refactor: standardize Material enum naming conventions to alling with Bukkit 1.8

This commit is contained in:
George V. 2026-04-20 17:36:11 +03:00
parent dbee55e56b
commit 04f96bd254

View file

@ -166,11 +166,11 @@ public enum Material
DROPPER = 158,
STAINED_CLAY = 159,
STAINED_GLASS_PANE = 160,
LEAVES2 = 161,
LOG2 = 162,
ACACIA_WOOD_STAIRS = 163,
DARK_OAK_WOOD_STAIRS = 164,
IRON_TRAP_DOOR = 167,
LEAVES_2 = 161,
LOG_2 = 162,
ACACIA_STAIRS = 163,
DARK_OAK_STAIRS = 164,
IRON_TRAPDOOR = 167,
PRISMARINE = 168,
SEA_LANTERN = 169,
HAY_BLOCK = 170,
@ -178,12 +178,12 @@ public enum Material
HARD_CLAY = 172,
COAL_BLOCK = 173,
PACKED_ICE = 174,
TALL_GRASS2 = 175,
INVERTED_DAYLIGHT_DETECTOR = 178,
LONG_GRASS = 175,
DAYLIGHT_DETECTOR_INVERTED = 178,
RED_SANDSTONE = 179,
RED_SANDSTONE_STAIRS = 180,
DOUBLE_STEP2 = 181,
STEP2 = 182,
DOUBLE_STONE_SLAB2 = 181,
STONE_SLAB = 182,
SPRUCE_FENCE_GATE = 183,
BIRCH_FENCE_GATE = 184,
JUNGLE_FENCE_GATE = 185,
@ -194,6 +194,11 @@ public enum Material
JUNGLE_FENCE = 190,
DARK_OAK_FENCE = 191,
ACACIA_FENCE = 192,
SPRUCE_DOOR = 193,
BIRCH_DOOR = 194,
JUNGLE_DOOR = 195,
ACACIA_DOOR = 196,
DARK_OAK_DOOR = 197,
// items
@ -351,9 +356,9 @@ public enum Material
HOPPER_MINECART = 408,
PRISMARINE_SHARD = 409,
PRISMARINE_CRYSTAL = 410,
RAW_RABBIT = 411,
RABBIT = 411,
COOKED_RABBIT = 412,
RABBITS_FOOT = 414,
RABBIT_FOOT = 414,
RABBIT_HIDE = 415,
ARMOR_STAND = 416,
IRON_BARDING = 417,
@ -361,13 +366,13 @@ public enum Material
DIAMOND_BARDING = 419,
LEASH = 420,
NAME_TAG = 421,
RAW_MUTTON = 423,
MUTTON = 423,
COOKED_MUTTON = 424,
SPRUCE_DOOR = 427,
BIRCH_DOOR = 428,
JUNGLE_DOOR = 429,
ACACIA_DOOR = 430,
DARK_OAK_DOOR = 431,
SPRUCE_DOOR_ITEM = 427,
BIRCH_DOOR_ITEM = 428,
JUNGLE_DOOR_ITEM = 429,
ACACIA_DOOR_ITEM = 430,
DARK_OAK_DOOR_ITEM = 431,
GOLD_RECORD = 2256,
GREEN_RECORD = 2257,
RECORD_3 = 2258,