Merge remote-tracking branch 'origin/main'

This commit is contained in:
piebot 2026-04-21 13:02:11 +03:00
commit f13cbf2e4f
65 changed files with 12725 additions and 315 deletions

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@ -159,6 +159,7 @@ void IUIScene_CreativeMenu::staticCtor()
ITEM_AUX(Tile::stoneSlabHalf_Id,StoneSlabTile::SMOOTHBRICK_SLAB)
ITEM_AUX(Tile::stoneSlabHalf_Id,StoneSlabTile::NETHERBRICK_SLAB)
ITEM_AUX(Tile::stoneSlabHalf_Id,StoneSlabTile::QUARTZ_SLAB)
ITEM_AUX(Tile::stone_slab2_Id ,StoneSlabTile2::RED_SANDSTONE_SLAB)
ITEM(Tile::stairs_wood_Id)
ITEM(Tile::stairs_birchwood_Id)
ITEM(Tile::stairs_sprucewood_Id)

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@ -6,7 +6,7 @@
#include "../../../Minecraft.World/net.minecraft.world.entity.ai.attributes.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "../../MultiPlayerLevel.h"
#include "../../../Minecraft.World\LevelData.h"
#include "../../../Minecraft.World/LevelData.h"
#include "IUIScene_HUD.h"
#include "UI.h"

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@ -190,7 +190,8 @@ void IUIScene_StartGame::UpdateTexturePackDescription(int index)
//}
wchar_t imageName[64];
swprintf(imageName,64,L"tpack%08x",tp->getId());
swprintf(imageName,64,L"texturePackIcon%08x",tp->getId());
registerSubstitutionTexture(imageName, pbImageData, dwImageBytes);
m_bitmapTexturePackIcon.setTextureName(imageName);
pbImageData = tp->getPackComparison(dwImageBytes);
@ -376,4 +377,4 @@ int IUIScene_StartGame::TexturePackDialogReturned(void *pParam,int iPad,C4JStora
#endif
pClass->m_bIgnoreInput=false;
return 0;
}
}

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@ -2,7 +2,7 @@
#include <vector>
#include "IUIScene_WritingBookMenu.h"
#include "MultiPlayerLocalPlayer.h"
#include "Common\UI\UI.h"
#include "Common/UI/UI.h"
#include "ClientConnection.h"
#include "../Minecraft.World/CustomPayloadPacket.h"

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@ -70,6 +70,7 @@
#include "UIScene_LoadMenu.h"
#include "UIScene_JoinMenu.h"
#include "UIScene_LoadOrJoinMenu.h"
#include "UIScene_LoadCreateJoinMenu.h"
#include "UIScene_CreateWorldMenu.h"
#include "UIScene_LaunchMoreOptionsMenu.h"
#include "UIScene_FullscreenProgress.h"
@ -127,4 +128,4 @@
#include "UIScene_EULA.h"
#include "UIScene_NewUpdateMessage.h"
extern ConsoleUIController ui;
extern ConsoleUIController ui;

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@ -609,6 +609,14 @@ void UIController::loadSkins()
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
// Some 1080p menu ports (such as LoadCreateJoin) may import DR-specific HD
// libraries by distinct names. Load them opportunistically when present so
// those SWFs can resolve their imports without replacing the normal Windows
// skin set.
m_iggyLibraries[eLibraryDR_GraphicsDefault] = loadSkin(L"skinHDGraphicsDR.swf", L"skinHDGraphicsDR.swf");
m_iggyLibraries[eLibraryDR_Labels] = loadSkin(L"skinHDLabelsDR.swf", L"skinHDLabelsDR.swf");
m_iggyLibraries[eLibraryDR_Default] = loadSkin(L"skinHDDR.swf", L"skinHDDR.swf");
#elif defined _DURANGO
m_iggyLibraries[eLibrary_Platform] = loadSkin(L"skinHDDurango.swf", L"platformskinHD.swf");
@ -979,8 +987,16 @@ void UIController::tickInput()
{
// ButtonList manages focus internally via Flash —
// pass mouse coords so it can highlight the right item.
S32 adjustedMouseY = static_cast<S32>(sceneMouseY);
if (pScene->getSceneType() == eUIScene_LoadCreateJoinMenu)
{
const S32 visibleRows = 7;
const S32 rowHeight = (visibleRows > 0) ? (ch / visibleRows) : 0;
if (rowHeight > 0)
adjustedMouseY -= rowHeight;
}
static_cast<UIControl_ButtonList*>(ctrl)->SetTouchFocus(
static_cast<S32>(sceneMouseX), static_cast<S32>(sceneMouseY), false);
static_cast<S32>(sceneMouseX), adjustedMouseY, false);
hitControlId = -1;
hitArea = INT_MAX;
hitCtrl = NULL;

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@ -116,6 +116,13 @@ private:
eLibraryFallback_HUD,
eLibraryFallback_Tooltips,
eLibraryFallback_Default,
// Optional DR-specific HD libraries used by some 1080p menu SWFs.
// Keep these after the normal HD and fallback sets so they don't disturb
// existing references and can be loaded only when the files exist.
eLibraryDR_GraphicsDefault,
eLibraryDR_Labels,
eLibraryDR_Default,
#endif
eLibrary_Count,

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@ -85,6 +85,7 @@ enum EUIScene
eUIScene_InGamePlayerOptionsMenu,
eUIScene_CreativeMenu,
eUIScene_LaunchMoreOptionsMenu,
eUIScene_LoadCreateJoinMenu,
eUIScene_DLCMainMenu,
eUIScene_NewUpdateMessage,
eUIScene_EnchantingMenu,

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@ -376,6 +376,9 @@ bool UILayer::NavigateToScene(int iPad, EUIScene scene, void *initData)
case eUIScene_LoadOrJoinMenu:
newScene = new UIScene_LoadOrJoinMenu(iPad, initData, this);
break;
case eUIScene_LoadCreateJoinMenu:
newScene = new UIScene_LoadCreateJoinMenu(iPad, initData, this);
break;
case eUIScene_LoadMenu:
newScene = new UIScene_LoadMenu(iPad, initData, this);
break;
@ -912,4 +915,4 @@ UIScene *UILayer::FindScene(EUIScene sceneType)
}
return nullptr;
}
}

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@ -352,6 +352,14 @@ void UIScene::loadMovie()
// Read movie dimensions from the SWF header (available immediately after
// CreateFromMemory, no init tick needed).
IggyProperties *properties = IggyPlayerProperties ( swf );
if(!properties)
{
app.DebugPrintf("ERROR: IggyPlayerProperties returned null for scene '%ls'\n", moviePath.c_str());
#ifndef _CONTENT_PACKAGE
__debugbreak();
#endif
app.FatalLoadError();
}
m_movieHeight = properties->movie_height_in_pixels;
m_movieWidth = properties->movie_width_in_pixels;
m_renderWidth = m_movieWidth;
@ -1468,4 +1476,4 @@ size_t UIScene::GetCallbackUniqueId()
bool UIScene::isReadyToDelete()
{
return true;
}
}

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@ -1,12 +1,12 @@
#include "stdafx.h"
#include "Common\UI\UI.h"
#include "Common/UI/UI.h"
#include "UIScene_BookAndQuillMenu.h"
#include "PlayerConnection.h"
#include "LocalPlayer.h"
#include "ClientConnection.h"
#include "..\Minecraft.Client\PlayerList.h"
#include "..\Minecraft.Client\ServerPlayer.h"
#include "..\Minecraft.Client\MultiPlayerLocalPlayer.h"
#include "../Minecraft.Client/PlayerList.h"
#include "../Minecraft.Client/ServerPlayer.h"
#include "../Minecraft.Client/MultiPlayerLocalPlayer.h"
UIScene_BookAndQuillMenu::UIScene_BookAndQuillMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{

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@ -437,9 +437,6 @@ void UIScene_CreateWorldMenu::handlePress(F64 controlId, F64 childId)
if (isDirectEditBlocking()) return;
#endif
//CD - Added for audio
ui.PlayUISFX(eSFX_Press);
switch(static_cast<int>(controlId))
{
case eControl_EditWorldName:
@ -492,11 +489,13 @@ void UIScene_CreateWorldMenu::handlePress(F64 controlId, F64 childId)
break;
case eControl_TexturePackList:
{
ui.PlayUISFX(eSFX_Press);
UpdateCurrentTexturePack(static_cast<int>(childId));
}
break;
case eControl_NewWorld:
{
ui.PlayUISFX(eSFX_Press);
#ifdef _DURANGO
if(m_MoreOptionsParams.bOnlineGame)
{

