Feat: LoadCreateJoin (alfin kliado)

This commit is contained in:
Frcoxd 2026-04-20 23:28:09 -03:00
parent 0d2f561106
commit 6d170fa3da
27 changed files with 12178 additions and 14 deletions

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@ -190,7 +190,8 @@ void IUIScene_StartGame::UpdateTexturePackDescription(int index)
//}
wchar_t imageName[64];
swprintf(imageName,64,L"tpack%08x",tp->getId());
swprintf(imageName,64,L"texturePackIcon%08x",tp->getId());
registerSubstitutionTexture(imageName, pbImageData, dwImageBytes);
m_bitmapTexturePackIcon.setTextureName(imageName);
pbImageData = tp->getPackComparison(dwImageBytes);
@ -376,4 +377,4 @@ int IUIScene_StartGame::TexturePackDialogReturned(void *pParam,int iPad,C4JStora
#endif
pClass->m_bIgnoreInput=false;
return 0;
}
}

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@ -70,6 +70,7 @@
#include "UIScene_LoadMenu.h"
#include "UIScene_JoinMenu.h"
#include "UIScene_LoadOrJoinMenu.h"
#include "UIScene_LoadCreateJoinMenu.h"
#include "UIScene_CreateWorldMenu.h"
#include "UIScene_LaunchMoreOptionsMenu.h"
#include "UIScene_FullscreenProgress.h"
@ -127,4 +128,4 @@
#include "UIScene_EULA.h"
#include "UIScene_NewUpdateMessage.h"
extern ConsoleUIController ui;
extern ConsoleUIController ui;

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@ -609,6 +609,14 @@ void UIController::loadSkins()
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
// Some 1080p menu ports (such as LoadCreateJoin) may import DR-specific HD
// libraries by distinct names. Load them opportunistically when present so
// those SWFs can resolve their imports without replacing the normal Windows
// skin set.
m_iggyLibraries[eLibraryDR_GraphicsDefault] = loadSkin(L"skinHDGraphicsDR.swf", L"skinHDGraphicsDR.swf");
m_iggyLibraries[eLibraryDR_Labels] = loadSkin(L"skinHDLabelsDR.swf", L"skinHDLabelsDR.swf");
m_iggyLibraries[eLibraryDR_Default] = loadSkin(L"skinHDDR.swf", L"skinHDDR.swf");
#elif defined _DURANGO
m_iggyLibraries[eLibrary_Platform] = loadSkin(L"skinHDDurango.swf", L"platformskinHD.swf");
@ -979,8 +987,16 @@ void UIController::tickInput()
{
// ButtonList manages focus internally via Flash —
// pass mouse coords so it can highlight the right item.
S32 adjustedMouseY = static_cast<S32>(sceneMouseY);
if (pScene->getSceneType() == eUIScene_LoadCreateJoinMenu)
{
const S32 visibleRows = 7;
const S32 rowHeight = (visibleRows > 0) ? (ch / visibleRows) : 0;
if (rowHeight > 0)
adjustedMouseY -= rowHeight;
}
static_cast<UIControl_ButtonList*>(ctrl)->SetTouchFocus(
static_cast<S32>(sceneMouseX), static_cast<S32>(sceneMouseY), false);
static_cast<S32>(sceneMouseX), adjustedMouseY, false);
hitControlId = -1;
hitArea = INT_MAX;
hitCtrl = NULL;

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@ -116,6 +116,13 @@ private:
eLibraryFallback_HUD,
eLibraryFallback_Tooltips,
eLibraryFallback_Default,
// Optional DR-specific HD libraries used by some 1080p menu SWFs.
// Keep these after the normal HD and fallback sets so they don't disturb
// existing references and can be loaded only when the files exist.
eLibraryDR_GraphicsDefault,
eLibraryDR_Labels,
eLibraryDR_Default,
#endif
eLibrary_Count,

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@ -85,6 +85,7 @@ enum EUIScene
eUIScene_InGamePlayerOptionsMenu,
eUIScene_CreativeMenu,
eUIScene_LaunchMoreOptionsMenu,
eUIScene_LoadCreateJoinMenu,
eUIScene_DLCMainMenu,
eUIScene_NewUpdateMessage,
eUIScene_EnchantingMenu,

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@ -376,6 +376,9 @@ bool UILayer::NavigateToScene(int iPad, EUIScene scene, void *initData)
case eUIScene_LoadOrJoinMenu:
newScene = new UIScene_LoadOrJoinMenu(iPad, initData, this);
break;
case eUIScene_LoadCreateJoinMenu:
newScene = new UIScene_LoadCreateJoinMenu(iPad, initData, this);
break;
case eUIScene_LoadMenu:
newScene = new UIScene_LoadMenu(iPad, initData, this);
break;
@ -912,4 +915,4 @@ UIScene *UILayer::FindScene(EUIScene sceneType)
}
return nullptr;
}
}

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@ -352,6 +352,14 @@ void UIScene::loadMovie()
// Read movie dimensions from the SWF header (available immediately after
// CreateFromMemory, no init tick needed).
IggyProperties *properties = IggyPlayerProperties ( swf );
if(!properties)
{
app.DebugPrintf("ERROR: IggyPlayerProperties returned null for scene '%ls'\n", moviePath.c_str());
#ifndef _CONTENT_PACKAGE
__debugbreak();
#endif
app.FatalLoadError();
}
m_movieHeight = properties->movie_height_in_pixels;
m_movieWidth = properties->movie_width_in_pixels;
m_renderWidth = m_movieWidth;
@ -1468,4 +1476,4 @@ size_t UIScene::GetCallbackUniqueId()
bool UIScene::isReadyToDelete()
{
return true;
}
}

