Fireblade
4c2ec697f4
fix: 720p menus
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thank you rockefeler
2026-05-28 20:12:47 -04:00
Fireblade
31d5c12f8f
fix: sunflower
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FINALLY IT WORKS NOW IN THE TUTORIAL WORLD
RAHHHHHHHHHHHHHHHHHHHHHHHHHHHH
2026-05-28 16:31:14 -04:00
Fireblade
322d426868
feat: 3d skull
2026-05-27 21:49:11 -04:00
Fireblade
fd828c8962
Merge branch 'TU43' of https://github.com/Firebladedoge229/neoLegacy-recrafted into TU43
2026-05-26 21:40:05 -04:00
/home/neo
e11fcb5274
Merge branch 'main' into TU43
2026-05-26 15:48:53 +03:00
Zero
544befe162
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
Fireblade
893f3a9f19
fix: sunflower (somewhat)
2026-05-25 22:47:15 -04:00
Fireblade
3409dfb821
fix: misc crashes
2026-05-25 21:29:59 -04:00
Fireblade
285fab70b2
chore: update revelations url
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2026-05-25 15:30:55 -04:00
Necmi
ac3ece01c7
fix: stop elytra sound when going to mainmenu ( #118 )
2026-05-25 22:17:36 +03:00
Joud Kandeel
ef0dad4ffc
fix: memory leaks and heavily optimize the game ( #117 )
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* fixed performance issue on getting texture height for rendering the player model as it loades the player texture on every frame
* updated the lifetime of the texture
* fixed 20 MB memory leak
* delay window display until engine init is done
2026-05-25 22:13:28 +03:00
pieeebot
6ed34078fd
chore: release v1.0.7b
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2026-05-25 21:10:22 +03:00
pieeebot
cd50236b8a
Revert "feat: Feat/expanded worlds ( #107 )"
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This reverts commit 98c33aa677 .
2026-05-25 21:06:22 +03:00
pieeebot
4d745ab65c
Revert "fix: remove round robin chunk cache ( #114 )"
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This reverts commit bb62a9f559 .
2026-05-25 21:05:50 +03:00
Fireblade
e2b81cae79
fix: slime block inaccurate damage properties + weird ui stuff
2026-05-25 13:25:17 -04:00
Fireblade
fb46ed3005
Merge branch 'main' into TU43
2026-05-25 12:40:46 -04:00
Lord_Cambion
f904fb1972
fix: fences turn grass into dirt
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problem: the game used is solid and it was wrong because blocks like fences or walls are also flagged as solit blocks because their material.
2026-05-25 18:34:32 +02:00
Lord_Cambion
4003a8e548
Merge branch 'main' of https://github.com/neoStudiosLCE/neoLegacy
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* 'main' of https://github.com/neoStudiosLCE/neoLegacy :
chore: release v1.0.6b
fix: remove round robin chunk cache (#114 )
2026-05-25 18:18:17 +02:00
Lord_Cambion
0bd0cd2452
feat: double the entity limit in your worlds
2026-05-25 18:18:10 +02:00
pieeebot
f5d9db3397
chore: release v1.0.6b
2026-05-25 18:56:59 +03:00
DrPerkyLegit
bb62a9f559
fix: remove round robin chunk cache ( #114 )
2026-05-25 18:54:30 +03:00
pieeebot
25e1358311
chore: release v1.0.5b
2026-05-25 16:06:12 +03:00
/home/neo
af674463b4
ci: trigger on commit on main
2026-05-25 15:49:47 +03:00
DrPerkyLegit
c9920f6679
fix: blue flashing on motd page ( #111 )
2026-05-25 15:46:44 +03:00
Nytreon
eef6b1c129
fix(TU31): pistons not updating when they should ( #113 )
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* Fixed pistons not updating when they should
I removed the code that 4J added to make pistons ignore updates because it seems they removed it in later versions for parity with java edition! This allows for 0 tick piston interactions amount other things.
* Update PistonBaseTile.h
I forgot to update the header 🥹
2026-05-25 15:46:19 +03:00
Fireblade
f005b4e485
fix: merge conflicts (again)
2026-05-24 23:59:48 -04:00
Fireblade
d4b98cf70b
Merge branch 'main' into TU43
2026-05-24 23:47:12 -04:00
Fireblade
cc424e1fad
fix: merge conflicts
2026-05-24 23:20:13 -04:00
Fireblade
8676650294
Merge branch 'pr-3' into TU43
2026-05-24 22:29:54 -04:00
Fireblade
d9a2776e21
feat: sunflower w/ dye recipies
2026-05-24 21:39:15 -04:00
Lord_Cambion
e1383cc6a3
fix: poison kill player
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Sync branches with main / sync (push) Waiting to run
i fixed before this behaviour but somehow it is broken.
now i am clamping if 1 or 2 hp player is left with 1 hp.