File diff suppressed because it is too large Load diff

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@ -0,0 +1,413 @@
#pragma once
#include "UIScene.h"
class LevelGenerationOptions;
class C4JThread;
#if defined __PS3__ || defined __ORBIS__ || defined(__PSVITA__)
#define SONY_REMOTE_STORAGE_DOWNLOAD
#endif
#if defined __PS3__ || __PSVITA__
#define SONY_REMOTE_STORAGE_UPLOAD
#endif
class UIScene_LoadCreateJoinMenu : public UIScene
{
private:
enum EControls
{
eControl_SavesList,
eControl_NewGamesList,
eControl_GamesList,
eControl_TabLoad,
eControl_TabCreate,
eControl_TabJoin,
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
eControl_SpaceIndicator,
#endif
};
enum ELoadCreateJoinTab
{
eTab_Load = 0,
eTab_Create,
eTab_Join,
};
enum EState
{
e_SavesIdle,
e_SavesRepopulate,
e_SavesRepopulateAfterMashupHide,
e_SavesRepopulateAfterDelete,
e_SavesRepopulateAfterTransferDownload,
};
enum eActions
{
eAction_None=0,
eAction_ViewInvites,
eAction_JoinGame,
};
eActions m_eAction;
static const int JOIN_LOAD_CREATE_BUTTON_INDEX = 0;
SaveListDetails *m_saveDetails;
int m_iSaveDetailsCount;
protected:
UIControl m_controlMainPanel;
UIControl m_controlLoadGame;
UIControl m_controlLoadGamePanel;
UIControl m_controlNewGame;
UIControl m_controlNewGamePanel;
UIControl m_controlJoinGame;
UIControl m_controlJoinGamePanel;
UIControl_SaveList m_buttonListSaves;
UIControl_SaveList m_buttonListNewGames;
UIControl_SaveList m_buttonListGames;
UIControl_Button m_tabLoad, m_tabCreate, m_tabJoin;
UIControl_Label m_labelSavesListTitle, m_labelCreateListTitle, m_labelJoinListTitle, m_labelNoGames;
UIControl m_controlSavesTimer, m_controlNewGameTimer, m_controlJoinTimer;
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
UIControl_SpaceIndicatorBar m_spaceIndicatorSaves;
#endif
IggyName m_funcSetActiveTab, m_funcSetMatchesAvailable, m_funcShowSaveSizeBar;
bool m_hasMainPanel;
bool m_hasNewGameList;
bool m_hasNoGamesLabel;
bool m_hasTabButtons;
ELoadCreateJoinTab m_activeTab;
IggyValuePath m_loadGamePath;
IggyValuePath m_newGamePath;
IggyValuePath m_joinGamePath;
bool m_hasLoadGamePath;
bool m_hasNewGamePath;
bool m_hasJoinGamePath;
private:
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_controlMainPanel, "MainPanel")
UI_MAP_ELEMENT( m_controlLoadGame, "LoadGame")
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlLoadGame )
UI_MAP_ELEMENT( m_controlLoadGamePanel, "LoadGameListRecessPanel")
UI_MAP_ELEMENT( m_buttonListSaves, "LoadGameList")
UI_MAP_ELEMENT( m_controlSavesTimer, "LoadGameTimer")
UI_MAP_ELEMENT( m_tabLoad, "TouchTabLoad")
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
UI_MAP_ELEMENT( m_spaceIndicatorSaves, "SaveSizeBar")
#endif
UI_END_MAP_CHILD_ELEMENTS()
UI_MAP_ELEMENT( m_controlNewGame, "NewGame")
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlNewGame )
UI_MAP_ELEMENT( m_controlNewGamePanel, "NewGameListRecessPanel")
UI_MAP_ELEMENT( m_buttonListNewGames, "NewGameList")
UI_MAP_ELEMENT( m_controlNewGameTimer, "NewGameTimer")
UI_MAP_ELEMENT( m_tabCreate, "TouchTabCreate")
UI_END_MAP_CHILD_ELEMENTS()
UI_MAP_ELEMENT( m_controlJoinGame, "JoinGame")
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlJoinGame )
UI_MAP_ELEMENT( m_controlJoinGamePanel, "GamesPanel")
UI_MAP_ELEMENT( m_buttonListGames, "JoinGameGamesList")
UI_MAP_ELEMENT( m_controlJoinTimer, "JoinGamesTimer")
UI_MAP_ELEMENT( m_tabJoin, "TouchTabJoin")
UI_END_MAP_CHILD_ELEMENTS()
UI_MAP_ELEMENT( m_labelSavesListTitle, "LoadGameTabTitle")
UI_MAP_ELEMENT( m_labelCreateListTitle, "NewGameTabTitle")
UI_MAP_ELEMENT( m_labelJoinListTitle, "JoinGameTabTitle")
UI_MAP_ELEMENT( m_labelNoGames, "NoGames")
UI_MAP_NAME( m_funcSetActiveTab, L"SetActiveTab")
UI_MAP_NAME( m_funcSetMatchesAvailable, L"SetMatchesAvailable")
UI_MAP_NAME( m_funcShowSaveSizeBar, L"ShowSaveSizeBar")
UI_END_MAP_ELEMENTS_AND_NAMES()
int m_iDefaultButtonsC;
int m_iMashUpButtonsC;
int m_iState;
vector<FriendSessionInfo *> *m_currentSessions;
vector<LevelGenerationOptions *> m_generators;
vector<File *> *m_saves;
bool m_bIgnoreInput;
bool m_bAllLoaded;
bool m_bRetrievingSaveThumbnails;
bool m_bSaveThumbnailReady;
bool m_bShowingPartyGamesOnly;
bool m_bInParty;
JoinMenuInitData *m_initData;
bool m_bMultiplayerAllowed;
int m_iTexturePacksNotInstalled;
int m_iRequestingThumbnailId;
SAVE_DETAILS *m_pSaveDetails;
bool m_bSavesDisplayed;
bool m_bExitScene;
bool m_bCopying;
bool m_bCopyingCancelled;
int m_iSaveInfoC;
int m_iSaveListIndex;
int m_iGameListIndex;
//int *m_iConfigA; // track the texture packs that we don't have installed
#ifndef _XBOX_ONE
bool m_bSaveTransferInProgress;
bool m_bSaveTransferCancelled;
#endif
bool m_bUpdateSaveSize;
bool m_bPendingSaveSizeBarRefresh;
bool m_bPendingJoinTabAvailabilityRefresh;
bool m_bHasNoGamesLabel;
int m_iNewGameListIndex;
#ifdef _WINDOWS64
int m_lastHoverMouseX;
int m_lastHoverMouseY;
bool m_mouseHoverTracked;
int m_hoverBaseIndexLoad;
int m_hoverBaseIndexCreate;
int m_hoverBaseIndexJoin;
#endif
public:
UIScene_LoadCreateJoinMenu(int iPad, void *initData, UILayer *parentLayer);
virtual ~UIScene_LoadCreateJoinMenu();
virtual void updateTooltips();
virtual void updateComponents();
virtual UIControl* GetMainPanel();
virtual void handleDestroy();
virtual void handleLoseFocus();
virtual void handleGainFocus(bool navBack);
virtual void handleTimerComplete(int id);
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
virtual void handleFocusChange(F64 controlId, F64 childId);
virtual void handleInitFocus(F64 controlId, F64 childId);
virtual EUIScene getSceneType() { return eUIScene_LoadCreateJoinMenu; }
static void UpdateGamesListCallback(LPVOID pParam);
#ifdef _XBOX_ONE
void HandleDLCLicenseChange();
#endif
virtual void tick();
private:
void Initialise();
void GetSaveInfo();
void UpdateGamesList();
void AddDefaultButtons();
bool DoesSavesListHaveFocus();
bool DoesMashUpWorldHaveFocus();
bool DoesGamesListHaveFocus();
bool DoesNewGamesListHaveFocus();
int GetMovieTabFromFocus();
void SyncMovieTab();
void SetMovieTab(int tab);
void SetActiveTab(ELoadCreateJoinTab tab, bool setFocus);
void ApplyTabVisibility(bool setFocus);
void UpdateJoinTabAvailability();
void UpdateSaveSizeBarVisibility();
#ifdef _WINDOWS64
void UpdateMouseHoverForActiveTab();
bool ConvertMouseToSceneCoords(float &sceneMouseX, float &sceneMouseY);
void GetAbsoluteControlRect(UIControl *pControl, S32 &x, S32 &y, S32 &w, S32 &h);
#endif
protected:
// TODO: This should be pure virtual in this class
virtual wstring getMoviePath();
public:
static int LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes);
static int LoadSaveCallback(LPVOID lpParam,bool bRes);
static int DeleteSaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int SaveOptionsDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int TexturePackDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int DeleteSaveDataReturned(LPVOID lpParam,bool bRes);
static int RenameSaveDataReturned(LPVOID lpParam,bool bRes);
static int KeyboardCompleteWorldNameCallback(LPVOID lpParam,bool bRes);
#ifdef __PSVITA__
static int MustSignInTexturePack(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int MustSignInReturnedTexturePack(void *pParam,bool bContinue, int iPad);
static int SignInAdhocReturned(void *pParam,bool bContinue, int iPad);
#endif
protected:
void handlePress(F64 controlId, F64 childId);
void LoadLevelGen(LevelGenerationOptions *levelGen);
void LoadSaveFromDisk(File *saveFile, ESavePlatform savePlatform = SAVE_FILE_PLATFORM_LOCAL);
#if defined(__PS3__) || defined(__PSVITA__) || defined(__ORBIS__)
void LoadSaveFromCloud();
#endif
public:
virtual void HandleDLCMountingComplete();
#ifdef __ORBIS__
void LoadRemoteFileFromDisk(char* remoteFilename);
#endif
private:
void CheckAndJoinGame(int gameIndex);
#ifdef _WINDOWS64
static const int ADD_SERVER_BUTTON_INDEX = 0;
enum eAddServerPhase { eAddServer_Idle, eAddServer_IP, eAddServer_Port, eAddServer_Name };
eAddServerPhase m_addServerPhase;
wstring m_addServerIP;
wstring m_addServerPort;
void BeginAddServer();
void AppendServerToFile(const wstring& ip, const wstring& port, const wstring& name);
static int AddServerKeyboardCallback(LPVOID lpParam, bool bRes);
#endif
#if defined(__PS3__) || defined(__PSVITA__) || defined(__ORBIS__)
static int MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int PSN_SignInReturned(void *pParam,bool bContinue, int iPad);
static void remoteStorageGetSaveCallback(LPVOID lpParam, SonyRemoteStorage::Status s, int error_code);
#endif
#ifdef __ORBIS__
//static int PSPlusReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
#endif
#ifdef _XBOX_ONE
typedef struct _SaveTransferStateContainer
{
int m_iProgress;
bool m_bSaveTransferInProgress;
bool m_bSaveTransferCancelled;
int m_iPad;
C4JStorage::eSaveTransferState m_eSaveTransferState;
UIScene_LoadCreateJoinMenu *m_pClass;
} SaveTransferStateContainer;
enum ESaveTransferFiles
{
eSaveTransferFile_Marker,
eSaveTransferFile_Metadata,
eSaveTransferFile_SaveData,
};
static ESaveTransferFiles s_eSaveTransferFile;
static unsigned long s_ulFileSize;
static byteArray s_transferData;
static wstring m_wstrStageText;
LoadMenuInitData *m_loadMenuInitData;
#ifdef _DEBUG_MENUS_ENABLED
static C4JStorage::SAVETRANSFER_FILE_DETAILS m_debugTransferDetails;
#endif
void LaunchSaveTransfer();
static int DownloadXbox360SaveThreadProc( LPVOID lpParameter );
static void RequestFileSize( SaveTransferStateContainer *pClass, wchar_t *filename );
static void RequestFileData( SaveTransferStateContainer *pClass, wchar_t *filename );
static int SaveTransferReturned(LPVOID lpParam,C4JStorage::SAVETRANSFER_FILE_DETAILS *pSaveTransferDetails);
static int SaveTransferUpdateProgress(LPVOID lpParam,unsigned long ulBytesReceived);
static void CancelSaveTransferCallback(LPVOID lpParam);
static int NeedSyncMessageReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int CancelSaveTransferCompleteCallback(LPVOID lpParam);
#endif
#ifdef SONY_REMOTE_STORAGE_DOWNLOAD
enum eSaveTransferState
{
eSaveTransfer_Idle,
eSaveTransfer_Busy,
eSaveTransfer_GetRemoteSaveInfo,
eSaveTransfer_GettingRemoteSaveInfo,
eSaveTransfer_CreateDummyFile,
eSaveTransfer_CreatingDummyFile,
eSaveTransfer_GettingFileSize,
eSaveTransfer_FileSizeRetrieved,
eSaveTransfer_GetFileData,
eSaveTransfer_GettingFileData,
eSaveTransfer_FileDataRetrieved,
eSaveTransfer_GetSavesInfo,
eSaveTransfer_GettingSavesInfo,
eSaveTransfer_LoadSaveFromDisc,
eSaveTransfer_LoadingSaveFromDisc,
eSaveTransfer_CreatingNewSave,
eSaveTransfer_Converting,
eSaveTransfer_Saving,
eSaveTransfer_Succeeded,
eSaveTransfer_Cancelled,
eSaveTransfer_Error,
eSaveTransfer_ErrorDeletingSave,
eSaveTransfer_ErrorMesssage,
eSaveTransfer_Finished,
};
eSaveTransferState m_eSaveTransferState;
static unsigned long m_ulFileSize;
static wstring m_wstrStageText;
static bool m_bSaveTransferRunning;
int m_iProgress;
char m_downloadedUniqueFilename[64];//SCE_SAVE_DATA_DIRNAME_DATA_MAXSIZE];
bool m_saveTransferDownloadCancelled;
void LaunchSaveTransfer();
static int CreateDummySaveDataCallback(LPVOID lpParam,bool bRes);
static int CrossSaveGetSavesInfoCallback(LPVOID lpParam, SAVE_DETAILS *pSaveDetails,bool bRes);
static int LoadCrossSaveDataCallback(void *pParam,bool bIsCorrupt, bool bIsOwner);
static int CrossSaveFinishedCallback(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int CrossSaveDeleteOnErrorReturned(LPVOID lpParam,bool bRes);
static int RemoteSaveNotFoundCallback(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int DownloadSonyCrossSaveThreadProc( LPVOID lpParameter );
static void SaveTransferReturned(LPVOID lpParam, SonyRemoteStorage::Status s, int error_code);
static ConsoleSaveFile* SonyCrossSaveConvert();
static void CancelSaveTransferCallback(LPVOID lpParam);
public:
static bool isSaveTransferRunning() { return m_bSaveTransferRunning; }
private:
#endif
#ifdef SONY_REMOTE_STORAGE_UPLOAD
enum eSaveUploadState
{
eSaveUpload_Idle,
eSaveUpload_UploadingFileData,
eSaveUpload_FileDataUploaded,
eSaveUpload_Cancelled,
eSaveUpload_Error,
esaveUpload_Finished
};
eSaveUploadState m_eSaveUploadState;
bool m_saveTransferUploadCancelled;
void LaunchSaveUpload();
static int UploadSonyCrossSaveThreadProc( LPVOID lpParameter );
static void SaveUploadReturned(LPVOID lpParam, SonyRemoteStorage::Status s, int error_code);
static void CancelSaveUploadCallback(LPVOID lpParam);
static int SaveTransferDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int CrossSaveUploadFinishedCallback(void *pParam,int iPad,C4JStorage::EMessageResult result);
#endif
#if defined _XBOX_ONE || defined __ORBIS__
static int CopySaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static int CopySaveThreadProc( LPVOID lpParameter );
static int CopySaveDataReturned( LPVOID lpParameter, bool success, C4JStorage::ESaveGameState state );
static bool CopySaveDataProgress(LPVOID lpParam, int percent);
static void CancelCopySaveCallback(LPVOID lpParam);
static int CopySaveErrorDialogFinishedCallback(void *pParam,int iPad,C4JStorage::EMessageResult result);
#endif
};

View file

@ -267,11 +267,10 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLaye
}
if (params->saveDetails != nullptr)
{
// Set thumbnail name from save filename (needed for texture display in tick)
wchar_t wFilename[MAX_SAVEFILENAME_LENGTH];
ZeroMemory(wFilename, sizeof(wFilename));
mbstowcs(wFilename, params->saveDetails->UTF8SaveFilename, MAX_SAVEFILENAME_LENGTH - 1);
m_thumbnailName = wFilename;
// Use a stable texture key for saves so the icon survives save/quit refreshes.
wchar_t textureName[64];
swprintf(textureName, 64, L"loadsave_large_%08x", m_iSaveGameInfoIndex);
m_thumbnailName = textureName;
if (params->saveDetails->pbThumbnailData && params->saveDetails->dwThumbnailSize > 0)
{
@ -742,9 +741,6 @@ void UIScene_LoadMenu::handlePress(F64 controlId, F64 childId)
{
if(m_bIgnoreInput) return;
//CD - Added for audio
ui.PlayUISFX(eSFX_Press);
switch(static_cast<int>(controlId))
{
// case eControl_GameMode:
@ -776,11 +772,13 @@ void UIScene_LoadMenu::handlePress(F64 controlId, F64 childId)
break;
case eControl_TexturePackList:
{
ui.PlayUISFX(eSFX_Press);
UpdateCurrentTexturePack(static_cast<int>(childId));
}
break;
case eControl_LoadWorld:
{
ui.PlayUISFX(eSFX_Press);
#ifdef _DURANGO
if(m_MoreOptionsParams.bOnlineGame)
{
@ -1962,4 +1960,4 @@ int UIScene_LoadMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EM
// pClass->m_bIgnoreInput=false;
// return 0;
// }
#endif
#endif

View file

@ -801,7 +801,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
}
else
{
@ -864,7 +864,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
#endif
}
}
@ -878,7 +878,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
#endif
}
}
@ -1438,7 +1438,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
#endif
}
else
@ -1510,7 +1510,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
#ifdef _XBOX_ONE
ui.ShowPlayerDisplayname(true);
#endif
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadOrJoinMenu);
proceedToScene(ProfileManager.GetPrimaryPad(), eUIScene_LoadCreateJoinMenu);
#endif
}
}

View file

@ -2,7 +2,7 @@
#include "XUI_Chat.h"
#include "../../Minecraft.h"
#include "../../Gui.h"
#include "../../../Minecraft.World\ArabicShaping.h"
#include "../../../Minecraft.World/ArabicShaping.h"
HRESULT CScene_Chat::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "EndermiteModel.h"
#include "Cube.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "ModelPart.h"

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "EndermiteRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "EndermiteModel.h"
ResourceLocation EndermiteRenderer::ENDERMITE_LOCATION(TN_MOB_ENDERMITE);

View file

@ -1,8 +1,8 @@
#include "stdafx.h"
#include "GuardianModel.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "ModelPart.h"
#include "..\Minecraft.World\Guardian.h"
#include "../Minecraft.World/Guardian.h"

View file

@ -1,10 +1,10 @@
#include "stdafx.h"
#include "GuardianRenderer.h"
#include "GuardianModel.h"
#include "..\Minecraft.World\Mth.h"
#include "..\Minecraft.World\net.minecraft.world.entity.animal.h"
#include "../Minecraft.World/Mth.h"
#include "../Minecraft.World/net.minecraft.world.entity.animal.h"
#include "../Minecraft.World/Guardian.h"
#include "..\Minecraft.World\Level.h"
#include "../Minecraft.World/Level.h"
#include "Tesselator.h"

View file

@ -17,7 +17,7 @@
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
#include "../Minecraft.Server/ServerLogManager.h"
#include "../Minecraft.Server/Access/Access.h"
#include "..\Minecraft.Server/Security/SecurityConfig.h"
#include "../Minecraft.Server/Security/SecurityConfig.h"
#include "../Minecraft.World/Socket.h"
#include <FourKitBridge.h>
#include <Windows64/Network/WinsockNetLayer.h>

