/restore-java-gui
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
2026-03-11 15:21:48 -05:00
ffqq
d83f10c648
fix: correct cloud day/night coloring using disabled tesselator method ( #189 )
2026-03-11 15:16:19 -05:00
Nikita Edel
b47ee34a61
Merge branch '4jcraft:dev' into fix-with-ubsan
2026-03-11 19:25:14 +01:00
Nikita Edel
ec82ee1ea1
final commit
2026-03-11 19:22:28 +01:00
Nikita Edel
faa4a989ce
new blob
2026-03-11 18:49:36 +01:00
Nikita Edel
cc65f7ee29
FINALLY LOADS IN, crashes when clicking :(
2026-03-11 18:01:00 +01:00
Nikita Edel
69a8ce84b9
giant batch BOOOOM
2026-03-11 17:28:13 +01:00
Nikita Edel
ed13020cf3
s integer overflow, unsafe cast
2026-03-11 16:10:48 +01:00
Sally Knight
798781c10a
fix: use proper pixel format for the minimap
...
fixes pink maps
2026-03-11 17:37:27 +03:00
Nikita Edel
a24f9f5a5e
better rounding and s int overflow
2026-03-11 14:21:04 +01:00
Nikita Edel
5aef20e37e
fixed rounding, mb
2026-03-11 14:13:32 +01:00
Nikita Edel
8395277c0c
shift of signed int, s int overflow
2026-03-11 13:36:44 +01:00
Nikita Edel
63e4b9b18a
next little patch of ub, unallocated variable, s int overflow
2026-03-11 13:36:44 +01:00
Nikita Edel
11aa08aece
Merge branch '4jcraft:dev' into fix-with-ubsan
2026-03-11 11:57:46 +01:00
MatthewBeshay
a9d1322a6e
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup
2026-03-11 19:53:03 +11:00
Echo J.
e9fe7fee4d
LevelRenderer: Add missing namespace for player variable
...
This caused compile errors on my GitHub Actions instance
2026-03-11 08:18:29 +00:00
MatthewBeshay
42508c8399
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup
2026-03-11 18:27:03 +11:00
notmatthewbeshay
50693bfc20
Use unique thumbnail callback thunks in UI scenes
2026-03-11 18:20:13 +11:00
JuiceyDev
8085703dbc
Merge pull request #176 from 4jcraft/feat/sprint-key
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feat(input): add sprint keys
2026-03-11 08:11:21 +01:00
Tropical
9acefd2cc6
fix: hotbar selection indicator being chopped off at the bottom
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
2026-03-11 01:27:02 -05:00
notmatthewbeshay
5f8c9c8a25
Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
2026-03-11 17:09:16 +11:00
Tropical
0c1ae27810
Merge branch 'dev' into feat/restore-java-gui
2026-03-11 00:44:30 -05:00
notmatthewbeshay
f187f89dc3
Use standard thumbnail callbacks in storage
2026-03-11 16:29:02 +11:00
notmatthewbeshay
d2156d417c
Use standard types in profile content helpers
2026-03-11 16:23:57 +11:00
notmatthewbeshay
1490d0b067
Use standard callback cookies in profile manager
2026-03-11 16:21:14 +11:00
notmatthewbeshay
2b638adf93
Use standard types in storage callbacks
2026-03-11 16:12:53 +11:00
notmatthewbeshay
a503336887
Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
2026-03-11 16:02:48 +11:00
Tropical
2c3a816e4b
Merge pull request #175 from realffqq/dev
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fix: restore and fix entity, block and hand lighting
2026-03-10 23:59:42 -05:00
notmatthewbeshay
082dc2033d
Use standard DLC mount callback types
2026-03-11 15:46:23 +11:00
notmatthewbeshay
2256d0fadd
Remove legacy Win32 thread entry state
2026-03-11 15:38:53 +11:00
notmatthewbeshay
e18941ced7
Use fixed-width pixel data in stitched textures
2026-03-11 15:38:53 +11:00
notmatthewbeshay
e5d5fb07be
Use standard sizes in texture pack locators
2026-03-11 15:38:52 +11:00
notmatthewbeshay
1bf50e2549
Use fixed-width language IDs in sign rendering
2026-03-11 15:38:52 +11:00
notmatthewbeshay
52eb80c3eb
Use fixed-width tick counts in tutorial timing
2026-03-11 15:38:52 +11:00
notmatthewbeshay
1265358aec
Use standard dialog ID arrays in common UI
2026-03-11 15:38:52 +11:00
notmatthewbeshay
fa90fa45e7
Remove unused Win32 timestamp from tutorial messages
2026-03-11 15:38:52 +11:00
notmatthewbeshay
36b0e1efbf
Use bool for system music state
2026-03-11 15:38:52 +11:00
notmatthewbeshay
2975a43ad2
Use standard RTT types in server player
2026-03-11 15:38:52 +11:00
notmatthewbeshay
e055d8d121
Use standard types in stats state
2026-03-11 15:38:52 +11:00
notmatthewbeshay
2b5574af95
Use standard types in client connection state
2026-03-11 15:38:51 +11:00
notmatthewbeshay
4460bca43f
Use standard types in minecraft state
2026-03-11 15:38:51 +11:00
notmatthewbeshay
a3ea98d3ad
Use standard types in server implementation
2026-03-11 15:38:51 +11:00
notmatthewbeshay
c0f890b323
Use fixed-width casts in skin bitmask macros
2026-03-11 15:38:51 +11:00
notmatthewbeshay
4b5ca6d496
Use standard colour table lengths in texture packs
2026-03-11 15:38:51 +11:00
notmatthewbeshay
9c9fff7366
Use standard message option arrays in network flows
2026-03-11 15:38:51 +11:00
notmatthewbeshay
e5504399ca
Use fixed-width texture channel casts
2026-03-11 15:38:51 +11:00
notmatthewbeshay
a1fdebbc3b
Use standard skin locals in player code
2026-03-11 15:38:51 +11:00
notmatthewbeshay
1ab9750fd6
Use standard byte buffers in schematic saves
2026-03-11 15:38:51 +11:00
notmatthewbeshay
025d8184d8
Use standard byte types in game rule manager
2026-03-11 15:38:51 +11:00
notmatthewbeshay
bfa2fd6715
Remove UINT from game rule manager sizes
2026-03-11 15:38:51 +11:00
notmatthewbeshay
29edda1cc7
Remove UINT from game rule attribute writers
2026-03-11 15:38:50 +11:00
notmatthewbeshay
7a0d3f709e
Remove DWORD from DLC audio parsing
2026-03-11 15:38:50 +11:00
notmatthewbeshay
491783c301
Use fixed-width skin IDs in DLC files
2026-03-11 15:38:50 +11:00
notmatthewbeshay
a798d0f174
Use standard mount and licence types in DLC packs
2026-03-11 15:38:50 +11:00
notmatthewbeshay
86002c2f18
Use standard counts in DLC packs
2026-03-11 15:38:50 +11:00
notmatthewbeshay
3c2669b2a7
Use fixed-width pack IDs in DLC packs
2026-03-11 15:38:50 +11:00
notmatthewbeshay
80d035d137
Use portable file reads in DLC manager
2026-03-11 15:38:50 +11:00
notmatthewbeshay
6556b316dc
Use standard counters in DLC manager
2026-03-11 15:38:50 +11:00
notmatthewbeshay
68661e1d44
Use standard pre-login indices in client connection
2026-03-11 15:38:50 +11:00
notmatthewbeshay
ab89d415a2
Use standard message option arrays in app flows
2026-03-11 15:38:50 +11:00