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@ -0,0 +1,413 @@
#pragma once
#include "UIScene.h"
class LevelGenerationOptions;
class C4JThread;
#if defined __PS3__ || defined __ORBIS__ || defined(__PSVITA__)
#define SONY_REMOTE_STORAGE_DOWNLOAD
#endif
#if defined __PS3__ || __PSVITA__
#define SONY_REMOTE_STORAGE_UPLOAD
#endif
class UIScene_LoadCreateJoinMenu : public UIScene
{
private:
enum EControls
{
eControl_SavesList,
eControl_NewGamesList,
eControl_GamesList,
eControl_TabLoad,
eControl_TabCreate,
eControl_TabJoin,
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
eControl_SpaceIndicator,
#endif
};
enum ELoadCreateJoinTab
{
eTab_Load = 0,
eTab_Create,
eTab_Join,
};
enum EState
{
e_SavesIdle,
e_SavesRepopulate,
e_SavesRepopulateAfterMashupHide,
e_SavesRepopulateAfterDelete,
e_SavesRepopulateAfterTransferDownload,
};
enum eActions
{
eAction_None=0,
eAction_ViewInvites,
eAction_JoinGame,
};
eActions m_eAction;
static const int JOIN_LOAD_CREATE_BUTTON_INDEX = 0;
SaveListDetails *m_saveDetails;
int m_iSaveDetailsCount;
protected:
UIControl m_controlMainPanel;
UIControl m_controlLoadGame;
UIControl m_controlLoadGamePanel;
UIControl m_controlNewGame;
UIControl m_controlNewGamePanel;
UIControl m_controlJoinGame;
UIControl m_controlJoinGamePanel;
UIControl_SaveList m_buttonListSaves;
UIControl_SaveList m_buttonListNewGames;
UIControl_SaveList m_buttonListGames;
UIControl_Button m_tabLoad, m_tabCreate, m_tabJoin;
UIControl_Label m_labelSavesListTitle, m_labelCreateListTitle, m_labelJoinListTitle, m_labelNoGames;
UIControl m_controlSavesTimer, m_controlNewGameTimer, m_controlJoinTimer;
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
UIControl_SpaceIndicatorBar m_spaceIndicatorSaves;
#endif
IggyName m_funcSetActiveTab, m_funcSetMatchesAvailable, m_funcShowSaveSizeBar;
bool m_hasMainPanel;
bool m_hasNewGameList;
bool m_hasNoGamesLabel;
bool m_hasTabButtons;
ELoadCreateJoinTab m_activeTab;
IggyValuePath m_loadGamePath;
IggyValuePath m_newGamePath;
IggyValuePath m_joinGamePath;
bool m_hasLoadGamePath;
bool m_hasNewGamePath;
bool m_hasJoinGamePath;
private:
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_controlMainPanel, "MainPanel")
UI_MAP_ELEMENT( m_controlLoadGame, "LoadGame")
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlLoadGame )
UI_MAP_ELEMENT( m_controlLoadGamePanel, "LoadGameListRecessPanel")
UI_MAP_ELEMENT( m_buttonListSaves, "LoadGameList")
UI_MAP_ELEMENT( m_controlSavesTimer, "LoadGameTimer")
UI_MAP_ELEMENT( m_tabLoad, "TouchTabLoad")
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
UI_MAP_ELEMENT( m_spaceIndicatorSaves, "SaveSizeBar")
#endif
UI_END_MAP_CHILD_ELEMENTS()
UI_MAP_ELEMENT( m_controlNewGame, "NewGame")
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlNewGame )
UI_MAP_ELEMENT( m_controlNewGamePanel, "NewGameListRecessPanel")
UI_MAP_ELEMENT( m_buttonListNewGames, "NewGameList")
UI_MAP_ELEMENT( m_controlNewGameTimer, "NewGameTimer")
UI_MAP_ELEMENT( m_tabCreate, "TouchTabCreate")
UI_END_MAP_CHILD_ELEMENTS()
UI_MAP_ELEMENT( m_controlJoinGame, "JoinGame")
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlJoinGame )
UI_MAP_ELEMENT( m_controlJoinGamePanel, "GamesPanel")
UI_MAP_ELEMENT( m_buttonListGames, "JoinGameGamesList")
UI_MAP_ELEMENT( m_controlJoinTimer, "JoinGamesTimer")
UI_MAP_ELEMENT( m_tabJoin, "TouchTabJoin")
UI_END_MAP_CHILD_ELEMENTS()
UI_MAP_ELEMENT( m_labelSavesListTitle, "LoadGameTabTitle")
UI_MAP_ELEMENT( m_labelCreateListTitle, "NewGameTabTitle")
UI_MAP_ELEMENT( m_labelJoinListTitle, "JoinGameTabTitle")
UI_MAP_ELEMENT( m_labelNoGames, "NoGames")
UI_MAP_NAME( m_funcSetActiveTab, L"SetActiveTab")
UI_MAP_NAME( m_funcSetMatchesAvailable, L"SetMatchesAvailable")
UI_MAP_NAME( m_funcShowSaveSizeBar, L"ShowSaveSizeBar")
UI_END_MAP_ELEMENTS_AND_NAMES()
int m_iDefaultButtonsC;
int m_iMashUpButtonsC;
int m_iState;
vector<FriendSessionInfo *> *m_currentSessions;
vector<LevelGenerationOptions *> m_generators;
vector<File *> *m_saves;
bool m_bIgnoreInput;
bool m_bAllLoaded;
bool m_bRetrievingSaveThumbnails;
bool m_bSaveThumbnailReady;
bool m_bShowingPartyGamesOnly;
bool m_bInParty;
JoinMenuInitData *m_initData;
bool m_bMultiplayerAllowed;
int m_iTexturePacksNotInstalled;
int m_iRequestingThumbnailId;
SAVE_DETAILS *m_pSaveDetails;
bool m_bSavesDisplayed;
bool m_bExitScene;
bool m_bCopying;
bool m_bCopyingCancelled;
int m_iSaveInfoC;
int m_iSaveListIndex;
int m_iGameListIndex;
//int *m_iConfigA; // track the texture packs that we don't have installed
#ifndef _XBOX_ONE
bool m_bSaveTransferInProgress;
bool m_bSaveTransferCancelled;
#endif
bool m_bUpdateSaveSize;
bool m_bPendingSaveSizeBarRefresh;
bool m_bPendingJoinTabAvailabilityRefresh;
bool m_bHasNoGamesLabel;
int m_iNewGameListIndex;
#ifdef _WINDOWS64
int m_lastHoverMouseX;
int m_lastHoverMouseY;
bool m_mouseHoverTracked;
int m_hoverBaseIndexLoad;
int m_hoverBaseIndexCreate;
int m_hoverBaseIndexJoin;
#endif
public:
UIScene_LoadCreateJoinMenu(int iPad, void *initData, UILayer *parentLayer);
virtual ~UIScene_LoadCreateJoinMenu();
virtual void updateTooltips();
virtual void updateComponents();
virtual UIControl* GetMainPanel();
virtual void handleDestroy();
virtual void handleLoseFocus();
virtual void handleGainFocus(bool navBack);
virtual void handleTimerComplete(int id);
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
virtual void handleFocusChange(F64 controlId, F64 childId);
virtual void handleInitFocus(F64 controlId, F64 childId);
virtual EUIScene getSceneType() { return eUIScene_LoadCreateJoinMenu; }
static void UpdateGamesListCallback(LPVOID pParam);
#ifdef _XBOX_ONE
void HandleDLCLicenseChange();
#endif
virtual void tick();
private:
void Initialise();
void GetSaveInfo();
void UpdateGamesList();
void AddDefaultButtons();
bool DoesSavesListHaveFocus();
bool DoesMashUpWorldHaveFocus();
bool DoesGamesListHaveFocus();
bool DoesNewGamesListHaveFocus();
int GetMovieTabFromFocus();
void SyncMovieTab();
void SetMovieTab(int tab);
void SetActiveTab(ELoadCreateJoinTab tab, bool setFocus);
void ApplyTabVisibility(bool setFocus);
void UpdateJoinTabAvailability();
void UpdateSaveSizeBarVisibility();
#ifdef _WINDOWS64
void UpdateMouseHoverForActiveTab();
bool ConvertMouseToSceneCoords(float &sceneMouseX, float &sceneMouseY);
void GetAbsoluteControlRect(UIControl *pControl, S32 &x, S32 &y, S32 &w, S32 &h);
#endif
protected:
// TODO: This should be pure virtual in this class
virtual wstring getMoviePath();
public:
