MatthewBeshay
e71af5ef46
fix: Missing includes
2026-03-23 08:45:24 +11:00
Sally Knight
f36f66aed8
fix: add UIScene.h include to IUIScene_PauseMenu
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
2026-03-22 23:23:22 +03:00
Tropical
e1a31d1b3e
fix: Minecraft.World compiles
2026-03-22 15:10:27 -05:00
Tropical
23493c4681
fix various missing methods, update StringTable implementation
2026-03-22 14:52:55 -05:00
Tropical
ad9a28bcb7
make LoadSaveDataThumbnailReturned public again, fix bad DLCManager merge
2026-03-22 14:15:08 -05:00
Tropical
dccac7487a
fix missing bNotInGame
2026-03-22 14:02:50 -05:00
Tropical
547a3f3962
bad std::string replacement
2026-03-22 14:01:52 -05:00
Tropical
2005b23133
Merge branch 'tu19-take-2' of https://github.com/4jcraft/4jcraft into tu19-take-2
2026-03-22 14:00:52 -05:00
Tropical
855597d1bc
exclude UIScene_InGameSaveManagementMenu, include fixes
2026-03-22 14:00:25 -05:00
Sally Knight
82d9fdffaf
fix: correct even more minecraft.h includes
2026-03-22 21:59:49 +03:00
Tropical
b0feb8ae57
Merge branch 'tu19-take-2' of https://github.com/4jcraft/4jcraft into tu19-take-2
2026-03-22 13:51:03 -05:00
Tropical
c17408b34d
fix includes, broken UIScene_TradingMenu method
2026-03-22 13:50:42 -05:00
Sally Knight
1c7b4c0add
fix: correct Minecraft and (Multiplayer)LocalPlayer includes
2026-03-22 21:48:07 +03:00
Tropical
638e5f72e2
fix UIControl_Base, exclude sony leaderboard shit
2026-03-22 13:28:20 -05:00
Tropical
429a085daf
fix UITTFFont constructor
2026-03-22 13:15:41 -05:00
Tropical
3640c97575
more strings, UIScene fixes
2026-03-22 13:14:16 -05:00
Tropical
852d3aa1b8
fix UIScene_CreateWorldMenu
2026-03-22 13:07:33 -05:00
Tropical
09f91426b3
fix UIScene_JoinMenu
2026-03-22 13:02:27 -05:00
Tropical
fb8aff30aa
fix UIScene_InGameInfoMenu
2026-03-22 12:58:32 -05:00
Tropical
be76c9cdb3
fix UIScene_HUD, UIScene_InGameInfoMenu
2026-03-22 12:52:44 -05:00
Tropical
a403bf5a4a
various iggy UI build fixes, format DLC folder
2026-03-22 12:36:33 -05:00
Tropical
cf54e2bd0b
add some missing UIScenes
2026-03-22 12:19:34 -05:00
Tropical
4eda6e89fd
fix UIStructsmerge Platform/Common/Leaderboards
2026-03-22 12:13:53 -05:00
Tropical
b9d18bf641
TU19: merge Minecraft.Client/Platform/Common/UI
2026-03-22 11:44:26 -05:00
Tropical
4dd9b683bf
format Platform/Common/UI
2026-03-22 04:25:54 -05:00
Tropical
58cdba39f3
TU19: merge Minecraft.Client/Platform/Common/Tutorial
2026-03-22 03:51:48 -05:00
Tropical
86c3e12e7b
TU19: merge UIController and friends
2026-03-22 03:40:11 -05:00
Tropical
4486fc7ab4
format UIController
2026-03-22 03:15:07 -05:00
Sally Knight
009b17ef1b
fix(gui): working pauses on iggy
2026-03-19 18:49:14 +03:00
Sally Knight
0fbbac1cde
feat(jui): add world leaving
...
You will now be able to leave the world from all places where you'd usually be able to (Pause screen, death screen)
Should be identical to the way it's done on Iggy/XUI
2026-03-19 15:05:32 +03:00
ViniciusCruzMoura
580b947c6e
UIScene_MainMenu: Enable the Exit Game Button Behaviour
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i noticed that the exit game button on the menu screen wasn't working,
so i went ahead and enabled it and added the behavior to close the game.
i added a Close method in the 4J_Render class and made a tweak to the _xbox check.
the catch is that it uses the xbox text for the confirmation button,
so i’m not sure if it’s the best approach, but it does work fine for me
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 02:08:16 -04:00
ffqq
f46e8b3941
Merge pull request #155 from 4jcraft/feat/restore-java-gui
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feat: restore unused java GUI
2026-03-16 18:36:17 +03:00
Sally Knight
4937b92b1e
fix: still skip intro scene in java gui
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so that the cursor isn't grabbed
2026-03-16 18:34:06 +03:00
Sally Knight
b947bc5c6c
fix: incorrect conditionals
2026-03-16 18:16:21 +03:00
Sally Knight
c1955fd208
chore: also add Java GUI conditionals against the intro autoskip
...
