mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-29 20:14:41 +00:00
22 lines
307 B
C++
22 lines
307 B
C++
#pragma once
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#include "Library/LiveActor/LiveActor.h"
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namespace al {
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class IUseFinalize {
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public:
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virtual void finalize() = 0;
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};
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class DynamicDrawActor : public LiveActor, public IUseFinalize {
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public:
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// incomplete
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void finalize() override;
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private:
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// missing
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};
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} // namespace al
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