static int LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes);
static int LoadSaveCallback(LPVOID lpParam,bool bRes);
static int DeleteSaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int SaveOptionsDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int TexturePackDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int DeleteSaveDataReturned(LPVOID lpParam,bool bRes);
static int RenameSaveDataReturned(LPVOID lpParam,bool bRes);
static int KeyboardCompleteWorldNameCallback(LPVOID lpParam,bool bRes);
#ifdef __PSVITA__
static int MustSignInTexturePack(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int MustSignInReturnedTexturePack(void *pParam,bool bContinue, int iPad);
static int SignInAdhocReturned(void *pParam,bool bContinue, int iPad);
#endif
protected:
void handlePress(F64 controlId, F64 childId);
void LoadLevelGen(LevelGenerationOptions *levelGen);
void LoadSaveFromDisk(File *saveFile, ESavePlatform savePlatform = SAVE_FILE_PLATFORM_LOCAL);
#if defined(__PS3__) || defined(__PSVITA__) || defined(__ORBIS__)
void LoadSaveFromCloud();
#endif
public:
virtual void HandleDLCMountingComplete();
#ifdef __ORBIS__
void LoadRemoteFileFromDisk(char* remoteFilename);
#endif
private:
void CheckAndJoinGame(int gameIndex);
#ifdef _WINDOWS64
static const int ADD_SERVER_BUTTON_INDEX = 0;
enum eAddServerPhase { eAddServer_Idle, eAddServer_IP, eAddServer_Port, eAddServer_Name };
eAddServerPhase m_addServerPhase;
wstring m_addServerIP;
wstring m_addServerPort;
void BeginAddServer();
void AppendServerToFile(const wstring& ip, const wstring& port, const wstring& name);
static int AddServerKeyboardCallback(LPVOID lpParam, bool bRes);
#endif
#if defined(__PS3__) || defined(__PSVITA__) || defined(__ORBIS__)
static int MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int PSN_SignInReturned(void *pParam,bool bContinue, int iPad);
static void remoteStorageGetSaveCallback(LPVOID lpParam, SonyRemoteStorage::Status s, int error_code);
#endif
#ifdef __ORBIS__
//static int PSPlusReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
#endif
#ifdef _XBOX_ONE
typedef struct _SaveTransferStateContainer
{
int m_iProgress;
bool m_bSaveTransferInProgress;
bool m_bSaveTransferCancelled;
int m_iPad;
C4JStorage::eSaveTransferState m_eSaveTransferState;
UIScene_LoadCreateJoinMenu *m_pClass;
} SaveTransferStateContainer;
enum ESaveTransferFiles
{
eSaveTransferFile_Marker,
eSaveTransferFile_Metadata,
eSaveTransferFile_SaveData,
};
static ESaveTransferFiles s_eSaveTransferFile;
static unsigned long s_ulFileSize;
static byteArray s_transferData;
static wstring m_wstrStageText;
LoadMenuInitData *m_loadMenuInitData;
#ifdef _DEBUG_MENUS_ENABLED
static C4JStorage::SAVETRANSFER_FILE_DETAILS m_debugTransferDetails;
#endif
void LaunchSaveTransfer();
static int DownloadXbox360SaveThreadProc( LPVOID lpParameter );
static void RequestFileSize( SaveTransferStateContainer *pClass, wchar_t *filename );
static void RequestFileData( SaveTransferStateContainer *pClass, wchar_t *filename );
static int SaveTransferReturned(LPVOID lpParam,C4JStorage::SAVETRANSFER_FILE_DETAILS *pSaveTransferDetails);
static int SaveTransferUpdateProgress(LPVOID lpParam,unsigned long ulBytesReceived);
static void CancelSaveTransferCallback(LPVOID lpParam);
static int NeedSyncMessageReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int CancelSaveTransferCompleteCallback(LPVOID lpParam);
#endif
#ifdef SONY_REMOTE_STORAGE_DOWNLOAD
enum eSaveTransferState
{
eSaveTransfer_Idle,
eSaveTransfer_Busy,
eSaveTransfer_GetRemoteSaveInfo,
eSaveTransfer_GettingRemoteSaveInfo,
eSaveTransfer_CreateDummyFile,
eSaveTransfer_CreatingDummyFile,
eSaveTransfer_GettingFileSize,
eSaveTransfer_FileSizeRetrieved,
eSaveTransfer_GetFileData,
eSaveTransfer_GettingFileData,
eSaveTransfer_FileDataRetrieved,
eSaveTransfer_GetSavesInfo,
eSaveTransfer_GettingSavesInfo,
eSaveTransfer_LoadSaveFromDisc,
eSaveTransfer_LoadingSaveFromDisc,
eSaveTransfer_CreatingNewSave,
eSaveTransfer_Converting,
eSaveTransfer_Saving,
eSaveTransfer_Succeeded,
eSaveTransfer_Cancelled,
eSaveTransfer_Error,
eSaveTransfer_ErrorDeletingSave,
eSaveTransfer_ErrorMesssage,
eSaveTransfer_Finished,
};
eSaveTransferState m_eSaveTransferState;
static unsigned long m_ulFileSize;
static wstring m_wstrStageText;
static bool m_bSaveTransferRunning;
int m_iProgress;
char m_downloadedUniqueFilename[64];//SCE_SAVE_DATA_DIRNAME_DATA_MAXSIZE];
bool m_saveTransferDownloadCancelled;
void LaunchSaveTransfer();
static int CreateDummySaveDataCallback(LPVOID lpParam,bool bRes);
static int CrossSaveGetSavesInfoCallback(LPVOID lpParam, SAVE_DETAILS *pSaveDetails,bool bRes);
static int LoadCrossSaveDataCallback(void *pParam,bool bIsCorrupt, bool bIsOwner);
static int CrossSaveFinishedCallback(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int CrossSaveDeleteOnErrorReturned(LPVOID lpParam,bool bRes);
static int RemoteSaveNotFoundCallback(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int DownloadSonyCrossSaveThreadProc( LPVOID lpParameter );
static void SaveTransferReturned(LPVOID lpParam, SonyRemoteStorage::Status s, int error_code);
static ConsoleSaveFile* SonyCrossSaveConvert();
static void CancelSaveTransferCallback(LPVOID lpParam);
public:
static bool isSaveTransferRunning() { return m_bSaveTransferRunning; }
private:
#endif
#ifdef SONY_REMOTE_STORAGE_UPLOAD
enum eSaveUploadState
{
eSaveUpload_Idle,
eSaveUpload_UploadingFileData,
eSaveUpload_FileDataUploaded,
eSaveUpload_Cancelled,
eSaveUpload_Error,
esaveUpload_Finished
};
eSaveUploadState m_eSaveUploadState;
bool m_saveTransferUploadCancelled;
void LaunchSaveUpload();
static int UploadSonyCrossSaveThreadProc( LPVOID lpParameter );
static void SaveUploadReturned(LPVOID lpParam, SonyRemoteStorage::Status s, int error_code);
static void CancelSaveUploadCallback(LPVOID lpParam);
static int SaveTransferDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int CrossSaveUploadFinishedCallback(void *pParam,int iPad,C4JStorage::EMessageResult result);
#endif
#if defined _XBOX_ONE || defined __ORBIS__
static int CopySaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int CopySaveThreadProc( LPVOID lpParameter );
static int CopySaveDataReturned( LPVOID lpParameter, bool success, C4JStorage::ESaveGameState state );
static bool CopySaveDataProgress(LPVOID lpParam, int percent);
static void CancelCopySaveCallback(LPVOID lpParam);
static int CopySaveErrorDialogFinishedCallback(void *pParam,int iPad,C4JStorage::EMessageResult result);
#endif
};

