Tropical
1767c3f6e9
chore: fmt
2026-03-30 09:37:24 -05:00
MatthewBeshay
e911e07a58
Refactor C4JThread: modernise API naming and replace Windows constants
...
Rename all PascalCase methods to camelCase, replace Windows macro constants with C++ constexpr members, convert ThreadPriority to enum class, remove unused Sleep(), fix memory ordering on inline accessors, extract platform code into helpers.
2026-03-31 01:06:06 +11:00
MatthewBeshay
a513fa7597
Rename CriticalSection wrapper functions to match std::mutex usage
...
EnterCallbackIdCriticalSection/LeaveCallbackIdCriticalSection -> lockCallbackScenes/unlockCallbackScenes, EnterSaveNotificationSection/LeaveSaveNotificationSection -> lockSaveNotification/unlockSaveNotification, m_saveNotificationCriticalSection -> m_saveNotificationMutex.
2026-03-31 00:16:16 +11:00
MatthewBeshay
e4520df31f
Restore recursive locking for mutexes converted from CRITICAL_SECTION
...
CRITICAL_SECTION is reentrant; std::mutex is not. This caused deadlocks during world generation, post-processing, and saving.
2026-03-30 22:14:14 +11:00
MatthewBeshay
f1df21590b
Merge dev and resolve formatting conflicts
2026-03-30 19:00:30 +11:00
MatthewBeshay
bc6013ab70
Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
...
Migrates 59 files from WinAPI CRITICAL_SECTION to portable C++ std::mutex/std::lock_guard/std::unique_lock. Removes Linux CRITICAL_SECTION shims from winapi_stubs.h.
2026-03-30 18:45:55 +11:00
Tropical
a8b9e9a185
wtf
2026-03-30 02:31:58 -05:00
Tropical
078eb3a144
format UIScene_ControlsMenu
2026-03-30 02:24:37 -05:00
Tropical
826862e79e
format more things i missed
2026-03-30 02:19:38 -05:00
Tropical
c9b90cae2c
chore: format everything
2026-03-30 02:17:54 -05:00
MatthewBeshay
28d68befd4
Replace remaining WinAPI types with standard C++ equivalents
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DWORD→uint32_t, BYTE→uint8_t, HRESULT→int32_t, HANDLE→void*, UINT→uint32_t, INT→int32_t, WORD→uint16_t, LONG→int32_t, SHORT→int16_t, LONGLONG→int64_t, ULONG_PTR→uintptr_t, PBYTE→uint8_t*, LPWSTR/PWSTR→wchar_t*, FLOAT→float, CHAR→char, boolean→bool, CONST→const, TRUE→true, FALSE→false across 176 files (excluding vendor libs and Linux stubs).
2026-03-30 17:36:15 +11:00
Tropical
f03c7163f4
WCHAR -> wchar_t
2026-03-30 00:42:26 -05:00
MatthewBeshay
a0fdc643d1
Merge branch 'upstream-dev' into cleanup/nullptr-replacement
...
# Conflicts:
# Minecraft.Client/Network/PlayerChunkMap.cpp
# Minecraft.Client/Network/PlayerList.cpp
# Minecraft.Client/Network/ServerChunkCache.cpp
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
# Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
# Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
# Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
# Minecraft.Client/Platform/Common/UI/UIController.cpp
# Minecraft.Client/Platform/Common/UI/UIController.h
# Minecraft.Client/Platform/Extrax64Stubs.cpp
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
# Minecraft.Client/Player/EntityTracker.cpp
# Minecraft.Client/Player/ServerPlayer.cpp
# Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
# Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
# Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
# Minecraft.Client/Textures/Stitching/TextureMap.cpp
# Minecraft.Client/Textures/Textures.cpp
# Minecraft.World/Blocks/NotGateTile.cpp
# Minecraft.World/Blocks/PressurePlateTile.cpp
# Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
# Minecraft.World/Enchantments/EnchantmentHelper.cpp
# Minecraft.World/Entities/HangingEntity.cpp
# Minecraft.World/Entities/LeashFenceKnotEntity.cpp
# Minecraft.World/Entities/LivingEntity.cpp
# Minecraft.World/Entities/Mobs/Boat.cpp
# Minecraft.World/Entities/Mobs/Minecart.cpp
# Minecraft.World/Entities/Mobs/Witch.cpp
# Minecraft.World/Entities/SyncedEntityData.cpp
# Minecraft.World/Items/LeashItem.cpp
# Minecraft.World/Items/PotionItem.cpp
# Minecraft.World/Level/BaseMobSpawner.cpp
# Minecraft.World/Level/CustomLevelSource.cpp
# Minecraft.World/Level/Level.cpp
# Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
# Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
# Minecraft.World/Level/Storage/RegionFileCache.cpp
# Minecraft.World/Player/Player.cpp
# Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
# Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
# Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00
MatthewBeshay
dfb0e3b03e
refactor: replace NULL with nullptr across C++ codebase
...
Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00
Tropical
51e61a12b4
refactor: replace some win32 typedefs
2026-03-30 00:16:26 -05:00
Tropical
6ed953a3c3
refactor: replace double-underscore MSVC integer types with stdint
2026-03-30 00:08:25 -05:00
Tropical
e45151ae64
refactor: expand AUTO_VAR macro
2026-03-29 23:59:05 -05:00
Tropical
e437a5f4be
fix build
2026-03-29 23:35:51 -05:00
MatthewBeshay
a104252557
Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2
...
# Conflicts:
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.World/IO/Files/File.cpp
2026-03-30 15:28:11 +11:00
Tropical
e4c0a3a35b
fix: assets loading and text input issues
2026-03-29 23:24:37 -05:00
MatthewBeshay
6000900285
Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2
...
# Conflicts:
# Minecraft.Client/Level/ServerLevel.cpp
# Minecraft.Client/Minecraft.cpp
# Minecraft.Client/MinecraftServer.cpp
# Minecraft.Client/Network/ClientConnection.cpp
# Minecraft.Client/Network/ServerChunkCache.cpp
# Minecraft.Client/Platform/Common/Audio/SoundEngine.cpp
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.Client/Platform/Common/Network/GameNetworkManager.cpp
# Minecraft.Client/Platform/Common/Network/Sony/SonyCommerce.cpp
# Minecraft.Client/Platform/Common/Network/Sony/SonyRemoteStorage.cpp
# Minecraft.Client/Platform/Common/UI/UIController.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_CreateWorldMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_EnchantingMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_LaunchMoreOptionsMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_LoadOrJoinMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_MainMenu.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_Death.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_Leaderboards.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_MultiGameJoinLoad.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_PauseMenu.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_TransferToXboxOne.cpp
# Minecraft.Client/Platform/Durango/Durango_Minecraft.cpp
# Minecraft.Client/Platform/Linux/Linux_Minecraft.cpp
# Minecraft.Client/Platform/Orbis/Orbis_Minecraft.cpp
# Minecraft.Client/Platform/PS3/PS3Extras/boost_1_53_0/boost/spirit/home/lex/lexer/lexertl/lexer.hpp
# Minecraft.Client/Platform/PS3/PS3_Minecraft.cpp
# Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/TileRenderer_SPU.cpp
# Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.cpp
# Minecraft.Client/Platform/PS3/Xbox_Minecraft.cpp
# Minecraft.Client/Platform/PSVita/PSVita_Minecraft.cpp
# Minecraft.Client/Platform/Xbox/Xbox_Minecraft.cpp
# Minecraft.Client/Platform/stdafx.h
# Minecraft.Client/Player/LocalPlayer.cpp
# Minecraft.Client/Rendering/Chunk.cpp
# Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp
# Minecraft.Client/Rendering/GameRenderer.cpp
# Minecraft.Client/Rendering/LevelRenderer.cpp
# Minecraft.Client/Textures/BufferedImage.cpp
# Minecraft.Client/UI/Screens/AchievementScreen.cpp
# Minecraft.Client/UI/Screens/ContainerScreen.cpp
# Minecraft.Client/UI/Screens/TrapScreen.cpp
# Minecraft.World/IO/Files/ConsoleSaveFileOriginal.cpp
# Minecraft.World/IO/Files/File.cpp
# Minecraft.World/Player/Player.cpp
# Minecraft.World/Util/C4JThread.cpp
2026-03-30 15:21:08 +11:00
MatthewBeshay
95e0a14b36
refactor: use convStringToWstring for text input instead of uint16 helpers
...
GetText now returns UTF-8 directly so callers go through simdutf via
convStringToWstring(). Remove dead uint16_to_wstring helpers.
2026-03-30 14:10:14 +11:00
MatthewBeshay
e89198f56c
fix: sign entry crash and remove blocking callback workaround
...
