mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-24 12:17:02 +00:00
Merge branch 'main' into TU43
This commit is contained in:
commit
d4b98cf70b
|
|
@ -237,7 +237,7 @@ endif()
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|||
# item.h takes priority as some tile.h blocks are not meant to be accessed
|
||||
# for example: the wheat 'block' (stage 1 wheat crop) is NOT supposed to override the normal wheat item
|
||||
set(_item_map_inputs
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Item.h"
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||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Item.h"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Tile.h"
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||||
)
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||||
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||||
|
|
@ -268,6 +268,32 @@ if(PLATFORM_NAME STREQUAL "Windows64")
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|||
add_dependencies(Minecraft.Server GenerateItemNameMap)
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||||
endif()
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||||
|
||||
#neo: added - SDK generation
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||||
set(SDK_INPUT_DIRS
|
||||
"${CMAKE_SOURCE_DIR}/Minecraft.World"
|
||||
"${CMAKE_SOURCE_DIR}/Minecraft.Client"
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||||
"${CMAKE_SOURCE_DIR}/include"
|
||||
"${CMAKE_SOURCE_DIR}/Minecraft.Client/${PLATFORM_NAME}/4JLibs"
|
||||
)
|
||||
|
||||
set(SDK_OUTPUT "${CMAKE_BINARY_DIR}/Minecraft.Client/$<CONFIG>/sdk.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${SDK_OUTPUT}"
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
"-DINPUT_DIRS=${SDK_INPUT_DIRS}"
|
||||
"-DOUTPUT_FILE=${SDK_OUTPUT}"
|
||||
-P "${CMAKE_SOURCE_DIR}/cmake/GenerateSdk.cmake"
|
||||
DEPENDS
|
||||
"${CMAKE_SOURCE_DIR}/cmake/GenerateSdk.cmake"
|
||||
COMMENT "Generating sdk.h..."
|
||||
VERBATIM
|
||||
)
|
||||
|
||||
add_custom_target(GenerateSdk ALL
|
||||
DEPENDS "${SDK_OUTPUT}"
|
||||
)
|
||||
|
||||
set_property(TARGET GenerateSdk PROPERTY FOLDER "Build")
|
||||
target_include_directories(Minecraft.Client PRIVATE
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/generated"
|
||||
)
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||||
|
|
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|||
|
|
@ -61,6 +61,8 @@
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|||
#include "Windows64/Network/WinsockNetLayer.h"
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||||
#endif
|
||||
|
||||
#include "../Minecraft.World/Recipes.h"
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||||
|
||||
|
||||
#ifdef _DURANGO
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||||
#include "../Minecraft.World/DurangoStats.h"
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||||
|
|
@ -137,6 +139,9 @@ ClientConnection::ClientConnection(Minecraft *minecraft, Socket *socket, int iUs
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|||
maxPlayers = 20;
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||||
m_isForkServer = false;
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|
||||
m_recivedRecipeRegistyUpdate = false;
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||||
m_recivedCreativeRegistyUpdate = false;
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||||
|
||||
this->minecraft = minecraft;
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||||
|
||||
if( iUserIndex < 0 )
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||||
|
|
@ -246,6 +251,14 @@ void ClientConnection::handleLogin(shared_ptr<LoginPacket> packet)
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|||
{
|
||||
if (done) return;
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||||
|
||||
if (!m_recivedRecipeRegistyUpdate) {
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||||
Recipes::getInstance()->loadFromLocal();
|
||||
}
|
||||
|
||||
if (!m_recivedCreativeRegistyUpdate) {
|
||||
IUIScene_CreativeMenu::loadFromLocal();
|
||||
}
|
||||
|
||||
PlayerUID OnlineXuid;
|
||||
ProfileManager.GetXUID(m_userIndex,&OnlineXuid,true); // online xuid
|
||||
MOJANG_DATA *pMojangData = nullptr;
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||||
|
|
@ -4043,6 +4056,16 @@ void ClientConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (CustomPayloadPacket::UPDATE_RECIPE_REGISTRY.compare(customPayloadPacket->identifier) == 0) {
|
||||
this->m_recivedRecipeRegistyUpdate = true;
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||||
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||||
Recipes::getInstance()->loadFromPacket(customPayloadPacket->data);