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@ -801,7 +801,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
}
else
{
@ -864,7 +864,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
#endif
}
}
@ -878,7 +878,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
#endif
}
}
@ -1438,7 +1438,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
#endif
}
else
@ -1510,7 +1510,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
#endif
}
}

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@ -0,0 +1,357 @@
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "../../../Windows64/4JLibs/inc/4J_Storage.h"
#include "STO_Main.h"
C4JStorage StorageManager;
XMARKETPLACE_CONTENTOFFER_INFO InternalContentOfferInfo;
C4JStorage::C4JStorage() {}
void C4JStorage::Tick(void)
{
InternalStorageManager.Tick();
}
C4JStorage::EMessageResult C4JStorage::RequestMessageBox(UINT uiTitle, UINT uiText, UINT *uiOptionA, UINT uiOptionC, DWORD dwPad,
int (*Func)(LPVOID, int, const C4JStorage::EMessageResult), LPVOID lpParam,
C4JStringTable *pStringTable, WCHAR *pwchFormatString, DWORD dwFocusButton)
{
return EMessage_Undefined;
}
C4JStorage::EMessageResult C4JStorage::GetMessageBoxResult()
{
return EMessage_Undefined;
}
bool C4JStorage::SetSaveDevice(int (*Func)(LPVOID, const bool), LPVOID lpParam, bool bForceResetOfSaveDevice)
{
return true;
}
void C4JStorage::Init(unsigned int uiSaveVersion, LPCWSTR pwchDefaultSaveName, char *pszSavePackName, int iMinimumSaveSize,
int (*Func)(LPVOID, const ESavingMessage, int), LPVOID lpParam, LPCSTR szGroupID)
{
InternalStorageManager.Init(Func, lpParam, szGroupID);
}
void C4JStorage::ResetSaveData()
{
InternalStorageManager.m_SaveGame.ResetSaveData();
}
void C4JStorage::SetDefaultSaveNameForKeyboardDisplay(LPCWSTR pwchDefaultSaveName)
{
;
}
void C4JStorage::SetSaveTitle(LPCWSTR pwchDefaultSaveName)
{
InternalStorageManager.m_SaveGame.SetSaveTitle(pwchDefaultSaveName);
}
LPCWSTR C4JStorage::GetSaveTitle()
{
return InternalStorageManager.m_SaveGame.GetSaveTitle();
}
bool C4JStorage::GetSaveUniqueNumber(INT *piVal)
{
return InternalStorageManager.m_SaveGame.GetSaveUniqueNumber(piVal);
}
bool C4JStorage::GetSaveUniqueFilename(char *pszName)
{
return InternalStorageManager.m_SaveGame.GetSaveUniqueFilename(pszName);
}
void C4JStorage::SetSaveUniqueFilename(char *szFilename)
{
InternalStorageManager.m_SaveGame.SetSaveUniqueFilename(szFilename);
}
void C4JStorage::SetState(ESaveGameControlState eControlState, int (*Func)(LPVOID, const bool), LPVOID lpParam)
{
;
}
void C4JStorage::SetSaveDisabled(bool bDisable)
{
InternalStorageManager.m_SaveGame.SetSaveDisabled(bDisable);
}
bool C4JStorage::GetSaveDisabled(void)
{
return InternalStorageManager.m_SaveGame.GetSaveDisabled();
}
unsigned int C4JStorage::GetSaveSize()
{
return InternalStorageManager.m_SaveGame.GetSaveSize();
}
void C4JStorage::GetSaveData(void *pvData, unsigned int *puiBytes)
{
InternalStorageManager.m_SaveGame.GetSaveData(pvData, puiBytes);
}
PVOID C4JStorage::AllocateSaveData(unsigned int uiBytes)
{
return InternalStorageManager.m_SaveGame.AllocateSaveData(uiBytes);
}
void C4JStorage::SetSaveImages(PBYTE pbThumbnail, DWORD dwThumbnailBytes, PBYTE pbImage, DWORD dwImageBytes, PBYTE pbTextData, DWORD dwTextDataBytes)
{
InternalStorageManager.m_SaveGame.SetSaveImages(pbThumbnail, dwThumbnailBytes, pbImage, dwImageBytes, pbTextData, dwTextDataBytes);
}
void C4JStorage::SetDefaultImages(PBYTE pbOptionsImage, DWORD dwOptionsImageBytes, PBYTE pbSaveImage, DWORD dwSaveImageBytes, PBYTE pbSaveThumbnail, DWORD dwSaveThumbnailBytes)
{
InternalStorageManager.m_SaveGame.SetDefaultImages(pbOptionsImage, dwOptionsImageBytes, pbSaveImage, dwSaveImageBytes, pbSaveThumbnail, dwSaveThumbnailBytes);
}
void C4JStorage::GetDefaultSaveImage(PBYTE *ppbSaveImage, DWORD *pdwSaveImageBytes)
{
InternalStorageManager.m_SaveGame.GetDefaultSaveImage(ppbSaveImage, pdwSaveImageBytes);
}
void C4JStorage::GetDefaultSaveThumbnail(PBYTE *ppbSaveThumbnail, DWORD *pdwSaveThumbnailBytes)
{
InternalStorageManager.m_SaveGame.GetDefaultSaveThumbnail(ppbSaveThumbnail, pdwSaveThumbnailBytes);
}
C4JStorage::ESaveGameState C4JStorage::SaveSaveData(int (*Func)(LPVOID, const bool), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.SaveSaveData(Func, lpParam);
}
void C4JStorage::CopySaveDataToNewSave(PBYTE pbThumbnail, DWORD cbThumbnail, WCHAR *wchNewName, int (*Func)(LPVOID lpParam, bool), LPVOID lpParam)
{
InternalStorageManager.m_SaveGame.CopySaveDataToNewSave(pbThumbnail, cbThumbnail, wchNewName, Func, lpParam);
}
void C4JStorage::SetSaveDeviceSelected(unsigned int uiPad, bool bSelected)
{
;
}
bool C4JStorage::GetSaveDeviceSelected(unsigned int iPad)
{
return true;
}
C4JStorage::ESaveGameState C4JStorage::DoesSaveExist(bool *pbExists)
{
return InternalStorageManager.m_SaveGame.DoesSaveExist(pbExists);
}
bool C4JStorage::EnoughSpaceForAMinSaveGame()
{
return true;
}
void C4JStorage::SetMaxSaves(int iMaxC)
{
(void)iMaxC;
}
void C4JStorage::SetIncompleteSaveCallback(void (*Func)(LPVOID, const ESaveIncompleteType, int blocksRequired), LPVOID param)
{
(void)Func;
(void)param;
}
void C4JStorage::ContinueIncompleteOperation()
{
}
C4JStorage::ESaveGameState C4JStorage::GetSaveState()
{
return C4JStorage::ESaveGame_Idle;
}
void C4JStorage::SetSaveMessageVPosition(float fY)
{
;
}
C4JStorage::ESaveGameState C4JStorage::GetSavesInfo(int iPad, int (*Func)(LPVOID lpParam, SAVE_DETAILS *pSaveDetails, const bool), LPVOID lpParam,
char *pszSavePackName)
{
return InternalStorageManager.m_SaveGame.GetSavesInfo(iPad, Func, lpParam, pszSavePackName);
}
PSAVE_DETAILS C4JStorage::ReturnSavesInfo()
{
return InternalStorageManager.m_SaveGame.ReturnSavesInfo();
}
void C4JStorage::ClearSavesInfo()
{
InternalStorageManager.m_SaveGame.ClearSavesInfo();
}
C4JStorage::ESaveGameState C4JStorage::LoadSaveDataThumbnail(PSAVE_INFO pSaveInfo,
int (*Func)(LPVOID lpParam, PBYTE pbThumbnail, DWORD dwThumbnailBytes), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.LoadSaveDataThumbnail(pSaveInfo, Func, lpParam);
}
void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile, XCONTENT_DATA &xContentData)
{
;
}
void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile, PBYTE *ppbImageData, DWORD *pdwImageBytes)
{
;
}
C4JStorage::ESaveGameState C4JStorage::LoadSaveData(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, const bool, const bool), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.LoadSaveData(pSaveInfo, Func, lpParam);
}
C4JStorage::ESaveGameState C4JStorage::DeleteSaveData(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.DeleteSaveData(pSaveInfo, Func, lpParam);
}
C4JStorage::ESaveGameState C4JStorage::RenameSaveData(int iRenameIndex, uint16_t *pui16NewName, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.RenameSaveData(iRenameIndex, pui16NewName, Func, lpParam);
}
void C4JStorage::RegisterMarketplaceCountsCallback(int (*Func)(LPVOID lpParam, C4JStorage::DLC_TMS_DETAILS *, int), LPVOID lpParam)
{
;
}
void C4JStorage::SetDLCPackageRoot(char *pszDLCRoot)
{
InternalStorageManager.m_DLC.SetPackageRoot(pszDLCRoot);
}
C4JStorage::EDLCStatus C4JStorage::GetDLCOffers(int iPad, int (*Func)(LPVOID, int, DWORD, int), LPVOID lpParam, DWORD dwOfferTypesBitmask)
{
return EDLC_Idle;
}
DWORD C4JStorage::CancelGetDLCOffers()
{
return 0;
}
void C4JStorage::ClearDLCOffers()
{
;
}
XMARKETPLACE_CONTENTOFFER_INFO &C4JStorage::GetOffer(DWORD dw)
{
return InternalContentOfferInfo;
}
int C4JStorage::GetOfferCount()
{
return 0;
}
DWORD C4JStorage::InstallOffer(int iOfferIDC, uint64_t *ullOfferIDA, int (*Func)(LPVOID, int, int), LPVOID lpParam, bool bTrial)
{
return 0;
}
DWORD C4JStorage::GetAvailableDLCCount(int iPad)
{
return InternalStorageManager.m_DLC.GetAvailableDLCCount(iPad);
}
C4JStorage::EDLCStatus C4JStorage::GetInstalledDLC(int iPad, int (*Func)(LPVOID, int, int), LPVOID lpParam)
{
return InternalStorageManager.m_DLC.GetInstalledDLC(iPad, Func, lpParam);
}
XCONTENT_DATA &C4JStorage::GetDLC(DWORD dw)
{
return InternalStorageManager.m_DLC.GetDLC(dw);
}
DWORD C4JStorage::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive)
{
return InternalStorageManager.m_DLC.MountInstalledDLC(iPad, dwDLC, Func, lpParam, szMountDrive);
}
DWORD C4JStorage::UnmountInstalledDLC(LPCSTR szMountDrive)
{
return InternalStorageManager.m_DLC.UnmountInstalledDLC(szMountDrive);
}
void C4JStorage::GetMountedDLCFileList(const char *szMountDrive, std::vector<std::string> &fileList)
{
InternalStorageManager.m_DLC.GetMountedDLCFileList(szMountDrive, fileList);
}
std::string C4JStorage::GetMountedPath(std::string szMount)
{
return InternalStorageManager.m_DLC.GetMountedPath(szMount);
}
C4JStorage::ETMSStatus C4JStorage::ReadTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, C4JStorage::eTMS_FileType eFileType,
WCHAR *pwchFilename, BYTE **ppBuffer, DWORD *pdwBufferSize,
int (*Func)(LPVOID, WCHAR *, int, bool, int), LPVOID lpParam, int iAction)
{
return ETMSStatus_Idle;
}
bool C4JStorage::WriteTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, WCHAR *pwchFilename, BYTE *pBuffer, DWORD dwBufferSize)
{
return true;
}
bool C4JStorage::DeleteTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, WCHAR *pwchFilename)
{
return true;
}
void C4JStorage::StoreTMSPathName(WCHAR *pwchName)
{
;
}
C4JStorage::ETMSStatus C4JStorage::TMSPP_ReadFile(int iPad, C4JStorage::eGlobalStorage eStorageFacility, C4JStorage::eTMS_FILETYPEVAL eFileTypeVal,
LPCSTR szFilename, int (*Func)(LPVOID, int, int, PTMSPP_FILEDATA, LPCSTR), LPVOID lpParam,
int iUserData)
{
return ETMSStatus_Idle;
}
unsigned int C4JStorage::CRC(unsigned char *buf, int len)
{
return 0;
}