unnecessary code that isn't used in any UI-ful case
2026-03-16 17:55:35 +03:00
Sally Knight
4c01f7b317
refactor: combine iggy and Java GUI conditionals for trial auto-start
2026-03-16 17:41:22 +03:00
Sally Knight
97172039dd
Merge branch 'dev' into feat/restore-java-gui
2026-03-16 16:04:30 +03:00
notmatthewbeshay
a560826bad
Fix the remaining C++26 build warnings
2026-03-16 22:17:17 +11:00
lotaviods
6ad898877d
fix: add dynamic window resize support
2026-03-16 01:11:29 -03:00
Tropical
61a3afcca3
fix: re-enable automatic LoadTrial when iggy is disabled, fmt
2026-03-15 16:32:33 -05:00
Tropical
7bef36fb2e
Merge branch 'dev' into feat/iggy-dev
2026-03-15 00:49:59 -05:00
Sally Knight
d6f5d2e28d
fix(gui): resolve transparency, lighting, and culling issues in item rendering
...
tile lighting is only really fully fixed in the hotbar at the moment, still looks weird everywhere else
2026-03-15 04:59:55 +03:00
Tropical
f66b293e33
Merge branch 'dev' into feat/iggy-dev
2026-03-14 03:25:09 -05:00
Tropical
2d0450e578
fix: remove all linux-specific hacks for iggy
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breaks title sequence, some menu rendering. need to do root-cause analysis to find out why
2026-03-14 02:47:00 -05:00
notmatthewbeshay
a2ddb7c2f0
Remove WinAPI ints from network and save helpers
2026-03-14 06:52:03 +11:00
notmatthewbeshay
8a66847c65
Remove UINT from common resource ID arrays
2026-03-14 06:33:33 +11:00
notmatthewbeshay
0249bfd2bf
Fix Linux build warnings
2026-03-14 04:37:55 +11:00
Echo J.
3ffb6413e2
UIStructs: Explicitly initialize all members of LaunchMoreOptions struct
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Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Fixes a "Texture Pack Not Present" message when trying to create a world
2026-03-13 12:36:29 -05:00
Tropical
b5882df411
refactor: less hacky hack
2026-03-13 12:34:51 -05:00
Tropical
669e75701b
fix: hack around DLC loading to get ingame
2026-03-13 12:34:51 -05:00
Tropical
f4445fd709
Revert "refactor: get rid of tutorial level autoload"
...
This reverts commit 3c066dcff8 .
2026-03-13 12:34:29 -05:00
Tropical
e3ce583f11
refactor: get rid of tutorial level autoload
2026-03-13 12:34:28 -05:00
Tropical
253fce563f
fix: accidentally declared static in the implementation
2026-03-13 12:34:28 -05:00
Tropical
3a44eab5c0
fix: UB due to assuming wchar_t is utf16
2026-03-13 12:34:28 -05:00
Tropical
49721095f6
fix: const-correctness, remove manual UTF16 conversion
2026-03-13 12:34:28 -05:00
niansa
db5cb0afc0
Remove explicit casts when passing strings to Iggy
2026-03-13 12:34:28 -05:00
niansa
b11da90cbb
Added string conversion for Iggy everywhere where needed
2026-03-13 12:34:28 -05:00
niansa
2b88d096d6
Fixed more inconsistencies around win64 macro and iggy
2026-03-13 12:34:28 -05:00
niansa/tuxifan
5c5f533cdd
Add Linux version of Iggy [Please Squash into feat branch] ( #182 )
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* Added Linux version of Iggy
* Expose audio functionality
* Reimplemented IggyAudioOutParamExtendedInformation more carefully
* Link to .o files directly
* Allow required SWF files to be loaded on Linux
* Some other misc ifdef WINDOWS64 fixes
* Another ifdef windows64 fix
2026-03-13 12:34:27 -05:00
Tropical
177ed6d176
Merge pull request #215 from 4jcraft/dev
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just merging all of the dev branch stuff into the java gui branch
2026-03-13 12:11:37 -05:00
lotaviods
66fb0f1a96
feat: Implement creative inventory
2026-03-13 03:22:42 -03:00
Tropical
8f10806f70
Merge branch 'dev' into feat/restore-java-gui
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
2026-03-13 01:02:17 -05:00
notmatthewbeshay
bcc765f3e7
Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
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# Conflicts:
# Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
# Minecraft.Client/Rendering/Tesselator.cpp
2026-03-13 15:16:43 +11:00
Nikita Edel
ee33f0663f
Merge branch '4jcraft:dev' into fix-with-ubsan
2026-03-12 17:17:38 +01:00
Tropical
ae84186d3a
chore: remove #pragma warning directives
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These are only recognized by MSVC and will throw *additional* warnings on other compilers.