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||||
}
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||||
else if (CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY.compare(customPayloadPacket->identifier) == 0) {
|
||||
this->m_recivedCreativeRegistyUpdate = true;
|
||||
|
||||
IUIScene_CreativeMenu::loadFromPacket(customPayloadPacket->data);
|
||||
}
|
||||
}
|
||||
|
||||
Connection *ClientConnection::getConnection()
|
||||
|
|
|
|||
|
|
@ -49,6 +49,8 @@ private:
|
|||
std::unordered_set<int> m_trackedEntityIds;
|
||||
std::unordered_set<int64_t> m_visibleChunks;
|
||||
bool m_isForkServer; // true when connected to a fork server (received MC|ForkHello)
|
||||
bool m_recivedRecipeRegistyUpdate;
|
||||
bool m_recivedCreativeRegistyUpdate;
|
||||
|
||||
static int64_t chunkKey(int x, int z) { return ((int64_t)x << 32) | ((int64_t)z & 0xFFFFFFFF); }
|
||||
|
||||
|
|
|
|||
|
|
@ -56,7 +56,8 @@ enum EGameHostOptionWorldSize
|
|||
e_worldSize_Classic,
|
||||
e_worldSize_Small,
|
||||
e_worldSize_Medium,
|
||||
e_worldSize_Large
|
||||
e_worldSize_Large,
|
||||
e_worldSize_Expanded
|
||||
};
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#include "stdafx.h"
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||||
#include "stdafx.h"
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||||
#include "../../Minecraft.World/net.minecraft.world.entity.item.h"
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||||
#include "../../Minecraft.World/net.minecraft.world.entity.player.h"
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||||
#include "../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
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||||
|
|
@ -27,6 +27,9 @@
|
|||
#include "../GameMode.h"
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||||
#include "../Xbox/Social/SocialManager.h"
|
||||
#include "Tutorial/TutorialMode.h"
|
||||
#ifdef _WINDOWS64
|
||||
#include "../Windows64/Network/WinsockNetLayer.h" // HUCKLE - added for quit on disconnect
|
||||
#endif
|
||||
#if defined _XBOX || defined _WINDOWS64
|
||||
#include "../Xbox/XML/ATGXmlParser.h"
|
||||
#include "../Xbox/XML/xmlFilesCallback.h"
|
||||
|
|
@ -450,7 +453,7 @@ void CMinecraftApp::SetAction(int iPad, eXuiAction action, LPVOID param)
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|||
|
||||
bool CMinecraftApp::IsAppPaused()
|
||||
{
|
||||
#if defined(_XBOX_ONE) || defined(__ORBIS__)
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||||
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
|
||||
bool paused = m_bIsAppPaused;
|
||||
EnterCriticalSection(&m_saveNotificationCriticalSection);
|
||||
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
|
||||
|
|
@ -3445,6 +3448,15 @@ void CMinecraftApp::HandleXuiActions(void)
|
|||
|
||||
SetAction(i,eAppAction_Idle);
|
||||
|
||||
// HUCKLE - added for quit game on disconnect
|
||||
#ifdef _WINDOWS64
|
||||
if(g_Win64MultiplayerQuitOnDisconnect == true)
|
||||
{
|
||||
app.ExitGame();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
// If we're already leaving don't exit
|
||||
if (g_NetworkManager.IsLeavingGame())
|
||||
{
|
||||
|
|
@ -9670,8 +9682,9 @@ bool CMinecraftApp::DLCContentRetrieved(eDLCMarketplaceType eType)
|
|||
|
||||
void CMinecraftApp::SetAdditionalSkinBoxes(DWORD dwSkinID, SKIN_BOX *SkinBoxA, DWORD dwSkinBoxC)
|
||||
{
|
||||
EntityRenderer *renderer = EntityRenderDispatcher::instance->getRenderer(eTYPE_PLAYER);
|
||||
Model *pModel = renderer->getModel();
|
||||
EntityRenderDispatcher *dispatcher = EntityRenderDispatcher::instance;
|
||||
EntityRenderer *renderer = dispatcher ? dispatcher->getRenderer(eTYPE_PLAYER) : nullptr;
|
||||
Model *pModel = renderer ? renderer->getModel() : nullptr;
|
||||
vector<ModelPart *> *pvModelPart = new vector<ModelPart *>;
|
||||
vector<SKIN_BOX *> *pvSkinBoxes = new vector<SKIN_BOX *>;
|
||||
|
||||
|
|
@ -9702,8 +9715,9 @@ void CMinecraftApp::SetAdditionalSkinBoxes(DWORD dwSkinID, SKIN_BOX *SkinBoxA, D
|
|||
|
||||
vector<ModelPart *> * CMinecraftApp::SetAdditionalSkinBoxes(DWORD dwSkinID, vector<SKIN_BOX *> *pvSkinBoxA)
|
||||
{
|
||||
EntityRenderer *renderer = EntityRenderDispatcher::instance->getRenderer(eTYPE_PLAYER);
|
||||
Model *pModel = renderer->getModel();
|
||||
EntityRenderDispatcher *dispatcher = EntityRenderDispatcher::instance;
|
||||
EntityRenderer *renderer = dispatcher ? dispatcher->getRenderer(eTYPE_PLAYER) : nullptr;
|
||||
Model *pModel = renderer ? renderer->getModel() : nullptr;
|
||||
vector<ModelPart *> *pvModelPart = new vector<ModelPart *>;
|
||||
|
||||
EnterCriticalSection( &csAdditionalModelParts );
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