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/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "STO_DLC.h"
#include "STO_Main.h"
#ifdef __linux__
#include <sys/stat.h>
#include <sys/types.h>
#include <dirent.h>
#include <string.h>
#endif
XCONTENT_DATA &CDLC::GetDLC(DWORD dw)
{
return m_vInstalledDLCs[dw];
}
CDLC::CDLC(void) : m_vInstalledDLCs(), m_szMountPath(), m_vDLCDriveMappings()
{
m_iHasNewInstalledDLCs = false;
dword0 = 0;
dwordC0 = 0;
m_iHasNewMountedDLCs = false; // @Patoke fix
ZeroMemory(m_szDLCProductCode, sizeof(m_szDLCProductCode));
ZeroMemory(m_szProductUpgradeKey, sizeof(m_szProductUpgradeKey));
}
C4JStorage::EDLCStatus CDLC::GetOffers(int iPad, int (*Func)(LPVOID, int, DWORD, int), LPVOID lpParam, DWORD dwOfferTypesBitmask)
{
return C4JStorage::EDLC_NoOffers;
}
void CDLC::ClearOffers()
{
;
}
C4JStorage::EDLCStatus CDLC::GetInstalledDLC(int iPad, int (*Func)(LPVOID, int, int), LPVOID lpParam)
{
if (m_iHasNewInstalledDLCs)
{
return C4JStorage::EDLC_Pending;
}
m_pInstalledDLCFunc = Func;
m_pInstalledDLCParam = lpParam;
m_iHasNewInstalledDLCs = true;
#ifdef __linux__
const char *dlcDir = NULL;
struct stat stDir;
if (stat("Windows64Media/DLC", &stDir) == 0 && S_ISDIR(stDir.st_mode))
{
dlcDir = "Windows64Media/DLC";
}
else if (stat("Windows64/DLC", &stDir) == 0 && S_ISDIR(stDir.st_mode))
{
dlcDir = "Windows64/DLC";
}
if (!dlcDir)
{
InternalStorageManager.DebugPrintf("No DLC directory, can't have any DLC installed\n");
return C4JStorage::EDLC_Error;
}
DIR *dir = opendir(dlcDir);
if (dir)
{
struct dirent *entry;
while ((entry = readdir(dir)) != NULL)
{
if (entry->d_name[0] == '.')
continue;
char fullPath[512];
snprintf(fullPath, sizeof(fullPath), "%s/%s", dlcDir, entry->d_name);
struct stat stEntry;
if (stat(fullPath, &stEntry) == 0 && S_ISDIR(stEntry.st_mode))
{
XCONTENT_DATA data;
snprintf(data.szFileName, sizeof(data.szFileName), "%s/%s", dlcDir, entry->d_name);
swprintf(data.szDisplayName, 256, L"%s", entry->d_name);
data.DeviceID = 0;
data.dwContentType = 0;
AddInstalled(&data);
}
}
closedir(dir);
}
#else
bool ret = false;
DWORD atts = GetFileAttributesA("Windows64Media/DLC");
if (atts == -1)
{
atts = GetFileAttributesA("Windows64/DLC");
ret = true;
}
bool validDir = atts != -1 && (atts & FILE_ATTRIBUTE_DIRECTORY);
if (!validDir)
{
InternalStorageManager.DebugPrintf("No DLC directory, can't have any DLC installed\n");
return C4JStorage::EDLC_Error;
}
_WIN32_FIND_DATAA hFind;
HANDLE hFindFile;
if (ret)
{
hFindFile = FindFirstFileA("Windows64/DLC/*", &hFind);
}
else
{
hFindFile = FindFirstFileA("Windows64Media/DLC/*", &hFind);
}
if (hFindFile != (HANDLE)-1LL)
{
do
{
atts = hFind.dwFileAttributes;
bool isArt = hFind.dwFileAttributes != -1 && (hFind.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
if (isArt && hFind.cFileName[0] != '.')
{
XCONTENT_DATA data;
if (ret)
{
sprintf(data.szFileName, "Windows64/DLC/%s", hFind.cFileName);
}
else
{
sprintf(data.szFileName, "Windows64Media/DLC/%s", hFind.cFileName);
}
swprintf(data.szDisplayName, 256, L"%s", hFind.cFileName);
int displayNameLen = wcslen(data.szDisplayName);
data.DeviceID = 0;
data.dwContentType = 0;
AddInstalled(&data);
}
} while (FindNextFileA(hFindFile, &hFind));
FindClose(hFindFile);
}
#endif
return C4JStorage::EDLC_Idle;
}
DWORD CDLC::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive)
{
this->m_pMountedDLCFunc = Func;
this->m_pMountedDLCParam = lpParam;
if (szMountDrive)
{
m_szMountPath = szMountDrive;
}
else
{
m_szMountPath = this->m_szPackageRoot;
}
this->m_uiCurrentMappedDLC = dwDLC;
char *dlcdirPath = m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName;
m_vDLCDriveMappings.push_back(DriveMapping(m_szMountPath, dlcdirPath));
dword94 = 0xFFFFFFFF;
m_iHasNewMountedDLCs = true;
return 997;
}
DWORD CDLC::UnmountInstalledDLC(LPCSTR szMountDrive)
{
LPCSTR szDrive = nullptr;
if (szMountDrive)
{
szDrive = szMountDrive;
}
else
{
szDrive = this->m_szPackageRoot;
}
for (int i = 0; i < this->m_vDLCDriveMappings.size(); i++)
{
if (m_vDLCDriveMappings[i].m_szDirectoryPath == szDrive)
{
m_vDLCDriveMappings.erase(m_vDLCDriveMappings.begin() + i);
return 0;
}
}
return 0;
}
void CDLC::GetMountedDLCFileList(const char *szMountDrive, std::vector<std::string> &fileList)
{
#ifdef __linux__
const char *basePath = m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName;
DIR *dir = opendir(basePath);
if (dir)
{
struct dirent *entry;
while ((entry = readdir(dir)) != NULL)
{
if (entry->d_name[0] == '.')
continue;
char fullPath[256];
snprintf(fullPath, sizeof(fullPath), "%s/%s", basePath, entry->d_name);
struct stat st;
if (stat(fullPath, &st) == 0 && !S_ISDIR(st.st_mode))
{
fileList.push_back(fullPath);
}
}
closedir(dir);
}
#else
char *dlcdirPath = new char[256];
sprintf(dlcdirPath, "%s/*", m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName);
_WIN32_FIND_DATAA atts;
HANDLE hFind = FindFirstFileA(dlcdirPath, &atts);
if (hFind != (HANDLE)-1LL)
{
do
{
if (atts.dwFileAttributes == -1 || (atts.dwFileAttributes & 0x10) != 0x10)
{
char dir[256];
sprintf(dir, "%s/%s", m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName, atts.cFileName);
fileList.push_back(dir);
}
} while (FindNextFileA(hFind, &atts));
FindClose(hFind);
}
delete[] dlcdirPath;
#endif
}
std::string CDLC::GetMountedPath(std::string szMount)
{
for (int ch = 0; ch < szMount.size(); ++ch)
{
if (szMount[ch] == '/' || szMount[ch] == '\\')
{
return "";
}
if (szMount[ch] == ':')
{
std::string driveName = szMount.substr(0, ch);
for (int i = 0; i < m_vDLCDriveMappings.size(); ++i)
{
if (m_vDLCDriveMappings[i].m_szDirectoryPath == driveName)
{
std::string newPath = m_vDLCDriveMappings[i].m_szMountPath;
newPath.append(szMount.substr(ch + 1, -1));
return newPath;
}
}
break;
}
}
return "";
}
void CDLC::SetDLCProductCode(const char *szProductCode)
{
strcpy(m_szDLCProductCode, szProductCode);
}
void CDLC::SetProductUpgradeKey(const char *szProductCode)
{
strcpy(m_szProductUpgradeKey, szProductCode);
}
int CDLC::GetAvailableDLCCount(int iPad)
{
return 0;
}
void CDLC::SetPackageRoot(char *pszDLCRoot)
{
strcpy(this->m_szPackageRoot, pszDLCRoot);
}
void CDLC::Tick(void)
{
if (m_iHasNewInstalledDLCs)
{
m_iHasNewInstalledDLCs = false;
m_pInstalledDLCFunc(m_pInstalledDLCParam, m_vInstalledDLCs.size(), 0);
}
if (m_iHasNewMountedDLCs)
{
m_iHasNewMountedDLCs = false;
m_pMountedDLCFunc(m_pMountedDLCParam, 0, 0, dword94);
}
}
void CDLC::AddInstalled(XCONTENT_DATA *data)
{
m_vInstalledDLCs.push_back(*data);
}
DWORD CDLC::CancelOffers(void)
{
return 0;
}

