Commit graph

1255 commits

Author SHA1 Message Date
albertbogusz 46d103a332 fix: use updated branding for build-linux.sh install directory 2026-04-21 21:02:25 +01:00
albertbogusz 05c492d6d4 fix: correct casing for include header for Linux build 2026-04-21 20:58:25 +01:00
piebot 7ceb0e4420 fix: podzol not dropping as dirt 2026-04-21 18:48:32 +03:00
piebot 1034c5258d Merge remote-tracking branch 'origin/main' 2026-04-21 17:40:48 +03:00
piebot c8d531be6b fix: fix spruce recipe using dark oak wood 2026-04-21 17:38:34 +03:00
piebot 1b68f8fdc7
chore: update nightly.yml 2026-04-21 16:33:19 +03:00
piebot f13cbf2e4f Merge remote-tracking branch 'origin/main' 2026-04-21 13:02:11 +03:00
piebot 80e8bde929
mfeat: Load create join UI.
Feat: LoadCreateJoin
2026-04-21 12:46:17 +03:00
Frcoxd 637bcf7702 Fix: Fixed the double press sound on more options againg on the loadmenu and create world menu
and fix the bug where the save thumbnail wasn't displaying correctly in loadmenu
2026-04-21 00:38:41 -03:00
Frcoxd 117381951d Fix: Compilation error fixed 2026-04-21 00:09:20 -03:00
Frcoxd 4b8ce04efb feat: LoadCreateJoinMenu1080 (alfin wn) 2026-04-20 23:32:59 -03:00
Frcoxd 6d170fa3da Feat: LoadCreateJoin (alfin kliado) 2026-04-20 23:28:09 -03:00
George V. 6ae43a8bfe
refactor: rename material id 175 from LONG_GRASS to DOUBLE_PLANT
The material enum entry for ID 175 was incorrectly named LONG_GRASS.
2026-04-21 01:42:09 +03:00
George V. 04f96bd254 refactor: standardize Material enum naming conventions to alling with Bukkit 1.8 2026-04-21 01:32:02 +03:00
George V. dbee55e56b feat(fourkit): add stone slab2 IDs 2026-04-21 01:32:02 +03:00
Lord_Cambion 4c8e38c721 feat: stoneslab2
fully implemented stoneslab2 with craftings and revisited existing slabs according to wii u decomp

