fix UIControl_Base, exclude sony leaderboard shit

This commit is contained in:
Tropical 2026-03-22 13:28:20 -05:00
parent 429a085daf
commit 638e5f72e2
2 changed files with 3 additions and 2 deletions

View file

@ -57,7 +57,7 @@ void UIControl_Base::setLabel(UIString label, bool instant, bool force) {
if (m_bLabelChanged && instant) {
m_bLabelChanged = false;
const std::u16string convLabel = convWstringToU16string(m_label);
const std::u16string convLabel = convWstringToU16string(m_label.getString());
IggyDataValue result;
IggyDataValue value[1];

View file

@ -3,7 +3,7 @@ exclude_sources = [
' ! -name "SurvivalMode.cpp"',
' ! -name "CreativeMode.cpp"',
' ! -name "GameMode.cpp"',
' ! -name "PreStitchedTextureMap.cpp"'
' ! -name "PreStitchedTextureMap.cpp"',
]
# all sources except ./Platform/*
@ -31,6 +31,7 @@ exclude_platform_common_sources = [
' ! -path "*/XUI/*"',
# we use system zlib instead, since this one is old as hell and isn't configured for linux correctly
' ! -path "*/zlib/*"',
' ! -name "SonyLeaderboardManager.cpp"',
]
# all sources in in ./Platform/Common