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fix: load/create at lower resolutions, chore: remove console spam
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@ -810,7 +810,7 @@ void UIScene_HUD::handleTimerComplete(int id)
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startIndex = maxScroll;
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}
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app.DebugPrintf("handleTimerComplete: %d | %d | %d\n", maxScroll, startIndex, totalMessages);
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//app.DebugPrintf("handleTimerComplete: %d | %d | %d\n", maxScroll, startIndex, totalMessages);
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for( unsigned int i = 0; i < messagesToDisplay; ++i )
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{
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