2026-03-11 16:49:12 -05:00
Nikita Edel
faa4a989ce
new blob
2026-03-11 18:49:36 +01:00
notmatthewbeshay
50693bfc20
Use unique thumbnail callback thunks in UI scenes
2026-03-11 18:20:13 +11:00
notmatthewbeshay
f187f89dc3
Use standard thumbnail callbacks in storage
2026-03-11 16:29:02 +11:00
notmatthewbeshay
d2156d417c
Use standard types in profile content helpers
2026-03-11 16:23:57 +11:00
notmatthewbeshay
1265358aec
Use standard dialog ID arrays in common UI
2026-03-11 15:38:52 +11:00
notmatthewbeshay
d285f41969
Use standard types in keyboard request APIs
2026-03-11 15:38:47 +11:00
notmatthewbeshay
b82e0af700
Use portable file reads for debug save transfer
2026-03-11 15:38:47 +11:00
notmatthewbeshay
fdf2a6fa78
Remove DWORD from UI thumbnail callback headers
2026-03-11 15:38:47 +11:00
notmatthewbeshay
02d3bba5f0
Use standard buffer types in load or join save transfer
2026-03-11 15:38:46 +11:00
notmatthewbeshay
bd5b092357
Remove Win32 local state from common UI helpers
2026-03-11 15:38:46 +11:00
notmatthewbeshay
dc342c092d
Remove Win32 wide char aliases from DLC UI flows
2026-03-11 15:38:46 +11:00
notmatthewbeshay
c17c613692
Remove Win32 wide char aliases from debug UI scenes
2026-03-11 15:38:46 +11:00
notmatthewbeshay
6b149fdc38
Remove Win32 wide char aliases from world load menus
2026-03-11 15:38:46 +11:00
notmatthewbeshay
124b3becb6
Remove Win32 wide char aliases from settings menus
2026-03-11 15:38:46 +11:00
notmatthewbeshay
cf1670579f
Remove Win32 exit code types from fullscreen progress
2026-03-11 15:38:46 +11:00
notmatthewbeshay
4e102e1391
Remove Win32 local state types from create world menu
2026-03-11 15:38:46 +11:00
notmatthewbeshay
e2bbccf7eb
Remove Win32 local state types from join and load menus
2026-03-11 15:38:46 +11:00
notmatthewbeshay
7f29aa5d99
Remove Win32 local types from UI controller
2026-03-11 15:38:46 +11:00
notmatthewbeshay
015cdd3824
Remove Win32 string aliases from UI menus
2026-03-11 15:38:46 +11:00
notmatthewbeshay
986dbd60ef
Remove Win32 callback types from pause menu helpers
2026-03-11 15:38:45 +11:00
notmatthewbeshay
35035cfe4d
Remove Win32 wide char types from leaderboard UI
2026-03-11 15:38:45 +11:00
notmatthewbeshay
56f6bb8da6
Remove Win32 wide char aliases from skin select menu
2026-03-11 15:38:45 +11:00
notmatthewbeshay
4506a204f9
Remove Win32 preview state types from skin select menu
2026-03-11 15:38:45 +11:00
notmatthewbeshay
86c900239b
Remove Win32 index types from skin select menu
2026-03-11 15:38:45 +11:00
notmatthewbeshay
e20cd0acd0
Remove Win32 callback types from load or join transfers
2026-03-11 15:38:45 +11:00
notmatthewbeshay
470fc532f8
Remove Win32 count types from leaderboard UI
2026-03-11 15:38:45 +11:00
notmatthewbeshay
147ce20bc5
Remove Win32 wide string aliases from common UI
2026-03-11 15:38:45 +11:00
notmatthewbeshay
3b199b9ba2
Remove Win32 input types from abstract container menus
2026-03-11 15:38:45 +11:00
notmatthewbeshay
12bc5aa597
Remove Win32 state types from player skin preview
2026-03-11 15:38:45 +11:00
notmatthewbeshay
305d5f0812
Use standard player IDs in kick confirmation callbacks
2026-03-11 15:38:44 +11:00
notmatthewbeshay
b40e716b2c
Remove Win32 player ID types from in-game info menu
2026-03-11 15:38:44 +11:00
notmatthewbeshay
4306e80068
Remove Win32 player ID types from teleport menu
2026-03-11 15:38:44 +11:00
notmatthewbeshay
7f917af01c
Use standard save image buffers in load or join menu
2026-03-11 15:38:44 +11:00
notmatthewbeshay
a55fddf270
Use standard image buffers in UI scenes
2026-03-11 15:38:44 +11:00
notmatthewbeshay
b9b2e51bc8
Remove Win32 callback types from UI helper scenes
2026-03-11 15:38:44 +11:00