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@ -0,0 +1,81 @@
#pragma once
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "../../../Windows64/4JLibs/inc/4J_Storage.h"
class CDLC
{
public:
struct DriveMapping
{
DriveMapping(std::string szDirectoryPath, std::string szMountPath) : m_szDirectoryPath(szDirectoryPath), m_szMountPath(szMountPath)
{
;
}
std::string m_szDirectoryPath;
std::string m_szMountPath;
};
XCONTENT_DATA &GetDLC(DWORD dw);
CDLC(void);
C4JStorage::EDLCStatus GetOffers(int iPad, int (*Func)(LPVOID, int, DWORD, int), LPVOID lpParam,
DWORD dwOfferTypesBitmask = XMARKETPLACE_OFFERING_TYPE_CONTENT);
void ClearOffers();
C4JStorage::EDLCStatus GetInstalledDLC(int iPad, int (*Func)(LPVOID, int, int), LPVOID lpParam);
DWORD MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive = NULL);
DWORD UnmountInstalledDLC(LPCSTR szMountDrive = NULL);
void GetMountedDLCFileList(const char *szMountDrive, std::vector<std::string> &fileList);
std::string GetMountedPath(std::string szMount);
void SetDLCProductCode(const char *szProductCode);
void SetProductUpgradeKey(const char *szProductCode);
int GetAvailableDLCCount(int iPad);
void SetPackageRoot(char *pszDLCRoot);
void Tick(void);
void AddInstalled(XCONTENT_DATA *data);
DWORD CancelOffers(void);
DWORD dword0;
int (*m_pInstalledDLCFunc)(LPVOID, int, int);
LPVOID m_pInstalledDLCParam;
BYTE gap18[16];
int m_iHasNewInstalledDLCs;
std::vector<XCONTENT_DATA> m_vInstalledDLCs;
BYTE gap48[4];
DWORD m_iHasNewMountedDLCs;
int (*m_pMountedDLCFunc)(LPVOID, int, DWORD, DWORD);
LPVOID m_pMountedDLCParam;
std::string m_szMountPath;
DWORD m_uiCurrentMappedDLC;
DWORD dword94;
char m_szPackageRoot[40];
DWORD dwordC0;
std::vector<DriveMapping> m_vDLCDriveMappings;
char m_szDLCProductCode[16];
char m_szProductUpgradeKey[60];
};

