feat: better kill command, Host Privileges check (#135)

i changed a bit the kill command because it was not working properly,
then i added a check for HostPrivileges for each command
This commit is contained in:
Lord Cambion 2026-05-31 17:48:53 +02:00 committed by GitHub
parent 128651de24
commit 2417eb4562
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
6 changed files with 387 additions and 9 deletions

View file

@ -1046,6 +1046,13 @@ void PlayerConnection::handleCommand(const wstring& message)
ss >> cmd;
if (cmd == L"tp" || cmd == L"teleport")
{
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
{
warn(L"Cheats are not enabled on this server.");
return;
}
if (!player->hasPermission(eGameCommand_Teleport))
{
warn(L"You do not have permission to use this command.");
@ -1138,6 +1145,13 @@ if (cmd == L"tp" || cmd == L"teleport")
}
} else if (cmd == L"time")
{
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
{
warn(L"Cheats are not enabled on this server.");
return;
}
if (!player->hasPermission(eGameCommand_Time))
{
warn(L"You do not have permission to use this command.");
@ -1268,15 +1282,44 @@ if (cmd == L"tp" || cmd == L"teleport")
}
else if (cmd == L"kill")
{
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
{
warn(L"Cheats are not enabled on this server.");
return;
}
if (!player->hasPermission(eGameCommand_Kill))
{
warn(L"You do not have permission to use this command.");
return;
}
server->getCommandDispatcher()->performCommand(player, eGameCommand_Kill, byteArray());
wstring targetName;
ss >> targetName;
if (targetName.empty())
{
server->getCommandDispatcher()->performCommand(player, eGameCommand_Kill, byteArray());
}
else
{
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeUTF(targetName);
byteArray data = baos.toByteArray();
server->getCommandDispatcher()->performCommand(player, eGameCommand_Kill, data);
}
}
else if (cmd == L"toggledownfall")
{
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
{
warn(L"Cheats are not enabled on this server.");
return;
}
if (!player->hasPermission(eGameCommand_ToggleDownfall))
{
warn(L"You do not have permission to use this command.");
@ -1285,6 +1328,14 @@ if (cmd == L"tp" || cmd == L"teleport")
shared_ptr<GameCommandPacket> packet = ToggleDownfallCommand::preparePacket();
server->getCommandDispatcher()->performCommand(player, eGameCommand_ToggleDownfall, packet->data);
} else if (cmd == L"gamemode") {
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
{
warn(L"Cheats are not enabled on this server.");
return;
}
if (!player->hasPermission(eGameCommand_GameMode))
{
warn(L"You do not have permission to use this command.");
@ -1323,6 +1374,13 @@ if (cmd == L"tp" || cmd == L"teleport")
shared_ptr<GameCommandPacket> packet = GameModeCommand::preparePacket(target, mode);
server->getCommandDispatcher()->performCommand(player, eGameCommand_GameMode, packet->data);
} else if (cmd == L"give") {
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
{
warn(L"Cheats are not enabled on this server.");
return;
}
if (!player->hasPermission(eGameCommand_Give))
{
warn(L"You do not have permission to use this command.");
@ -1868,6 +1926,8 @@ void PlayerConnection::handleGameCommand(shared_ptr<GameCommandPacket> packet)
player->getName().c_str(), player->isModerator() ? 1 : 0, isHost ? 1 : 0,
static_cast<int>(packet->command));
#endif
MinecraftServer::getInstance()->getCommandDispatcher()->performCommand(player, packet->command, packet->data);
}

View file

@ -1170,7 +1170,13 @@ bool EnderDragon::hurt(shared_ptr<MultiEntityMobPart> MultiEntityMobPart, Damage
bool EnderDragon::hurt(DamageSource *source, float damage)
{
return false;
if (source == DamageSource::outOfWorld)
{
setSynchedAction(e_EnderdragonAction_Sitting_Scanning, true);
reallyHurt(source, getMaxHealth() + 1);
return true;
}
return false;
}
bool EnderDragon::reallyHurt(DamageSource *source, float damage)

