..
cmake /sources
feat: better kill command, Host Privileges check ( #135 )
2026-05-31 18:48:53 +03:00
x64headers
chore: sync upstream MinecraftConsoles through 2fba264c
2026-04-15 05:25:33 -05:00
AABB.cpp
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
AABB.h
Abilities.cpp
Abilities.h
AbsoptionMobEffect.cpp
AbsoptionMobEffect.h
AbstractContainerMenu.cpp
AbstractContainerMenu.h
AbstractProjectileDispenseBehavior.cpp
AbstractProjectileDispenseBehavior.h
AbstractTreeFeature.h
fix: savanna biome + savanna tree
2026-04-26 16:12:20 +02:00
Achievement.cpp
feat: achievements
2026-04-26 15:27:19 +01:00
Achievement.h
feat: achievements
2026-04-26 15:27:19 +01:00
Achievements.cpp
fix: achievement crashes
2026-04-27 16:29:05 +01:00
Achievements.h
feat: achievements
2026-04-26 15:27:19 +01:00
AddEdgeLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
AddEdgeLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
AddEntityPacket.cpp
chore: switch all entity ids to dedicated ints ( #86 )
2026-05-22 18:38:53 +03:00
AddEntityPacket.h
AddExperienceOrbPacket.cpp
AddExperienceOrbPacket.h
AddGlobalEntityPacket.cpp
AddGlobalEntityPacket.h
AddIslandLayer.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
AddIslandLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
AddMobPacket.cpp
chore: switch all entity ids to dedicated ints ( #86 )
2026-05-22 18:38:53 +03:00
AddMobPacket.h
AddMushroomIslandLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
AddMushroomIslandLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
AddPaintingPacket.cpp
AddPaintingPacket.h
AddPlayerPacket.cpp
AddPlayerPacket.h
AddSnowLayer.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
AddSnowLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
AdminLogCommand.h
AgableMob.cpp
AgableMob.h
AirTile.cpp
AirTile.h
AmbientCreature.cpp
AmbientCreature.h
Animal.cpp
Animal.h
AnimalChest.cpp
AnimalChest.h
AnimatePacket.cpp
AnimatePacket.h
AnvilMenu.cpp
AnvilMenu.h
AnvilTile.cpp
AnvilTile.h
AnvilTileItem.cpp
AnvilTileItem.h
ArabicShaping.cpp
ArabicShaping.h
ArmorDyeRecipe.cpp
ArmorDyeRecipe.h
ArmorItem.cpp
refactor: use existing packet for quick equip
2026-04-28 16:18:31 +01:00
ArmorItem.h
feat: reimplement quick equip
2026-04-17 10:21:23 +01:00
ArmorRecipes.cpp
Elytra
2026-04-24 20:00:35 -04:00
ArmorRecipes.h
ArmorSlot.cpp
Elytra
2026-04-24 20:00:35 -04:00
ArmorSlot.h
ArmorStand.cpp
render elytra on armor stands
2026-05-31 12:36:32 -04:00
ArmorStand.h
render elytra on armor stands
2026-05-31 12:36:32 -04:00
ArmorStandItem.cpp
chore: replace backslashes with forward slashes for linux cross compilation
2026-04-20 18:15:27 +03:00
ArmorStandItem.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
Arrays.h
ArrayWithLength.h
Arrow.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Arrow.h
ArrowAttackGoal.cpp
ArrowAttackGoal.h
ArrowDamageEnchantment.cpp
ArrowDamageEnchantment.h
ArrowFireEnchantment.cpp
ArrowFireEnchantment.h
ArrowInfiniteEnchantment.cpp
ArrowInfiniteEnchantment.h
ArrowKnockbackEnchantment.cpp
ArrowKnockbackEnchantment.h
AttackDamageMobEffect.cpp
AttackDamageMobEffect.h
Attribute.cpp
Attribute.h
AttributeInstance.h
AttributeModifier.cpp
AttributeModifier.h
AuxDataTileItem.cpp
AuxDataTileItem.h
AvoidPlayerGoal.cpp
AvoidPlayerGoal.h
AwardStatPacket.cpp
AwardStatPacket.h
BarrierTile.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
BarrierTile.h
feat: barrier block
2026-04-29 16:35:14 -04:00
BaseAttribute.cpp
BaseAttribute.h
BaseAttributeMap.cpp
BaseAttributeMap.h
BaseEntityTile.cpp
BaseEntityTile.h
BaseMobSpawner.cpp
BaseMobSpawner.h
BasePressurePlateTile.cpp
BasePressurePlateTile.h
BaseRailTile.cpp
BaseRailTile.h
BasicTree.cpp
BasicTree.h
BasicTypeContainers.cpp
BasicTypeContainers.h
Bat.cpp
Bat.h
BeachBiome.cpp
BeachBiome.h
BeaconMenu.cpp
BeaconMenu.h
BeaconTile.cpp
BeaconTile.h
BeaconTileEntity.cpp
BeaconTileEntity.h
BedItem.cpp
BedItem.h
BedTile.cpp
BedTile.h
BegGoal.cpp
BegGoal.h
Behavior.h
BehaviorRegistry.cpp
BehaviorRegistry.h
BinaryHeap.cpp
BinaryHeap.h
Biome.cpp
fix(PlayerConnection): /tp fix
2026-05-03 17:59:26 +03:00
Biome.h
fix: biome generation
2026-04-22 12:26:18 +02:00
BiomeCache.cpp
BiomeCache.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BiomeDecorator.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
BiomeDecorator.h
BiomeEdgeLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
BiomeEdgeLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
BiomeInitLayer.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
BiomeInitLayer.h
worldgenerationissues
2026-04-14 13:07:02 +02:00
BiomeOverrideLayer.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
BiomeOverrideLayer.h
BiomeSource.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
BiomeSource.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
BirchFeature.cpp
BirchFeature.h
Blaze.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Blaze.h
BlockBlobFeature.cpp
BlockBlobFeature.h
BlockDestructionProgress.cpp
BlockDestructionProgress.h
BlockGenMethods.cpp
BlockGenMethods.h
BlockPos.cpp
Update: BlockPos.cpp comments
2026-05-27 19:58:09 +02:00
BlockPos.h
BlockRegionUpdatePacket.cpp
BlockRegionUpdatePacket.h
BlockReplacements.cpp
BlockReplacements.h
BlockSource.h
BlockSourceImpl.cpp
BlockSourceImpl.h
Boat.cpp
fix: boat not following correctly the player when speeding
2026-05-27 19:20:09 +02:00
Boat.h
BoatItem.cpp
BoatItem.h
BodyControl.cpp
BodyControl.h
BonusChestFeature.cpp
BonusChestFeature.h
BookItem.cpp
BookItem.h
BookshelfTile.cpp
BookshelfTile.h
BossMob.cpp
BossMob.h
BossMobPart.cpp
BossMobPart.h
BottleItem.cpp
BottleItem.h
BoundingBox.cpp
BoundingBox.h
BowItem.cpp
BowItem.h
BowlFoodItem.cpp
BowlFoodItem.h
BreakDoorGoal.cpp
BreakDoorGoal.h
BreedGoal.cpp
BreedGoal.h
BrewingStandMenu.cpp
feat: TU41 potion brewing
2026-04-25 20:03:12 -04:00
BrewingStandMenu.h
BrewingStandTile.cpp
BrewingStandTile.h
BrewingStandTileEntity.cpp
BrewingStandTileEntity.h
BucketItem.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BucketItem.h
Buffer.cpp
Buffer.h
BufferedOutputStream.cpp
BufferedOutputStream.h
BufferedReader.cpp
BufferedReader.h
Bush.cpp
Bush.h
ButtonTile.cpp
ButtonTile.h
ByteArrayInputStream.cpp
ByteArrayInputStream.h
ByteArrayOutputStream.cpp
ByteArrayOutputStream.h
ByteArrayTag.h
ByteBuffer.cpp
ByteBuffer.h
ByteTag.h
C4JThread.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
C4JThread.h
CactusFeature.cpp
CactusFeature.h
CactusTile.cpp
CactusTile.h
CakeTile.cpp
CakeTile.h
Calendar.cpp
Calendar.h
CanyonFeature.cpp
CanyonFeature.h
CarrotOnAStickItem.cpp
CarrotOnAStickItem.h
CarrotTile.cpp
CarrotTile.h
CauldronTile.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CauldronTile.h
CaveFeature.cpp
CaveFeature.h
CaveSpider.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CaveSpider.h
ChatAutoCompletePacket.h
ChatPacket.cpp
ChatPacket.h
Add Chat Formatting Support For Servers ( #1483 )
2026-04-13 00:49:49 -05:00
ChestTile.cpp
ChestTile.h
ChestTileEntity.cpp
ChestTileEntity.h
Chicken.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Chicken.h
ChunkPos.cpp
ChunkPos.h
ChunkPrimer.cpp
ChunkPrimer.h
ChunkSource.h
Revert "feat: Feat/expanded worlds ( #107 )"
2026-05-25 21:06:22 +03:00
ChunkStorage.h
ChunkStorageProfileDecorator.cpp
ChunkStorageProfileDecorator.h
ChunkTilesUpdatePacket.cpp
ChunkTilesUpdatePacket.h
ChunkVisibilityAreaPacket.cpp
ChunkVisibilityAreaPacket.h
ChunkVisibilityPacket.cpp
ChunkVisibilityPacket.h
Class.cpp
Class.h
feat: barrier block
2026-04-29 16:35:14 -04:00
ClassDiagram.cd
ClayFeature.cpp
ClayFeature.h
ClayTile.cpp
ClayTile.h
ClientCommandPacket.cpp
ClientCommandPacket.h
ClientInformationPacket.h
ClientProtocolPacket.h
ClientSideMerchant.cpp
ClientSideMerchant.h