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@ -0,0 +1,94 @@
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "STO_Main.h"
#include "../../../Windows64/4JLibs/inc/4J_Storage.h"
CStorage InternalStorageManager;
CStorage::CStorage(void)
{
m_SaveGame = CSaveGame();
m_DLC = CDLC();
}
void CStorage::Init(int (*Func)(LPVOID, const C4JStorage::ESavingMessage, int), LPVOID lpParam, LPCSTR szGroupID) {}
void CStorage::Tick(void)
{
m_DLC.Tick();
}
unsigned int CStorage::CRC(unsigned char *buf, int len)
{
return ~UpdateCRC(0xFFFFFFFF, buf, len);
}
void CStorage::MakeCRCTable(void)
{
for (int c = 0; c < 256; ++c)
{
unsigned int k = c;
for (int n = 0; n < 8; ++n)
{
if ((k & 1) != 0)
{
k = (k >> 1) ^ 0xEDB88320;
}
else
{
k >>= 1;
}
}
m_CRCTable[c] = k;
}
m_bHasCRCTable = true;
}
unsigned int CStorage::UpdateCRC(unsigned int crc, unsigned __int8 *buf, int len)
{
if (!m_bHasCRCTable)
{
MakeCRCTable();
}
for (int c = 0; c < len; ++c)
{
crc = (crc >> 8) ^ m_CRCTable[(unsigned __int8)(buf[c] ^ crc)];
}
return crc;
}
void CStorage::DebugPrintf(const char *szFormat, ...)
{
char buf[1024];
va_list va;
va_start(va, szFormat);
vsnprintf(buf, 1024, szFormat, va);
va_end(va);
}

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@ -0,0 +1,49 @@
#pragma once
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "STO_DLC.h"
#include "STO_SaveGame.h"
class CStorage
{
public:
CStorage(void);
void Init(int (*Func)(LPVOID, const C4JStorage::ESavingMessage, int), LPVOID lpParam, LPCSTR szGroupID);
void Tick(void);
unsigned int CRC(unsigned char *buf, int len);
void MakeCRCTable(void);
unsigned int UpdateCRC(unsigned int crc, unsigned __int8 *buf, int len);
void DebugPrintf(const char *szFormat, ...);
BYTE gap0[8];
CSaveGame m_SaveGame;
CDLC m_DLC;
BYTE gap278[0x10];
DWORD m_CRCTable[256];
bool m_bHasCRCTable;
};
extern CStorage InternalStorageManager;

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,81 @@
#pragma once
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "../../../Windows64/4JLibs/inc/4J_Storage.h"
class CSaveGame
{
public:
CSaveGame();
void SetSaveDisabled(bool bDisable);
bool GetSaveDisabled(void);
void ResetSaveData();
C4JStorage::ESaveGameState GetSavesInfo(int iPad, int (*Func)(LPVOID lpParam, SAVE_DETAILS *pSaveDetails, const bool), LPVOID lpParam,
char *pszSavePackName);
PSAVE_DETAILS ReturnSavesInfo();
void ClearSavesInfo();
C4JStorage::ESaveGameState LoadSaveDataThumbnail(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, PBYTE pbThumbnail, DWORD dwThumbnailBytes),
LPVOID lpParam);
C4JStorage::ESaveGameState LoadSaveData(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, const bool, const bool), LPVOID lpParam);
unsigned int GetSaveSize();
void GetSaveData(void *pvData, unsigned int *puiBytes);
bool GetSaveUniqueNumber(INT *piVal);
bool GetSaveUniqueFilename(char *pszName);
void SetSaveTitle(LPCWSTR pwchDefaultSaveName);
PVOID AllocateSaveData(unsigned int uiBytes);
void SetSaveImages(PBYTE pbThumbnail, DWORD dwThumbnailBytes, PBYTE pbImage, DWORD dwImageBytes, PBYTE pbTextData, DWORD dwTextDataBytes);
C4JStorage::ESaveGameState SaveSaveData(int (*Func)(LPVOID, const bool), LPVOID lpParam);
void CopySaveDataToNewSave(PBYTE pbThumbnail, DWORD cbThumbnail, WCHAR *wchNewName, int (*Func)(LPVOID lpParam, bool), LPVOID lpParam);
C4JStorage::ESaveGameState DeleteSaveData(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam);
C4JStorage::ESaveGameState RenameSaveData(int iRenameIndex, uint16_t *pui16NewName, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam);
C4JStorage::ESaveGameState DoesSaveExist(bool *pbExists);
void SetSaveUniqueFilename(char *szFilename);
LPCWSTR GetSaveTitle();
void CreateSaveUniqueName(void);
void SaveTitleFile(const char *saveDirPath);
static bool LoadTitleFromFile(const char *saveDirPath, char *outUTF8Title, int maxLen);
void SetDefaultImages(PBYTE pbOptionsImage, DWORD dwOptionsImageBytes, PBYTE pbSaveImage, DWORD dwSaveImageBytes, PBYTE pbSaveThumbnail, DWORD dwSaveThumbnailBytes);
void GetDefaultSaveImage(PBYTE *ppbSaveImage, DWORD *pdwSaveImageBytes);
void GetDefaultSaveThumbnail(PBYTE *ppbSaveThumbnail, DWORD *pdwSaveThumbnailBytes);
void *m_pSaveData;
unsigned int m_uiSaveSize;
char m_szSaveUniqueName[32];
wchar_t m_wszSaveTitle[MAX_DISPLAYNAME_LENGTH];
bool m_bIsSafeDisabled;
bool m_bHasSaveDetails;
SAVE_DETAILS *m_pSaveDetails;
PBYTE m_pbThumbnail;
DWORD m_dwThumbnailBytes;
PBYTE m_pbDefaultThumbnail;
DWORD m_dwDefaultThumbnailBytes;
PBYTE m_pbDefaultSaveImage;
DWORD m_dwDefaultSaveImageBytes;
};