2026-05-25 02:16:33 +02:00
Lord_Cambion
ed63aaf8c4
fix: player ticks if game paused
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before: player will tick if the game is paused allowing him to take damage from poison or lava.
now: player will not tick anymore if game is paused, so will not take damage anymore
2026-05-25 02:04:06 +02:00
Lord Cambion
9c55f80368
feat: Comparator +Item Frame ( #106 )
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* feat: rotation in 8 directions
i implemented rotation in 8 directions for the item frames using decompilation
* fix: map render + normal items
map renders only explorated zones.
also fixed the size of the item and place inside item frame
* feat: itemframe drops items when hurt
* feat: comparator detects itemframe
2026-05-25 00:16:05 +03:00
DrPerkyLegit
98c33aa677
feat: Feat/expanded worlds ( #107 )
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* it works kinda but its laggy
* attempt at making it faster
* Revert "attempt at making it faster"
This reverts commit 32a68ed3ae .
* Revert "it works kinda but its laggy"
This reverts commit 2830b973d4 .
* round robin client chunk cache, expanded world type
2026-05-24 21:50:12 +03:00
Fireblade
8511248572
fix: slime block
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now craftable + pushable
2026-05-23 23:07:55 -04:00
Fireblade
05c14bc0fe
feat: slime block
2026-05-22 21:15:13 -04:00
Lord_Cambion
5d196d97cf
update italian comments to english
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2026-05-22 22:15:46 +02:00
Lord_Cambion
8446d10fa9
update: english comments i forgot to change!
2026-05-22 21:21:32 +02:00
DrPerkyLegit
b67cbb85f3
feat: multiplayer feat/less hardcoded lists ( #89 )
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* CustomPayloadPacket Changes
commented all code for old equip packets
cleaned up custom payload key creation
added 2 new payload packet definitions for upcoming changes
* server sided recipe list
* code cleanup for recipes
* add dtor for recipe classes to fix memory leak
* forgot this part to the dtor commit
* dtor changes tested and fixed
* server side creative menu list
2026-05-22 18:39:27 +03:00
DrPerkyLegit
9f37450178
chore: switch all entity ids to dedicated ints ( #86 )
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* switch all entity ids to dedicated ints
* Increment NETWORK_PROTOCOL_VERSION to 79
2026-05-22 18:38:53 +03:00
neoapps-dev
28d9500eca
cmake(sdk): includes
2026-05-22 17:53:44 +03:00
neoapps-dev
0b762588d8
feat(CMake): add SDK generation
2026-05-22 16:38:10 +03:00
NSDeathman
d7d38d4f8f
fix: doubled grass upper block destroying ( #104 )
2026-05-22 14:07:06 +03:00
Fireblade
67d6b2692f
remove ability to select vita and switch skins
2026-05-21 15:18:03 -04:00
PUFF_MON
2cc554c11b
fix: Incorrect Rabbit Stew strings ( #102 )
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2026-05-21 20:39:14 +03:00
Riley M.
a2f200fd98
fix: nix flake ( #101 )
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* fix: unbroke import paths in EnchantmentMenu.cpp
* fix: patch nix flakes for new 4JLibs
* style: format nix flake
* refactor(nix): rely on build-linux.sh functions for nix builds
* fix(nix): patch dev shell for build-linux.sh
* feat(nix): derive package version from network version
2026-05-21 19:49:56 +03:00
Fireblade
275d145a43
chore: remove WIP control type options
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todo:
- add back vita + switch control types
- fix panorama being affected by control type setting
2026-05-20 21:37:10 -04:00
Fireblade
314a453996
chore: correct dlc loading 'regex' + add extra helper tools to the tools folder
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msscmp_extract is made by me idk where i got the other two from
2026-05-20 15:52:52 -04:00
Huckle
d55a38eb84
feat: Make -ip and -port args join server on game launch ( #96 )
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Sync branches with main / sync (push) Has been cancelled
feat: Add -quitondisconnect arg
Co-authored-by: TheHuckle <crazyh.dev@gmail.com>
2026-05-20 17:45:57 +03:00
NSDeathman
dc5ad7aa6e
feat(TU31): added craft recipes for andesite, diorite and granite (and polished) blocks ( #97 )
2026-05-20 13:05:12 +03:00