ClockItem.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ClockItem.h
ClothDyeRecipes.cpp
feat: dye recipes using flowers ( #131 )
2026-05-28 22:31:49 +03:00
ClothDyeRecipes.h
ClothTile.cpp
ClothTile.h
ClothTileItem.cpp
ClothTileItem.h
CMakeLists.txt
CoalItem.cpp
CoalItem.h
CocoaTile.cpp
CocoaTile.h
Color.cpp
Color.h
ColoredTile.cpp
ColoredTile.h
ColoredTileItem.cpp
ColoredTileItem.h
com.mojang.nbt.h
CombatEntry.cpp
CombatEntry.h
CombatTracker.cpp
CombatTracker.h
Command.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Command.h
CommandBlock.cpp
CommandBlock.h
CommandBlockEntity.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CommandBlockEntity.h
CommandDispatcher.cpp
CommandDispatcher.h
CommandSender.h
CommandsEnum.h
CommonStats.cpp
fix: achievement crashes
2026-04-27 16:29:05 +01:00
CommonStats.h
ComparatorTile.cpp
feat: Comparator +Item Frame ( #106 )
2026-05-25 00:16:05 +03:00
ComparatorTile.h
feat: Comparator +Item Frame ( #106 )
2026-05-25 00:16:05 +03:00
ComparatorTileEntity.cpp
ComparatorTileEntity.h
CompassItem.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CompassItem.h
ComplexItem.cpp
ComplexItem.h
ComplexItemDataPacket.cpp
ComplexItemDataPacket.h
CompoundContainer.cpp
CompoundContainer.h
CompoundTag.h
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
CompressedTileStorage.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
CompressedTileStorage.h
compression.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
compression.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Connection.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Connection.h
ConsoleSaveFile.h
ConsoleSaveFileConverter.cpp
ConsoleSaveFileConverter.h
ConsoleSaveFileInputStream.cpp
ConsoleSaveFileInputStream.h
ConsoleSaveFileIO.h
ConsoleSaveFileOriginal.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
ConsoleSaveFileOriginal.h
ConsoleSaveFileOutputStream.cpp
ConsoleSaveFileOutputStream.h
ConsoleSavePath.h
Container.cpp
Container.h
ContainerAckPacket.cpp
ContainerAckPacket.h
ContainerButtonClickPacket.cpp
ContainerButtonClickPacket.h
ContainerClickPacket.cpp
ContainerClickPacket.h
ContainerClosePacket.cpp
ContainerClosePacket.h
ContainerMenu.cpp
fix: achievements
2026-04-26 17:27:31 +01:00
ContainerMenu.h
ContainerOpenPacket.cpp
ContainerOpenPacket.h
ContainerSetContentPacket.cpp
ContainerSetContentPacket.h
ContainerSetDataPacket.cpp
ContainerSetDataPacket.h
ContainerSetSlotPacket.cpp
ContainerSetSlotPacket.h
Control.h
ControlledByPlayerGoal.cpp
ControlledByPlayerGoal.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Coord.h
CoralTile.cpp
CoralTile.h
Cow.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Cow.h
CraftingContainer.cpp
CraftingContainer.h
CraftingMenu.cpp
feat(TU31): classic crafting ( #48 )
2026-05-01 19:44:30 +03:00
CraftingMenu.h
feat(TU31): classic crafting ( #48 )
2026-05-01 19:44:30 +03:00
CraftItemPacket.cpp
CraftItemPacket.h
Creature.cpp
Creature.h
Creeper.cpp
feat(TU31): Creepers can be ignited with flint and steel ( #84 )
2026-05-18 22:02:31 +03:00
Creeper.h
feat(TU31): Creepers can be ignited with flint and steel ( #84 )
2026-05-18 22:02:31 +03:00
CropTile.cpp
CropTile.h
CustomizableSourceSettings.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
CustomizableSourceSettings.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
CustomLevelSource.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
CustomLevelSource.h
CustomPayloadPacket.cpp
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
CustomPayloadPacket.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
DamageEnchantment.cpp
DamageEnchantment.h
DamageSource.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
DamageSource.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
DataInput.h
DataInputStream.cpp
DataInputStream.h
DataLayer.cpp
DataLayer.h
DataOutput.h
DataOutputStream.cpp
fix(PlayerConnection): /tp fix
2026-05-03 17:59:26 +03:00
DataOutputStream.h
fix(PlayerConnection): /tp fix
2026-05-03 17:59:26 +03:00
DaylightDetectorTile.cpp
DaylightDetectorTile.h
DaylightDetectorTileEntity.cpp
DaylightDetectorTileEntity.h
DeadBushFeature.cpp
DeadBushFeature.h
DeadBushTile.cpp
DeadBushTile.h
Debug.h
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
DebugOptionsPacket.cpp
DebugOptionsPacket.h
DecorationMaterial.h
DeepOceanLayer.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
DeepOceanLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
DefaultDispenseItemBehavior.cpp
DefaultDispenseItemBehavior.h
DefaultGameModeCommand.cpp
DefaultGameModeCommand.h
DefendVillageTargetGoal.cpp
DefendVillageTargetGoal.h
Definitions.h
DelayedRelease.cpp
DelayedRelease.h
DerivedLevelData.cpp
DerivedLevelData.h
DescFormatter.h
DesertBiome.cpp
DesertBiome.h
DesertWellFeature.cpp
DesertWellFeature.h
DetectorRailTile.cpp
DetectorRailTile.h
Difficulty.h
DigDurabilityEnchantment.cpp
DigDurabilityEnchantment.h
DiggerItem.cpp
DiggerItem.h
DiggingEnchantment.cpp
DiggingEnchantment.h
Dimension.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Dimension.h
DiodeTile.cpp
DiodeTile.h
Direction.cpp
Direction.h
fix: savanna biome + savanna tree
2026-04-26 16:12:20 +02:00
DirectionalTile.cpp
DirectionalTile.h
DirectoryLevelStorage.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
DirectoryLevelStorage.h
DirectoryLevelStorageSource.cpp
DirectoryLevelStorageSource.h
DirtTile.cpp
fix(TU31): fix podzol down face texture ( #71 )
2026-05-15 15:23:17 +03:00
DirtTile.h
DisconnectPacket.cpp
DisconnectPacket.h
DispenseItemBehavior.cpp
DispenseItemBehavior.h
DispenserTile.cpp
DispenserTile.h
DispenserTileEntity.cpp
DispenserTileEntity.h
Distort.cpp
Distort.h
DoorInfo.cpp
DoorInfo.h
DoorInteractGoal.cpp
DoorInteractGoal.h
DoorItem.cpp
fix: doorplacing + stacksize
2026-04-19 22:30:17 +02:00
DoorItem.h
DoorTile.cpp
fix: doorplacing + stacksize
2026-04-19 22:30:17 +02:00
DoorTile.h
DoublePlantFeature.cpp
DoublePlantFeature.h
DoubleTag.h
DownfallLayer.cpp
DownfallLayer.h
DownfallMixerLayer.cpp
DownfallMixerLayer.h
DragonFireball.cpp
DragonFireball.h
DropperTile.cpp
DropperTile.h
DropperTileEntity.cpp
DropperTileEntity.h
DummyCriteria.cpp
DummyCriteria.h
DungeonFeature.cpp
DungeonFeature.h
DurangoStats.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DurangoStats.h
DyePowderItem.cpp
Merge branch 'main-re' into upstream-merge
2026-04-10 22:00:17 +03:00
DyePowderItem.h
EatTileGoal.cpp
EatTileGoal.h
EffectCommand.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EffectCommand.h
EggItem.cpp
EggItem.h
EggTile.cpp
EggTile.h
ElytraItem.cpp
refactor: use existing packet for quick equip
2026-04-28 16:18:31 +01:00
ElytraItem.h
Elytra
2026-04-24 20:00:35 -04:00
Emboss.cpp
Emboss.h
EmptyLevelChunk.cpp
EmptyLevelChunk.h
EmptyMapItem.cpp
EmptyMapItem.h
EnchantedBookItem.cpp
EnchantedBookItem.h
EnchantItemCommand.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EnchantItemCommand.h
Enchantment.cpp
chore: sync upstream LCE-Relevations through 0df5cd8
2026-04-28 15:09:56 +03:00
Enchantment.h
feat(TU31): add Depth Strider enchantment
2026-04-28 09:37:17 +03:00
EnchantmentCategory.cpp
EnchantmentCategory.h
EnchantmentContainer.cpp
Feat: Updated Enchanting Mechanics
2026-04-10 13:18:42 +01:00
EnchantmentContainer.h
Feat: Updated Enchanting Mechanics
2026-04-10 13:18:42 +01:00
EnchantmentHelper.cpp
feat(TU31): add Depth Strider enchantment
2026-04-28 09:37:17 +03:00
EnchantmentHelper.h
feat(TU31): add Depth Strider enchantment
2026-04-28 09:37:17 +03:00
EnchantmentInstance.cpp
EnchantmentInstance.h
EnchantmentMenu.cpp
fix: nix flake ( #101 )
2026-05-21 19:49:56 +03:00
EnchantmentMenu.h
fix: clients crashing on enchantment attempt, disabled quick equip until further notice, updated enchantingmenu swfs because lapis slot was missing?