View file

@ -151,6 +151,11 @@ public:
EDeleteGame_InProgress,
};
enum ESaveIncompleteType
{
ESaveIncomplete_None = 0,
};
enum ESGIStatus
{
@ -252,6 +257,7 @@ public:
void ResetSaveData(); // Call before a new save to clear out stored save file name
void SetDefaultSaveNameForKeyboardDisplay(LPCWSTR pwchDefaultSaveName);
void SetSaveTitle(LPCWSTR pwchDefaultSaveName);
LPCWSTR GetSaveTitle();
bool GetSaveUniqueNumber(INT *piVal);
bool GetSaveUniqueFilename(char *pszName);
void SetSaveUniqueFilename(char *szFilename);
@ -262,12 +268,19 @@ public:
void GetSaveData(void *pvData,unsigned int *puiBytes);
PVOID AllocateSaveData(unsigned int uiBytes);
void SetSaveImages( PBYTE pbThumbnail,DWORD dwThumbnailBytes,PBYTE pbImage,DWORD dwImageBytes, PBYTE pbTextData ,DWORD dwTextDataBytes); // Sets the thumbnail & image for the save, optionally setting the metadata in the png
void SetDefaultImages(PBYTE pbOptionsImage, DWORD dwOptionsImageBytes, PBYTE pbSaveImage, DWORD dwSaveImageBytes, PBYTE pbSaveThumbnail, DWORD dwSaveThumbnailBytes);
void GetDefaultSaveImage(PBYTE *ppbSaveImage, DWORD *pdwSaveImageBytes);
void GetDefaultSaveThumbnail(PBYTE *ppbSaveThumbnail, DWORD *pdwSaveThumbnailBytes);
C4JStorage::ESaveGameState SaveSaveData(int( *Func)(LPVOID ,const bool),LPVOID lpParam);
void CopySaveDataToNewSave(PBYTE pbThumbnail,DWORD cbThumbnail,WCHAR *wchNewName,int ( *Func)(LPVOID lpParam, bool), LPVOID lpParam);
void SetSaveDeviceSelected(unsigned int uiPad,bool bSelected);
bool GetSaveDeviceSelected(unsigned int iPad);
C4JStorage::ESaveGameState DoesSaveExist(bool *pbExists);
bool EnoughSpaceForAMinSaveGame();
void SetMaxSaves(int iMaxC);
void SetIncompleteSaveCallback(void (*Func)(LPVOID, const ESaveIncompleteType, int blocksRequired), LPVOID param);
void ContinueIncompleteOperation();
C4JStorage::ESaveGameState GetSaveState();
void SetSaveMessageVPosition(float fY); // The 'Saving' message will display at a default position unless changed
// Get the info for the saves
@ -282,6 +295,7 @@ public:
// Load the save. Need to call GetSaveData once the callback is called
C4JStorage::ESaveGameState LoadSaveData(PSAVE_INFO pSaveInfo,int( *Func)(LPVOID lpParam,const bool, const bool), LPVOID lpParam);
C4JStorage::ESaveGameState DeleteSaveData(PSAVE_INFO pSaveInfo,int( *Func)(LPVOID lpParam,const bool), LPVOID lpParam);
C4JStorage::ESaveGameState RenameSaveData(int iRenameIndex, uint16_t *pui16NewName, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam);
// DLC
void RegisterMarketplaceCountsCallback(int ( *Func)(LPVOID lpParam, C4JStorage::DLC_TMS_DETAILS *, int), LPVOID lpParam );

View file

@ -255,6 +255,7 @@ WCHAR *CConsoleMinecraftApp::wchSceneA[]=
L"xuiscene_ingame_player_options",
L"xuiscene_inventory_creative",
L"xuiscene_multi_launch_more_options",
L"xuiscene_multi_joinload",
L"xuiscene_DLCMain",
L"xuiscene_NewUpdateMessage",
@ -1658,7 +1659,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
// If you're navigating to the multigamejoinload, and the player hasn't seen the updates message yet, display it now
// display this message the first 3 times
// todo: re-enable if we fix this menu, for now its just blank!
if(false && (eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
if(false && ((eScene==eUIScene_LoadOrJoinMenu) || (eScene==eUIScene_LoadCreateJoinMenu)) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
{
eScene=eUIScene_NewUpdateMessage;
bSeenUpdateTextThisSession=true;
@ -1738,6 +1739,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
case eUIScene_Credits:
case eUIScene_CreateWorldMenu:
case eUIScene_LoadOrJoinMenu:
case eUIScene_LoadCreateJoinMenu:
case eUIScene_JoinMenu:
case eUIScene_DLCOffersMenu:
case eUIScene_DLCMainMenu:

View file

@ -1,5 +1,12 @@
set(BASE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/Windows64/")
set(_MINECRAFT_CLIENT_WINDOWS_COMMON_RES_AUDIO
"${CMAKE_CURRENT_SOURCE_DIR}/Common/res/audio/minecraft.xsb"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/res/audio/resident.xwb"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/res/audio/streamed.xwb"
)
source_group("Common/res/audio" FILES ${_MINECRAFT_CLIENT_WINDOWS_COMMON_RES_AUDIO})
set(_MINECRAFT_CLIENT_WINDOWS_COMMON_AUDIO
"${CMAKE_CURRENT_SOURCE_DIR}/Common/Audio/SoundEngine.cpp"
)
@ -17,8 +24,6 @@ set(_MINECRAFT_CLIENT_WINDOWS_COMMON_UI
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIBitmapFont.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIController.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIController.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIGroup.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIGroup.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UILayer.cpp"
@ -27,6 +32,8 @@ set(_MINECRAFT_CLIENT_WINDOWS_COMMON_UI
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UITTFFont.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UITTFFont.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.h"
)
source_group("Common/UI" FILES ${_MINECRAFT_CLIENT_WINDOWS_COMMON_UI})
@ -160,6 +167,8 @@ set(_MINECRAFT_CLIENT_WINDOWS_COMMON_UI_SCENES_FRONTEND_MENU_SCREENS
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LaunchMoreOptionsMenu.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LeaderboardsMenu.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LeaderboardsMenu.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadCreateJoinMenu.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadCreateJoinMenu.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadMenu.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadMenu.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadOrJoinMenu.cpp"
@ -337,6 +346,17 @@ set(_MINECRAFT_CLIENT_WINDOWS_SOURCE_FILES
)
source_group("Source Files" FILES ${_MINECRAFT_CLIENT_WINDOWS_SOURCE_FILES})
set(_MINECRAFT_CLIENT_WINDOWS_PLATFORM_LIBS_DEV_STORAGE
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/4J_Storage.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_DLC.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_DLC.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_Main.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_Main.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_SaveGame.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_SaveGame.h"
)
source_group("Platform_Libs/Dev/Storage" FILES ${_MINECRAFT_CLIENT_WINDOWS_PLATFORM_LIBS_DEV_STORAGE})
set(_MINECRAFT_CLIENT_WINDOWS_WINDOWS
"${CMAKE_CURRENT_SOURCE_DIR}/Xbox/MinecraftWindows.rc"
"${CMAKE_CURRENT_SOURCE_DIR}/Xbox/Resource.h"
@ -472,6 +492,7 @@ set(_MINECRAFT_CLIENT_WINDOWS_NET_MINECRAFT_STATS
source_group("net/minecraft/stats" FILES ${_MINECRAFT_CLIENT_WINDOWS_NET_MINECRAFT_STATS})
set(MINECRAFT_CLIENT_WINDOWS
${_MINECRAFT_CLIENT_WINDOWS_COMMON_RES_AUDIO}
${_MINECRAFT_CLIENT_WINDOWS_COMMON_AUDIO}
${_MINECRAFT_CLIENT_WINDOWS_COMMON_NETWORK}
${_MINECRAFT_CLIENT_WINDOWS_COMMON_UI}
@ -489,6 +510,7 @@ set(MINECRAFT_CLIENT_WINDOWS
${_MINECRAFT_CLIENT_WINDOWS_DURANGO_IGGY_INCLUDE}
${_MINECRAFT_CLIENT_WINDOWS_PS3_IGGY_INCLUDE}
${_MINECRAFT_CLIENT_WINDOWS_PS3_PS3EXTRAS}
${_MINECRAFT_CLIENT_WINDOWS_PLATFORM_LIBS_DEV_STORAGE}
${_MINECRAFT_CLIENT_WINDOWS_SOURCE_FILES}
${_MINECRAFT_CLIENT_WINDOWS_WINDOWS}
${_MINECRAFT_CLIENT_WINDOWS_WINDOWS64}
@ -506,3 +528,6 @@ set(MINECRAFT_CLIENT_WINDOWS
${_MINECRAFT_CLIENT_WINDOWS_XBOX_SENTIENT_DYNAMICCONF}
${_MINECRAFT_CLIENT_WINDOWS_NET_MINECRAFT_STATS}
)