View file

@ -0,0 +1,357 @@
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "../../../Windows64/4JLibs/inc/4J_Storage.h"
#include "STO_Main.h"
C4JStorage StorageManager;
XMARKETPLACE_CONTENTOFFER_INFO InternalContentOfferInfo;
C4JStorage::C4JStorage() {}
void C4JStorage::Tick(void)
{
InternalStorageManager.Tick();
}
C4JStorage::EMessageResult C4JStorage::RequestMessageBox(UINT uiTitle, UINT uiText, UINT *uiOptionA, UINT uiOptionC, DWORD dwPad,
int (*Func)(LPVOID, int, const C4JStorage::EMessageResult), LPVOID lpParam,
C4JStringTable *pStringTable, WCHAR *pwchFormatString, DWORD dwFocusButton)
{
return EMessage_Undefined;
}
C4JStorage::EMessageResult C4JStorage::GetMessageBoxResult()
{
return EMessage_Undefined;
}
bool C4JStorage::SetSaveDevice(int (*Func)(LPVOID, const bool), LPVOID lpParam, bool bForceResetOfSaveDevice)
{
return true;
}
void C4JStorage::Init(unsigned int uiSaveVersion, LPCWSTR pwchDefaultSaveName, char *pszSavePackName, int iMinimumSaveSize,
int (*Func)(LPVOID, const ESavingMessage, int), LPVOID lpParam, LPCSTR szGroupID)
{
InternalStorageManager.Init(Func, lpParam, szGroupID);
}
void C4JStorage::ResetSaveData()
{
InternalStorageManager.m_SaveGame.ResetSaveData();
}
void C4JStorage::SetDefaultSaveNameForKeyboardDisplay(LPCWSTR pwchDefaultSaveName)
{
;
}
void C4JStorage::SetSaveTitle(LPCWSTR pwchDefaultSaveName)
{
InternalStorageManager.m_SaveGame.SetSaveTitle(pwchDefaultSaveName);
}
LPCWSTR C4JStorage::GetSaveTitle()
{
return InternalStorageManager.m_SaveGame.GetSaveTitle();
}
bool C4JStorage::GetSaveUniqueNumber(INT *piVal)
{
return InternalStorageManager.m_SaveGame.GetSaveUniqueNumber(piVal);
}
bool C4JStorage::GetSaveUniqueFilename(char *pszName)
{
return InternalStorageManager.m_SaveGame.GetSaveUniqueFilename(pszName);
}
void C4JStorage::SetSaveUniqueFilename(char *szFilename)
{
InternalStorageManager.m_SaveGame.SetSaveUniqueFilename(szFilename);
}
void C4JStorage::SetState(ESaveGameControlState eControlState, int (*Func)(LPVOID, const bool), LPVOID lpParam)
{
;
}
void C4JStorage::SetSaveDisabled(bool bDisable)
{
InternalStorageManager.m_SaveGame.SetSaveDisabled(bDisable);
}
bool C4JStorage::GetSaveDisabled(void)
{
return InternalStorageManager.m_SaveGame.GetSaveDisabled();
}
unsigned int C4JStorage::GetSaveSize()
{
return InternalStorageManager.m_SaveGame.GetSaveSize();
}
void C4JStorage::GetSaveData(void *pvData, unsigned int *puiBytes)
{
InternalStorageManager.m_SaveGame.GetSaveData(pvData, puiBytes);
}
PVOID C4JStorage::AllocateSaveData(unsigned int uiBytes)
{
return InternalStorageManager.m_SaveGame.AllocateSaveData(uiBytes);
}
void C4JStorage::SetSaveImages(PBYTE pbThumbnail, DWORD dwThumbnailBytes, PBYTE pbImage, DWORD dwImageBytes, PBYTE pbTextData, DWORD dwTextDataBytes)
{
InternalStorageManager.m_SaveGame.SetSaveImages(pbThumbnail, dwThumbnailBytes, pbImage, dwImageBytes, pbTextData, dwTextDataBytes);
}
void C4JStorage::SetDefaultImages(PBYTE pbOptionsImage, DWORD dwOptionsImageBytes, PBYTE pbSaveImage, DWORD dwSaveImageBytes, PBYTE pbSaveThumbnail, DWORD dwSaveThumbnailBytes)
{
InternalStorageManager.m_SaveGame.SetDefaultImages(pbOptionsImage, dwOptionsImageBytes, pbSaveImage, dwSaveImageBytes, pbSaveThumbnail, dwSaveThumbnailBytes);
}
void C4JStorage::GetDefaultSaveImage(PBYTE *ppbSaveImage, DWORD *pdwSaveImageBytes)
{
InternalStorageManager.m_SaveGame.GetDefaultSaveImage(ppbSaveImage, pdwSaveImageBytes);
}
void C4JStorage::GetDefaultSaveThumbnail(PBYTE *ppbSaveThumbnail, DWORD *pdwSaveThumbnailBytes)
{
InternalStorageManager.m_SaveGame.GetDefaultSaveThumbnail(ppbSaveThumbnail, pdwSaveThumbnailBytes);
}
C4JStorage::ESaveGameState C4JStorage::SaveSaveData(int (*Func)(LPVOID, const bool), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.SaveSaveData(Func, lpParam);
}
void C4JStorage::CopySaveDataToNewSave(PBYTE pbThumbnail, DWORD cbThumbnail, WCHAR *wchNewName, int (*Func)(LPVOID lpParam, bool), LPVOID lpParam)
{
InternalStorageManager.m_SaveGame.CopySaveDataToNewSave(pbThumbnail, cbThumbnail, wchNewName, Func, lpParam);
}
void C4JStorage::SetSaveDeviceSelected(unsigned int uiPad, bool bSelected)
{
;
}
bool C4JStorage::GetSaveDeviceSelected(unsigned int iPad)
{
return true;
}
C4JStorage::ESaveGameState C4JStorage::DoesSaveExist(bool *pbExists)
{
return InternalStorageManager.m_SaveGame.DoesSaveExist(pbExists);
}
bool C4JStorage::EnoughSpaceForAMinSaveGame()
{
return true;
}
void C4JStorage::SetMaxSaves(int iMaxC)
{
(void)iMaxC;
}
void C4JStorage::SetIncompleteSaveCallback(void (*Func)(LPVOID, const ESaveIncompleteType, int blocksRequired), LPVOID param)
{
(void)Func;
(void)param;
}
void C4JStorage::ContinueIncompleteOperation()
{
}
C4JStorage::ESaveGameState C4JStorage::GetSaveState()
{
return C4JStorage::ESaveGame_Idle;
}
void C4JStorage::SetSaveMessageVPosition(float fY)
{
;
}
C4JStorage::ESaveGameState C4JStorage::GetSavesInfo(int iPad, int (*Func)(LPVOID lpParam, SAVE_DETAILS *pSaveDetails, const bool), LPVOID lpParam,
char *pszSavePackName)
{
return InternalStorageManager.m_SaveGame.GetSavesInfo(iPad, Func, lpParam, pszSavePackName);
}
PSAVE_DETAILS C4JStorage::ReturnSavesInfo()
{
return InternalStorageManager.m_SaveGame.ReturnSavesInfo();
}
void C4JStorage::ClearSavesInfo()
{
InternalStorageManager.m_SaveGame.ClearSavesInfo();
}
C4JStorage::ESaveGameState C4JStorage::LoadSaveDataThumbnail(PSAVE_INFO pSaveInfo,
int (*Func)(LPVOID lpParam, PBYTE pbThumbnail, DWORD dwThumbnailBytes), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.LoadSaveDataThumbnail(pSaveInfo, Func, lpParam);
}
void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile, XCONTENT_DATA &xContentData)
{
;
}
void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile, PBYTE *ppbImageData, DWORD *pdwImageBytes)
{
;
}
C4JStorage::ESaveGameState C4JStorage::LoadSaveData(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, const bool, const bool), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.LoadSaveData(pSaveInfo, Func, lpParam);
}
C4JStorage::ESaveGameState C4JStorage::DeleteSaveData(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.DeleteSaveData(pSaveInfo, Func, lpParam);
}
C4JStorage::ESaveGameState C4JStorage::RenameSaveData(int iRenameIndex, uint16_t *pui16NewName, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam)
{
return InternalStorageManager.m_SaveGame.RenameSaveData(iRenameIndex, pui16NewName, Func, lpParam);
}
void C4JStorage::RegisterMarketplaceCountsCallback(int (*Func)(LPVOID lpParam, C4JStorage::DLC_TMS_DETAILS *, int), LPVOID lpParam)
{
;
}
void C4JStorage::SetDLCPackageRoot(char *pszDLCRoot)
{
InternalStorageManager.m_DLC.SetPackageRoot(pszDLCRoot);
}
C4JStorage::EDLCStatus C4JStorage::GetDLCOffers(int iPad, int (*Func)(LPVOID, int, DWORD, int), LPVOID lpParam, DWORD dwOfferTypesBitmask)
{
return EDLC_Idle;
}
DWORD C4JStorage::CancelGetDLCOffers()
{
return 0;
}
void C4JStorage::ClearDLCOffers()
{
;
}
XMARKETPLACE_CONTENTOFFER_INFO &C4JStorage::GetOffer(DWORD dw)
{
return InternalContentOfferInfo;
}
int C4JStorage::GetOfferCount()
{
return 0;
}
DWORD C4JStorage::InstallOffer(int iOfferIDC, uint64_t *ullOfferIDA, int (*Func)(LPVOID, int, int), LPVOID lpParam, bool bTrial)
{
return 0;
}
DWORD C4JStorage::GetAvailableDLCCount(int iPad)
{
return InternalStorageManager.m_DLC.GetAvailableDLCCount(iPad);
}
C4JStorage::EDLCStatus C4JStorage::GetInstalledDLC(int iPad, int (*Func)(LPVOID, int, int), LPVOID lpParam)
{
return InternalStorageManager.m_DLC.GetInstalledDLC(iPad, Func, lpParam);
}
XCONTENT_DATA &C4JStorage::GetDLC(DWORD dw)
{
return InternalStorageManager.m_DLC.GetDLC(dw);
}
DWORD C4JStorage::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive)
{
return InternalStorageManager.m_DLC.MountInstalledDLC(iPad, dwDLC, Func, lpParam, szMountDrive);
}
DWORD C4JStorage::UnmountInstalledDLC(LPCSTR szMountDrive)
{
return InternalStorageManager.m_DLC.UnmountInstalledDLC(szMountDrive);
}
void C4JStorage::GetMountedDLCFileList(const char *szMountDrive, std::vector<std::string> &fileList)
{
InternalStorageManager.m_DLC.GetMountedDLCFileList(szMountDrive, fileList);
}
std::string C4JStorage::GetMountedPath(std::string szMount)
{
return InternalStorageManager.m_DLC.GetMountedPath(szMount);
}
C4JStorage::ETMSStatus C4JStorage::ReadTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, C4JStorage::eTMS_FileType eFileType,
WCHAR *pwchFilename, BYTE **ppBuffer, DWORD *pdwBufferSize,
int (*Func)(LPVOID, WCHAR *, int, bool, int), LPVOID lpParam, int iAction)
{
return ETMSStatus_Idle;
}
bool C4JStorage::WriteTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, WCHAR *pwchFilename, BYTE *pBuffer, DWORD dwBufferSize)
{
return true;
}
bool C4JStorage::DeleteTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, WCHAR *pwchFilename)
{
return true;
}
void C4JStorage::StoreTMSPathName(WCHAR *pwchName)
{
;
}
C4JStorage::ETMSStatus C4JStorage::TMSPP_ReadFile(int iPad, C4JStorage::eGlobalStorage eStorageFacility, C4JStorage::eTMS_FILETYPEVAL eFileTypeVal,
LPCSTR szFilename, int (*Func)(LPVOID, int, int, PTMSPP_FILEDATA, LPCSTR), LPVOID lpParam,
int iUserData)
{
return ETMSStatus_Idle;
}
unsigned int C4JStorage::CRC(unsigned char *buf, int len)
{
return 0;
}