- Initialize m_iEditingLine to 0 in SignEntryMenu constructor
(was uninitialized, causing out-of-bounds array access)
- Add bounds check on m_iEditingLine before array access in callback
- Only truncate sign text if longer than 15 chars (avoid padding)
- Remove manual KeyboardCompleteSeedCallback call in
LaunchMoreOptionsMenu (no longer needed since RequestKeyboard
now fires callbacks asynchronously from Tick)
2026-03-30 13:41:54 +11:00
MatthewBeshay
31f6e7012c
Merge branch '4jcraft:dev' into feat/text-input-support
2026-03-30 13:12:06 +11:00
Tropical
d6394de900
fix: get rid of redundant option check
2026-03-29 20:55:58 -05:00
MatthewBeshay
31acc46308
fix(linux): localise chunk transforms and guard optional iggy paths
2026-03-29 20:55:57 -05:00
MatthewBeshay
9680753f5e
fix(linux): restore UI GL state handoff for core renderer
2026-03-29 20:55:57 -05:00
Tropical
b7ac84ca79
fix: revert changes to lighting direction
2026-03-29 20:55:56 -05:00
MatthewBeshay
1ead072c45
Add text input support: safe uint16_t* to wstring conversion
...
Replace unsafe (wchar_t*)pchText casts with uint16_to_wstring() in all
keyboard callbacks. The direct cast is incorrect on platforms where
wchar_t is 4 bytes (Linux/macOS). New helpers in StringHelpers route
through u16string for proper UTF-16 to wchar_t conversion.
- Add uint16_len, uint16_to_u16string, uint16_to_wstring to StringHelpers
- Fix casts in AnvilMenu, CreateWorldMenu, DebugCreateSchematic,
DebugSetCamera, LaunchMoreOptionsMenu, SignEntryMenu
- Truncate sign text to 15 chars in SignEntryMenu
- Move m_bIgnoreInput reset after if-block in LaunchMoreOptionsMenu
2026-03-30 12:46:50 +11:00
aedanmills
740f1b5c64
Update
2026-03-28 22:53:15 -04:00
aedanmills
75d83a4556
Fixed broken quit game button again.
2026-03-28 21:01:28 -04:00
orng
a0be2e2fb5
refactor: remove aabb tls
2026-03-28 03:05:06 -05:00
Tropical
06c73c821c
Merge pull request #312 from 4jcraft/refactor/replace-sleep
...
refactor: replace win32 thread sleeping and yielding with `std::thread` primitives
2026-03-27 18:47:47 -05:00
Tropical
e38f162c10
Merge pull request #314 from Merc6/refactor/remove-vec3-tls
...
refactor: remove vec3 tls
2026-03-27 18:19:21 -05:00
StevenSYS
396e819b9b
Made the Java creative inventory more complete.
2026-03-27 14:32:47 +00:00
orng
9fe3315112
refactor: remove vec3 tls
2026-03-26 13:37:01 -05:00
orng
e887c8cf45
refactor: remove calls to Vec3::newTemp and Vec3::newPermanent
2026-03-26 13:29:05 -05:00
MatthewBeshay
f19563bbd7
cleanup: flatten dead branches in common app and ui code
2026-03-26 20:18:29 +11:00
MatthewBeshay
6ef7d05f7e
cleanup: collapse common app and ui console branches
2026-03-26 18:49:24 +11:00
MatthewBeshay
ad5da38321
cleanup: remove console platform code from shared includes and build paths
2026-03-26 17:53:37 +11:00
MatthewBeshay
2117a772d7
checkpoint: refresh supported-path portability baseline
2026-03-26 17:05:31 +11:00
Tropical
8e94b763a7
refactor: remove usage of win32 Sleep function for this_thread::sleep_for
2026-03-25 19:12:11 -05:00
orng
1538074b4d
refactor: remove integer caching
2026-03-25 02:47:51 -05:00
Tropical
e473825c76
fix: off-by-one in enchantment buttons
2026-03-24 15:45:59 -05:00
Tropical
74252cc8d2
fix: slotId parsing in enchantment menu
2026-03-24 15:26:05 -05:00
Tropical
a29b6ad45d
refactor: cleanup UTF-16 digit parsing functionality
2026-03-24 14:27:07 -05:00
Tropical
1fcd456c30
fix iggy skin selector (again)
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
2026-03-24 00:55:24 -05:00
MatthewBeshay
cc24fc996a
fix: clean up sanitizer startup issues
2026-03-23 19:34:58 +11:00
MatthewBeshay
fed9cf2d95
fix: resolve all build warnings and notes
2026-03-23 18:53:18 +11:00
Tropical
f820e73cf8
fix: a bunch of iggy string encoding UB and use simdutf
2026-03-22 22:56:08 -05:00