#include "IUIScene_CreativeMenu.h"
|
||||
#include "stdafx.h"
|
||||
#include "IUIScene_CreativeMenu.h"
|
||||
|
||||
|
|
@ -22,6 +23,56 @@ vector< shared_ptr<ItemInstance> > IUIScene_CreativeMenu::categoryGroups[eCreati
|
|||
#define ITEM_AUX(id, aux) list->push_back( shared_ptr<ItemInstance>(new ItemInstance(id, 1, aux)) );
|
||||
#define DEF(index) list = &categoryGroups[index];
|
||||
|
||||
void IUIScene_CreativeMenu::_wipeCreativeItems() {
|
||||
for (int i = 0; i < eCreativeInventoryGroupsCount; i++) {
|
||||
IUIScene_CreativeMenu::categoryGroups[i].clear();
|
||||
}
|
||||
}
|
||||
|
||||
void IUIScene_CreativeMenu::loadFromLocal() {
|
||||
IUIScene_CreativeMenu::_wipeCreativeItems();
|
||||
IUIScene_CreativeMenu::staticCtor();
|
||||
}
|
||||
|
||||
void IUIScene_CreativeMenu::loadFromPacket(byteArray packetData) {
|
||||
ByteArrayInputStream bais(packetData);
|
||||
DataInputStream input(&bais);
|
||||
|
||||
IUIScene_CreativeMenu::_wipeCreativeItems();
|
||||
|
||||
for (int i = 0; i < eCreativeInventoryGroupsCount; i++) {
|
||||
int itemCount = input.readShort();
|
||||
|
||||
for (int j = 0; j < itemCount; j++) {
|
||||
int itemId = input.readShort();
|
||||
int itemAux = input.readShort();
|
||||
|
||||
shared_ptr<ItemInstance> item = std::make_shared<ItemInstance>(itemId, 1, 0);
|
||||
item->setRawAuxValue(itemAux);
|
||||
item->tag = Packet::readNbt(&input);
|
||||
|
||||
IUIScene_CreativeMenu::categoryGroups[i].emplace_back(item);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> IUIScene_CreativeMenu::createUpdatePacket() {
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
|
||||
for (int i = 0; i < eCreativeInventoryGroupsCount; i++) {
|
||||
dos.writeShort(IUIScene_CreativeMenu::categoryGroups[i].size());
|
||||
for (shared_ptr<ItemInstance>& item : IUIScene_CreativeMenu::categoryGroups[i]) {
|
||||
dos.writeShort(item->id);
|
||||
dos.writeShort(item->getAuxValue());
|
||||
Packet::writeNbt(item->tag, &dos);
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY, baos.toByteArray());
|
||||
}
|
||||
|
||||
void IUIScene_CreativeMenu::staticCtor()
|
||||
{
|
||||
vector< shared_ptr<ItemInstance> > *list;
|
||||
|
|
@ -802,55 +853,56 @@ void IUIScene_CreativeMenu::staticCtor()
|
|||
ITEM_AUX(Item::potion_Id,MACRO_MAKEPOTION_AUXVAL(MASK_SPLASH, MASK_LEVEL2EXTENDED, MASK_JUMPBOOST))
|
||||
// end of tu31 potions
|
||||
|
||||
if (specs == nullptr) {
|
||||
specs = new TabSpec * [eCreativeInventoryTab_COUNT];
|
||||
|
||||
specs = new TabSpec*[eCreativeInventoryTab_COUNT];
|
||||
|
||||
// Top Row
|
||||
ECreative_Inventory_Groups blocksGroup[] = {eCreativeInventory_BuildingBlocks};
|
||||
specs[eCreativeInventoryTab_BuildingBlocks] = new TabSpec(L"Structures", IDS_GROUPNAME_BUILDING_BLOCKS, 1, blocksGroup);
|
||||
// Top Row
|
||||
ECreative_Inventory_Groups blocksGroup[] = { eCreativeInventory_BuildingBlocks };
|
||||
specs[eCreativeInventoryTab_BuildingBlocks] = new TabSpec(L"Structures", IDS_GROUPNAME_BUILDING_BLOCKS, 1, blocksGroup);
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
ECreative_Inventory_Groups decorationsGroup[] = {eCreativeInventory_Decoration};
|
||||
ECreative_Inventory_Groups debugDecorationsGroup[] = {eCreativeInventory_ArtToolsDecorations};
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup, 0, nullptr, 1, debugDecorationsGroup);
|
||||
ECreative_Inventory_Groups decorationsGroup[] = { eCreativeInventory_Decoration };
|
||||
ECreative_Inventory_Groups debugDecorationsGroup[] = { eCreativeInventory_ArtToolsDecorations };
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup, 0, nullptr, 1, debugDecorationsGroup);
|
||||
#else
|
||||
ECreative_Inventory_Groups decorationsGroup[] = {eCreativeInventory_Decoration};
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup);
|
||||
ECreative_Inventory_Groups decorationsGroup[] = { eCreativeInventory_Decoration };
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup);
|
||||
#endif
|
||||
|
||||
ECreative_Inventory_Groups redAndTranGroup[] = {eCreativeInventory_Transport, eCreativeInventory_Redstone};
|
||||
specs[eCreativeInventoryTab_RedstoneAndTransport] = new TabSpec(L"RedstoneAndTransport", IDS_GROUPNAME_REDSTONE_AND_TRANSPORT, 2, redAndTranGroup);
|
||||
ECreative_Inventory_Groups redAndTranGroup[] = { eCreativeInventory_Transport, eCreativeInventory_Redstone };
|
||||
specs[eCreativeInventoryTab_RedstoneAndTransport] = new TabSpec(L"RedstoneAndTransport", IDS_GROUPNAME_REDSTONE_AND_TRANSPORT, 2, redAndTranGroup);
|
||||
|
||||
ECreative_Inventory_Groups materialsGroup[] = {eCreativeInventory_Materials};
|
||||
specs[eCreativeInventoryTab_Materials] = new TabSpec(L"Materials", IDS_GROUPNAME_MATERIALS, 1, materialsGroup);