2026-04-16 20:47:14 +01:00
EnchantmentSlot.h
Fix: Lapis Slot for Enchanting takes and consumes any item
2026-04-12 18:42:59 +01:00
EnchantmentTableEntity.cpp
EnchantmentTableEntity.h
EnchantmentTableTile.cpp
EnchantmentTableTile.h
EnderChestTile.cpp
EnderChestTile.h
EnderChestTileEntity.cpp
EnderChestTileEntity.h
EnderCrystal.cpp
EnderCrystal.h
EnderDragon.cpp
feat: better kill command, Host Privileges check ( #135 )
2026-05-31 18:48:53 +03:00
EnderDragon.h
EnderEyeItem.cpp
EnderEyeItem.h
EnderMan.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EnderMan.h
Endermite.cpp
chore: replace backslashes with forward slashes for linux cross compilation
2026-04-20 18:15:27 +03:00
Endermite.h
EnderpearlItem.cpp
EnderpearlItem.h
EndPodiumFeature.cpp
EndPodiumFeature.h
EndTag.h
Enemy.cpp
Enemy.h
Entity.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
Entity.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
EntityActionAtPositionPacket.cpp
EntityActionAtPositionPacket.h
EntityDamageSource.cpp
EntityDamageSource.h
EntityDiagram.cd
EntityEvent.h
fix: Implement missing critical hit sound ( #1141 )
2026-04-13 00:51:16 -05:00
EntityEventPacket.cpp
EntityEventPacket.h
EntityHorse.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EntityHorse.h
EntityIO.cpp
fix: Change string ID for Elder Guardian entity
2026-04-13 22:43:19 +03:00
EntityIO.h
EntityPos.cpp
EntityPos.h
EntitySelector.cpp
EntitySelector.h
EntityTile.cpp
EntityTile.h
EntityTypeMap.cpp
feat: better kill command, Host Privileges check ( #135 )
2026-05-31 18:48:53 +03:00
EntityTypeMap.h
feat: better kill command, Host Privileges check ( #135 )
2026-05-31 18:48:53 +03:00
Exceptions.h
ExperienceCommand.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ExperienceCommand.h
ExperienceItem.cpp
ExperienceItem.h
ExperienceOrb.cpp
ExperienceOrb.h
ExplodePacket.cpp
ExplodePacket.h
Explosion.cpp
Explosion.h
ExtremeHillsBiome.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
ExtremeHillsBiome.h
some changes
2026-04-14 21:04:09 +02:00
EyeOfEnderSignal.cpp
EyeOfEnderSignal.h
Facing.cpp
feat: stoneslab2
2026-04-21 01:32:02 +03:00
Facing.h
feat: stoneslab2
2026-04-21 01:32:02 +03:00
FacingEnum.cpp
FacingEnum.h
FallingTile.cpp
FallingTile.h
FarmTile.cpp
FarmTile.h
FastNoise.cpp
FastNoise.h
Feature.cpp
Feature.h
FenceGateTile.cpp
FenceGateTile.h
FenceTile.cpp
FenceTile.h
File.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
File.h
FileFilter.h
FileHeader.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
FileHeader.h
FileInputStream.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
FileInputStream.h
FilenameFilter.h
FileOutputStream.cpp
FileOutputStream.h
FireAspectEnchantment.cpp
FireAspectEnchantment.h
Fireball.cpp
Fireball.h
FireChargeItem.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FireChargeItem.h
FireTile.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FireTile.h
FireworksChargeItem.cpp
FireworksChargeItem.h
FireworksItem.cpp
FireworksItem.h
FireworksMenu.cpp
FireworksMenu.h
FireworksRecipe.cpp
FireworksRecipe.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
FireworksRocketEntity.cpp
FireworksRocketEntity.h
FishFoodItem.cpp
FishFoodItem.h
FishingHelper.cpp
FishingHelper.h
FishingHook.cpp
Add particles when fishing ( #1 )
2026-04-12 14:18:03 +03:00
FishingHook.h
Add particles when fishing ( #1 )
2026-04-12 14:18:03 +03:00
FishingRodItem.cpp
FishingRodItem.h
FixedBiomeSource.cpp
FixedBiomeSource.h
FlatGeneratorInfo.cpp
FlatGeneratorInfo.h
FlatLayer.cpp
FlatLayer.h
FlatLayerInfo.cpp
FlatLayerInfo.h
FlatLevelSource.cpp
FlatLevelSource.h
FleeSunGoal.cpp
FleeSunGoal.h
FlintAndSteelItem.cpp
FlintAndSteelItem.h
FlippedIcon.cpp
FlippedIcon.h
FloatBuffer.cpp
FloatBuffer.h
FloatGoal.cpp
FloatGoal.h
FloatTag.h
FlowerFeature.cpp
FlowerFeature.h
FlowerPotTile.cpp
FlowerPotTile.h
FlyingMob.cpp
FlyingMob.h
FoliageColor.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FoliageColor.h
FollowOwnerGoal.cpp
FollowOwnerGoal.h
FollowParentGoal.cpp
FollowParentGoal.h
FoodConstants.cpp
FoodConstants.h
FoodData.cpp
FoodData.h
FoodItem.cpp
FoodItem.h
FoodRecipies.cpp
FoodRecipies.h
ForestBiome.cpp
ForestBiome.h
FurnaceMenu.cpp
fix: achievements
2026-04-26 17:27:31 +01:00
FurnaceMenu.h
FurnaceRecipes.cpp
fix(TU31): update stone blocks
2026-04-26 16:13:06 +03:00
FurnaceRecipes.h
FurnaceResultSlot.cpp
fix: achievement crashes
2026-04-27 16:29:05 +01:00
FurnaceResultSlot.h
FurnaceTile.cpp
FurnaceTile.h
FurnaceTileEntity.cpp
FurnaceTileEntity.h
FuzzyZoomLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
FuzzyZoomLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
GameCommandPacket.cpp
fix: crash when switching gamemodes using /gamemode
2026-05-12 17:35:52 +03:00
GameCommandPacket.h
fix: crash when switching gamemodes using /gamemode
2026-05-12 17:35:52 +03:00
GameDifficultyCommand.h
GameEventPacket.cpp
GameEventPacket.h
GameModeCommand.cpp
feat(Minecraft.Client): client-side commands ( #52 )
2026-05-02 18:58:37 +03:00
GameModeCommand.h
feat(Minecraft.Client): client-side commands ( #52 )