View file

@ -0,0 +1,344 @@
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "STO_DLC.h"
#include "STO_Main.h"
#ifdef __linux__
#include <sys/stat.h>
#include <sys/types.h>
#include <dirent.h>
#include <string.h>
#endif
XCONTENT_DATA &CDLC::GetDLC(DWORD dw)
{
return m_vInstalledDLCs[dw];
}
CDLC::CDLC(void) : m_vInstalledDLCs(), m_szMountPath(), m_vDLCDriveMappings()
{
m_iHasNewInstalledDLCs = false;
dword0 = 0;
dwordC0 = 0;
m_iHasNewMountedDLCs = false; // @Patoke fix
ZeroMemory(m_szDLCProductCode, sizeof(m_szDLCProductCode));
ZeroMemory(m_szProductUpgradeKey, sizeof(m_szProductUpgradeKey));
}
C4JStorage::EDLCStatus CDLC::GetOffers(int iPad, int (*Func)(LPVOID, int, DWORD, int), LPVOID lpParam, DWORD dwOfferTypesBitmask)
{
return C4JStorage::EDLC_NoOffers;
}
void CDLC::ClearOffers()
{
;
}
C4JStorage::EDLCStatus CDLC::GetInstalledDLC(int iPad, int (*Func)(LPVOID, int, int), LPVOID lpParam)
{
if (m_iHasNewInstalledDLCs)
{
return C4JStorage::EDLC_Pending;
}
m_pInstalledDLCFunc = Func;
m_pInstalledDLCParam = lpParam;
m_iHasNewInstalledDLCs = true;
#ifdef __linux__
const char *dlcDir = NULL;
struct stat stDir;
if (stat("Windows64Media/DLC", &stDir) == 0 && S_ISDIR(stDir.st_mode))
{
dlcDir = "Windows64Media/DLC";
}
else if (stat("Windows64/DLC", &stDir) == 0 && S_ISDIR(stDir.st_mode))
{
dlcDir = "Windows64/DLC";
}
if (!dlcDir)
{
InternalStorageManager.DebugPrintf("No DLC directory, can't have any DLC installed\n");
return C4JStorage::EDLC_Error;
}
DIR *dir = opendir(dlcDir);
if (dir)
{
struct dirent *entry;
while ((entry = readdir(dir)) != NULL)
{
if (entry->d_name[0] == '.')
continue;
char fullPath[512];
snprintf(fullPath, sizeof(fullPath), "%s/%s", dlcDir, entry->d_name);
struct stat stEntry;
if (stat(fullPath, &stEntry) == 0 && S_ISDIR(stEntry.st_mode))
{
XCONTENT_DATA data;
snprintf(data.szFileName, sizeof(data.szFileName), "%s/%s", dlcDir, entry->d_name);
swprintf(data.szDisplayName, 256, L"%s", entry->d_name);
data.DeviceID = 0;
data.dwContentType = 0;
AddInstalled(&data);
}
}
closedir(dir);
}
#else
bool ret = false;
DWORD atts = GetFileAttributesA("Windows64Media/DLC");
if (atts == -1)
{
atts = GetFileAttributesA("Windows64/DLC");
ret = true;
}
bool validDir = atts != -1 && (atts & FILE_ATTRIBUTE_DIRECTORY);
if (!validDir)
{
InternalStorageManager.DebugPrintf("No DLC directory, can't have any DLC installed\n");
return C4JStorage::EDLC_Error;
}
_WIN32_FIND_DATAA hFind;
HANDLE hFindFile;
if (ret)
{
hFindFile = FindFirstFileA("Windows64/DLC/*", &hFind);
}
else
{
hFindFile = FindFirstFileA("Windows64Media/DLC/*", &hFind);
}
if (hFindFile != (HANDLE)-1LL)
{
do
{
atts = hFind.dwFileAttributes;
bool isArt = hFind.dwFileAttributes != -1 && (hFind.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
if (isArt && hFind.cFileName[0] != '.')
{
XCONTENT_DATA data;
if (ret)
{
sprintf(data.szFileName, "Windows64/DLC/%s", hFind.cFileName);
}
else
{
sprintf(data.szFileName, "Windows64Media/DLC/%s", hFind.cFileName);
}
swprintf(data.szDisplayName, 256, L"%s", hFind.cFileName);
int displayNameLen = wcslen(data.szDisplayName);
data.DeviceID = 0;
data.dwContentType = 0;
AddInstalled(&data);
}
} while (FindNextFileA(hFindFile, &hFind));
FindClose(hFindFile);
}
#endif
return C4JStorage::EDLC_Idle;
}
DWORD CDLC::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive)
{
this->m_pMountedDLCFunc = Func;
this->m_pMountedDLCParam = lpParam;
if (szMountDrive)
{
m_szMountPath = szMountDrive;
}
else
{
m_szMountPath = this->m_szPackageRoot;
}
this->m_uiCurrentMappedDLC = dwDLC;
char *dlcdirPath = m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName;
m_vDLCDriveMappings.push_back(DriveMapping(m_szMountPath, dlcdirPath));
dword94 = 0xFFFFFFFF;
m_iHasNewMountedDLCs = true;
return 997;
}
DWORD CDLC::UnmountInstalledDLC(LPCSTR szMountDrive)
{
LPCSTR szDrive = nullptr;
if (szMountDrive)
{
szDrive = szMountDrive;
}
else
{
szDrive = this->m_szPackageRoot;
}
for (int i = 0; i < this->m_vDLCDriveMappings.size(); i++)
{
if (m_vDLCDriveMappings[i].m_szDirectoryPath == szDrive)
{
m_vDLCDriveMappings.erase(m_vDLCDriveMappings.begin() + i);
return 0;
}
}
return 0;
}
void CDLC::GetMountedDLCFileList(const char *szMountDrive, std::vector<std::string> &fileList)
{
#ifdef __linux__
const char *basePath = m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName;
DIR *dir = opendir(basePath);
if (dir)
{
struct dirent *entry;
while ((entry = readdir(dir)) != NULL)
{
if (entry->d_name[0] == '.')
continue;
char fullPath[256];
snprintf(fullPath, sizeof(fullPath), "%s/%s", basePath, entry->d_name);
struct stat st;
if (stat(fullPath, &st) == 0 && !S_ISDIR(st.st_mode))
{
fileList.push_back(fullPath);
}
}
closedir(dir);
}
#else
char *dlcdirPath = new char[256];
sprintf(dlcdirPath, "%s/*", m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName);
_WIN32_FIND_DATAA atts;
HANDLE hFind = FindFirstFileA(dlcdirPath, &atts);
if (hFind != (HANDLE)-1LL)
{
do
{
if (atts.dwFileAttributes == -1 || (atts.dwFileAttributes & 0x10) != 0x10)
{
char dir[256];
sprintf(dir, "%s/%s", m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName, atts.cFileName);
fileList.push_back(dir);
}
} while (FindNextFileA(hFind, &atts));
FindClose(hFind);
}
delete[] dlcdirPath;
#endif
}
std::string CDLC::GetMountedPath(std::string szMount)
{
for (int ch = 0; ch < szMount.size(); ++ch)
{
if (szMount[ch] == '/' || szMount[ch] == '\\')
{
return "";
}
if (szMount[ch] == ':')
{
std::string driveName = szMount.substr(0, ch);
for (int i = 0; i < m_vDLCDriveMappings.size(); ++i)
{
if (m_vDLCDriveMappings[i].m_szDirectoryPath == driveName)
{
std::string newPath = m_vDLCDriveMappings[i].m_szMountPath;
newPath.append(szMount.substr(ch + 1, -1));
return newPath;
}
}
break;
}
}
return "";
}
void CDLC::SetDLCProductCode(const char *szProductCode)
{
strcpy(m_szDLCProductCode, szProductCode);
}
void CDLC::SetProductUpgradeKey(const char *szProductCode)
{
strcpy(m_szProductUpgradeKey, szProductCode);
}
int CDLC::GetAvailableDLCCount(int iPad)
{
return 0;
}
void CDLC::SetPackageRoot(char *pszDLCRoot)
{
strcpy(this->m_szPackageRoot, pszDLCRoot);
}
void CDLC::Tick(void)
{
if (m_iHasNewInstalledDLCs)
{
m_iHasNewInstalledDLCs = false;
m_pInstalledDLCFunc(m_pInstalledDLCParam, m_vInstalledDLCs.size(), 0);
}
if (m_iHasNewMountedDLCs)
{
m_iHasNewMountedDLCs = false;
m_pMountedDLCFunc(m_pMountedDLCParam, 0, 0, dword94);
}
}
void CDLC::AddInstalled(XCONTENT_DATA *data)
{
m_vInstalledDLCs.push_back(*data);
}
DWORD CDLC::CancelOffers(void)
{
return 0;
}

View file

@ -0,0 +1,81 @@
#pragma once
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "../../../Windows64/4JLibs/inc/4J_Storage.h"
class CDLC
{
public:
struct DriveMapping
{
DriveMapping(std::string szDirectoryPath, std::string szMountPath) : m_szDirectoryPath(szDirectoryPath), m_szMountPath(szMountPath)
{
;
}
std::string m_szDirectoryPath;
std::string m_szMountPath;
};
XCONTENT_DATA &GetDLC(DWORD dw);
CDLC(void);
C4JStorage::EDLCStatus GetOffers(int iPad, int (*Func)(LPVOID, int, DWORD, int), LPVOID lpParam,
DWORD dwOfferTypesBitmask = XMARKETPLACE_OFFERING_TYPE_CONTENT);
void ClearOffers();
C4JStorage::EDLCStatus GetInstalledDLC(int iPad, int (*Func)(LPVOID, int, int), LPVOID lpParam);
DWORD MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive = NULL);
DWORD UnmountInstalledDLC(LPCSTR szMountDrive = NULL);
void GetMountedDLCFileList(const char *szMountDrive, std::vector<std::string> &fileList);
std::string GetMountedPath(std::string szMount);
void SetDLCProductCode(const char *szProductCode);
void SetProductUpgradeKey(const char *szProductCode);
int GetAvailableDLCCount(int iPad);
void SetPackageRoot(char *pszDLCRoot);
void Tick(void);
void AddInstalled(XCONTENT_DATA *data);
DWORD CancelOffers(void);
DWORD dword0;
int (*m_pInstalledDLCFunc)(LPVOID, int, int);
LPVOID m_pInstalledDLCParam;
BYTE gap18[16];
int m_iHasNewInstalledDLCs;
std::vector<XCONTENT_DATA> m_vInstalledDLCs;
BYTE gap48[4];
DWORD m_iHasNewMountedDLCs;
int (*m_pMountedDLCFunc)(LPVOID, int, DWORD, DWORD);
LPVOID m_pMountedDLCParam;
std::string m_szMountPath;
DWORD m_uiCurrentMappedDLC;
DWORD dword94;
char m_szPackageRoot[40];
DWORD dwordC0;
std::vector<DriveMapping> m_vDLCDriveMappings;
char m_szDLCProductCode[16];
char m_szProductUpgradeKey[60];
};

View file

@ -0,0 +1,94 @@
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "STO_Main.h"
#include "../../../Windows64/4JLibs/inc/4J_Storage.h"
CStorage InternalStorageManager;
CStorage::CStorage(void)
{
m_SaveGame = CSaveGame();
m_DLC = CDLC();
}
void CStorage::Init(int (*Func)(LPVOID, const C4JStorage::ESavingMessage, int), LPVOID lpParam, LPCSTR szGroupID) {}
void CStorage::Tick(void)
{
m_DLC.Tick();
}
unsigned int CStorage::CRC(unsigned char *buf, int len)
{
return ~UpdateCRC(0xFFFFFFFF, buf, len);
}
void CStorage::MakeCRCTable(void)
{
for (int c = 0; c < 256; ++c)
{
unsigned int k = c;
for (int n = 0; n < 8; ++n)
{
if ((k & 1) != 0)
{
k = (k >> 1) ^ 0xEDB88320;
}
else
{
k >>= 1;
}
}
m_CRCTable[c] = k;
}
m_bHasCRCTable = true;
}
unsigned int CStorage::UpdateCRC(unsigned int crc, unsigned __int8 *buf, int len)
{
if (!m_bHasCRCTable)
{
MakeCRCTable();
}
for (int c = 0; c < len; ++c)
{
crc = (crc >> 8) ^ m_CRCTable[(unsigned __int8)(buf[c] ^ crc)];
}
return crc;
}
void CStorage::DebugPrintf(const char *szFormat, ...)
{
char buf[1024];
va_list va;
va_start(va, szFormat);
vsnprintf(buf, 1024, szFormat, va);
va_end(va);
}

View file

@ -0,0 +1,49 @@
#pragma once
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "STO_DLC.h"
#include "STO_SaveGame.h"
class CStorage
{
public:
CStorage(void);
void Init(int (*Func)(LPVOID, const C4JStorage::ESavingMessage, int), LPVOID lpParam, LPCSTR szGroupID);
void Tick(void);
unsigned int CRC(unsigned char *buf, int len);
void MakeCRCTable(void);
unsigned int UpdateCRC(unsigned int crc, unsigned __int8 *buf, int len);
void DebugPrintf(const char *szFormat, ...);
BYTE gap0[8];
CSaveGame m_SaveGame;
CDLC m_DLC;
BYTE gap278[0x10];
DWORD m_CRCTable[256];
bool m_bHasCRCTable;
};
extern CStorage InternalStorageManager;

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,81 @@
#pragma once
/*
MIT License
Copyright (c) 2026 Patoke
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "../../../Windows64/4JLibs/inc/4J_Storage.h"
class CSaveGame
{
public:
CSaveGame();
void SetSaveDisabled(bool bDisable);
bool GetSaveDisabled(void);
void ResetSaveData();
C4JStorage::ESaveGameState GetSavesInfo(int iPad, int (*Func)(LPVOID lpParam, SAVE_DETAILS *pSaveDetails, const bool), LPVOID lpParam,
char *pszSavePackName);
PSAVE_DETAILS ReturnSavesInfo();
void ClearSavesInfo();
C4JStorage::ESaveGameState LoadSaveDataThumbnail(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, PBYTE pbThumbnail, DWORD dwThumbnailBytes),
LPVOID lpParam);
C4JStorage::ESaveGameState LoadSaveData(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, const bool, const bool), LPVOID lpParam);
unsigned int GetSaveSize();
void GetSaveData(void *pvData, unsigned int *puiBytes);
bool GetSaveUniqueNumber(INT *piVal);
bool GetSaveUniqueFilename(char *pszName);
void SetSaveTitle(LPCWSTR pwchDefaultSaveName);
PVOID AllocateSaveData(unsigned int uiBytes);
void SetSaveImages(PBYTE pbThumbnail, DWORD dwThumbnailBytes, PBYTE pbImage, DWORD dwImageBytes, PBYTE pbTextData, DWORD dwTextDataBytes);
C4JStorage::ESaveGameState SaveSaveData(int (*Func)(LPVOID, const bool), LPVOID lpParam);
void CopySaveDataToNewSave(PBYTE pbThumbnail, DWORD cbThumbnail, WCHAR *wchNewName, int (*Func)(LPVOID lpParam, bool), LPVOID lpParam);
C4JStorage::ESaveGameState DeleteSaveData(PSAVE_INFO pSaveInfo, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam);
C4JStorage::ESaveGameState RenameSaveData(int iRenameIndex, uint16_t *pui16NewName, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam);
C4JStorage::ESaveGameState DoesSaveExist(bool *pbExists);
void SetSaveUniqueFilename(char *szFilename);
LPCWSTR GetSaveTitle();
void CreateSaveUniqueName(void);
void SaveTitleFile(const char *saveDirPath);
static bool LoadTitleFromFile(const char *saveDirPath, char *outUTF8Title, int maxLen);
void SetDefaultImages(PBYTE pbOptionsImage, DWORD dwOptionsImageBytes, PBYTE pbSaveImage, DWORD dwSaveImageBytes, PBYTE pbSaveThumbnail, DWORD dwSaveThumbnailBytes);
void GetDefaultSaveImage(PBYTE *ppbSaveImage, DWORD *pdwSaveImageBytes);
void GetDefaultSaveThumbnail(PBYTE *ppbSaveThumbnail, DWORD *pdwSaveThumbnailBytes);
void *m_pSaveData;
unsigned int m_uiSaveSize;
char m_szSaveUniqueName[32];
wchar_t m_wszSaveTitle[MAX_DISPLAYNAME_LENGTH];
bool m_bIsSafeDisabled;
bool m_bHasSaveDetails;
SAVE_DETAILS *m_pSaveDetails;
PBYTE m_pbThumbnail;
DWORD m_dwThumbnailBytes;
PBYTE m_pbDefaultThumbnail;
DWORD m_dwDefaultThumbnailBytes;
PBYTE m_pbDefaultSaveImage;
DWORD m_dwDefaultSaveImageBytes;
};

View file

@ -34,7 +34,7 @@
#include "../Minecraft.World/GenericStats.h"
#include "../Minecraft.World/JavaMath.h"
#include "..\Minecraft.World\ListTag.h"
#include "../Minecraft.World/ListTag.h"
// 4J Added
#include "../Minecraft.World/net.minecraft.world.item.crafting.h"
#include "Options.h"

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "RabbitModel.h"
#include "ModelPart.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "../Minecraft.World/Rabbit.h"
#define PI 3.14159265358979323846f