|
||||
ECreative_Inventory_Groups materialsGroup[] = { eCreativeInventory_Materials };
|
||||
specs[eCreativeInventoryTab_Materials] = new TabSpec(L"Materials", IDS_GROUPNAME_MATERIALS, 1, materialsGroup);
|
||||
|
||||
ECreative_Inventory_Groups foodGroup[] = {eCreativeInventory_Food};
|
||||
specs[eCreativeInventoryTab_Food] = new TabSpec(L"Food", IDS_GROUPNAME_FOOD, 1, foodGroup);
|
||||
ECreative_Inventory_Groups foodGroup[] = { eCreativeInventory_Food };
|
||||
specs[eCreativeInventoryTab_Food] = new TabSpec(L"Food", IDS_GROUPNAME_FOOD, 1, foodGroup);
|
||||
|
||||
ECreative_Inventory_Groups toolsGroup[] = {eCreativeInventory_ToolsArmourWeapons};
|
||||
specs[eCreativeInventoryTab_ToolsWeaponsArmor] = new TabSpec(L"Tools", IDS_GROUPNAME_TOOLS_WEAPONS_ARMOR, 1, toolsGroup);
|
||||
ECreative_Inventory_Groups toolsGroup[] = { eCreativeInventory_ToolsArmourWeapons };
|
||||
specs[eCreativeInventoryTab_ToolsWeaponsArmor] = new TabSpec(L"Tools", IDS_GROUPNAME_TOOLS_WEAPONS_ARMOR, 1, toolsGroup);
|
||||
|
||||
ECreative_Inventory_Groups brewingGroup[] = {eCreativeInventory_Brewing, eCreativeInventory_Potions_Level2_Extended, eCreativeInventory_Potions_Extended, eCreativeInventory_Potions_Level2, eCreativeInventory_Potions_Basic};
|
||||
ECreative_Inventory_Groups brewingGroup[] = { eCreativeInventory_Brewing, eCreativeInventory_Potions_Level2_Extended, eCreativeInventory_Potions_Extended, eCreativeInventory_Potions_Level2, eCreativeInventory_Potions_Basic };
|
||||
|
||||
// Just use the text LT - the graphic doesn't fit in splitscreen either
|
||||
// In 480p there's not enough room for the LT button, so use text instead
|
||||
//if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
|
||||
{
|
||||
specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"Brewing", IDS_GROUPNAME_POTIONS_480, 5, brewingGroup);
|
||||
// Just use the text LT - the graphic doesn't fit in splitscreen either
|
||||
// In 480p there's not enough room for the LT button, so use text instead
|
||||
//if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
|
||||
{
|
||||
specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"Brewing", IDS_GROUPNAME_POTIONS_480, 5, brewingGroup);
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"icon_brewing.png", IDS_GROUPNAME_POTIONS, 1, brewingGroup, 4, potionsGroup);
|
||||
// }
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
ECreative_Inventory_Groups miscGroup[] = { eCreativeInventory_Misc };
|
||||
ECreative_Inventory_Groups debugMiscGroup[] = { eCreativeInventory_ArtToolsMisc };
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup, 0, nullptr, 1, debugMiscGroup);
|
||||
#else
|
||||
ECreative_Inventory_Groups miscGroup[] = { eCreativeInventory_Misc };
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup);
|
||||
#endif
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"icon_brewing.png", IDS_GROUPNAME_POTIONS, 1, brewingGroup, 4, potionsGroup);
|
||||
// }
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
ECreative_Inventory_Groups miscGroup[] = {eCreativeInventory_Misc};
|
||||
ECreative_Inventory_Groups debugMiscGroup[] = {eCreativeInventory_ArtToolsMisc};
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup, 0, nullptr, 1, debugMiscGroup);
|
||||
#else
|
||||
ECreative_Inventory_Groups miscGroup[] = {eCreativeInventory_Misc};
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup);
|
||||
#endif
|
||||
}
|
||||
|
||||
IUIScene_CreativeMenu::IUIScene_CreativeMenu()
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
#include "IUIScene_AbstractContainerMenu.h"
|
||||
#include "../../../Minecraft.World/AbstractContainerMenu.h"
|
||||
#include "../../../Minecraft.World/CustomPayloadPacket.h"
|
||||
// 4J Stu - This class is for code that is common between XUI and Iggy
|
||||
|
||||
class SimpleContainer;
|
||||
|
|
@ -100,10 +101,16 @@ protected:
|
|||
bool m_bCarryingCreativeItem;
|
||||
int m_creativeSlotX, m_creativeSlotY, m_inventorySlotX, m_inventorySlotY;
|
||||
|
||||
static void _wipeCreativeItems();
|
||||
|
||||
public:
|
||||
static void staticCtor();
|
||||
IUIScene_CreativeMenu();
|
||||
|
||||
static void loadFromLocal();
|
||||
static void loadFromPacket(byteArray packetData);
|
||||
|
||||
static std::shared_ptr<CustomPayloadPacket> createUpdatePacket();
|
||||
protected:
|
||||
ECreativeInventoryTabs m_curTab;
|
||||
int m_tabDynamicPos[eCreativeInventoryTab_COUNT];
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
#include "UIScene.h"
|
||||
#include "UIControl_Slider.h"
|
||||
#include "UIControl_TexturePackList.h"
|
||||
#include "UIControl_CheckBox.h"
|
||||
#include "UIControl_AchievementsList.h"
