mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-05-01 13:04:42 +00:00
23 lines
493 B
C++
23 lines
493 B
C++
#pragma once
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#include "Library/LiveActor/LiveActor.h"
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namespace al {
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class EffectObjFollowCamera : public LiveActor {
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public:
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EffectObjFollowCamera(const char* name);
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void init(const ActorInitInfo& info) override;
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void startAppear();
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void startDisappear();
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void control() override;
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void exeWait();
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void exeDisappear();
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private:
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sead::Matrix34f mBaseMtx = sead::Matrix34f::ident;
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};
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static_assert(sizeof(EffectObjFollowCamera) == 0x138);
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} // namespace al
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