2026-05-02 18:58:37 +03:00
GameRuleCommand.h
GameRules.cpp
GameRules.h
GasMaterial.h
GeneralStat.cpp
GeneralStat.h
GenericStats.cpp
fix: achievement crashes
2026-04-27 16:29:05 +01:00
GenericStats.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
GetInfoPacket.cpp
GetInfoPacket.h
Ghast.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Ghast.h
Giant.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Giant.h
GiveItemCommand.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
GiveItemCommand.h
GlassTile.cpp
GlassTile.h
GlobalEntity.cpp
GlobalEntity.h
GlowstoneTile.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
GlowstoneTile.h
Goal.cpp
Goal.h
GoalSelector.cpp
GoalSelector.h
GoldenAppleItem.cpp
GoldenAppleItem.h
Golem.cpp
Golem.h
GrassColor.cpp
GrassColor.h
GrassTile.cpp
fix: fences turn grass into dirt
2026-05-25 18:34:32 +02:00
GrassTile.h
GravelTile.cpp
GravelTile.h
GroundBushFeature.cpp
GroundBushFeature.h
GrowMushroomIslandLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
GrowMushroomIslandLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
Guardian.cpp
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
Guardian.h
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
GZIPInputStream.h
GZIPOutputStream.h
HalfSlabTile.cpp
feat: stoneslab2
2026-04-21 01:32:02 +03:00
HalfSlabTile.h
feat: stoneslab2
2026-04-21 01:32:02 +03:00
HalfTransparentTile.cpp
fixed stained glass not rendering the water
2026-04-16 21:26:40 +03:00
HalfTransparentTile.h
HangingEntity.cpp
HangingEntity.h
HangingEntityItem.cpp
HangingEntityItem.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Hasher.cpp
Hasher.h
HashExtension.h
HatchetItem.cpp
HatchetItem.h
HayBlockTile.cpp
HayBlockTile.h
HealthBoostMobEffect.cpp
HealthBoostMobEffect.h
HealthCriteria.cpp
HealthCriteria.h
HeavyTile.cpp
HeavyTile.h
HellBiome.cpp
HellBiome.h
HellDimension.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
HellDimension.h
HellFireFeature.cpp
HellFireFeature.h
HellFlatLevelSource.cpp
HellFlatLevelSource.h
HellPortalFeature.cpp
HellPortalFeature.h
HellRandomLevelSource.cpp
HellRandomLevelSource.h
HellSandTile.cpp
HellSandTile.h
HellSpringFeature.cpp
HellSpringFeature.h
HellStoneTile.cpp
HellStoneTile.h
HitResult.cpp
HitResult.h
HoeItem.cpp
i use gentoo btw
2026-04-21 20:04:56 +03:00
HoeItem.h
Hopper.h
HopperMenu.cpp
HopperMenu.h
HopperTile.cpp
HopperTile.h
HopperTileEntity.cpp
HopperTileEntity.h
HorseInventoryMenu.cpp
HorseInventoryMenu.h
HouseFeature.cpp
HouseFeature.h
HtmlString.cpp
HtmlString.h
HugeMushroomFeature.cpp
HugeMushroomFeature.h
HugeMushroomTile.cpp
HugeMushroomTile.h
HurtByTargetGoal.cpp
HurtByTargetGoal.h
I18n.cpp
I18n.h
IceBiome.cpp
IceBiome.h
IceSpikeFeature.cpp
IceSpikeFeature.h
IceTile.cpp
IceTile.h
Icon.h
IconRegister.h
ImposeContinentsLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
ImposeContinentsLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
ImprovedNoise.cpp
ImprovedNoise.h
IndirectEntityDamageSource.cpp
IndirectEntityDamageSource.h
InputOutputStream.h
InputStream.cpp
InputStream.h
InputStreamReader.cpp
InputStreamReader.h
InstantenousMobEffect.cpp
InstantenousMobEffect.h
IntArrayTag.h
IntBuffer.cpp
IntBuffer.h
IntCache.cpp
IntCache.h
InteractGoal.cpp
InteractGoal.h
InteractPacket.cpp
InteractPacket.h
IntTag.h
Inventory.cpp
Inventory.h
InventoryMenu.cpp
fix: achievements
2026-04-26 17:27:31 +01:00
InventoryMenu.h
IslandLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
IslandLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
Item.cpp
fix: Incorrect Rabbit Stew strings ( #102 )
2026-05-21 20:39:14 +03:00
Item.h
Elytra
2026-04-24 20:00:35 -04:00
ItemDispenseBehaviors.cpp
ItemDispenseBehaviors.h
ItemEntity.cpp
fix: achievements
2026-04-26 17:27:31 +01:00
ItemEntity.h
ItemFrame.cpp
feat: Comparator +Item Frame ( #106 )
2026-05-25 00:16:05 +03:00
ItemFrame.h
feat: Comparator +Item Frame ( #106 )
2026-05-25 00:16:05 +03:00
ItemInstance.cpp
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
ItemInstance.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
ItemStat.cpp
ItemStat.h
JavaIntHash.h
JavaMath.cpp
JavaMath.h
JukeboxTile.cpp
JukeboxTile.h
JumpControl.cpp
JumpControl.h
JungleBiome.cpp
JungleBiome.h
KeepAlivePacket.cpp
KeepAlivePacket.h
KickPlayerPacket.cpp
KickPlayerPacket.h
KillCommand.cpp
feat: better kill command, Host Privileges check ( #135 )
2026-05-31 18:48:53 +03:00
KillCommand.h
KnockbackEnchantment.cpp
KnockbackEnchantment.h
LadderTile.cpp
LadderTile.h
LakeFeature.cpp
LakeFeature.h
Language.cpp
Language.h
LargeCaveFeature.cpp
LargeCaveFeature.h
LargeFeature.cpp
LargeFeature.h
LargeFireball.cpp
LargeFireball.h
LargeHellCaveFeature.cpp
LargeHellCaveFeature.h
LavaSlime.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LavaSlime.h
Layer.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
Layer.h
fix: biome generation
2026-04-22 12:26:18 +02:00
LeafTile.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LeafTile.h
LeafTile2.cpp
update: english comments i forgot to change!
