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ActorDitherAnimator.h
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Library/LiveActor: Implement ActorInitUtil (#492)
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2025-04-11 11:18:28 +02:00 |
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AllDeadWatcher.cpp
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Library/Stage & Project/Stage: Implement remaining functions (#481)
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2025-03-31 11:21:57 +02:00 |
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AllDeadWatcher.h
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Library/Obj: Refactor AllDeadWatcher (#171)
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2024-10-05 11:20:06 +02:00 |
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BreakModel.cpp
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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BreakModel.h
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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CameraRailHolder.cpp
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Library/LiveActor: Make ActorInitInfo a struct (#499)
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2025-04-02 21:36:45 +02:00 |
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CameraRailHolder.h
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Library/Obj: Implement CameraRailHolder (#113)
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2024-06-24 22:16:04 +02:00 |
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CameraWatchPoint.cpp
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Library/LiveActor: Refactor ActorInitInfo (#366)
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2025-02-19 20:47:57 +01:00 |
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CameraWatchPoint.h
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Library/Camera: Complete CameraUtil.h header (#203)
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2024-11-30 12:51:24 +01:00 |
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CollisionObj.cpp
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Library/LiveActor: Refactor ActorInitInfo (#366)
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2025-02-19 20:47:57 +01:00 |
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CollisionObj.h
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Library/Obj: Implement CollisionObj (#123)
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2024-07-01 12:08:18 +02:00 |
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DepthShadowModel.cpp
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Library/LiveActor: Refactor ActorInitInfo (#366)
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2025-02-19 20:47:57 +01:00 |
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DepthShadowModel.h
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Library/Obj: Implement DepthShadowModel (#127)
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2024-07-06 16:14:44 +02:00 |
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DynamicDrawActor.h
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al: Merge include/src (#87)
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2024-06-13 21:10:45 +02:00 |
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EffectObj.cpp
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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EffectObj.h
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Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128)
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2024-07-09 21:26:34 +02:00 |
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EffectObjCameraEmit.cpp
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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EffectObjCameraEmit.h
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all: Move lazy functions to headers (#573)
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2025-05-10 16:57:49 +02:00 |
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EffectObjFollowCamera.cpp
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all: Fix class declarations based on RTTI (#550)
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2025-04-20 09:28:03 +02:00 |
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EffectObjFollowCamera.h
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Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128)
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2024-07-09 21:26:34 +02:00 |
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EffectObjFollowCameraLimit.cpp
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all: Fix class declarations based on RTTI (#550)
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2025-04-20 09:28:03 +02:00 |
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EffectObjFollowCameraLimit.h
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Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128)
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2024-07-09 21:26:34 +02:00 |
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EffectObjFunction.cpp
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Library/LiveActor: Refactor ActorInitInfo (#366)
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2025-02-19 20:47:57 +01:00 |
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EffectObjFunction.h
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Library/LiveActor: Make ActorInitInfo a struct (#499)
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2025-04-02 21:36:45 +02:00 |
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EffectObjInterval.cpp
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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EffectObjInterval.h
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all: Move lazy functions to headers (#573)
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2025-05-10 16:57:49 +02:00 |
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FarDistanceDitherAnimator.h
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Library/LiveActor: Implement ActorInitUtil (#492)
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2025-04-11 11:18:28 +02:00 |
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KeyMoveFollowTarget.cpp
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all: Move lazy functions to headers (#573)
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2025-05-10 16:57:49 +02:00 |
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KeyMoveFollowTarget.h
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all: Move lazy functions to headers (#573)
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2025-05-10 16:57:49 +02:00 |
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ModelDrawParts.h
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lint: Apply SeparateDefinitionBlocks (#96)
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2024-07-09 21:48:16 +02:00 |
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PartsFunction.h
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Library/LiveActor: Make ActorInitInfo a struct (#499)
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2025-04-02 21:36:45 +02:00 |
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PartsModel.cpp
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Library/LiveActor: Implement ActorResourceFunction (#668)
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2025-07-01 23:40:43 +02:00 |
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PartsModel.h
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al: Fix param name mismatches between declarations and definitions (#661)
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2025-07-02 16:25:36 +02:00 |
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SilhouetteModel.cpp
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Library/LiveActor: Refactor ActorInitInfo (#366)
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2025-02-19 20:47:57 +01:00 |
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SilhouetteModel.h
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al: Fix param name mismatches between declarations and definitions (#661)
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2025-07-02 16:25:36 +02:00 |
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SimpleCircleShadowXZ.h
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lint: Add many new checks and features (#260)
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2025-02-18 15:51:40 +01:00 |