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fix UIScene_CreateWorldMenu
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@ -383,7 +383,6 @@ void UIScene_CreateWorldMenu::handleInput(int iPad, int key, bool repeat,
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m_MoreOptionsParams.bAllowFriendsOfFriends = false;
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}
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}
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#endif
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handled = true;
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break;
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@ -734,27 +733,6 @@ int UIScene_CreateWorldMenu::KeyboardCompleteWorldNameCallback(void* lpParam,
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return 0;
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}
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int UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback(void* lpParam,
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bool bRes) {
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UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu*)lpParam;
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pClass->m_bIgnoreInput = false;
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// 4J HEG - No reason to set value if keyboard was cancelled
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if (bRes) {
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#ifdef __PSVITA__
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// CD - Changed to 2048 [SCE_IME_MAX_TEXT_LENGTH]
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std::uint16_t pchText[2048];
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ZeroMemory(pchText, 2048 * sizeof(std::uint16_t));
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#else
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std::uint16_t pchText[128];
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ZeroMemory(pchText, 128 * sizeof(std::uint16_t));
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#endif
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InputManager.GetText(pchText);
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pClass->m_editSeed.setLabel((wchar_t*)pchText);
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pClass->m_MoreOptionsParams.seed = (wchar_t*)pchText;
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}
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return 0;
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}
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void UIScene_CreateWorldMenu::checkStateAndStartGame() {
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int primaryPad = ProfileManager.GetPrimaryPad();
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bool isSignedInLive = true;
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