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@ -0,0 +1,118 @@
#include "stdafx.h"
#include "EntityTypeMap.h"
static const unordered_map<wstring, eINSTANCEOF> s_nameToType = {
// animals
{ L"pig", eTYPE_PIG },
{ L"cow", eTYPE_COW },
{ L"sheep", eTYPE_SHEEP },
{ L"chicken", eTYPE_CHICKEN },
{ L"horse", eTYPE_HORSE },
{ L"wolf", eTYPE_WOLF },
{ L"ocelot", eTYPE_OCELOT },
{ L"rabbit", eTYPE_RABBIT },
{ L"mooshroom", eTYPE_MUSHROOMCOW },
{ L"squid", eTYPE_SQUID },
{ L"bat", eTYPE_BAT },
// neutral/passive
{ L"villager", eTYPE_VILLAGER },
{ L"snowgolem", eTYPE_SNOWMAN },
{ L"irongolem", eTYPE_VILLAGERGOLEM },
// monsters
{ L"zombie", eTYPE_ZOMBIE },
{ L"skeleton", eTYPE_SKELETON },
{ L"creeper", eTYPE_CREEPER },
{ L"spider", eTYPE_SPIDER },
{ L"cavespider", eTYPE_CAVESPIDER },
{ L"enderman", eTYPE_ENDERMAN },
{ L"silverfish", eTYPE_SILVERFISH },
{ L"blaze", eTYPE_BLAZE },
{ L"witch", eTYPE_WITCH },
{ L"ghast", eTYPE_GHAST },
{ L"slime", eTYPE_SLIME },
{ L"magmacube", eTYPE_LAVASLIME },
{ L"zombie_pigman", eTYPE_PIGZOMBIE },
{ L"witherboss", eTYPE_WITHERBOSS },
{ L"enderdragon", eTYPE_ENDERDRAGON },
{ L"giant", eTYPE_GIANT },
{ L"endermite", eTYPE_ENDERMITE },
{ L"guardian", eTYPE_GUARDIAN },
{ L"elder_guardian", eTYPE_ELDER_GUARDIAN },
// minecart
{ L"minecart", eTYPE_MINECART },
{ L"minecart_chest", eTYPE_MINECART_CHEST },
{ L"minecart_hopper", eTYPE_MINECART_HOPPER },
{ L"minecart_tnt", eTYPE_MINECART_TNT },
{ L"minecart_furnace", eTYPE_MINECART_FURNACE },
{ L"minecart_spawner", eTYPE_MINECART_SPAWNER },
// projectiles
{ L"arrow", eTYPE_ARROW },
{ L"snowball", eTYPE_SNOWBALL },
{ L"egg", eTYPE_THROWNEGG },
{ L"enderpearl", eTYPE_THROWNENDERPEARL },
{ L"potion", eTYPE_THROWNPOTION },
{ L"expbottle", eTYPE_THROWNEXPBOTTLE },
{ L"large_fireball", eTYPE_LARGE_FIREBALL },
{ L"small_fireball", eTYPE_SMALL_FIREBALL },
{ L"wither_skull", eTYPE_WITHER_SKULL },
{ L"dragon_fireball", eTYPE_DRAGON_FIREBALL },
{ L"fireworks_rocket", eTYPE_FIREWORKS_ROCKET },
{ L"eyeofender", eTYPE_EYEOFENDERSIGNAL },
// hanging
{ L"painting", eTYPE_PAINTING },
{ L"item_frame", eTYPE_ITEM_FRAME },
{ L"leash_knot", eTYPE_LEASHFENCEKNOT },
// others
{ L"item", eTYPE_ITEMENTITY },
{ L"xp_orb", eTYPE_EXPERIENCEORB },
{ L"boat", eTYPE_BOAT },
{ L"tnt", eTYPE_PRIMEDTNT },
{ L"falling_block", eTYPE_FALLINGTILE },
{ L"armor_stand", eTYPE_ARMORSTAND },
{ L"ender_crystal", eTYPE_ENDER_CRYSTAL },
{ L"lightning_bolt", eTYPE_LIGHTNINGBOLT },
};
static const unordered_map<eINSTANCEOF, wstring> s_typeToName = []()
{
unordered_map<eINSTANCEOF, wstring> m;
for (auto& pair : s_nameToType)
{
if (m.find(pair.second) == m.end())
m[pair.second] = pair.first;
}
return m;
}();
const unordered_map<wstring, eINSTANCEOF>& EntityTypeMap::getNameToTypeMap()
{
return s_nameToType;
}
const unordered_map<eINSTANCEOF, wstring>& EntityTypeMap::getTypeToNameMap()
{
return s_typeToName;
}
eINSTANCEOF EntityTypeMap::getTypeFromName(const wstring& name)
{
wstring lower = name;
transform(lower.begin(), lower.end(), lower.begin(), towlower);
auto it = s_nameToType.find(lower);
if (it != s_nameToType.end())
return it->second;
return eTYPE_NOTSET;
}
wstring EntityTypeMap::getNameFromType(eINSTANCEOF type)
{
auto it = s_typeToName.find(type);
if (it != s_typeToName.end())
return it->second;
return L"";
}
bool EntityTypeMap::isValidType(const wstring& name)
{
return getTypeFromName(name) != eTYPE_NOTSET;
}

View file

@ -0,0 +1,21 @@
#pragma once
#include "../Minecraft.World/Class.h"
#include <unordered_map>
#include <string>
using namespace std;
class EntityTypeMap
{
public:
static eINSTANCEOF getTypeFromName(const wstring& name);
static wstring getNameFromType(eINSTANCEOF type);
static bool isValidType(const wstring& name);
private:
static const unordered_map<wstring, eINSTANCEOF>& getNameToTypeMap();
static const unordered_map<eINSTANCEOF, wstring>& getTypeToNameMap();
};