|
||||
#include "UIScene_AchievementsMenu.h"
|
||||
#include "../../../Minecraft.World/StringHelpers.h"
|
||||
|
|
@ -976,6 +977,7 @@ void UIController::tickInput()
|
|||
{
|
||||
#ifdef _WINDOWS64
|
||||
m_mouseClickConsumedByScene = false;
|
||||
UIControl* currHitCtrl = NULL;
|
||||
if (!g_KBMInput.IsMouseGrabbed() && g_KBMInput.IsKBMActive())
|
||||
{
|
||||
UIScene *pScene = nullptr;
|
||||
|
|
@ -1150,6 +1152,7 @@ void UIController::tickInput()
|
|||
hitControlId = -1;
|
||||
hitArea = INT_MAX;
|
||||
hitCtrl = NULL;
|
||||
hitCtrl = ctrl;
|
||||
break; // ButtonList takes priority
|
||||
}
|
||||
if (type == UIControl::eAchievementList)
|
||||
|
|
@ -1162,6 +1165,7 @@ void UIController::tickInput()
|
|||
hitControlId = -1;
|
||||
hitArea = INT_MAX;
|
||||
hitCtrl = NULL;
|
||||
hitCtrl = ctrl;
|
||||
break;
|
||||
}
|
||||
if (type == UIControl::eTexturePackList)
|
||||
|
|
@ -1210,6 +1214,8 @@ void UIController::tickInput()
|
|||
}
|
||||
}
|
||||
}
|
||||
currHitCtrl = hitCtrl;
|
||||
UpdateCursorIcon(currHitCtrl);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1336,6 +1342,27 @@ void UIController::tickInput()
|
|||
}
|
||||
}
|
||||
|
||||
void UIController::UpdateCursorIcon(UIControl *hitCtrl)
|
||||
{
|
||||
// from WinUser.h
|
||||
if (hitCtrl && (hitCtrl->getControlType() == UIControl::eButton || hitCtrl->getControlType() == UIControl::eButtonList))
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_HAND));
|
||||
else if (hitCtrl && (hitCtrl->getControlType() == UIControl::eSlider || hitCtrl->getControlType() == UIControl::eTexturePackList))
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_SIZEWE));
|
||||
else if (hitCtrl && hitCtrl->getControlType() == UIControl::eTextInput)
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_IBEAM));
|
||||
else if (hitCtrl && hitCtrl->getControlType() == UIControl::eCheckBox) // Show the cross sign shaped cursor only when the checkbox is disabled/grayed out
|
||||
{
|
||||
UIControl_CheckBox *pCheck = static_cast<UIControl_CheckBox *>(hitCtrl);
|
||||
if (pCheck && !pCheck->IsEnabled())
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_NO));
|
||||
else
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_HAND));
|
||||
}
|
||||
else
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_ARROW));
|
||||
}
|
||||
|
||||
void UIController::handleInput()
|
||||
{
|
||||
// For each user, loop over each key type and send messages based on the state
|
||||
|
|
@ -2218,6 +2245,7 @@ bool UIController::NavigateToScene(int iPad, EUIScene scene, void *initData, EUI
|
|||
SetMenuDisplayed(menuDisplayedPad,true);
|
||||
bool success = m_groups[static_cast<int>(group)]->NavigateToScene(iPad, scene, initData, layer);
|
||||
if(success && group == eUIGroup_Fullscreen) setFullscreenMenuDisplayed(true);
|
||||
UpdateCursorIcon(nullptr);
|
||||
LeaveCriticalSection(&m_navigationLock);
|
||||
|
||||
timer.PrintElapsedTime(L"Navigate to scene");
|
||||
|
|
@ -2257,6 +2285,7 @@ bool UIController::NavigateBack(int iPad, bool forceUsePad, EUIScene eScene, EUI
|
|||
navComplete = m_groups[static_cast<int>(eUIGroup_Fullscreen)]->NavigateBack(iPad, eScene, eLayer);
|
||||
if(!m_groups[static_cast<int>(eUIGroup_Fullscreen)]->GetMenuDisplayed()) SetMenuDisplayed(XUSER_INDEX_ANY,false);
|
||||
}
|
||||
UpdateCursorIcon(nullptr);
|
||||
return navComplete;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -275,6 +275,7 @@ public:
|
|||
// INPUT
|
||||
private:
|
||||
void tickInput();
|
||||
void UpdateCursorIcon(UIControl *hitCtrl);
|
||||
void handleInput();
|
||||
void handleKeyPress(unsigned int iPad, unsigned int key);
|
||||
|
||||
|
|
|
|||
|
|
@ -2,6 +2,12 @@
|
|||
#include "UI.h"
|
||||
#include "UIScene_Intro.h"
|
||||
|
||||
// HUCKLE - added below for joining game on launch
|
||||
#ifdef _WINDOWS64
|
||||
#include "../../Windows64/Network/WinsockNetLayer.h"
|
||||
#include "../../User.h"
|
||||
#endif
|
||||
|
||||
|
||||
UIScene_Intro::UIScene_Intro(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
|
||||
{
|
||||
|
|
@ -104,6 +110,82 @@ void UIScene_Intro::handleInput(int iPad, int key, bool repeat, bool pressed, bo
|
|||
}
|
||||
#elif defined _XBOX_ONE
|
||||
ui.NavigateToScene(0,eUIScene_MainMenu);
|
||||
#elif defined _WINDOWS64
|
||||
// HUCKLE - added this for auto joining servers on game launch
|
||||
// THANKS so much to DrPerky and GeorgeV22 for helping with this bit, honestly got stuck for 4 hours :sob:
|
||||
if(g_Win64MultiplayerJoin == true)
|
||||
{
|
||||
int primaryPad = ProfileManager.GetPrimaryPad();
|
||||
|
||||
if (!ProfileManager.IsSignedIn(primaryPad) || ProfileManager.IsGuest(primaryPad))
|
||||
{
|
||||
