Fireblade
31d5c12f8f
fix: sunflower
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FINALLY IT WORKS NOW IN THE TUTORIAL WORLD
RAHHHHHHHHHHHHHHHHHHHHHHHHHHHH
2026-05-28 16:31:14 -04:00
Fireblade
fd828c8962
Merge branch 'TU43' of https://github.com/Firebladedoge229/neoLegacy-recrafted into TU43
2026-05-26 21:40:05 -04:00
/home/neo
e11fcb5274
Merge branch 'main' into TU43
2026-05-26 15:48:53 +03:00
Zero
544befe162
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
Fireblade
893f3a9f19
fix: sunflower (somewhat)
2026-05-25 22:47:15 -04:00
Fireblade
3409dfb821
fix: misc crashes
2026-05-25 21:29:59 -04:00
pieeebot
cd50236b8a
Revert "feat: Feat/expanded worlds ( #107 )"
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This reverts commit 98c33aa677 .
2026-05-25 21:06:22 +03:00
pieeebot
4d745ab65c
Revert "fix: remove round robin chunk cache ( #114 )"
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This reverts commit bb62a9f559 .
2026-05-25 21:05:50 +03:00
Fireblade
e2b81cae79
fix: slime block inaccurate damage properties + weird ui stuff
2026-05-25 13:25:17 -04:00
Fireblade
fb46ed3005
Merge branch 'main' into TU43
2026-05-25 12:40:46 -04:00
Lord_Cambion
f904fb1972
fix: fences turn grass into dirt
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problem: the game used is solid and it was wrong because blocks like fences or walls are also flagged as solit blocks because their material.
2026-05-25 18:34:32 +02:00
Lord_Cambion
4003a8e548
Merge branch 'main' of https://github.com/neoStudiosLCE/neoLegacy
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* 'main' of https://github.com/neoStudiosLCE/neoLegacy :
chore: release v1.0.6b
fix: remove round robin chunk cache (#114 )
2026-05-25 18:18:17 +02:00
Lord_Cambion
0bd0cd2452
feat: double the entity limit in your worlds
2026-05-25 18:18:10 +02:00
DrPerkyLegit
bb62a9f559
fix: remove round robin chunk cache ( #114 )
2026-05-25 18:54:30 +03:00
Nytreon
eef6b1c129
fix(TU31): pistons not updating when they should ( #113 )
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* Fixed pistons not updating when they should
I removed the code that 4J added to make pistons ignore updates because it seems they removed it in later versions for parity with java edition! This allows for 0 tick piston interactions amount other things.
* Update PistonBaseTile.h
I forgot to update the header 🥹
2026-05-25 15:46:19 +03:00
Fireblade
f005b4e485
fix: merge conflicts (again)
2026-05-24 23:59:48 -04:00
Fireblade
d4b98cf70b
Merge branch 'main' into TU43
2026-05-24 23:47:12 -04:00
Fireblade
cc424e1fad
fix: merge conflicts
2026-05-24 23:20:13 -04:00
Fireblade
8676650294
Merge branch 'pr-3' into TU43
2026-05-24 22:29:54 -04:00
Fireblade
d9a2776e21
feat: sunflower w/ dye recipies
2026-05-24 21:39:15 -04:00
Lord_Cambion
e1383cc6a3
fix: poison kill player
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Sync branches with main / sync (push) Waiting to run
i fixed before this behaviour but somehow it is broken.
now i am clamping if 1 or 2 hp player is left with 1 hp.
2026-05-25 02:16:33 +02:00
Lord Cambion
9c55f80368
feat: Comparator +Item Frame ( #106 )
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* feat: rotation in 8 directions
i implemented rotation in 8 directions for the item frames using decompilation
* fix: map render + normal items
map renders only explorated zones.
also fixed the size of the item and place inside item frame
* feat: itemframe drops items when hurt
* feat: comparator detects itemframe
2026-05-25 00:16:05 +03:00
DrPerkyLegit
98c33aa677
feat: Feat/expanded worlds ( #107 )
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* it works kinda but its laggy
* attempt at making it faster
* Revert "attempt at making it faster"
This reverts commit 32a68ed3ae .
* Revert "it works kinda but its laggy"
This reverts commit 2830b973d4 .
* round robin client chunk cache, expanded world type
2026-05-24 21:50:12 +03:00
Fireblade
8511248572
fix: slime block
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now craftable + pushable
2026-05-23 23:07:55 -04:00
Fireblade
05c14bc0fe
feat: slime block
2026-05-22 21:15:13 -04:00
Lord_Cambion
5d196d97cf
update italian comments to english
Sync branches with main / sync (push) Has been cancelled
2026-05-22 22:15:46 +02:00
Lord_Cambion
8446d10fa9
update: english comments i forgot to change!