View file

@ -1,26 +1,197 @@
#include "stdafx.h"
#include "stdafx.h"
#include "net.minecraft.commands.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.world.level.h"
#include "BasicTypeContainers.h"
#include "KillCommand.h"
#include "EntityTypeMap.h"
static void killEntity(shared_ptr<Entity> entity)
{
if (entity->instanceof(eTYPE_LIVINGENTITY))
{
auto living = dynamic_pointer_cast<LivingEntity>(entity);
if (living != nullptr)
{
living->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
return;
}
entity->remove();
return;
}
entity->remove();
}
EGameCommand KillCommand::getId()
{
return eGameCommand_Kill;
return eGameCommand_Kill;
}
int KillCommand::getPermissionLevel()
{
return LEVEL_ALL;
return LEVEL_ALL;
}
void KillCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
{
shared_ptr<Player> player = dynamic_pointer_cast<Player>(source);
shared_ptr<Player> senderPlayer = dynamic_pointer_cast<Player>(source);
if (senderPlayer == nullptr)
return;
player->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
Level *level = senderPlayer->level;
if (level == nullptr)
return;
source->sendMessage(L"Ouch. That look like it hurt.");
//source.sendMessage(ChatMessageComponent.forTranslation("commands.kill.success"));
//nothing is the same of @s
if (commandData.length == 0 || commandData.data == nullptr)
{
senderPlayer->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
return;
}
ByteArrayInputStream bais(commandData);
DataInputStream dis(&bais);
wstring targetName = dis.readUTF();
wstring targetLower = targetName;
transform(targetLower.begin(), targetLower.end(), targetLower.begin(), towlower);
//@s
if (targetLower == L"@s")
{
senderPlayer->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
return;
}
//@a
if (targetLower == L"@a")
{
vector<shared_ptr<Player>> toKill;
for (auto& p : level->players)
if (p != nullptr && !p->removed)
toKill.push_back(p);
for (auto& p : toKill)
p->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
return;
}
//@p
if (targetLower == L"@p")
{
shared_ptr<Player> nearest = level->getNearestPlayer(
dynamic_pointer_cast<Entity>(senderPlayer), 9999.0);
if (nearest != nullptr)
{
nearest->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
source->sendMessage(L"Killed " + nearest->getName() + L".");
}
else
{
source->sendMessage(L"No player found.");
}
return;
}
//@r
if (targetLower == L"@r")
{
if (level->players.empty())
{
source->sendMessage(L"No player found.");
return;
}
int idx = rand() % (int)level->players.size();
auto& p = level->players[idx];
if (p != nullptr && !p->removed)
{
p->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
source->sendMessage(L"Killed " + p->getName() + L".");
}
return;
}
// @e
if (targetLower.size() >= 2 && targetLower.substr(0, 2) == L"@e")
{
eINSTANCEOF filterType = eTYPE_NOTSET;
bool invertFilter = false;
bool filterIsPlayer = false;
if (targetLower.size() > 3 && targetLower[2] == L'[')
{
wstring inner = targetLower.substr(3, targetLower.size() - 4);
wstring key = L"type=";
size_t pos = inner.find(key);
if (pos == wstring::npos)
{
source->sendMessage(L"Invalid selector syntax. Usage: @e[type=<entity_type>]");
return;
}
wstring typeStr = inner.substr(pos + key.size());
if (!typeStr.empty() && typeStr[0] == L'!')
{
invertFilter = true;
typeStr = typeStr.substr(1);
}
if (typeStr == L"player")
{
filterIsPlayer = true;
}
else
{
filterType = EntityTypeMap::getTypeFromName(typeStr);
if (filterType == eTYPE_NOTSET)
{
source->sendMessage(L"Unknown entity type: " + typeStr);
return;
}
}
}
vector<shared_ptr<Entity>> toKill;
for (auto& entity : level->entities)
{
if (entity == nullptr || entity->removed) continue;
bool isPlayer = entity->instanceof(eTYPE_PLAYER);
bool matchesFilter;
if (filterType == eTYPE_NOTSET && !filterIsPlayer)
matchesFilter = true;
else if (filterIsPlayer)
matchesFilter = isPlayer;
else
matchesFilter = entity->instanceof(filterType);
if (invertFilter) matchesFilter = !matchesFilter;
if (matchesFilter)
toKill.push_back(entity);
}
for (auto& entity : toKill)
if (!entity->removed)
killEntity(entity);
source->sendMessage(L"Killed " + to_wstring(toKill.size()) + L" entities.");
return;
}
// by player name
shared_ptr<Player> targetPlayer = level->getPlayerByName(targetName);
if (targetPlayer != nullptr)
{
targetPlayer->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
source->sendMessage(L"Killed " + targetName + L".");
return;
}
source->sendMessage(L"No entity was found.");
}

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@ -204,6 +204,8 @@ set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_COMMANDS_COMMON
"${CMAKE_CURRENT_SOURCE_DIR}/ToggleDownfallCommand.h"
"${CMAKE_CURRENT_SOURCE_DIR}/WeatherCommand.h"
"${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.commands.common.h"
"${CMAKE_CURRENT_SOURCE_DIR}/EntityTypeMap.h"
"${CMAKE_CURRENT_SOURCE_DIR}/EntityTypeMap.cpp"
)
source_group("net/minecraft/commands/common" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_COMMANDS_COMMON})