2026-05-22 21:21:32 +02:00
LeafTile2.h
update italian comments to english
2026-05-22 22:15:46 +02:00
LeafTileItem.cpp
LeafTileItem.h
LeafTileItem2.cpp
LeafTileItem2.h
LeapAtTargetGoal.cpp
fix: Prevent mobs from targeting players in creative mode
2026-04-18 20:29:47 +03:00
LeapAtTargetGoal.h
LeashFenceKnotEntity.cpp
LeashFenceKnotEntity.h
LeashItem.cpp
LeashItem.h
Level.cpp
Revert "feat: Feat/expanded worlds ( #107 )"
2026-05-25 21:06:22 +03:00
Level.h
fix: biome generation
2026-04-22 12:26:18 +02:00
LevelChunk.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LevelChunk.h
LevelConflictException.cpp
LevelConflictException.h
LevelData.cpp
Revert "feat: Feat/expanded worlds ( #107 )"
2026-05-25 21:06:22 +03:00
LevelData.h
LevelEvent.h
LevelEventPacket.cpp
LevelEventPacket.h
LevelListener.h
LevelObjectInputStream.h
LevelParticlesPacket.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
LevelParticlesPacket.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
LevelSettings.cpp
fix: Adventure Mode to Spectator
2026-04-18 10:30:29 +02:00
LevelSettings.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
LevelSoundPacket.cpp
LevelSoundPacket.h
LevelSource.h
LevelStorage.cpp
LevelStorage.h
LevelStorageProfilerDecorator.cpp
LevelStorageProfilerDecorator.h
LevelStorageSource.h
LevelSummary.cpp
LevelSummary.h
LevelType.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
LevelType.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
LeverTile.cpp
LeverTile.h
LightGemFeature.cpp
LightGemFeature.h
LightGemTile.cpp
LightGemTile.h
LightLayer.h
LightningBolt.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LightningBolt.h
LiquidMaterial.h
LiquidTile.cpp
LiquidTile.h
LiquidTileDynamic.cpp
LiquidTileDynamic.h
LiquidTileStatic.cpp
LiquidTileStatic.h
ListTag.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
LivingEntity.cpp
feat(TU31): add Depth Strider enchantment
2026-04-28 09:37:17 +03:00
LivingEntity.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
LocatableSource.h
Location.h
LockedChestTile.cpp
LockedChestTile.h
LoginPacket.cpp
LoginPacket.h
LongTag.h
LookAtPlayerGoal.cpp
LookAtPlayerGoal.h
LookAtTradingPlayerGoal.cpp
LookAtTradingPlayerGoal.h
LookControl.cpp
LookControl.h
LootBonusEnchantment.cpp
LootBonusEnchantment.h
LuckOfTheSeaEnchantment.cpp
LuckOfTheSeaEnchantment.h
LureEnchantment.cpp
LureEnchantment.h
MakeLoveGoal.cpp
MakeLoveGoal.h
MapCloningRecipe.h
MapExtendingRecipe.h
MapItem.cpp
MapItem.h
MapItemSavedData.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MapItemSavedData.h
Material.cpp
Material.h
MaterialColor.cpp
MaterialColor.h
McRegionChunkStorage.cpp
McRegionChunkStorage.h
McRegionLevelStorage.cpp
McRegionLevelStorage.h
McRegionLevelStorageSource.cpp
McRegionLevelStorageSource.h
MegaPineTreeFeature.cpp
MegaPineTreeFeature.h
MegaTreeFeature.cpp
MegaTreeFeature.h
MeleeAttackGoal.cpp
MeleeAttackGoal.h
MelonFeature.cpp
MelonFeature.h
MelonTile.cpp
MelonTile.h
MemoryChunkStorage.cpp
MemoryChunkStorage.h
MemoryLevelStorage.cpp
MemoryLevelStorage.h
MemoryLevelStorageSource.cpp
MemoryLevelStorageSource.h
MenuBackup.cpp
MenuBackup.h
Merchant.h
MerchantContainer.cpp
MerchantContainer.h
MerchantMenu.cpp
MerchantMenu.h
MerchantRecipe.cpp
MerchantRecipe.h
MerchantRecipeList.cpp
MerchantRecipeList.h
MerchantResultSlot.cpp
MerchantResultSlot.h
MesaBiome.cpp
fix: mesa colors and plateau
2026-04-24 01:25:06 +02:00
MesaBiome.h
fix: mesa bryce
2026-04-24 00:54:09 +02:00
MetalTile.cpp
MetalTile.h
MilkBucketItem.cpp
MilkBucketItem.h
Minecart.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Minecart.h
MinecartChest.cpp
MinecartChest.h
MinecartContainer.cpp
MinecartContainer.h
MinecartFurnace.cpp
MinecartFurnace.h
MinecartHopper.cpp
MinecartHopper.h
MinecartItem.cpp
MinecartItem.h
MinecartRideable.cpp
MinecartRideable.h
MinecartSpawner.cpp
MinecartSpawner.h
MinecartTNT.cpp
MinecartTNT.h
Minecraft.World.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Minecraft.World.h
MineShaftFeature.cpp
MineShaftFeature.h
MineShaftPieces.cpp
MineShaftPieces.h
MineShaftStart.cpp
MineShaftStart.h
Mob.cpp
refactor: use existing packet for quick equip
2026-04-28 16:18:31 +01:00
Mob.h
MobCategory.cpp
feat: double the entity limit in your worlds
2026-05-25 18:18:10 +02:00
MobCategory.h
feat: double the entity limit in your worlds
2026-05-25 18:18:10 +02:00
MobEffect.cpp
fix: poison kill player
2026-05-25 02:16:33 +02:00
MobEffect.h
MobEffectInstance.cpp
MobEffectInstance.h
MobGroupData.h
MobSpawner.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MobSpawner.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MobSpawnerTile.cpp
MobSpawnerTile.h
MobSpawnerTileEntity.cpp
MobSpawnerTileEntity.h
MobType.h
MockedLevelStorage.cpp
MockedLevelStorage.h
ModifiableAttributeInstance.cpp
ModifiableAttributeInstance.h
Monster.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Monster.h
MonsterPlacerItem.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MonsterPlacerItem.h
MonsterRoomFeature.cpp
MonsterRoomFeature.h
MouseInventoryClickHandler.h
MoveControl.cpp
MoveControl.h
MoveEntityPacket.cpp
chore: switch all entity ids to dedicated ints ( #86 )
2026-05-22 18:38:53 +03:00
MoveEntityPacket.h
MoveEntityPacketSmall.cpp
chore: switch all entity ids to dedicated ints ( #86 )
2026-05-22 18:38:53 +03:00
MoveEntityPacketSmall.h
MoveIndoorsGoal.cpp
MoveIndoorsGoal.h
MovePlayerPacket.cpp
MovePlayerPacket.h
MoveThroughVillageGoal.cpp
MoveThroughVillageGoal.h
MoveTowardsRestrictionGoal.cpp
MoveTowardsRestrictionGoal.h
MoveTowardsTargetGoal.cpp
MoveTowardsTargetGoal.h
Mth.cpp
Mth.h
MultiEntityMob.h
MultiEntityMobPart.cpp
MultiEntityMobPart.h
MultiTextureTileItem.cpp
MultiTextureTileItem.h
Mushroom.cpp
Mushroom.h
MushroomCow.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MushroomCow.h
MushroomIslandBiome.cpp
MushroomIslandBiome.h
MusicTile.cpp
MusicTile.h
MusicTileEntity.cpp
MusicTileEntity.h
MutatedBiome.cpp
some changes
2026-04-14 21:04:09 +02:00
MutatedBiome.h
MycelTile.cpp
i use gentoo btw
2026-04-21 20:04:56 +03:00
MycelTile.h
NameTagItem.cpp
NameTagItem.h
NbtIo.cpp
NbtIo.h
NbtSlotFile.cpp
NbtSlotFile.h
NearestAttackableTargetGoal.cpp
NearestAttackableTargetGoal.h
net.minecraft.commands.common.h
net.minecraft.commands.h
net.minecraft.core.h
net.minecraft.h
net.minecraft.locale.h
net.minecraft.network.h
net.minecraft.network.packet.h
net.minecraft.stats.h
net.minecraft.world.ContainerListener.h
net.minecraft.world.damagesource.h
net.minecraft.world.effect.h
net.minecraft.world.entity.ai.attributes.h
net.minecraft.world.entity.ai.control.h
net.minecraft.world.entity.ai.goal.h
net.minecraft.world.entity.ai.goal.target.h
net.minecraft.world.entity.ai.navigation.h
net.minecraft.world.entity.ai.sensing.h
net.minecraft.world.entity.ai.util.h
net.minecraft.world.entity.ai.village.h
net.minecraft.world.entity.ambient.h
net.minecraft.world.entity.animal.h
net.minecraft.world.entity.boss.enderdragon.h
net.minecraft.world.entity.boss.h
net.minecraft.world.entity.global.h
net.minecraft.world.entity.h
net.minecraft.world.entity.item.h
net.minecraft.world.entity.monster.h
feat: Guardians
2026-04-10 14:03:32 +02:00
net.minecraft.world.entity.npc.h
net.minecraft.world.entity.player.h
net.minecraft.world.entity.projectile.h
net.minecraft.world.food.h
net.minecraft.world.h
net.minecraft.world.inventory.ContainerListener.h
net.minecraft.world.inventory.h
net.minecraft.world.item.alchemy.h
net.minecraft.world.item.crafting.h
