OdysseyDecomp/lib/al/Library/Obj/DynamicDrawActor.h
2024-06-13 21:10:45 +02:00

22 lines
307 B
C++

#pragma once
#include "Library/LiveActor/LiveActor.h"
namespace al {
class IUseFinalize {
public:
virtual void finalize() = 0;
};
class DynamicDrawActor : public LiveActor, public IUseFinalize {
public:
// incomplete
void finalize() override;
private:
// missing
};
} // namespace al