View file

@ -151,6 +151,11 @@ public:
EDeleteGame_InProgress,
};
enum ESaveIncompleteType
{
ESaveIncomplete_None = 0,
};
enum ESGIStatus
{
@ -252,6 +257,7 @@ public:
void ResetSaveData(); // Call before a new save to clear out stored save file name
void SetDefaultSaveNameForKeyboardDisplay(LPCWSTR pwchDefaultSaveName);
void SetSaveTitle(LPCWSTR pwchDefaultSaveName);
LPCWSTR GetSaveTitle();
bool GetSaveUniqueNumber(INT *piVal);
bool GetSaveUniqueFilename(char *pszName);
void SetSaveUniqueFilename(char *szFilename);
@ -262,12 +268,19 @@ public:
void GetSaveData(void *pvData,unsigned int *puiBytes);
PVOID AllocateSaveData(unsigned int uiBytes);
void SetSaveImages( PBYTE pbThumbnail,DWORD dwThumbnailBytes,PBYTE pbImage,DWORD dwImageBytes, PBYTE pbTextData ,DWORD dwTextDataBytes); // Sets the thumbnail & image for the save, optionally setting the metadata in the png
void SetDefaultImages(PBYTE pbOptionsImage, DWORD dwOptionsImageBytes, PBYTE pbSaveImage, DWORD dwSaveImageBytes, PBYTE pbSaveThumbnail, DWORD dwSaveThumbnailBytes);
void GetDefaultSaveImage(PBYTE *ppbSaveImage, DWORD *pdwSaveImageBytes);
void GetDefaultSaveThumbnail(PBYTE *ppbSaveThumbnail, DWORD *pdwSaveThumbnailBytes);
C4JStorage::ESaveGameState SaveSaveData(int( *Func)(LPVOID ,const bool),LPVOID lpParam);
void CopySaveDataToNewSave(PBYTE pbThumbnail,DWORD cbThumbnail,WCHAR *wchNewName,int ( *Func)(LPVOID lpParam, bool), LPVOID lpParam);
void SetSaveDeviceSelected(unsigned int uiPad,bool bSelected);
bool GetSaveDeviceSelected(unsigned int iPad);
C4JStorage::ESaveGameState DoesSaveExist(bool *pbExists);
bool EnoughSpaceForAMinSaveGame();
void SetMaxSaves(int iMaxC);
void SetIncompleteSaveCallback(void (*Func)(LPVOID, const ESaveIncompleteType, int blocksRequired), LPVOID param);
void ContinueIncompleteOperation();
C4JStorage::ESaveGameState GetSaveState();
void SetSaveMessageVPosition(float fY); // The 'Saving' message will display at a default position unless changed
// Get the info for the saves
@ -282,6 +295,7 @@ public:
// Load the save. Need to call GetSaveData once the callback is called
C4JStorage::ESaveGameState LoadSaveData(PSAVE_INFO pSaveInfo,int( *Func)(LPVOID lpParam,const bool, const bool), LPVOID lpParam);
C4JStorage::ESaveGameState DeleteSaveData(PSAVE_INFO pSaveInfo,int( *Func)(LPVOID lpParam,const bool), LPVOID lpParam);
C4JStorage::ESaveGameState RenameSaveData(int iRenameIndex, uint16_t *pui16NewName, int (*Func)(LPVOID lpParam, const bool), LPVOID lpParam);
// DLC
void RegisterMarketplaceCountsCallback(int ( *Func)(LPVOID lpParam, C4JStorage::DLC_TMS_DETAILS *, int), LPVOID lpParam );

View file

@ -9390,4 +9390,7 @@ All Ender Chests in a world are linked. Items placed into an Ender Chest are acc
<data name="IDS_ENCHANTMENT_LUCK_OF_THE_SEA">
<value>Luck of the Sea</value>
</data>
<data name="IDS_TILE_STONESLAB_REDSAND">
<value>Red Sandstone Slab</value>
</data>
</root>

View file

@ -255,6 +255,7 @@ WCHAR *CConsoleMinecraftApp::wchSceneA[]=
L"xuiscene_ingame_player_options",
L"xuiscene_inventory_creative",
L"xuiscene_multi_launch_more_options",
L"xuiscene_multi_joinload",
L"xuiscene_DLCMain",
L"xuiscene_NewUpdateMessage",
@ -1658,7 +1659,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
// If you're navigating to the multigamejoinload, and the player hasn't seen the updates message yet, display it now
// display this message the first 3 times
// todo: re-enable if we fix this menu, for now its just blank!
if(false && (eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
if(false && ((eScene==eUIScene_LoadOrJoinMenu) || (eScene==eUIScene_LoadCreateJoinMenu)) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
{
eScene=eUIScene_NewUpdateMessage;
bSeenUpdateTextThisSession=true;
@ -1738,6 +1739,7 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
case eUIScene_Credits:
case eUIScene_CreateWorldMenu:
case eUIScene_LoadOrJoinMenu:
case eUIScene_LoadCreateJoinMenu:
case eUIScene_JoinMenu:
case eUIScene_DLCOffersMenu:
case eUIScene_DLCMainMenu:

View file

@ -1,5 +1,12 @@
set(BASE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/Windows64/")
set(_MINECRAFT_CLIENT_WINDOWS_COMMON_RES_AUDIO
"${CMAKE_CURRENT_SOURCE_DIR}/Common/res/audio/minecraft.xsb"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/res/audio/resident.xwb"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/res/audio/streamed.xwb"
)
source_group("Common/res/audio" FILES ${_MINECRAFT_CLIENT_WINDOWS_COMMON_RES_AUDIO})
set(_MINECRAFT_CLIENT_WINDOWS_COMMON_AUDIO
"${CMAKE_CURRENT_SOURCE_DIR}/Common/Audio/SoundEngine.cpp"
)
@ -17,8 +24,6 @@ set(_MINECRAFT_CLIENT_WINDOWS_COMMON_UI
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIBitmapFont.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIController.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIController.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIGroup.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIGroup.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UILayer.cpp"
@ -27,6 +32,8 @@ set(_MINECRAFT_CLIENT_WINDOWS_COMMON_UI
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UITTFFont.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UITTFFont.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.h"
)
source_group("Common/UI" FILES ${_MINECRAFT_CLIENT_WINDOWS_COMMON_UI})
@ -160,6 +167,8 @@ set(_MINECRAFT_CLIENT_WINDOWS_COMMON_UI_SCENES_FRONTEND_MENU_SCREENS
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LaunchMoreOptionsMenu.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LeaderboardsMenu.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LeaderboardsMenu.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadCreateJoinMenu.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadCreateJoinMenu.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadMenu.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadMenu.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIScene_LoadOrJoinMenu.cpp"
@ -337,6 +346,17 @@ set(_MINECRAFT_CLIENT_WINDOWS_SOURCE_FILES
)
source_group("Source Files" FILES ${_MINECRAFT_CLIENT_WINDOWS_SOURCE_FILES})
set(_MINECRAFT_CLIENT_WINDOWS_PLATFORM_LIBS_DEV_STORAGE
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/4J_Storage.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_DLC.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_DLC.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_Main.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_Main.h"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_SaveGame.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Platform_Libs/Dev/Storage/STO_SaveGame.h"
)
source_group("Platform_Libs/Dev/Storage" FILES ${_MINECRAFT_CLIENT_WINDOWS_PLATFORM_LIBS_DEV_STORAGE})
set(_MINECRAFT_CLIENT_WINDOWS_WINDOWS
"${CMAKE_CURRENT_SOURCE_DIR}/Xbox/MinecraftWindows.rc"
"${CMAKE_CURRENT_SOURCE_DIR}/Xbox/Resource.h"
@ -472,6 +492,7 @@ set(_MINECRAFT_CLIENT_WINDOWS_NET_MINECRAFT_STATS
source_group("net/minecraft/stats" FILES ${_MINECRAFT_CLIENT_WINDOWS_NET_MINECRAFT_STATS})
set(MINECRAFT_CLIENT_WINDOWS
${_MINECRAFT_CLIENT_WINDOWS_COMMON_RES_AUDIO}
${_MINECRAFT_CLIENT_WINDOWS_COMMON_AUDIO}
${_MINECRAFT_CLIENT_WINDOWS_COMMON_NETWORK}
${_MINECRAFT_CLIENT_WINDOWS_COMMON_UI}
@ -489,6 +510,7 @@ set(MINECRAFT_CLIENT_WINDOWS
${_MINECRAFT_CLIENT_WINDOWS_DURANGO_IGGY_INCLUDE}
${_MINECRAFT_CLIENT_WINDOWS_PS3_IGGY_INCLUDE}
${_MINECRAFT_CLIENT_WINDOWS_PS3_PS3EXTRAS}
${_MINECRAFT_CLIENT_WINDOWS_PLATFORM_LIBS_DEV_STORAGE}
${_MINECRAFT_CLIENT_WINDOWS_SOURCE_FILES}
${_MINECRAFT_CLIENT_WINDOWS_WINDOWS}
${_MINECRAFT_CLIENT_WINDOWS_WINDOWS64}
@ -506,3 +528,6 @@ set(MINECRAFT_CLIENT_WINDOWS
${_MINECRAFT_CLIENT_WINDOWS_XBOX_SENTIENT_DYNAMICCONF}
${_MINECRAFT_CLIENT_WINDOWS_NET_MINECRAFT_STATS}
)

View file

@ -166,11 +166,11 @@ public enum Material
DROPPER = 158,
STAINED_CLAY = 159,
STAINED_GLASS_PANE = 160,
LEAVES2 = 161,
LOG2 = 162,
ACACIA_WOOD_STAIRS = 163,
DARK_OAK_WOOD_STAIRS = 164,
IRON_TRAP_DOOR = 167,
LEAVES_2 = 161,
LOG_2 = 162,
ACACIA_STAIRS = 163,
DARK_OAK_STAIRS = 164,
IRON_TRAPDOOR = 167,
PRISMARINE = 168,
SEA_LANTERN = 169,
HAY_BLOCK = 170,
@ -178,10 +178,12 @@ public enum Material
HARD_CLAY = 172,
COAL_BLOCK = 173,
PACKED_ICE = 174,
TALL_GRASS2 = 175,
INVERTED_DAYLIGHT_DETECTOR = 178,
DOUBLE_PLANT = 175,
DAYLIGHT_DETECTOR_INVERTED = 178,
RED_SANDSTONE = 179,
RED_SANDSTONE_STAIRS = 180,
DOUBLE_STONE_SLAB2 = 181,
STONE_SLAB = 182,
SPRUCE_FENCE_GATE = 183,
BIRCH_FENCE_GATE = 184,
JUNGLE_FENCE_GATE = 185,
@ -192,6 +194,11 @@ public enum Material
JUNGLE_FENCE = 190,
DARK_OAK_FENCE = 191,
ACACIA_FENCE = 192,
SPRUCE_DOOR = 193,
BIRCH_DOOR = 194,
JUNGLE_DOOR = 195,
ACACIA_DOOR = 196,
DARK_OAK_DOOR = 197,
// items
@ -349,9 +356,9 @@ public enum Material
HOPPER_MINECART = 408,
PRISMARINE_SHARD = 409,
PRISMARINE_CRYSTAL = 410,
RAW_RABBIT = 411,
RABBIT = 411,
COOKED_RABBIT = 412,
RABBITS_FOOT = 414,
RABBIT_FOOT = 414,
RABBIT_HIDE = 415,
ARMOR_STAND = 416,
IRON_BARDING = 417,
@ -359,13 +366,13 @@ public enum Material
DIAMOND_BARDING = 419,
LEASH = 420,
NAME_TAG = 421,
RAW_MUTTON = 423,
MUTTON = 423,
COOKED_MUTTON = 424,
SPRUCE_DOOR = 427,
BIRCH_DOOR = 428,
JUNGLE_DOOR = 429,
ACACIA_DOOR = 430,
DARK_OAK_DOOR = 431,
SPRUCE_DOOR_ITEM = 427,
BIRCH_DOOR_ITEM = 428,
JUNGLE_DOOR_ITEM = 429,
ACACIA_DOOR_ITEM = 430,
DARK_OAK_DOOR_ITEM = 431,
GOLD_RECORD = 2256,
GREEN_RECORD = 2257,
RECORD_3 = 2258,

View file

@ -223,6 +223,7 @@ set(_MINECRAFT_SERVER_COMMON_ROOT
"${_MS_SRC}/../Minecraft.Client/Common/UI/UIScene_LanguageSelector.cpp"
"${_MS_SRC}/../Minecraft.Client/Common/UI/UIScene_LaunchMoreOptionsMenu.cpp"
"${_MS_SRC}/../Minecraft.Client/Common/UI/UIScene_LeaderboardsMenu.cpp"
"${_MS_SRC}/../Minecraft.Client/Common/UI/UIScene_LoadCreateJoinMenu.cpp"
"${_MS_SRC}/../Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp"
"${_MS_SRC}/../Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp"
"${_MS_SRC}/../Minecraft.Client/Common/UI/UIScene_MainMenu.cpp"

View file

@ -12,7 +12,7 @@
#include "SharedMonsterAttributes.h"
#include "ArmorStand.h"
#include "BlockPos.h"
#include "..\Minecraft.Client\ServerLevel.h"
#include "../Minecraft.Client/ServerLevel.h"
#include "ParticleTypes.h"
#include "Random.h"
#include "AABB.h"

View file

@ -6,8 +6,8 @@
#include "net.minecraft.world.item.h"
#include "Mth.h"
#include "ArmorStandItem.h"
#include "..\Minecraft.World\ArmorStand.h"
#include "..\Minecraft.World\Entity.h"
#include "../Minecraft.World/ArmorStand.h"
#include "../Minecraft.World/Entity.h"
ArmorStandItem::ArmorStandItem(int id) : Item(id)

View file

@ -5,7 +5,7 @@
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.h"
#include "..\Minecraft.Client\Textures.h"
#include "../Minecraft.Client/Textures.h"
#include "Endermite.h"
#include "SoundTypes.h"
#include "Random.h"

View file

@ -21,4 +21,9 @@ const int Facing::STEP_Z[6] =
0, 0, -1, 1, 0, 0
};
const wstring Facing::NAMES[] = {L"DOWN", L"UP", L"NORTH", L"SOUTH", L"WEST", L"EAST"};
const wstring Facing::NAMES[] = {L"DOWN", L"UP", L"NORTH", L"SOUTH", L"WEST", L"EAST"};
int Facing::getOpposite(int facing)
{
return OPPOSITE_FACING[facing];
}

View file

@ -16,4 +16,5 @@ public:
static const int STEP_Z[6];
static const wstring NAMES[];
static int getOpposite(int facing);
};

View file

@ -11,9 +11,9 @@
#include "net.minecraft.world.damagesource.h"
#include "SharedConstants.h"
#include "Guardian.h"
#include "..\Minecraft.Client\Textures.h"
#include "..\Minecraft.World\Mth.h"
#include "..\Minecraft.World\net.minecraft.world.entity.animal.h"
#include "../Minecraft.Client/Textures.h"
#include "../Minecraft.World/Mth.h"
#include "../Minecraft.World/net.minecraft.world.entity.animal.h"
#include "MobEffect.h"
#include "MobEffectInstance.h"