net.minecraft.world.item.enchantment.h
net.minecraft.world.item.h
Elytra
2026-04-24 20:00:35 -04:00
net.minecraft.world.item.trading.h
net.minecraft.world.level.biome.h
net.minecraft.world.level.chunk.h
net.minecraft.world.level.chunk.storage.h
net.minecraft.world.level.dimension.h
net.minecraft.world.level.h
net.minecraft.world.level.levelgen.feature.h
net.minecraft.world.level.levelgen.flat.h
net.minecraft.world.level.levelgen.h
net.minecraft.world.level.levelgen.structure.h
net.minecraft.world.level.levelgen.synth.h
net.minecraft.world.level.material.h
net.minecraft.world.level.newbiome.layer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
net.minecraft.world.level.pathfinder.h
net.minecraft.world.level.redstone.h
net.minecraft.world.level.saveddata.h
net.minecraft.world.level.storage.h
net.minecraft.world.level.tile.entity.h
feat: Comparator +Item Frame ( #106 )
2026-05-25 00:16:05 +03:00
net.minecraft.world.level.tile.h
feat: barrier block
2026-04-29 16:35:14 -04:00
net.minecraft.world.level.tile.piston.h
net.minecraft.world.phys.h
net.minecraft.world.scores.criteria.h
net.minecraft.world.scores.h
NetherBridgeFeature.cpp
NetherBridgeFeature.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
NetherBridgePieces.cpp
NetherBridgePieces.h
NetherrackTile.cpp
NetherrackTile.h
NetherSphere.cpp
NetherSphere.h
NetherStalkTile.cpp
NetherStalkTile.h
NetherWartTile.cpp
NetherWartTile.h
Node.cpp
Node.h
NonTameRandomTargetGoal.cpp
NonTameRandomTargetGoal.h
NormalDimension.h
NoteBlockTile.cpp
NoteBlockTile.h
NotGateTile.cpp
NotGateTile.h
Npc.cpp
Npc.h
NumberFormaters.h
Objective.cpp
Objective.h
ObjectiveCriteria.cpp
ObjectiveCriteria.h
ObsidianTile.cpp
ObsidianTile.h
OceanBiome.h
some changes
2026-04-14 21:04:09 +02:00
OceanMonumentFeature.cpp
feat: Guardians
2026-04-10 14:03:32 +02:00
OceanMonumentFeature.h
feat: Guardians
2026-04-10 14:03:32 +02:00
OceanMonumentPieces.cpp
fix: Monument Entry + room Generation
2026-04-12 16:10:56 +02:00
OceanMonumentPieces.h
Ocelot.cpp
fix: Ocelot Can Be Tamed ( #132 )
2026-05-30 16:59:03 +03:00
Ocelot.h
fix: Ocelot Can Be Tamed ( #132 )
2026-05-30 16:59:03 +03:00
OcelotAttackGoal.cpp
OcelotAttackGoal.h
OcelotSitOnTileGoal.cpp
OcelotSitOnTileGoal.h
OfferFlowerGoal.cpp
OfferFlowerGoal.h
OldChunkStorage.cpp
OldChunkStorage.h
OpenDoorGoal.cpp
OpenDoorGoal.h
OreFeature.cpp
OreFeature.h
OreRecipies.cpp
OreRecipies.h
OreTile.cpp
OreTile.h
OutputStream.h
OwnableEntity.h
OwnerHurtByTargetGoal.cpp
OwnerHurtByTargetGoal.h
OwnerHurtTargetGoal.cpp
OwnerHurtTargetGoal.h
OxygenEnchantment.cpp
OxygenEnchantment.h
Ozelot.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Ozelot.h
OzelotAttackGoal.cpp
OzelotAttackGoal.h
PackedIceTile.cpp
PackedIceTile.h
Packet.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
Packet.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
PacketListener.cpp
PacketListener.h
Painting.cpp
Painting.h
PanicGoal.cpp
PanicGoal.h
ParticleTypes.h
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
Path.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Path.h
PathFinder.cpp
PathFinder.h
PathfinderMob.cpp
fix: Prevent mobs from targeting players in creative mode
2026-04-18 20:29:47 +03:00
PathfinderMob.h
PathNavigation.cpp
PathNavigation.h
PerformanceTimer.cpp
PerformanceTimer.h
PerlinNoise.cpp
PerlinNoise.h
PerlinSimplexNoise.cpp
fix: mesa bryce
2026-04-24 00:54:09 +02:00
PerlinSimplexNoise.h
PickaxeItem.cpp
PickaxeItem.h
Pig.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Pig.h
PigZombie.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PigZombie.h
PineFeature.cpp
PineFeature.h
PistonBaseTile.cpp
fix(TU31): pistons not updating when they should ( #113 )
2026-05-25 15:46:19 +03:00
PistonBaseTile.h
fix(TU31): pistons not updating when they should ( #113 )
2026-05-25 15:46:19 +03:00
PistonExtensionTile.cpp
PistonExtensionTile.h
PistonMovingPiece.cpp
PistonMovingPiece.h
PistonPieceEntity.cpp
PistonPieceEntity.h
PistonTileItem.cpp
PistonTileItem.h
PlainsBiome.cpp
PlainsBiome.h
Player.cpp
fix: achievement crashes
2026-04-27 16:29:05 +01:00
Player.h
Elytra
2026-04-24 20:00:35 -04:00
PlayerAbilitiesPacket.cpp
PlayerAbilitiesPacket.h
PlayerActionPacket.cpp
PlayerActionPacket.h
PlayerCommandPacket.cpp
PlayerCommandPacket.h
PlayerEnderChestContainer.cpp
PlayerEnderChestContainer.h
PlayerInfoPacket.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PlayerInfoPacket.h
PlayerInputPacket.cpp
PlayerInputPacket.h
PlayerIO.h
PlayerSelector.h
PlayerTeam.cpp
PlayerTeam.h
PlayGoal.cpp
PlayGoal.h
PlaySoundCommand.h
PortalForcer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PortalForcer.h
PortalMaterial.h
PortalTile.cpp
nether portal
2026-04-16 21:39:15 +03:00
PortalTile.h
Pos.cpp
Pos.h
Position.h
PositionImpl.h
PotatoTile.cpp
PotatoTile.h
PotionBrewing.cpp
fix: tu31 potions in creative menu + level 2 abilities
2026-04-26 00:22:49 -04:00
PotionBrewing.h
feat: TU41 potion brewing
2026-04-25 20:03:12 -04:00
PotionItem.cpp
fix: tu31 potions in creative menu + level 2 abilities
2026-04-26 00:22:49 -04:00
PotionItem.h
PoweredMetalTile.cpp
PoweredMetalTile.h
PoweredRailTile.cpp
PoweredRailTile.h
PreLoginPacket.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PreLoginPacket.h
PressurePlateTile.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
PressurePlateTile.h
PrimedTnt.cpp
PrimedTnt.h
PrismarineTile.cpp
PrismarineTile.h
ProgressListener.h
Projectile.h
ProtectionEnchantment.cpp
ProtectionEnchantment.h
PumpkinFeature.cpp
PumpkinFeature.h
PumpkinTile.cpp
PumpkinTile.h
QuartzBlockTile.cpp
QuartzBlockTile.h
Rabbit.cpp
Rabbit.h
RailTile.cpp
RailTile.h
RainforestBiome.cpp
RainforestBiome.h
Random.cpp
Random.h
RandomLevelSource.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
RandomLevelSource.h
RandomLookAroundGoal.cpp
RandomLookAroundGoal.h
RandomPos.cpp
RandomPos.h
RandomScatteredLargeFeature.cpp
RandomScatteredLargeFeature.h
RandomStrollGoal.cpp
RandomStrollGoal.h
RangedAttackGoal.cpp
RangedAttackGoal.h
RangedAttackMob.h
RangedAttribute.cpp
RangedAttribute.h
RareBiomeLayer.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
RareBiomeLayer.h
RareBiomeSpotLayer.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
RareBiomeSpotLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
Rarity.cpp
Rarity.h
Reader.h
ReadMe.txt
ReadOnlyChunkCache.cpp
ReadOnlyChunkCache.h
Recipes.cpp
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
Recipes.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
Recipy.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
RecordingItem.cpp
RecordingItem.h
RecordPlayerTile.cpp
RecordPlayerTile.h
RedlightTile.cpp
RedlightTile.h
RedSandStoneTile.cpp
RedSandStoneTile.h
Redstone.cpp
Redstone.h
RedStoneDustTile.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
RedStoneDustTile.h
RedStoneItem.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
RedStoneItem.h
RedStoneOreTile.cpp
RedStoneOreTile.h
ReedsFeature.cpp
ReedsFeature.h
ReedTile.cpp
fix: compile error
2026-04-22 17:05:00 +03:00
ReedTile.h
Reference.h
Region.cpp
Region.h
RegionFile.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
RegionFile.h
RegionFileCache.cpp
RegionFileCache.h
RegionHillsLayer.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
RegionHillsLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
RemoveEntitiesPacket.cpp
RemoveEntitiesPacket.h
RemoveMobEffectPacket.cpp
RemoveMobEffectPacket.h
RemoveTooMuchOceanLayer.cpp
fix: mistakes i did when i was decompiling it.
