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https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-07-03 01:57:02 +00:00
Fix: Recipes
Gate/Fence Recipes - wrong amount and broken Book and Quill Recipe - wrongly positioned
This commit is contained in:
parent
cc94cb8966
commit
a252e60b93
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@ -484,7 +484,9 @@ void Item::staticCtor()
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// TU14
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//Item::writingBook = (new WritingBookItem(130))->setIcon(11, 11)->setDescriptionId("writingBook");
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//Item::writtenBook = (new WrittenBookItem(131))->setIcon(12, 11)->setDescriptionId("writtenBook");
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Item::writingBook = (new WritingBookItem(130))->setIconName(L"writingBook")->setDescriptionId(IDS_ITEM_WRITINGBOOK)->setUseDescriptionId(IDS_DESC_WRITINGBOOK)->setMaxStackSize(1);
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//Item::book = ( new BookItem(84) ) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_paper, Item::eMaterial_book)->setIconName(L"book")->setDescriptionId(IDS_ITEM_BOOK)->setUseDescriptionId(IDS_DESC_BOOK);
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//->setBaseItemTypeAndMaterial(Item::eBaseItemType_paper, Item::eMaterial_book)
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Item::writingBook = (new WritingBookItem(130))->setBaseItemTypeAndMaterial(Item::eBaseItemType_paper, Item::eMaterial_book)->setIconName(L"writingBook")->setDescriptionId(IDS_ITEM_WRITINGBOOK)->setUseDescriptionId(IDS_DESC_WRITINGBOOK)->setMaxStackSize(1);
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Item::writtenBook = (new WrittenBookItem(131))->setIconName(L"writtenBook")->setDescriptionId(IDS_ITEM_WRITTENBOOK)->setUseDescriptionId(IDS_DESC_WRITTENBOOK)->setMaxStackSize(1);
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Item::emerald = (new Item(132)) ->setBaseItemTypeAndMaterial(eBaseItemType_treasure, eMaterial_emerald)->setIconName(L"emerald")->setDescriptionId(IDS_ITEM_EMERALD)->setUseDescriptionId(IDS_DESC_EMERALD);
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@ -145,52 +145,58 @@ Recipes::Recipes()
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L'#', Item::stick,
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L'S');
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addShapedRecipy(new ItemInstance(Tile::fence, 2), //
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addShapedRecipy(new ItemInstance(Tile::fence, 3), //
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L"ssciczg",
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L"W#W", //
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L"W#W", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, 0),
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L'#', Item::stick,
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L'W', new ItemInstance(Tile::wood, 1, TreeTile::OAK_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::fence, 2), //
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addShapedRecipy(new ItemInstance(Tile::birchFence, 3), //
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L"ssciczg",
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L"W#W", //
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L"W#W", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::BIRCH_TRUNK),
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L'#', Item::stick,
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L'W', new ItemInstance(Tile::wood, 1, TreeTile::BIRCH_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::spruceFence, 2), //
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addShapedRecipy(new ItemInstance(Tile::spruceFence, 3), //
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L"ssciczg",
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L"W#W", //
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L"W#W", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::SPRUCE_TRUNK),
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L'#', Item::stick,
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L'W', new ItemInstance(Tile::wood, 1, TreeTile::DARK_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::jungleFence, 2), //
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addShapedRecipy(new ItemInstance(Tile::jungleFence, 3), //
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L"ssciczg",
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L"W#W", //
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L"W#W", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::JUNGLE_TRUNK),
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L'#', Item::stick,
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L'W', new ItemInstance(Tile::wood, 1, TreeTile::JUNGLE_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::acaciaFence, 2), //
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addShapedRecipy(new ItemInstance(Tile::acaciaFence, 3), //
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L"ssciczg",
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L"W#W", //
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L"W#W", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::ACACIA_TRUNK),
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L'#', Item::stick,
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L'W', new ItemInstance(Tile::wood, 1, TreeTile::ACACIA_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::darkFence, 2), //
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addShapedRecipy(new ItemInstance(Tile::darkFence, 3), //
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L"ssciczg",
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L"W#W", //
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L"W#W", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::DARK_TRUNK),
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L'#', Item::stick,
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L'W', new ItemInstance(Tile::wood, 1, TreeTile::DARK_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::cobbleWall, 6, WallTile::TYPE_NORMAL), //
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@ -225,52 +231,52 @@ Recipes::Recipes()
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L'#', Item::ironIngot,
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L'S');
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addShapedRecipy(new ItemInstance(Tile::fenceGate, 2), //
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addShapedRecipy(new ItemInstance(Tile::fenceGate, 1), //
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L"ssciczg",
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L"#W#", //
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L"#W#", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, 0),
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L'#', Item::stick, L'W', new ItemInstance(Tile::wood, 1, 0),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::birchGate, 2), //
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addShapedRecipy(new ItemInstance(Tile::birchGate, 1), //
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L"ssciczg",
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L"#W#", //
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L"#W#", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::BIRCH_TRUNK),
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L'#', Item::stick, L'W', new ItemInstance(Tile::wood, 1, TreeTile::BIRCH_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::spruceGate, 2), //
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addShapedRecipy(new ItemInstance(Tile::spruceGate, 1), //
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L"ssciczg",
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L"#W#", //
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L"#W#", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::SPRUCE_TRUNK),
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L'#', Item::stick, L'W', new ItemInstance(Tile::wood, 1, TreeTile::SPRUCE_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::jungleGate, 2), //
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addShapedRecipy(new ItemInstance(Tile::jungleGate, 1), //
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L"ssciczg",
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L"#W#", //
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L"#W#", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::JUNGLE_TRUNK),
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L'#', Item::stick, L'W', new ItemInstance(Tile::wood, 1, TreeTile::JUNGLE_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::acaciaGate, 2), //
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addShapedRecipy(new ItemInstance(Tile::acaciaGate, 1), //
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L"ssciczg",
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L"#W#", //
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L"#W#", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::ACACIA_TRUNK),
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L'#', Item::stick, L'W', new ItemInstance(Tile::wood, 1, TreeTile::ACACIA_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Tile::darkGate, 2), //
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addShapedRecipy(new ItemInstance(Tile::darkGate, 1), //
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L"ssciczg",
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L"#W#", //
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L"#W#", //
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L'#', Item::stick, "W", new ItemInstance(Tile::wood, 1, TreeTile::DARK_TRUNK),
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L'#', Item::stick, L'W', new ItemInstance(Tile::wood, 1, TreeTile::DARK_TRUNK),
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L'S');
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addShapedRecipy(new ItemInstance(Item::door_wood, 3), //
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@ -10,6 +10,7 @@ class TreeTile : public RotatedPillarTile
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friend class Tile;
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friend class ChunkRebuildData;
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public:
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static const int OAK_TRUNK = 0;
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static const int SPRUCE_TRUNK = 1; // this needs to be changed to spruce...
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static const int BIRCH_TRUNK = 2;
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static const int JUNGLE_TRUNK = 3;
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