UINT uiIDA[1] = { IDS_OK };
|
||||
ui.RequestErrorMessage(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 1);
|
||||
ui.NavigateToScene(0, eUIScene_MainMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
app.ClearSignInChangeUsersMask();
|
||||
app.ReleaseSaveThumbnail();
|
||||
ProfileManager.SetLockedProfile(primaryPad);
|
||||
ProfileManager.QuerySigninStatus();
|
||||
|
||||
if (!app.DLCInstallProcessCompleted())
|
||||
app.StartInstallDLCProcess(primaryPad);
|
||||
|
||||
Minecraft* pMinecraft = Minecraft::GetInstance();
|
||||
pMinecraft->user->name = convStringToWstring(ProfileManager.GetGamertag(primaryPad));
|
||||
app.ApplyGameSettingsChanged(primaryPad);
|
||||
|
||||
auto sessionInfo = std::make_unique<FriendSessionInfo>();
|
||||
|
||||
// label and name
|
||||
const wchar_t* defaultName = L"";
|
||||
size_t nameLen = wcslen(defaultName);
|
||||
|
||||
// ip and port
|
||||
strncpy_s(sessionInfo->data.hostIP, g_Win64MultiplayerIP, sizeof(sessionInfo->data.hostIP) - 1);
|
||||
sessionInfo->data.hostPort = g_Win64MultiplayerPort;
|
||||
|
||||
// display label
|
||||
sessionInfo->displayLabel = new wchar_t[nameLen + 1];
|
||||
wcscpy_s(sessionInfo->displayLabel, nameLen + 1, defaultName);
|
||||
sessionInfo->displayLabelLength = static_cast<unsigned char>(nameLen);
|
||||
sessionInfo->displayLabelViewableStartIndex = 0;
|
||||
|
||||
// name
|
||||
wcsncpy_s(sessionInfo->data.hostName, XUSER_NAME_SIZE, defaultName, _TRUNCATE);
|
||||
|
||||
// session ids
|
||||
sessionInfo->sessionId = static_cast<uint64_t>(inet_addr(g_Win64MultiplayerIP)) |
|
||||
static_cast<uint64_t>(g_Win64MultiplayerPort) << 32;
|
||||
|
||||
// random props
|
||||
sessionInfo->data.isReadyToJoin = true;
|
||||
sessionInfo->data.isJoinable = true;
|
||||
|
||||
DWORD dwLocalUsersMask = 0;
|
||||
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
|
||||
|
||||
CGameNetworkManager::eJoinGameResult result = g_NetworkManager.JoinGame( sessionInfo.get(), dwLocalUsersMask );
|
||||
|
||||
if (result == CGameNetworkManager::JOINGAME_PENDING)
|
||||
{
|
||||
ConnectionProgressParams *param = new ConnectionProgressParams();
|
||||
param->iPad = ProfileManager.GetPrimaryPad();
|
||||
param->stringId = IDS_PROGRESS_CONNECTING;
|
||||
param->showTooltips = true;
|
||||
param->setFailTimer = false;
|
||||
param->timerTime = 0;
|
||||
param->cancelFunc = nullptr;
|
||||
param->cancelFuncParam = nullptr;
|
||||
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_ConnectingProgress, param);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
}
|
||||
#else
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
#endif
|
||||
|
|
@ -169,6 +251,82 @@ void UIScene_Intro::handleAnimationEnd()
|
|||
{
|
||||
m_bAnimationEnded = true;
|
||||
}
|
||||
#elif defined _WINDOWS64
|
||||
// HUCKLE - added this for auto joining servers on game launch
|
||||
// THANKS so much to DrPerky and GeorgeV22 for helping with this bit, honestly got stuck for 4 hours :sob:
|
||||
if(g_Win64MultiplayerJoin == true)
|
||||
{
|
||||
int primaryPad = ProfileManager.GetPrimaryPad();
|
||||
|
||||
if (!ProfileManager.IsSignedIn(primaryPad) || ProfileManager.IsGuest(primaryPad))
|
||||
{
|
||||
UINT uiIDA[1] = { IDS_OK };
|
||||
ui.RequestErrorMessage(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 1);
|
||||
ui.NavigateToScene(0, eUIScene_MainMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
app.ClearSignInChangeUsersMask();
|
||||
app.ReleaseSaveThumbnail();
|
||||
ProfileManager.SetLockedProfile(primaryPad);
|
||||
ProfileManager.QuerySigninStatus();
|
||||
|
||||
if (!app.DLCInstallProcessCompleted())
|
||||
app.StartInstallDLCProcess(primaryPad);
|
||||
|
||||
Minecraft* pMinecraft = Minecraft::GetInstance();
|
||||
pMinecraft->user->name = convStringToWstring(ProfileManager.GetGamertag(primaryPad));
|
||||
app.ApplyGameSettingsChanged(primaryPad);
|
||||
|
||||
auto sessionInfo = std::make_unique<FriendSessionInfo>();
|
||||
|
||||
// label and name
|
||||
const wchar_t* defaultName = L"";
|
||||
size_t nameLen = wcslen(defaultName);
|
||||
|
||||
// ip and port
|
||||
strncpy_s(sessionInfo->data.hostIP, g_Win64MultiplayerIP, sizeof(sessionInfo->data.hostIP) - 1);
|
||||
sessionInfo->data.hostPort = g_Win64MultiplayerPort;
|
||||
|
||||
// display label
|
||||
sessionInfo->displayLabel = new wchar_t[nameLen + 1];
|
||||
wcscpy_s(sessionInfo->displayLabel, nameLen + 1, defaultName);
|
||||
sessionInfo->displayLabelLength = static_cast<unsigned char>(nameLen);
|
||||
sessionInfo->displayLabelViewableStartIndex = 0;
|
||||
|
||||
// name
|
||||
wcsncpy_s(sessionInfo->data.hostName, XUSER_NAME_SIZE, defaultName, _TRUNCATE);
|
||||
|
||||
// session ids
|
||||