2026-05-22 21:21:32 +02:00
DrPerkyLegit
b67cbb85f3
feat: multiplayer feat/less hardcoded lists ( #89 )
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Sync branches with main / sync (push) Waiting to run
* CustomPayloadPacket Changes
commented all code for old equip packets
cleaned up custom payload key creation
added 2 new payload packet definitions for upcoming changes
* server sided recipe list
* code cleanup for recipes
* add dtor for recipe classes to fix memory leak
* forgot this part to the dtor commit
* dtor changes tested and fixed
* server side creative menu list
2026-05-22 18:39:27 +03:00
DrPerkyLegit
9f37450178
chore: switch all entity ids to dedicated ints ( #86 )
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* switch all entity ids to dedicated ints
* Increment NETWORK_PROTOCOL_VERSION to 79
2026-05-22 18:38:53 +03:00
NSDeathman
d7d38d4f8f
fix: doubled grass upper block destroying ( #104 )
2026-05-22 14:07:06 +03:00
PUFF_MON
2cc554c11b
fix: Incorrect Rabbit Stew strings ( #102 )
Sync branches with main / sync (push) Waiting to run
2026-05-21 20:39:14 +03:00
Riley M.
a2f200fd98
fix: nix flake ( #101 )
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* fix: unbroke import paths in EnchantmentMenu.cpp
* fix: patch nix flakes for new 4JLibs
* style: format nix flake
* refactor(nix): rely on build-linux.sh functions for nix builds
* fix(nix): patch dev shell for build-linux.sh
* feat(nix): derive package version from network version
2026-05-21 19:49:56 +03:00
NSDeathman
dc5ad7aa6e
feat(TU31): added craft recipes for andesite, diorite and granite (and polished) blocks ( #97 )
2026-05-20 13:05:12 +03:00
NSDeathman
42ee0b519e
feat(TU31): Creepers can be ignited with flint and steel ( #84 )
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Sync branches with main / sync (push) Waiting to run
* TU31 feature: Creepers can be ignited with flint and steel
* make mobInteract more accurate to decomp
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Co-authored-by: piebot <274605694+pieeebot@users.noreply.github.com>
2026-05-18 22:02:31 +03:00
NSDeathman
d36a027e00
feat(TU31): Villagers turn into witches when struck by lightning ( #83 )
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* Villagers turn into witches when struck by lightning
* fix: include statement for if a villager has a custom nametag
* fix: fix unneccesary line
* Build fix
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Co-authored-by: piebot <274605694+pieeebot@users.noreply.github.com>
2026-05-18 21:13:26 +03:00
/home/neo
4cb96bcb44
revert last commit
Sync branches with main / sync (push) Has been cancelled
2026-05-17 02:12:16 +03:00
NSDeathman
3bc06a62a2
Bug fix: now fences and glass planes do not turn grass to dirt ( #80 )
2026-05-17 01:41:02 +03:00
NSDeathman
ce9ee06d41
feat(TU31): Village roads have base block underneath like in TU31 ( #73 )
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Sync branches with main / sync (push) Waiting to run
https://minecraft.wiki/w/Xbox_360_Edition_TU31
"World generation: Gravel roads in villages have cobblestone underneath, to prevent them from collapsing into caves."
2026-05-16 12:32:47 +03:00
NSDeathman
8b9058b13f
feat(TU31): Poppy & Dandelion now yield 1 dye instead of 2 like TU31 ( #76 )
Sync branches with main / sync (push) Waiting to run
2026-05-15 20:13:02 +03:00
NSDeathman
e176a9f5ec
fix(TU31): fix podzol down face texture ( #71 )
Sync branches with main / sync (push) Waiting to run
2026-05-15 15:23:17 +03:00
Fireblade
3c0237d448
Merge remote-tracking branch 'upstream/main' into TU43
2026-05-12 23:09:05 -04:00
pieeebot
d6c1ef7ab9
fix: crash when switching gamemodes using /gamemode
2026-05-12 17:35:52 +03:00
Fireblade
24cad0ae64
fix: cave sound crash
2026-05-08 22:21:30 -04:00
Fireblade
d82e1afd59
feat: minecart sound effects
2026-05-08 03:41:44 -04:00
Fireblade
a8f31211bf
feat: cave sounds + improved settings ui
2026-05-08 02:11:44 -04:00
Fireblade
f8e4f6376e
fix: neoapps dysfunctional build script
2026-05-05 23:20:16 -04:00
Fireblade
8ccb2b6741
Merge branch 'pieeebot:main' into feat/blockstates
2026-05-05 15:34:54 -04:00
Fireblade
a28d817d6c
fix: item frame rotation
2026-05-04 21:54:12 -04:00
Fireblade
b750c4bbf4
feat: blockstates
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actually this time but might need to make a couple of fixes
2026-05-04 21:26:13 -04:00
Fireblade
0ee913e6e2
fix: item frames & paintings
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now to finish all the blockstates..
2026-05-03 23:04:21 -04:00