2026-04-21 18:48:04 +02:00
RemoveTooMuchOceanLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
RepairContainer.cpp
RepairContainer.h
RepairMenu.cpp
RepairMenu.h
RepairResultSlot.cpp
RepairResultSlot.h
RepeaterTile.cpp
RepeaterTile.h
RespawnPacket.cpp
chore: switch all entity ids to dedicated ints ( #86 )
2026-05-22 18:38:53 +03:00
RespawnPacket.h
RestrictOpenDoorGoal.cpp
RestrictOpenDoorGoal.h
RestrictSunGoal.cpp
RestrictSunGoal.h
ResultContainer.cpp
ResultContainer.h
ResultSlot.cpp
fix: make hoe/sword achievement
2026-04-28 16:19:35 +01:00
ResultSlot.h
RiverBiome.h
RiverInitLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
RiverInitLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
RiverLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
RiverLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
RiverMixerLayer.cpp
fix: biome generation
2026-04-22 12:26:18 +02:00
RiverMixerLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
RoofTreeFeature.cpp
RoofTreeFeature.h
Rose.cpp
Rose.h
Rotate.cpp
Rotate.h
RotatedPillarTile.cpp
RotatedPillarTile.h
RotateHeadPacket.cpp
RotateHeadPacket.h
Rotations.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
Rotations.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
RunAroundLikeCrazyGoal.cpp
RunAroundLikeCrazyGoal.h
SaddleItem.cpp
SaddleItem.h
SandFeature.cpp
SandFeature.h
SandStoneTile.cpp
SandStoneTile.h
SandTile.cpp
SandTile.h
Sapling.cpp
fix: resolve merge conflicts and integrate XML locale updates ( #1 )
2026-04-11 02:47:59 +03:00
Sapling.h
Merge branch 'main-re' into upstream-merge
2026-04-10 22:00:17 +03:00
SaplingTileItem.cpp
SaplingTileItem.h
SavannaBiome.cpp
fix: savanna biome + savanna tree
2026-04-26 16:12:20 +02:00
SavannaBiome.h
fix: savanna biome + savanna tree
2026-04-26 16:12:20 +02:00
SavannaTreeFeature.cpp
fix: savanna biome + savanna tree
2026-04-26 16:12:20 +02:00
SavannaTreeFeature.h
fix: savanna biome + savanna tree
2026-04-26 16:12:20 +02:00
SavedData.cpp
SavedData.h
SavedDataStorage.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
SavedDataStorage.h
Scale.cpp
Scale.h
ScatteredFeaturePieces.cpp
ScatteredFeaturePieces.h
Score.cpp
Score.h
Scoreboard.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
Scoreboard.h
ScoreboardSaveData.h
ScoreHolder.h
SeaLanternTile.cpp
SeaLanternTile.h
SeedFoodItem.cpp
SeedFoodItem.h
SeedItem.cpp
SeedItem.h
Sensing.cpp
Sensing.h
ServerAuthDataPacket.h
ServerSettingsChangedPacket.cpp
ServerSettingsChangedPacket.h
ServersideAttributeMap.cpp
ServersideAttributeMap.h
SetCarriedItemPacket.cpp
SetCarriedItemPacket.h
SetCreativeModeSlotPacket.cpp
SetCreativeModeSlotPacket.h
SetDisplayObjectivePacket.cpp
SetDisplayObjectivePacket.h
SetEntityDataPacket.cpp
SetEntityDataPacket.h
SetEntityLinkPacket.cpp
SetEntityLinkPacket.h
SetEntityMotionPacket.cpp
chore: switch all entity ids to dedicated ints ( #86 )
2026-05-22 18:38:53 +03:00
SetEntityMotionPacket.h
SetEquippedItemPacket.cpp
SetEquippedItemPacket.h
SetExperiencePacket.cpp
SetExperiencePacket.h
SetHealthPacket.cpp
SetHealthPacket.h
SetObjectivePacket.cpp
SetObjectivePacket.h
SetPlayerTeamPacket.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
SetPlayerTeamPacket.h
SetPlayerTimeoutCommand.h
SetRidingPacket.cpp
SetRidingPacket.h
SetScorePacket.cpp
SetScorePacket.h
SetSpawnPositionPacket.cpp
SetSpawnPositionPacket.h
SetTimePacket.cpp
SetTimePacket.h
ShapedRecipy.cpp
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
ShapedRecipy.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
ShapelessRecipy.cpp
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
ShapelessRecipy.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
SharedConstants.cpp
SharedConstants.h
chore: switch all entity ids to dedicated ints ( #86 )
2026-05-22 18:38:53 +03:00
SharedKeyPacket.h
SharedMonsterAttributes.cpp
SharedMonsterAttributes.h
ShearsItem.cpp
ShearsItem.h
Sheep.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Sheep.h
ShoreLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
ShoreLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
ShortTag.h
ShovelItem.cpp
ShovelItem.h
ShowSeedCommand.h
SignItem.cpp
SignItem.h
SignTile.cpp
SignTile.h
SignTileEntity.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SignTileEntity.h
SignUpdatePacket.cpp
SignUpdatePacket.h
Silverfish.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Silverfish.h
SimpleContainer.cpp
SimpleContainer.h
Feat: Updated Enchanting Mechanics
2026-04-10 13:18:42 +01:00
SimpleFoiledItem.cpp
SimpleFoiledItem.h
SimplexNoise.cpp
SimplexNoise.h
SitGoal.cpp
SitGoal.h
Skeleton.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Skeleton.h
SkullItem.cpp
SkullItem.h
SkullTile.cpp
SkullTile.h
SkullTileEntity.cpp
SkullTileEntity.h
SkyIslandDimension.cpp
Slime.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Slime.h
Slot.cpp
Slot.h
SmallFireball.cpp
SmallFireball.h
SmoothFloat.cpp
SmoothFloat.h
SmoothLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
SmoothLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
SmoothStoneBrickTile.cpp
SmoothStoneBrickTile.h
SmoothStoneBrickTileItem.cpp
SmoothStoneBrickTileItem.h
SmoothZoomLayer.cpp
SmoothZoomLayer.h
Snowball.cpp
Snowball.h
SnowballItem.cpp
SnowballItem.h
SnowItem.cpp
SnowItem.h
SnowMan.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SnowMan.h
SnowTile.cpp
SnowTile.h
Socket.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Socket.h
SocketAddress.h
SoulSandTile.cpp
SoulSandTile.h
SoundTypes.h
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
Source.h
SparseDataStorage.cpp
SparseDataStorage.h
SparseLightStorage.cpp
SparseLightStorage.h
SpawnEggItem.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SpawnEggItem.h
Spider.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Spider.h
SpikeFeature.cpp
SpikeFeature.h
Sponge.cpp
Sponge.h
SpreadPlayersCommand.h
SpringFeature.cpp
SpringFeature.h
SpringTile.cpp
SpringTile.h
SpruceFeature.cpp
SpruceFeature.h
Squid.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Squid.h
StainedGlassBlock.cpp
fixed stained glass not rendering the water
2026-04-16 21:26:40 +03:00
StainedGlassBlock.h
StainedGlassPaneBlock.cpp
fixed stained glass not rendering the water
2026-04-16 21:26:40 +03:00
StainedGlassPaneBlock.h
StairTile.cpp
StairTile.h
Stat.cpp
fix: achievement crashes
2026-04-27 16:29:05 +01:00
Stat.h
StatFormatter.h
Stats.cpp
fix: achievement crashes
2026-04-27 16:29:05 +01:00
Stats.h
fix: achievements
2026-04-26 17:27:31 +01:00
stdafx.cpp
stdafx.h
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
StemTile.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
StemTile.h
StoneButtonTile.cpp
StoneButtonTile.h
StoneMonsterTile.cpp
StoneMonsterTile.h
StoneMonsterTileItem.cpp
StoneMonsterTileItem.h
StoneSlabTile.cpp
feat: stoneslab2
2026-04-21 01:32:02 +03:00
StoneSlabTile.h
feat: stoneslab2
2026-04-21 01:32:02 +03:00
StoneSlabTile2.cpp
feat: stoneslab2
2026-04-21 01:32:02 +03:00
StoneSlabTile2.h
feat: stoneslab2
2026-04-21 01:32:02 +03:00
StoneSlabTileItem.cpp
StoneSlabTileItem.h
StoneTile.cpp
StoneTile.h
StringHelpers.cpp
StringHelpers.h
StringTag.h
StrongholdFeature.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