View file

@ -1,152 +1,172 @@
#include "stdafx.h"
#include "HalfSlabTile.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.biome.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.stats.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.h"
#include "Facing.h"
HalfSlabTile::HalfSlabTile(int id, bool fullSize, Material *material) : Tile(id, material, fullSize)
HalfSlabTile::HalfSlabTile(int id, Material *material)
: Tile(id, material, true)
{
this->fullSize = fullSize;
if (fullSize)
{
solid[id] = true;
}
else
{
setShape(0, 0, 0, 1, 0.5f, 1);
}
setLightBlock(255);
Tile::lightBlock[id] = 0xFF;
}
void HalfSlabTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
void HalfSlabTile::DerivedInit()
{
if (fullSize)
{
setShape(0, 0, 0, 1, 1, 1);
}
else
{
bool upper = (level->getData(x, y, z) & TOP_SLOT_BIT) != 0;
if (upper)
{
setShape(0, 0.5f, 0, 1, 1, 1);
}
else
{
setShape(0, 0, 0, 1, 0.5f, 1);
}
}
if (!isFullSize())
setShape(0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 1.0f);
else
Tile::solid[id] = true;
}
void HalfSlabTile::updateDefaultShape()
void HalfSlabTile::updateDefaultShape()
{
if (fullSize)
{
setShape(0, 0, 0, 1, 1, 1);
}
else
{
setShape(0, 0, 0, 1, 0.5f, 1);
}
if (isFullSize())
setShape(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
else
setShape(0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 1.0f);
}
void HalfSlabTile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source)
void HalfSlabTile::updateShape(
LevelSource *level, int x, int y, int z,
int forceData, shared_ptr<TileEntity> forceEntity)
{
updateShape(level, x, y, z);
Tile::addAABBs(level, x, y, z, box, boxes, source);
if (isFullSize())
{
setShape(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
return;
}
int data = (forceData >= 0) ? forceData : level->getData(x, y, z);
bool isUpper = (data & TOP_SLOT_BIT) != 0;
if (isUpper)
setShape(0.0f, 0.5f, 0.0f, 1.0f, 1.0f, 1.0f);
else
setShape(0.0f, 0.0f, 0.0f, 1.0f, 0.5f, 1.0f);
}
bool HalfSlabTile::isSolidRender(bool isServerLevel)
void HalfSlabTile::addAABBs(
Level *level, int x, int y, int z,
AABB *box, AABBList *boxes, shared_ptr<Entity> source)
{
return fullSize;
updateShape(level, x, y, z);
Tile::addAABBs(level, x, y, z, box, boxes, source);
}
int HalfSlabTile::getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue)
bool HalfSlabTile::isSolidRender(bool isServerLevel)
{
if (fullSize) return itemValue;
if (face == Facing::DOWN || (face != Facing::UP && clickY > 0.5))
{
return itemValue | TOP_SLOT_BIT;
}
return itemValue;
return isFullSize() != 0;
}
int HalfSlabTile::getResourceCount(Random *random)
bool HalfSlabTile::isSilkTouchable()
{
if (fullSize)
{
return 2;
}
return 1;
return false;
}
int HalfSlabTile::getSpawnResourcesAuxValue(int data)
int HalfSlabTile::getResourceCount(Random *random)
{
return data & TYPE_MASK;
return isFullSize() ? 2 : 1;
}
bool HalfSlabTile::isCubeShaped()
bool HalfSlabTile::isCubeShaped()
{
return fullSize;
return isFullSize() != 0;
}
bool HalfSlabTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
bool HalfSlabTile::shouldRenderFace(
LevelSource *level, int x, int y, int z, int face)
{
if (fullSize) return Tile::shouldRenderFace(level, x, y, z, face);
if (isFullSize())
return Tile::shouldRenderFace(level, x, y, z, face);
if (face != Facing::UP && face != Facing::DOWN && !Tile::shouldRenderFace(level, x, y, z, face))
{
return false;
}
if (face != Facing::UP && face != Facing::DOWN
&& !Tile::shouldRenderFace(level, x, y, z, face))
return false;
int ox = x, oy = y, oz = z;
ox += Facing::STEP_X[Facing::OPPOSITE_FACING[face]];
oy += Facing::STEP_Y[Facing::OPPOSITE_FACING[face]];
oz += Facing::STEP_Z[Facing::OPPOSITE_FACING[face]];
int oppFace = Facing::getOpposite(face);
int nx = x, ny = y, nz = z;
if (oppFace == Facing::DOWN) ny--;
if (oppFace == Facing::UP) ny++;
if (oppFace == Facing::NORTH) nz--;
if (oppFace == Facing::SOUTH) nz++;
if (oppFace == Facing::WEST) nx--;
if (oppFace == Facing::EAST) nx++;
boolean isUpper = (level->getData(ox, oy, oz) & TOP_SLOT_BIT) != 0;
if (isUpper)
{
if (face == Facing::DOWN) return true;
if (face == Facing::UP && Tile::shouldRenderFace(level, x, y, z, face)) return true;
return !(isHalfSlab(level->getTile(x, y, z)) && (level->getData(x, y, z) & TOP_SLOT_BIT) != 0);
}
else
{
if (face == Facing::UP) return true;
if (face == Facing::DOWN && Tile::shouldRenderFace(level, x, y, z, face)) return true;
return !(isHalfSlab(level->getTile(x, y, z)) && (level->getData(x, y, z) & TOP_SLOT_BIT) == 0);
}
int currentData = level->getData(x, y, z);
int neighborData = level->getData(nx, ny, nz);
int currentTile = level->getTile(x, y, z);
int neighborTile = level->getTile(nx, ny, nz);
bool currentIsUpper = (currentData & TOP_SLOT_BIT) != 0;
bool neighborIsUpper = (neighborData & TOP_SLOT_BIT) != 0;
bool currentIsSlab = isHalfSlab(currentTile);
bool neighborIsSlab = isHalfSlab(neighborTile);
if (neighborIsSlab && neighborIsUpper)
{
if (face == Facing::DOWN)
return true;
if (face == Facing::UP && !Tile::shouldRenderFace(level, x, y, z, face))
return currentIsSlab && !currentIsUpper ? false : true;
return !(currentIsSlab && currentIsUpper);
}
if (face == Facing::UP || (face == Facing::DOWN
&& Tile::shouldRenderFace(level, x, y, z, face)))
return true;
return !(currentIsSlab && !currentIsUpper);
}
bool HalfSlabTile::isHalfSlab(int tileId)
int HalfSlabTile::getSpawnResourcesAuxValue(int data)
{
return tileId == Tile::stoneSlabHalf_Id || tileId == Tile::woodSlabHalf_Id;
return data & TYPE_MASK;
}
int HalfSlabTile::cloneTileData(Level *level, int x, int y, int z)
{
return Tile::cloneTileData(level, x, y, z) & TYPE_MASK;
return level->getData(x, y, z) & TYPE_MASK;
}
int HalfSlabTile::cloneTileId(Level *level, int x, int y, int z)
{
if (isHalfSlab(id))
{
return id;
}
if (id == Tile::stoneSlab_Id)
{
return Tile::stoneSlabHalf_Id;
}
if (id == Tile::woodSlab_Id)
{
return Tile::woodSlabHalf_Id;
}
return Tile::stoneSlabHalf_Id;
return id;
}
int HalfSlabTile::getPlacedOnFaceDataValue(
Level *level, int x, int y, int z,
int face, float clickX, float clickY, float clickZ,
int itemValue)
{
if (face == Facing::DOWN)
return itemValue | TOP_SLOT_BIT;
if (face == Facing::UP)
return itemValue;
return (clickY > 0.5f) ? (itemValue | TOP_SLOT_BIT) : itemValue;
}
bool HalfSlabTile::isHalfSlab(int tileId)
{
if (tileId <= 0 || Tile::tiles[tileId] == nullptr)
return false;
return dynamic_cast<HalfSlabTile *>(Tile::tiles[tileId]) != nullptr
&& !Tile::tiles[tileId]->isCubeShaped();
}

View file

@ -1,33 +1,57 @@
#pragma once
#include "Tile.h"
class HalfSlabTile : public Tile
class HalfSlabTile : public Tile
{
public:
static const int TYPE_MASK = 7;
static const int TOP_SLOT_BIT = 8;
static const int TYPE_MASK = 7;
static const int TOP_SLOT_BIT = 8;
protected:
bool fullSize;
enum class Half
{
TOP,
BOTTOM
};
public:
HalfSlabTile(int id, bool fullSize, Material *material);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual void updateDefaultShape();
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
virtual bool isSolidRender(bool isServerLevel);
virtual int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue);
virtual int getResourceCount(Random *random);
virtual int getSpawnResourcesAuxValue(int data);
virtual bool isCubeShaped();
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
HalfSlabTile(int id, Material *material);
virtual void DerivedInit();
virtual int isFullSize() = 0;
virtual void updateShape(
LevelSource *level, int x, int y, int z,
int forceData = -1,
shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()) override;
virtual void updateDefaultShape() override;
virtual void addAABBs(
Level *level, int x, int y, int z,
AABB *box, AABBList *boxes,
shared_ptr<Entity> source) override;
virtual bool isSolidRender(bool isServerLevel = false) override;
virtual bool isSilkTouchable() override;
virtual int getPlacedOnFaceDataValue(
Level *level, int x, int y, int z,
int face, float clickX, float clickY, float clickZ,
int itemValue) override;
virtual int getResourceCount(Random *random) override;
virtual int getSpawnResourcesAuxValue(int data) override;
virtual bool isCubeShaped() override;
virtual bool shouldRenderFace(
LevelSource *level, int x, int y, int z, int face) override;
virtual int cloneTileData(Level *level, int x, int y, int z) override;
virtual int cloneTileId(Level *level, int x, int y, int z) override;
virtual int getAuxName(int auxValue) = 0;
private:
static bool isHalfSlab(int tileId);
public:
virtual int getAuxName(int auxValue) = 0;
virtual int cloneTileData(Level *level, int x, int y, int z);
virtual int cloneTileId(Level *level, int x, int y, int z);
static bool isHalfSlab(int tileId);
};

View file

@ -411,6 +411,14 @@ Recipes::Recipes()
L'#', Tile::sandStone,
L'S');
addShapedRecipy(new ItemInstance(Tile::stairs_red_sandstone, 4), //
L"sssctg",
L"# ", //
L"## ", //
L"###", //
L'#', Tile::red_sandstone,
L'S');
addShapedRecipy(new ItemInstance(Tile::woodStairsBirch, 4), //
L"sssczg",
@ -555,6 +563,12 @@ Recipes::Recipes()
L'#', Tile::sandStone,
L'S');
addShapedRecipy(new ItemInstance(Tile::stoneSlab2Half, 6, StoneSlabTile2::RED_SANDSTONE_SLAB), //
L"sctg",
L"###", //
L'#', Tile::red_sandstone,
L'S');
addShapedRecipy(new ItemInstance(Tile::stoneSlabHalf, 6, StoneSlabTile::STONE_SLAB), //
L"sctg",

View file

@ -5,80 +5,78 @@
#include "net.minecraft.world.h"
#include "StoneSlabTile.h"
const unsigned int StoneSlabTile::SLAB_NAMES[SLAB_NAMES_LENGTH] = {
IDS_TILE_STONESLAB_STONE,
IDS_TILE_STONESLAB_SAND,
IDS_TILE_STONESLAB_WOOD,
IDS_TILE_STONESLAB_COBBLE,
IDS_TILE_STONESLAB_BRICK,
IDS_TILE_STONESLAB_SMOOTHBRICK,
IDS_TILE_STONESLAB_NETHERBRICK,
IDS_TILE_STONESLAB_QUARTZ,
};
const unsigned int StoneSlabTile::SLAB_NAMES[SLAB_NAMES_LENGTH] = { IDS_TILE_STONESLAB_STONE,
IDS_TILE_STONESLAB_SAND,
IDS_TILE_STONESLAB_WOOD,
IDS_TILE_STONESLAB_COBBLE,
IDS_TILE_STONESLAB_BRICK,
IDS_TILE_STONESLAB_SMOOTHBRICK,
IDS_TILE_STONESLAB_NETHERBRICK,
IDS_TILE_STONESLAB_QUARTZ,
};
StoneSlabTile::StoneSlabTile(int id, bool fullSize) : HalfSlabTile(id, fullSize, Material::stone)
StoneSlabTile::StoneSlabTile(int id)
: HalfSlabTile(id, Material::stone)
{
}
Icon *StoneSlabTile::getTexture(int face, int data)
{
int type = data & TYPE_MASK;
if (fullSize && (data & TOP_SLOT_BIT) != 0)
{
face = Facing::UP;
}
switch(type)
{
case STONE_SLAB:
if (face == Facing::UP || face == Facing::DOWN) return icon;
return iconSide;
break;
case SAND_SLAB:
return Tile::sandStone->getTexture(face);
case WOOD_SLAB:
return Tile::wood->getTexture(face);
case COBBLESTONE_SLAB:
return Tile::cobblestone->getTexture(face);
case BRICK_SLAB:
return Tile::redBrick->getTexture(face);
case SMOOTHBRICK_SLAB:
return Tile::stoneBrick->getTexture(face, SmoothStoneBrickTile::TYPE_DEFAULT);
case NETHERBRICK_SLAB:
return Tile::netherBrick->getTexture(Facing::UP);
case QUARTZ_SLAB:
return Tile::quartzBlock->getTexture(face);
}
return icon;
int type = data & TYPE_MASK;
if (isFullSize() && (data & TOP_SLOT_BIT) != 0)
face = Facing::UP;
switch (type)
{
case STONE_SLAB:
if (face == Facing::UP || face == Facing::DOWN) return icon;
return iconSide;
case SAND_SLAB:
return Tile::sandStone->getTexture(face);
case WOOD_SLAB:
return Tile::wood->getTexture(face);
case COBBLESTONE_SLAB:
return Tile::cobblestone->getTexture(face);
case BRICK_SLAB:
return Tile::redBrick->getTexture(face);
case SMOOTHBRICK_SLAB:
return Tile::stoneBrick->getTexture(face, SmoothStoneBrickTile::TYPE_DEFAULT);
case NETHERBRICK_SLAB:
return Tile::netherBrick->getTexture(Facing::UP);
case QUARTZ_SLAB:
return Tile::quartzBlock->getTexture(face);
}
return icon;
}
void StoneSlabTile::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(L"stoneslab_top");
iconSide = iconRegister->registerIcon(L"stoneslab_side");
icon = iconRegister->registerIcon(L"stoneslab_top");
iconSide = iconRegister->registerIcon(L"stoneslab_side");
}
int StoneSlabTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Tile::stoneSlabHalf_Id;
return Tile::stoneSlabHalf_Id;
}
unsigned int StoneSlabTile::getDescriptionId(int iData /*= -1*/)
unsigned int StoneSlabTile::getDescriptionId(int iData)
{
if(iData < 0 ) iData = 0;
return StoneSlabTile::SLAB_NAMES[iData];
if (iData < 0) iData = 0;
return StoneSlabTile::SLAB_NAMES[iData];
}
int StoneSlabTile::getAuxName(int auxValue)
int StoneSlabTile::getAuxName(int auxValue)
{
if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH)
{
auxValue = 0;
}
return SLAB_NAMES[auxValue];//super.getDescriptionId() + "." + SLAB_NAMES[auxValue];
if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH)
auxValue = 0;
return SLAB_NAMES[auxValue];//super.getDescriptionId() + "." + SLAB_NAMES[auxValue];
}
shared_ptr<ItemInstance> StoneSlabTile::getSilkTouchItemInstance(int data)
{
return std::make_shared<ItemInstance>(Tile::stoneSlabHalf_Id, 2, data & TYPE_MASK);
}
return make_shared<ItemInstance>(Tile::stoneSlabHalf_Id, 2, data & TYPE_MASK);
}