sessionInfo->sessionId = static_cast<uint64_t>(inet_addr(g_Win64MultiplayerIP)) |
|
||||
static_cast<uint64_t>(g_Win64MultiplayerPort) << 32;
|
||||
|
||||
// random props
|
||||
sessionInfo->data.isReadyToJoin = true;
|
||||
sessionInfo->data.isJoinable = true;
|
||||
|
||||
DWORD dwLocalUsersMask = 0;
|
||||
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
|
||||
|
||||
CGameNetworkManager::eJoinGameResult result = g_NetworkManager.JoinGame( sessionInfo.get(), dwLocalUsersMask );
|
||||
|
||||
if (result == CGameNetworkManager::JOINGAME_PENDING)
|
||||
{
|
||||
ConnectionProgressParams *param = new ConnectionProgressParams();
|
||||
param->iPad = ProfileManager.GetPrimaryPad();
|
||||
param->stringId = IDS_PROGRESS_CONNECTING;
|
||||
param->showTooltips = true;
|
||||
param->setFailTimer = false;
|
||||
param->timerTime = 0;
|
||||
param->cancelFunc = nullptr;
|
||||
param->cancelFuncParam = nullptr;
|
||||
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_ConnectingProgress, param);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
}
|
||||
#else
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -149,6 +149,7 @@ GameRenderer::GameRenderer(Minecraft *mc)
|
|||
|
||||
#ifndef MINECRAFT_SERVER_BUILD
|
||||
// 4J-PB - set up the local players iteminhand renderers here - needs to be done with lighting enabled so that the render geometry gets compiled correctly
|
||||
#ifndef MINECRAFT_SERVER_BUILD
|
||||
glEnable(GL_LIGHTING);
|
||||
mc->localitemInHandRenderers[0] = new ItemInHandRenderer(mc);//itemInHandRenderer;
|
||||
mc->localitemInHandRenderers[1] = new ItemInHandRenderer(mc);
|
||||
|
|
|
|||
|
|
@ -126,81 +126,75 @@ void ItemFrameRenderer::drawFrame(shared_ptr<ItemFrame> itemFrame)
|
|||
|
||||
void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity)
|
||||
{
|
||||
Minecraft *pMinecraft=Minecraft::GetInstance();
|
||||
|
||||
shared_ptr<ItemInstance> instance = entity->getItem();
|
||||
if (instance == nullptr) return;
|
||||
shared_ptr<ItemInstance> instance = entity->getItem();
|
||||
if (instance == nullptr) return;
|
||||
|
||||
shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(entity->level, 0, 0, 0, instance);
|
||||
itemEntity->getItem()->count = 1;
|
||||
itemEntity->bobOffs = 0;
|
||||
shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(entity->level, 0, 0, 0, instance);
|
||||
itemEntity->getItem()->count = 1;
|
||||
itemEntity->bobOffs = 0;
|
||||
|
||||
glPushMatrix();
|
||||
glPushMatrix();
|
||||
|
||||
glTranslatef((-7.25f / 16.0f) * Direction::STEP_X[entity->dir], -0.18f, (-7.25f / 16.0f) * Direction::STEP_Z[entity->dir]);
|
||||
glRotatef(180 + entity->yRot, 0, 1, 0);
|
||||
glRotatef(-45.0f * entity->getRotation(), 0, 0, 1);
|
||||
glRotatef(180.0f + entity->yRot, 0, 1, 0);
|
||||
glTranslatef(0.0f, 0.0f, -0.4375f);
|
||||
|
||||
static const float offsets[8][2] = {
|
||||
{ 0.0f, 0.0f },
|
||||
{ -0.08f, -0.08f },
|
||||
{ -0.16f, -0.16f },
|
||||
{ -0.08f, -0.24f },
|
||||
{ 0.0f, -0.32f },
|
||||
{ 0.08f, -0.24f },
|
||||
{ 0.16f, -0.16f },
|
||||
{ 0.08f, -0.08f }
|
||||
};
|
||||
int rotIndex = entity->getRotation() & 0x7;
|
||||
glTranslatef(offsets[rotIndex][0], offsets[rotIndex][1], 0.0f);
|
||||
int rotation = entity->getRotation();
|
||||
bool isMap = (itemEntity->getItem()->getItem() == Item::map);
|
||||
int effectiveRotation = isMap ? 2 * (rotation % 4) : rotation;
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::map)
|
||||
{
|
||||
entityRenderDispatcher->textures->bindTexture(&MAP_BACKGROUND_LOCATION);
|
||||
Tesselator *t = Tesselator::getInstance();
|
||||
glRotatef(-45.0f * effectiveRotation, 0, 0, 1);
|
||||
glTranslatef(0.0f, -0.41f/2, 0.0f);
|
||||
|
||||
glRotatef(180, 0, 1, 0);
|
||||
glRotatef(180, 0, 0, 1);
|
||||
glScalef(1.0f / 128.0f, 1.0f / 128.0f, 1.0f / 128.0f);
|
||||
glTranslatef(-64.0f, -87.0f, -3.0f);
|
||||
glNormal3f(0, 0, -1);
|
||||
t->begin();
|
||||
int vo = 7;
|
||||
t->vertexUV(0.0f, 128.0f, 0.0f, 0.0f, 1.0f);
|
||||
t->vertexUV(128.0f, 128.0f, 0.0f, 1.0f, 1.0f);
|
||||
t->vertexUV(128.0f, 0.0f, 0.0f, 1.0f, 0.0f);
|
||||
t->vertexUV(0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
t->end();
|
||||
if (isMap)
|
||||
{
|
||||
//entityRenderDispatcher->textures->bindTexture(&MAP_BACKGROUND_LOCATION);
|
||||
//Tesselator *t = Tesselator::getInstance();
|
||||
|
||||
shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
|
||||
if (data != nullptr)
|
||||
{
|
||||
entityRenderDispatcher->itemInHandRenderer->minimap->render(nullptr, entityRenderDispatcher->textures, data, entity->entityId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
double compassRot = ct->rot;
|
||||
double compassRotA = ct->rota;