StrongholdFeature.h
StrongholdPieces.cpp
StrongholdPieces.h
StructureFeature.cpp
StructureFeature.h
StructureFeatureIO.cpp
StructureFeatureIO.h
StructureFeatureSavedData.cpp
StructureFeatureSavedData.h
StructurePiece.cpp
StructurePiece.h
StructureRecipies.cpp
feat(TU31): added craft recipes for andesite, diorite and granite (and polished) blocks ( #97 )
2026-05-20 13:05:12 +03:00
StructureRecipies.h
StructureStart.cpp
StructureStart.h
SuperflatConfig.h
some changes
2026-04-14 21:04:09 +02:00
SwampBiome.cpp
SwampBiome.h
SwampRiversLayer.cpp
SwampRiversLayer.h
SwampTreeFeature.cpp
SwampTreeFeature.h
SwellGoal.cpp
feat(TU31): Creepers can be ignited with flint and steel ( #84 )
2026-05-18 22:02:31 +03:00
SwellGoal.h
SynchedEntityData.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
SynchedEntityData.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
Synth.cpp
Synth.h
system.cpp
System.h
Tag.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
Tag.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
TaigaBiome.cpp
TaigaBiome.h
TakeFlowerGoal.cpp
TakeFlowerGoal.h
TakeItemEntityPacket.cpp
TakeItemEntityPacket.h
TallGrass.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TallGrass.h
TallGrass2.cpp
fix: doubled grass upper block destroying ( #104 )
2026-05-22 14:07:06 +03:00
TallGrass2.h
TallGrassFeature.cpp
TallGrassFeature.h
TamableAnimal.cpp
TamableAnimal.h
TargetGoal.cpp
fix: Prevent mobs from targeting players in creative mode
2026-04-18 20:29:47 +03:00
TargetGoal.h
Team.cpp
Team.h
TeleportEntityPacket.cpp
chore: switch all entity ids to dedicated ints ( #86 )
2026-05-22 18:38:53 +03:00
TeleportEntityPacket.h
TemperatureLayer.cpp
TemperatureLayer.h
TemperatureMixerLayer.cpp
TemperatureMixerLayer.h
TemptGoal.cpp
TemptGoal.h
TextureAndGeometryChangePacket.cpp
TextureAndGeometryChangePacket.h
TextureAndGeometryPacket.cpp
TextureAndGeometryPacket.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TextureChangePacket.cpp
TextureChangePacket.h
TexturePacket.cpp
TexturePacket.h
TheEndBiome.cpp
TheEndBiome.h
TheEndBiomeDecorator.cpp
TheEndBiomeDecorator.h
TheEndDimension.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TheEndDimension.h
TheEndLevelRandomLevelSource.cpp
TheEndLevelRandomLevelSource.h
TheEndPortal.cpp
TheEndPortal.h
TheEndPortalFrameTile.cpp
TheEndPortalFrameTile.h
TheEndPortalTileEntity.cpp
TheEndPortalTileEntity.h
ThinFenceTile.cpp
ThinFenceTile.h
ThornsEnchantment.cpp
ThornsEnchantment.h
ThreadName.cpp
ThreadName.h
Throwable.cpp
Throwable.h
ThrownEgg.cpp
ThrownEgg.h
ThrownEnderpearl.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ThrownEnderpearl.h
ThrownExpBottle.cpp
ThrownExpBottle.h
ThrownPotion.cpp
ThrownPotion.h
TickNextTickData.cpp
TickNextTickData.h
Tile.cpp
feat(TU31): added craft recipes for andesite, diorite and granite (and polished) blocks ( #97 )
2026-05-20 13:05:12 +03:00
Tile.h
feat: barrier block
2026-04-29 16:35:14 -04:00
TileDestructionPacket.cpp
TileDestructionPacket.h
TileEditorOpenPacket.cpp
TileEditorOpenPacket.h
TileEntity.cpp
TileEntity.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TileEntityDataPacket.cpp
TileEntityDataPacket.h
TileEventData.cpp
TileEventData.h
TileEventPacket.cpp
TileEventPacket.h
TileItem.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TileItem.h
TilePlanterItem.cpp
TilePlanterItem.h
TilePos.cpp
TilePos.h
TileUpdatePacket.cpp
TileUpdatePacket.h
TimeCommand.cpp
feat(PlayerConnection): better implementation of /tp and /time
2026-05-03 15:43:25 +03:00
TimeCommand.h
feat(PlayerConnection): better implementation of /tp and /time
2026-05-03 15:43:25 +03:00
TntTile.cpp
TntTile.h
ToggleDownfallCommand.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ToggleDownfallCommand.h
ToolRecipies.cpp
ToolRecipies.h
TopSnowTile.cpp
TopSnowTile.h
TorchTile.cpp
fixed Torches can be placed on top of all type of fences
2026-04-17 11:46:01 +03:00
TorchTile.h
TownFeature.h
TradeItemPacket.cpp
TradeItemPacket.h
TradeWithPlayerGoal.cpp
TradeWithPlayerGoal.h
TransparentTile.cpp
TransparentTile.h
TrapDoorTile.cpp
TrapDoorTile.h
TrapMenu.cpp
TrapMenu.h
TreeFeature.cpp
TreeFeature.h
TreeTile.cpp
TreeTile.h
Fix: Recipes
2026-04-14 19:32:14 +01:00
TreeTile2.cpp
TreeTile2.h
TreeTileItem.cpp
TreeTileItem.h
TripWireSourceTile.cpp
TripWireSourceTile.h
TripWireTile.cpp
TripWireTile.h
UntouchingEnchantment.cpp
UntouchingEnchantment.h
UpdateAttributesPacket.cpp
UpdateAttributesPacket.h
UpdateGameRuleProgressPacket.cpp
UpdateGameRuleProgressPacket.h
UpdateMobEffectPacket.cpp
UpdateMobEffectPacket.h
UpdateProgressPacket.cpp
UpdateProgressPacket.h
UseAnim.h
UseItemPacket.cpp
UseItemPacket.h
Vec3.cpp
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
Vec3.h
Vec3i.cpp
Vec3i.h
Village.cpp
Village.h
VillageFeature.cpp
VillageFeature.h
VillagePieces.cpp
feat(TU31): Village roads have base block underneath like in TU31 ( #73 )
2026-05-16 12:32:47 +03:00
VillagePieces.h
Villager.cpp
feat(TU31): Villagers turn into witches when struck by lightning ( #83 )
2026-05-18 21:13:26 +03:00
Villager.h
feat(TU31): Villagers turn into witches when struck by lightning ( #83 )
2026-05-18 21:13:26 +03:00
VillagerGolem.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
VillagerGolem.h
Villages.cpp
Villages.h
VillageSiege.cpp
VillageSiege.h
VinesFeature.cpp
VinesFeature.h
VineTile.cpp
VineTile.h
VoronoiZoom.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
VoronoiZoom.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
WallTile.cpp
WallTile.h
WaterAnimal.cpp
WaterAnimal.h
WaterColor.cpp
WaterColor.h
WaterLevelChunk.cpp
WaterLevelChunk.h
WaterlilyFeature.cpp
WaterlilyFeature.h
WaterLilyTile.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
WaterLilyTile.h
WaterLilyTileItem.cpp
WaterLilyTileItem.h
WaterWalkerEnchantment.cpp
feat(TU31): add Depth Strider enchantment
2026-04-28 09:37:17 +03:00
WaterWalkerEnchantment.h
feat(TU31): add Depth Strider enchantment
2026-04-28 09:37:17 +03:00
WaterWorkerEnchantment.cpp
WaterWorkerEnchantment.h
WeaponItem.cpp
WeaponItem.h
WeaponRecipies.cpp
WeaponRecipies.h
WeatherCommand.h
WebMaterial.h
WebTile.cpp
WebTile.h
WeighedRandom.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
WeighedRandom.h
WeighedTreasure.cpp
WeighedTreasure.h
WeightedPressurePlateTile.cpp
WeightedPressurePlateTile.h
Witch.cpp
Witch.h
WitherBoss.cpp
WitherBoss.h
WitherSkull.cpp
WitherSkull.h
Wolf.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Wolf.h
WoodButtonTile.cpp
WoodButtonTile.h
WoodSlabTile.cpp
feat: stoneslab2
2026-04-21 01:32:02 +03:00
WoodSlabTile.h
feat: stoneslab2
2026-04-21 01:32:02 +03:00
WoodTile.cpp
WoodTile.h
WoolCarpetTile.cpp
WoolCarpetTile.h
WoolTileItem.cpp
WoolTileItem.h
WorkbenchTile.cpp
WorkbenchTile.h
WorldlyContainer.h
WritingBookItem.cpp
WritingBookItem.h
WrittenBook.h
WrittenBookItem.cpp
WrittenBookItem.h
XZPacket.cpp
XZPacket.h
Zombie.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Zombie.h
ZonedChunkStorage.cpp
ZonedChunkStorage.h
ZoneFile.cpp
ZoneFile.h
ZoneIo.cpp
ZoneIo.h
ZoomLayer.cpp
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00
ZoomLayer.h
feat: worldgeneration using decomp
2026-04-13 17:45:07 +02:00