todo:Material.cs
2026-04-21 01:32:02 +03:00
George V. eed98a6603
chore: replace backslashes with forward slashes for linux cross compilation 2026-04-20 18:15:27 +03:00
piebot e22425e053 Merge remote-tracking branch 'origin/main' 2026-04-20 18:06:41 +03:00
Lord_Cambion 0d2f561106 fix: doorplacing + stacksize
now you can place doors on top of topslabs and incresed maxstack size to 64
2026-04-19 22:30:17 +02:00
neoapps-dev 168fe6b862 fix: build issue due to duplicates 2026-04-19 18:02:10 +03:00
piebot 5c79ac1b24 Merge remote-tracking branch 'origin/main' 2026-04-19 18:01:17 +03:00
Sestain 73a89b80e1 Fixed DLC audio. 2026-04-19 17:58:23 +03:00
piebot bcb3d96f4a Merge remote-tracking branch 'origin/main' 2026-04-19 17:18:17 +03:00
SevenToaster509 a3ac98884e fix: load/create at lower resolutions, chore: remove console spam 2026-04-19 11:56:34 +01:00
George V. d6017e4766
feat(fourkit): add the missing Lure and Luck of the Sea fishing enchantments 2026-04-19 05:32:55 +03:00
piebot 1b007b9d0f fix: replace explode sound with modern explode sound 2026-04-18 22:44:55 +03:00
George V. eabde3527c
fix: Prevent mobs from targeting players in creative mode
Mobs were incorrectly targeting and attacking players who are in
creative mode (invulnerable).
2026-04-18 20:29:47 +03:00
/home/neo 7ee7588364
Merge pull request #22 from pieeebot/fix/fourkit 2026-04-18 18:27:14 +03:00
/home/neo 1c6a5053d6
Merge branch 'main' into fix/fourkit 2026-04-18 17:58:47 +03:00
SevenToaster509 251c00ecd0 fix: skulls
reimplement player skull rendering to be on armor layer
make skull height for armor stands be accurate to tu31 (matched via xenia)
2026-04-18 14:35:13 +01:00
Lord_Cambion 88b00755de fix: armorstand head now renders correctly 2026-04-18 14:06:44 +02:00
Lord_Cambion ab469e6330 fix: compilation error during release 2026-04-18 13:21:27 +02:00
Lord_Cambion e46404ae38 fix: compilation error for server 2026-04-18 12:59:21 +02:00
Lord_Cambion f2cfbafc26 fix: armorstand according to wiki + wobble animation + head renderer
Armor stands are not damaged by cacti but can be broken by arrows. An armor stand destroyed by an explosion or a firework does not drop as an item. Armor stands in water and lava at the same time are not consumed by the lava.
2026-04-18 12:26:25 +02:00
/home/neo be4bfdbdcc
Merge branch 'main' into fix/fourkit 2026-04-18 11:33:49 +03:00
Lord_Cambion 22953367f4 fix: Adventure Mode to Spectator
in the previous commit i implemented few things for the armorstand using ida and i forgot to change the gametype for spectator
2026-04-18 10:30:29 +02:00
George V. 8098805ae6
fix: add missing material IDs to prevent server crash
Adds missing material constants (e.g. LEAVES2, LOG2, PRISMARINE,
BOOK_AND_QUILL, PRISMARINE_SHARD, doors, fences, fence gates)
so the server enum matches the client and avoids crashes.
2026-04-18 05:04:48 +03:00
Lord_Cambion 383302eb2e feat: armorstand from decomp 2026-04-18 03:46:45 +02:00
SevenToaster509 27d0a8ffc3 feat: Skulls worn by mobs/players now display on the armor layer 2026-04-17 20:50:32 +01:00
/home/neo 4771bac148
Upstream merge (#18)
Co-authored-by: Loki <lokirautio@gmail.com>
Co-authored-by: Riley M. <69326171+ryleu@users.noreply.github.com>
Co-authored-by: Loki Rautio <lokio.casebstv@gmail.com>
Co-authored-by: itsRevela <rexmarek@gmail.com>
Co-authored-by: Alisa Vulpes <zomka@fard.ing>
Co-authored-by: dtentiion <dtentiongit@gmail.com>
Co-authored-by: DrPerkyLegit <116128211+DrPerkyLegit@users.noreply.github.com>
2026-04-17 21:50:04 +03:00
George V. 00399fc2da
fix: Update hardcore mode UI to correctly set gamemode slider 2026-04-17 21:37:15 +03:00
George V. 82c6c5db8f
Merge remote-tracking branch 'itsRevela/main' into upstream-merge
# Conflicts:
#	.github/ISSUE_TEMPLATE/config.yml
#	.github/workflows/nightly.yml
#	Minecraft.Client/Windows64/4JLibs/libs/4J_Profile.lib
#	README.md
2026-04-17 21:22:20 +03:00
SevenToaster509 0f1a2542c8 fix: quick equip
fixed quick equip in survival
removed redundant and commented out code
2026-04-17 19:04:55 +01:00
itsRevela afa3e22715 fix: force backbuffer clear alpha to 1.0 to prevent DWM window transparency 2026-04-17 12:43:46 -05:00
itsRevela cf81dd9d13 fix: apostrophes and quotes displaying as HTML entities in chat 2026-04-17 12:20:58 -05:00
itsRevela fde5fbe6f4 fix: force VSync on main menu to prevent GPU coil whine 2026-04-17 11:55:04 -05:00
itsRevela af39797303 chore: add PDB to nightly release, update readme
- Enable /Zi and /DEBUG for Release builds to generate PDB files
- Stage Minecraft.Client.pdb as standalone release asset
- Exclude .pdb from the zip release (dev-only artifact)
- Update release notes to separate player and developer instructions
- Update readme Latest section with recent bug fixes
2026-04-17 07:21:29 -05:00
itsRevela ce2efc1a4d fix: crash when opening UI scenes at sub-720p window size
SWF movie loading crashed with __debugbreak when the window height was
below 720px (e.g. after leaving exclusive fullscreen). The fallback
chain only tried 720.swf which doesn't exist. Now falls back through
720 -> 1080 so scenes always find a valid SWF.
2026-04-17 07:07:02 -05:00
itsRevela eb5aa9fa8f fix: chat color codes not rendering in singleplayer
PlayerConnection::handleChat called FormatChatMessage with
applyStyling=false before broadcasting, which stripped all color codes
from the message. The client then had nothing left to format. Send the
raw message and let the client handle formatting on receive.
2026-04-17 07:06:39 -05:00
itsRevela 59f9dbc8c6 fix: hardcore mode UI not locking difficulty/gamemode on world load
Three issues fixed:

- Save file path used hardcoded saveData.ms but new 4JLibs names files
  as <title>.ms. ReadLevelNameFromSaveFile now constructs the correct
  path with fallback to saveData.ms for old saves.
- The level.dat code path for reading the hardcore flag (sidecar rename)
  returned early without ever parsing level.dat. Now stores the sidecar
  name and continues to read the hardcore flag from NBT.
- The thumbnail host options path could overwrite m_bHardcore to false.
  Now only upgrades to true, never downgrades.
- Load menu constructor and tick handler both lock difficulty slider to
  Hardcore and gamemode to Survival when hardcore is detected.
- Hide title logo on load menu to match create world menu.
2026-04-17 07:06:26 -05:00