View file

@ -1,39 +1,53 @@
#pragma once
using namespace std;
#include "HalfSlabTile.h"
class ChunkRebuildData;
class StoneSlabTile : public HalfSlabTile
{
friend ChunkRebuildData;
friend class ChunkRebuildData;
public:
static const int STONE_SLAB = 0;
static const int SAND_SLAB = 1;
static const int WOOD_SLAB = 2;
static const int COBBLESTONE_SLAB = 3;
static const int BRICK_SLAB = 4;
static const int SMOOTHBRICK_SLAB = 5;
static const int NETHERBRICK_SLAB = 6;
static const int QUARTZ_SLAB = 7;
static const int SLAB_NAMES_LENGTH = 8;
static const unsigned int SLAB_NAMES[SLAB_NAMES_LENGTH];
static const int STONE_SLAB = 0;
static const int SAND_SLAB = 1;
static const int WOOD_SLAB = 2;
static const int COBBLESTONE_SLAB = 3;
static const int BRICK_SLAB = 4;
static const int SMOOTHBRICK_SLAB = 5;
static const int NETHERBRICK_SLAB = 6;
static const int QUARTZ_SLAB = 7;
static const int SLAB_NAMES_LENGTH = 8;
static const unsigned int SLAB_NAMES[SLAB_NAMES_LENGTH];
private:
Icon *iconSide;
Icon *iconSide;
public:
StoneSlabTile(int id, bool fullSize);
StoneSlabTile(int id);
virtual Icon *getTexture(int face, int data);
virtual int isFullSize() = 0;
virtual Icon *getTexture(int face, int data) override;
virtual void registerIcons(IconRegister *iconRegister) override;
virtual int getResource(int data, Random *random, int playerBonusLevel) override;
virtual unsigned int getDescriptionId(int iData = -1) override;
virtual int getAuxName(int auxValue) override;
void registerIcons(IconRegister *iconRegister);
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual unsigned int getDescriptionId(int iData = -1);
virtual int getAuxName(int auxValue);
protected:
virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data) override;
};
class HalfStoneSlabTile : public StoneSlabTile
{
public:
HalfStoneSlabTile(int id) : StoneSlabTile(id) { DerivedInit(); }
virtual int isFullSize() override { return 0; }
};
class FullStoneSlabTile : public StoneSlabTile
{
public:
FullStoneSlabTile(int id) : StoneSlabTile(id) { DerivedInit(); }
virtual int isFullSize() override { return 1; }
};

View file

@ -0,0 +1,61 @@
#include "stdafx.h"
#include "net.minecraft.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.h"
#include "StoneSlabTile2.h"
#include "RedSandStoneTile.h"
const unsigned int StoneSlabTile2::SLAB_NAMES[SLAB_NAMES_LENGTH] = {
IDS_TILE_STONESLAB_REDSAND,
};
StoneSlabTile2::StoneSlabTile2(int id)
: HalfSlabTile(id, Material::stone)
{
}
Icon *StoneSlabTile2::getTexture(int face, int data)
{
int type = data & TYPE_MASK;
if (isFullSize() && (data & TOP_SLOT_BIT) != 0)
face = Facing::UP;
switch (type)
{
case RED_SANDSTONE_SLAB:
return Tile::red_sandstone->getTexture(face);
}
return icon;
}
void StoneSlabTile2::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(L"red_sandstone_top");
iconSide = iconRegister->registerIcon(L"red_sandstone_normal");
}
int StoneSlabTile2::getResource(int data, Random *random, int playerBonusLevel)
{
return Tile::stone_slab2_Id;
}
unsigned int StoneSlabTile2::getDescriptionId(int iData)
{
if (iData < 0) iData = 0;
return StoneSlabTile2::SLAB_NAMES[iData];
}
int StoneSlabTile2::getAuxName(int auxValue)
{
if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH)
auxValue = 0;
return SLAB_NAMES[auxValue];//super.getDescriptionId() + "." + SLAB_NAMES[auxValue];
}
shared_ptr<ItemInstance> StoneSlabTile2::getSilkTouchItemInstance(int data)
{
return make_shared<ItemInstance>(Tile::stone_slab2_Id, 2, data & TYPE_MASK);
}

View file

@ -0,0 +1,44 @@
#pragma once
#include "HalfSlabTile.h"
class ChunkRebuildData;
class StoneSlabTile2 : public HalfSlabTile
{
friend class ChunkRebuildData;
public:
static const int RED_SANDSTONE_SLAB = 0;
static const int SLAB_NAMES_LENGTH = 1;
static const unsigned int SLAB_NAMES[SLAB_NAMES_LENGTH];
private:
Icon *iconSide;
public:
StoneSlabTile2(int id);
virtual int isFullSize() = 0;
virtual Icon *getTexture(int face, int data) override;
virtual void registerIcons(IconRegister *iconRegister) override;
virtual int getResource(int data, Random *random, int playerBonusLevel) override;
virtual unsigned int getDescriptionId(int iData = -1) override;
virtual int getAuxName(int auxValue) override;
protected:
virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data) override;
};
class HalfStoneSlabTile2 : public StoneSlabTile2
{
public:
HalfStoneSlabTile2(int id) : StoneSlabTile2(id) { DerivedInit(); }
virtual int isFullSize() override { return 0; }
};
class FullStoneSlabTile2 : public StoneSlabTile2
{
public:
FullStoneSlabTile2(int id) : StoneSlabTile2(id) { DerivedInit(); }
virtual int isFullSize() override { return 1; }
};

View file

@ -15,6 +15,7 @@ void StructureRecipies::addRecipes(Recipes *r)
L'#', Tile::sand,
L'S');
r->addShapedRecipy(new ItemInstance(Tile::sandStone, 4, SandStoneTile::TYPE_SMOOTHSIDE), //
L"ssczg",
L"##", //
@ -31,6 +32,35 @@ void StructureRecipies::addRecipes(Recipes *r)
L'#', new ItemInstance(Tile::stoneSlabHalf, 1, StoneSlabTile::SAND_SLAB),
L'S');
r->addShapedRecipy(new ItemInstance(Tile::red_sandstone), //
L"ssczg",
L"##", //
L"##", //
L'#',new ItemInstance(Tile::sand, 1, SandTile::RED_SAND),
L'S');
r->addShapedRecipy(new ItemInstance(Tile::red_sandstone, 4, RedSandStoneTile::TYPE_SMOOTHSIDE), //
L"ssczg",
L"##", //
L"##", //
L'#', new ItemInstance(Tile::red_sandstone),
L'S');
r->addShapedRecipy(new ItemInstance(Tile::red_sandstone, 1, RedSandStoneTile::TYPE_HEIROGLYPHS), //
L"ssczg",
L"#", //
L"#", //
L'#', new ItemInstance(Tile::stoneSlab2Half, 1, StoneSlabTile2::RED_SANDSTONE_SLAB),
L'S');
r->addShapedRecipy(new ItemInstance(Tile::quartzBlock, 1, QuartzBlockTile::TYPE_CHISELED), //
L"ssczg",
L"#", //
@ -47,6 +77,7 @@ void StructureRecipies::addRecipes(Recipes *r)
L'#', new ItemInstance(Tile::quartzBlock, 1, QuartzBlockTile::TYPE_DEFAULT),
L'S');
// 4J Stu - Changed the order, as the blocks that go with sandstone cause a 3-icon scroll
// that touches the text "Structures" in the title in 720 fullscreen.

View file

@ -5,7 +5,7 @@
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.h"
#include "net.minecraft.h"
#include "..\Minecraft.Client\Minecraft.h"
#include "../Minecraft.Client/Minecraft.h"
#include "net.minecraft.stats.h"

View file

@ -256,6 +256,8 @@ Tile* Tile::darkGate = nullptr;
Tile* Tile::invertedDaylightDetector = nullptr;
Tile* Tile::red_sandstone = nullptr;
Tile* Tile::stairs_red_sandstone = nullptr;
HalfSlabTile* Tile::stoneSlab2 = nullptr;
HalfSlabTile* Tile::stoneSlab2Half = nullptr;
Tile* Tile::seaLantern = nullptr;
Tile* Tile::prismarine = nullptr;
@ -370,8 +372,8 @@ void Tile::staticCtor()
Tile::goldBlock = (new MetalTile(41)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_block, Item::eMaterial_gold)->setDestroyTime(3.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_METAL)->setIconName(L"gold_block")->setDescriptionId(IDS_TILE_BLOCK_GOLD)->setUseDescriptionId(IDS_DESC_BLOCK_GOLD);
Tile::ironBlock = (new MetalTile(42)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_block, Item::eMaterial_iron)->setDestroyTime(5.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_METAL)->setIconName(L"iron_block")->setDescriptionId(IDS_TILE_BLOCK_IRON)->setUseDescriptionId(IDS_DESC_BLOCK_IRON);
Tile::stoneSlab = static_cast<HalfSlabTile *>((new StoneSlabTile(Tile::stoneSlab_Id, true))->setBaseItemTypeAndMaterial(Item::eBaseItemType_slab, Item::eMaterial_stone)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stoneSlab")->setDescriptionId(IDS_TILE_STONESLAB)->setUseDescriptionId(IDS_DESC_SLAB));
Tile::stoneSlabHalf = static_cast<HalfSlabTile *>((new StoneSlabTile(Tile::stoneSlabHalf_Id, false))->setBaseItemTypeAndMaterial(Item::eBaseItemType_halfslab, Item::eMaterial_stone)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stoneSlab")->setDescriptionId(IDS_TILE_STONESLAB)->setUseDescriptionId(IDS_DESC_HALFSLAB));
Tile::stoneSlab = static_cast<HalfSlabTile *>((new FullStoneSlabTile(Tile::stoneSlab_Id))->setBaseItemTypeAndMaterial(Item::eBaseItemType_slab, Item::eMaterial_stone)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stoneSlab")->setDescriptionId(IDS_TILE_STONESLAB)->setUseDescriptionId(IDS_DESC_SLAB));
Tile::stoneSlabHalf = static_cast<HalfSlabTile *>((new HalfStoneSlabTile(Tile::stoneSlabHalf_Id))->setBaseItemTypeAndMaterial(Item::eBaseItemType_halfslab, Item::eMaterial_stone)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stoneSlab")->setDescriptionId(IDS_TILE_STONESLAB)->setUseDescriptionId(IDS_DESC_HALFSLAB));
Tile::redBrick = (new Tile(45, Material::stone)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_brick)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"brick")->setDescriptionId(IDS_TILE_BRICK)->setUseDescriptionId(IDS_DESC_BRICK);
Tile::tnt = (new TntTile(46)) ->setDestroyTime(0.0f)->setSoundType(Tile::SOUND_GRASS)->setIconName(L"tnt")->setDescriptionId(IDS_TILE_TNT)->setUseDescriptionId(IDS_DESC_TNT);
Tile::bookshelf = (new BookshelfTile(47)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_paper, Item::eMaterial_bookshelf)->setDestroyTime(1.5f)->setSoundType(Tile::SOUND_WOOD)->setIconName(L"bookshelf")->setDescriptionId(IDS_TILE_BOOKSHELF)->setUseDescriptionId(IDS_DESC_BOOKSHELF);
@ -470,8 +472,9 @@ void Tile::staticCtor()
Tile::dragonEgg = (new EggTile(122)) ->setDestroyTime(3.0f)->setExplodeable(15)->setSoundType(SOUND_STONE)->setLightEmission(2.0f / 16.0f)->setIconName(L"dragon_egg")->setDescriptionId(IDS_TILE_DRAGONEGG)->setUseDescriptionId(IDS_DESC_DRAGONEGG);
Tile::redstoneLight = (new RedlightTile(123, false)) ->setDestroyTime(0.3f)->setSoundType(SOUND_GLASS)->setIconName(L"redstone_lamp_off")->setDescriptionId(IDS_TILE_REDSTONE_LIGHT)->setUseDescriptionId(IDS_DESC_REDSTONE_LIGHT);
Tile::redstoneLight_lit = (new RedlightTile(124, true)) ->setDestroyTime(0.3f)->setSoundType(SOUND_GLASS)->setIconName(L"redstone_lamp_on")->setDescriptionId(IDS_TILE_REDSTONE_LIGHT)->setUseDescriptionId(IDS_DESC_REDSTONE_LIGHT);
Tile::woodSlab = static_cast<HalfSlabTile *>((new WoodSlabTile(Tile::woodSlab_Id, true))->setBaseItemTypeAndMaterial(Item::eBaseItemType_slab, Item::eMaterial_wood)->setDestroyTime(2.0f)->setExplodeable(5)->setSoundType(SOUND_WOOD)->setIconName(L"woodSlab")->setDescriptionId(IDS_DESC_WOODSLAB)->setUseDescriptionId(IDS_DESC_WOODSLAB));
Tile::woodSlabHalf = static_cast<HalfSlabTile *>((new WoodSlabTile(Tile::woodSlabHalf_Id, false))->setBaseItemTypeAndMaterial(Item::eBaseItemType_halfslab, Item::eMaterial_wood)->setDestroyTime(2.0f)->setExplodeable(5)->setSoundType(SOUND_WOOD)->setIconName(L"woodSlab")->setDescriptionId(IDS_DESC_WOODSLAB)->setUseDescriptionId(IDS_DESC_WOODSLAB));
Tile::woodSlab = static_cast<HalfSlabTile *>((new FullWoodSlabTile(Tile::woodSlab_Id))->setBaseItemTypeAndMaterial(Item::eBaseItemType_slab, Item::eMaterial_wood)->setDestroyTime(2.0f)->setExplodeable(5)->setSoundType(SOUND_WOOD)->setIconName(L"woodSlab")->setDescriptionId(IDS_DESC_WOODSLAB)->setUseDescriptionId(IDS_DESC_WOODSLAB));
Tile::woodSlabHalf = static_cast<HalfSlabTile *>((new HalfWoodSlabTile(Tile::woodSlabHalf_Id))->setBaseItemTypeAndMaterial(Item::eBaseItemType_halfslab, Item::eMaterial_wood)->setDestroyTime(2.0f)->setExplodeable(5)->setSoundType(SOUND_WOOD)->setIconName(L"woodSlab")->setDescriptionId(IDS_DESC_WOODSLAB)->setUseDescriptionId(IDS_DESC_WOODSLAB));
Tile::cocoa = (new CocoaTile(127)) ->setDestroyTime(0.2f)->setExplodeable(5)->setSoundType(SOUND_WOOD)->setIconName(L"cocoa")->sendTileData()->setDescriptionId(IDS_TILE_COCOA)->setUseDescriptionId(IDS_DESC_COCOA);
Tile::stairs_sandstone = (new StairTile(128, Tile::sandStone,0)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_stairs, Item::eMaterial_sand) ->setIconName(L"stairsSandstone")->setDescriptionId(IDS_TILE_STAIRS_SANDSTONE) ->sendTileData()->setUseDescriptionId(IDS_DESC_STAIRS);
Tile::emeraldOre = (new OreTile(129)) ->setDestroyTime(3.0f)->setExplodeable(5)->setSoundType(SOUND_STONE)->setIconName(L"emerald_ore")->setDescriptionId(IDS_TILE_EMERALDORE)->setUseDescriptionId(IDS_DESC_EMERALDORE);
@ -525,9 +528,12 @@ void Tile::staticCtor()
Tile::packedIce = (new PackedIceTile(174))->setDestroyTime(0.5f)->setSoundType(SOUND_GLASS)->setIconName(L"packed_ice")->setDescriptionId(IDS_TILE_PACKED_ICE)->setUseDescriptionId(IDS_DESC_PACKED_ICE);
Tile::invertedDaylightDetector = static_cast<DaylightDetectorTile*>((new DaylightDetectorTile(178, true))->setDestroyTime(0.2f)->setSoundType(SOUND_WOOD)->setIconName(L"daylight_detector")->setDescriptionId(IDS_TILE_DAYLIGHT_DETECTOR)->setUseDescriptionId(IDS_DESC_DAYLIGHT_DETECTOR));
Tile::red_sandstone = (new RedSandStoneTile(179))->setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_sand)->setSoundType(Tile::SOUND_STONE)->setDestroyTime(0.8f)->sendTileData()->setIconName(L"red_sandstone")->setDescriptionId(IDS_TILE_RED_SANDSTONE)->setUseDescriptionId(IDS_DESC_RED_SANDSTONE)->sendTileData();
Tile::stairs_red_sandstone = (new StairTile(180, Tile::red_sandstone, 0))->setBaseItemTypeAndMaterial(Item::eBaseItemType_stairs, Item::eMaterial_sand)->setIconName(L"stairsRedSandstone")->setDescriptionId(IDS_TILE_STAIRS_RED_SANDSTONE)->sendTileData()->setUseDescriptionId(IDS_DESC_STAIRS);
Tile::red_sandstone = (new RedSandStoneTile(red_sandstone_Id))->setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_sand)->setSoundType(Tile::SOUND_STONE)->setDestroyTime(0.8f)->sendTileData()->setIconName(L"red_sandstone")->setDescriptionId(IDS_TILE_RED_SANDSTONE)->setUseDescriptionId(IDS_DESC_RED_SANDSTONE)->sendTileData();
Tile::stairs_red_sandstone = (new StairTile(stairs_red_sandstone_Id, Tile::red_sandstone, 0))->setBaseItemTypeAndMaterial(Item::eBaseItemType_stairs, Item::eMaterial_sand)->setIconName(L"stairsRedSandstone")->setDescriptionId(IDS_TILE_STAIRS_RED_SANDSTONE)->sendTileData()->setUseDescriptionId(IDS_DESC_STAIRS);
Tile::stoneSlab2 = static_cast<HalfSlabTile *>((new FullStoneSlabTile2(double_stone_slab2_Id))->setBaseItemTypeAndMaterial(Item::eBaseItemType_slab, Item::eMaterial_stone)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->sendTileData()->setIconName(L"red_sandstone")->setDescriptionId(IDS_TILE_RED_SANDSTONE)->setUseDescriptionId(IDS_DESC_SLAB));
Tile::stoneSlab2Half = static_cast<HalfSlabTile *>((new HalfStoneSlabTile2(stone_slab2_Id))->setBaseItemTypeAndMaterial(Item::eBaseItemType_halfslab, Item::eMaterial_stone)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->sendTileData()->setIconName(L"red_sandstone")->setDescriptionId(IDS_TILE_RED_SANDSTONE)->setUseDescriptionId(IDS_DESC_HALFSLAB));
Tile::spruceGate = (new FenceGateTile(183))->setBaseItemTypeAndMaterial(Item::eBaseItemType_fenceGate, Item::eMaterial_sprucewood)->setDestroyTime(2.0f)->setExplodeable(5)->setSoundType(SOUND_WOOD)->setIconName(L"planks_spruce")->setDescriptionId(IDS_TILE_SPRUCE_GATE)->sendTileData()->setUseDescriptionId(IDS_DESC_FENCE_GATE);
Tile::birchGate = (new FenceGateTile(184))->setBaseItemTypeAndMaterial(Item::eBaseItemType_fenceGate, Item::eMaterial_birchwood)->setDestroyTime(2.0f)->setExplodeable(5)->setSoundType(SOUND_WOOD)->setIconName(L"planks_birch")->setDescriptionId(IDS_TILE_BIRCH_GATE)->sendTileData()->setUseDescriptionId(IDS_DESC_FENCE_GATE);
Tile::jungleGate = (new FenceGateTile(185))->setBaseItemTypeAndMaterial(Item::eBaseItemType_fenceGate, Item::eMaterial_junglewood)->setDestroyTime(2.0f)->setExplodeable(5)->setSoundType(SOUND_WOOD)->setIconName(L"planks_jungle")->setDescriptionId(IDS_TILE_JUNGLE_GATE)->sendTileData()->setUseDescriptionId(IDS_DESC_FENCE_GATE);
@ -580,7 +586,9 @@ void Tile::staticCtor()
Item::items[rose_Id] = (new MultiTextureTileItem(Tile::rose_Id - 256, rose, (int*)Rose::FLOWER_NAMES, Rose::FLOWER_NAMES_LENGTH))->setIconName(L"flower_rose")->setDescriptionId(IDS_TILE_ROSE)->setUseDescriptionId(IDS_DESC_FLOWER);
Item::items[sand_Id] = (new MultiTextureTileItem(Tile::sand_Id - 256, sand, (int*)SandTile::SAND_NAMES, SandTile::SAND_NAMES_LENGTH))->setIconName(L"sand")->setDescriptionId(IDS_TILE_SAND)->setUseDescriptionId(IDS_DESC_SAND);
Item::items[red_sandstone_Id] = (new MultiTextureTileItem(Tile::red_sandstone_Id - 256, red_sandstone, (int*)RedSandStoneTile::SANDSTONE_NAMES, RedSandStoneTile::SANDSTONE_BLOCK_NAMES))->setIconName(L"red_sandstone")->setDescriptionId(IDS_TILE_SANDSTONE)->setUseDescriptionId(IDS_DESC_SANDSTONE);
Item::items[red_sandstone_Id] = (new MultiTextureTileItem(Tile::red_sandstone_Id - 256, red_sandstone, (int*)RedSandStoneTile::SANDSTONE_NAMES, RedSandStoneTile::SANDSTONE_BLOCK_NAMES))->setIconName(L"red_sandstone")->setDescriptionId(IDS_TILE_RED_SANDSTONE)->setUseDescriptionId(IDS_DESC_SANDSTONE);
Item::items[stone_slab2_Id] = (new StoneSlabTileItem(Tile::stone_slab2_Id - 256, Tile::stoneSlab2Half, Tile::stoneSlab2, false))->setIconName(L"red_sandstone")->setDescriptionId(IDS_TILE_RED_SANDSTONE)->setUseDescriptionId(IDS_DESC_HALFSLAB);
Item::items[double_stone_slab2_Id] = (new StoneSlabTileItem(Tile::double_stone_slab2_Id - 256, Tile::stoneSlab2Half, Tile::stoneSlab2, true))->setIconName(L"red_sandstone")->setDescriptionId(IDS_TILE_RED_SANDSTONE)->setUseDescriptionId(IDS_DESC_SLAB);
Item::items[tree2Trunk_Id] = (new MultiTextureTileItem(Tile::tree2Trunk_Id - 256, tree2Trunk, (int*)TreeTile2::TREE_NAMES, TreeTile2::TREE_NAMES_LENGTH))->setIconName(L"log")->setDescriptionId(IDS_TILE_LOG)->setUseDescriptionId(IDS_DESC_LOG);
Item::items[sponge_Id] = (new MultiTextureTileItem(Tile::sponge_Id - 256, sponge, (int*)Sponge::SPONGE_NAMES, Sponge::SPONGE_NAMES_LENGTH))->setIconName(L"sponge")->setDescriptionId(IDS_TILE_SPONGE)->setUseDescriptionId(IDS_DESC_SPONGE);

View file

@ -388,8 +388,8 @@ public:
static const int invertedDaylightDetector_Id = 178;
static const int red_sandstone_Id = 179;
static const int stairs_red_sandstone_Id = 180;
//181 double_stone_slab2 : sandstoneslab
//182 stone_slab2 : sandstoneslab
static const int double_stone_slab2_Id = 181;
static const int stone_slab2_Id = 182;
static const int spruceGate_Id = 183;
static const int birchGate_Id = 184;
static const int jungleGate_Id = 185;
@ -629,6 +629,8 @@ public:
static Tile* invertedDaylightDetector;
static Tile* red_sandstone;
static Tile* stairs_red_sandstone;
static HalfSlabTile* stoneSlab2;
static HalfSlabTile* stoneSlab2Half;
static Tile* tree2Trunk;
static Tile* packedIce;
static Tile* seaLantern;

View file

@ -7,47 +7,44 @@
#include "net.minecraft.world.item.h"
#include "net.minecraft.stats.h"
const unsigned int WoodSlabTile::SLAB_NAMES[SLAB_NAMES_LENGTH] = { IDS_TILE_STONESLAB_OAK,
IDS_TILE_STONESLAB_SPRUCE,
IDS_TILE_STONESLAB_BIRCH,
IDS_TILE_STONESLAB_JUNGLE,
IDS_TILE_STONESLAB_ACACIA,
IDS_TILE_STONESLAB_DARK_OAK
const unsigned int WoodSlabTile::SLAB_NAMES[SLAB_NAMES_LENGTH] = {
IDS_TILE_STONESLAB_OAK,
IDS_TILE_STONESLAB_SPRUCE,
IDS_TILE_STONESLAB_BIRCH,
IDS_TILE_STONESLAB_JUNGLE,
IDS_TILE_STONESLAB_ACACIA,
IDS_TILE_STONESLAB_DARK_OAK
};
// public static final String[] WOOD_NAMES = {
// "oak", "spruce", "birch", "jungle"
// };
WoodSlabTile::WoodSlabTile(int id, bool fullSize) : HalfSlabTile(id, fullSize, Material::wood)
WoodSlabTile::WoodSlabTile(int id)
: HalfSlabTile(id, Material::wood)
{
}
Icon *WoodSlabTile::getTexture(int face, int data)
{
return Tile::wood->getTexture(face, data & TYPE_MASK);
return Tile::wood->getTexture(face, data & TYPE_MASK);
}
int WoodSlabTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Tile::woodSlabHalf_Id;
return Tile::woodSlabHalf_Id;
}
shared_ptr<ItemInstance> WoodSlabTile::getSilkTouchItemInstance(int data)
{
return std::make_shared<ItemInstance>(Tile::woodSlabHalf, 2, data & TYPE_MASK);
return std::make_shared<ItemInstance>(Tile::woodSlabHalf, 2, data & TYPE_MASK);
}
int WoodSlabTile::getAuxName(int auxValue)
{
if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH)
{
auxValue = 0;
}
return SLAB_NAMES[auxValue];//super.getDescriptionId() + "." + SLAB_NAMES[auxValue];
if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH)
auxValue = 0;
return SLAB_NAMES[auxValue];
}
void WoodSlabTile::registerIcons(IconRegister *iconRegister)
{
// None
}

View file

@ -1,25 +1,40 @@
#pragma once
#include "Tile.h"
#include "HalfSlabTile.h"
class Player;
class WoodSlabTile : HalfSlabTile
{
friend class Tile;
class WoodSlabTile : public HalfSlabTile
{
friend class Tile;
public:
static const int TYPE_MASK = 7;
static const int TOP_SLOT_BIT = 8;
static const int SLAB_NAMES_LENGTH = 6;
static const unsigned int SLAB_NAMES[SLAB_NAMES_LENGTH];
static const int SLAB_NAMES_LENGTH = 6;
static const unsigned int SLAB_NAMES[SLAB_NAMES_LENGTH];
WoodSlabTile(int id, bool fullSize);
virtual Icon *getTexture(int face, int data);
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual int getAuxName(int auxValue);
public:
WoodSlabTile(int id);
virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
void registerIcons(IconRegister *iconRegister);
virtual int isFullSize() = 0;
virtual Icon *getTexture(int face, int data) override;
virtual int getResource(int data, Random *random, int playerBonusLevel) override;
virtual int getAuxName(int auxValue) override;
virtual void registerIcons(IconRegister *iconRegister) override;
protected:
virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data) override;
};
class HalfWoodSlabTile : public WoodSlabTile
{
public:
HalfWoodSlabTile(int id) : WoodSlabTile(id) { DerivedInit(); }
virtual int isFullSize() override { return 0; }
};
class FullWoodSlabTile : public WoodSlabTile
{
public:
FullWoodSlabTile(int id) : WoodSlabTile(id) { DerivedInit(); }
virtual int isFullSize() override { return 1; }
};

View file

@ -1966,6 +1966,8 @@ set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE
"${CMAKE_CURRENT_SOURCE_DIR}/StoneMonsterTile.h"
"${CMAKE_CURRENT_SOURCE_DIR}/StoneSlabTile.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/StoneSlabTile.h"
"${CMAKE_CURRENT_SOURCE_DIR}/StoneSlabTile2.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/StoneSlabTile2.h"
"${CMAKE_CURRENT_SOURCE_DIR}/StoneTile.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/StoneTile.h"
"${CMAKE_CURRENT_SOURCE_DIR}/TallGrass.cpp"

View file

@ -141,5 +141,6 @@
#include "TallGrass2.h"
#include "PackedIceTile.h"
#include "StoneSlabTile2.h"