|
||||
ct->rot = 0;
|
||||
ct->rota = 0;
|
||||
ct->updateFromPosition(entity->level, entity->x, entity->z, Mth::wrapDegrees( static_cast<float>(180 + entity->dir * 90) ), false, true);
|
||||
ct->rot = compassRot;
|
||||
ct->rota = compassRotA;
|
||||
}
|
||||
glRotatef(180, 0, 1, 0);
|
||||
glRotatef(180, 0, 0, 1);
|
||||
glScalef(1.0f / 128.0f, 1.0f / 128.0f, 1.0f / 128.0f);
|
||||
glTranslatef(-64.0f, -87.0f, -3.0f);
|
||||
|
||||
EntityRenderDispatcher::instance->render(itemEntity, 0, 0, 0, 0, 0, true);
|
||||
//glNormal3f(0, 0, -1);
|
||||
//t->begin();
|
||||
//t->vertexUV(0.0f, 128.0f, 0.0f, 0.0f, 1.0f);
|
||||
//t->vertexUV(128.0f, 128.0f, 0.0f, 1.0f, 1.0f);
|
||||
//t->vertexUV(128.0f, 0.0f, 0.0f, 1.0f, 0.0f);
|
||||
//t->vertexUV(0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
//t->end();
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
ct->cycleFrames();
|
||||
}
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
|
||||
if (data != nullptr)
|
||||
{
|
||||
entityRenderDispatcher->itemInHandRenderer->minimap->render(
|
||||
nullptr, entityRenderDispatcher->textures, data, entity->entityId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
double compassRot = ct->rot;
|
||||
double compassRotA = ct->rota;
|
||||
ct->rot = 0;
|
||||
ct->rota = 0;
|
||||
ct->updateFromPosition(entity->level, entity->x, entity->z,
|
||||
Mth::wrapDegrees(static_cast<float>(180 + entity->dir * 90)), false, true);
|
||||
ct->rot = compassRot;
|
||||
ct->rota = compassRotA;
|
||||
}
|
||||
|
||||
EntityRenderDispatcher::instance->render(itemEntity, 0, 0, 0, 0, 0, true);
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
ct->cycleFrames();
|
||||
}
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1268,6 +1268,8 @@ void Minecraft::applyFrameMouseLook()
|
|||
|
||||
void Minecraft::run_middle()
|
||||
{
|
||||
pause = app.IsAppPaused();
|
||||
|
||||
static int64_t lastTime = 0;
|
||||
static bool bFirstTimeIntoGame = true;
|
||||
static bool bAutosaveTimerSet=false;
|
||||
|
|
|
|||
|
|
@ -1848,7 +1848,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
|||
lastTime = now;
|
||||
|
||||
// 4J Added ability to pause the server
|
||||
if( !m_isServerPaused )
|
||||
if( !m_isServerPaused && !app.IsAppPaused() )
|
||||
{
|
||||
bool didTick = false;
|
||||
if (levels[0]->allPlayersAreSleeping())
|
||||
|
|
|
|||
|
|
@ -266,7 +266,7 @@ private:
|
|||
#endif
|
||||
#endif
|
||||
|
||||
bool IsServerPaused() { return m_isServerPaused; }
|
||||
|
||||
|
||||
private:
|
||||
// 4J Added
|
||||
|
|
@ -291,6 +291,7 @@ public:
|
|||
const wstring& getSaveFolderName() const { return m_saveFolderName; }
|
||||
void Suspend();
|
||||
bool IsSuspending();
|
||||
bool IsServerPaused() { return m_isServerPaused; }
|
||||
|
||||
// 4J Stu - A load of functions were all added in 1.0.1 in the ServerInterface, but I don't think we need any of them
|
||||
};
|
||||
|
|
|
|||
|
|
@ -15,8 +15,8 @@ MultiPlayerChunkCache::MultiPlayerChunkCache(Level *level)
|
|||
XZSIZE = level->dimension->getXZSize(); // 4J Added
|
||||
XZOFFSET = XZSIZE/2; // 4J Added
|
||||
m_XZSize = XZSIZE;
|
||||
hasData = new bool[XZSIZE * XZSIZE];
|
||||
memset(hasData, 0, sizeof(bool) * XZSIZE * XZSIZE);
|
||||
hasData = new bool[LEVEL_MIN_WIDTH * LEVEL_MIN_WIDTH];
|
||||
memset(hasData, 0, sizeof(bool) * LEVEL_MIN_WIDTH * LEVEL_MIN_WIDTH);
|
||||
|
||||
emptyChunk = new EmptyLevelChunk(level, byteArray(16 * 16 * Level::maxBuildHeight), 0, 0);
|
||||
|
||||
|
|
@ -93,8 +93,8 @@ MultiPlayerChunkCache::MultiPlayerChunkCache(Level *level)
|
|||
|
||||
this->level = level;
|
||||
|
||||
this->cache = new LevelChunk *[XZSIZE * XZSIZE];
|
||||
memset(this->cache, 0, XZSIZE * XZSIZE * sizeof(LevelChunk *));
|
||||
this->cache = new LevelChunk *[LEVEL_MIN_WIDTH * LEVEL_MIN_WIDTH];
|
||||
memset(this->cache, 0, sizeof(LevelChunk*) * LEVEL_MIN_WIDTH * LEVEL_MIN_WIDTH);
|
||||
InitializeCriticalSectionAndSpinCount(&m_csLoadCreate,4000);
|
||||
}
|
||||
|
||||
|
|
@ -129,10 +129,11 @@ bool MultiPlayerChunkCache::reallyHasChunk(int x, int z)
|
|||
// Check we're in range of the stored level - if we aren't, then consider that we do have that chunk as we'll be able to use the water chunk there
|
||||
if( ( ix < 0 ) || ( ix >= XZSIZE ) ) return true;
|
||||
if( ( iz < 0 ) || ( iz >= XZSIZE ) ) return true;
|
||||
int idx = ix * XZSIZE + iz;
|
||||
|
||||
int idx = wrapCoord(x, LEVEL_MIN_WIDTH) * LEVEL_MIN_WIDTH + wrapCoord(z, LEVEL_MIN_WIDTH);
|
||||
|
||||
LevelChunk *chunk = cache[idx];
|
||||
if( chunk == nullptr )
|
||||
if (chunk == nullptr || chunk->x != x || chunk->z != z)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
@ -145,10 +146,11 @@ void MultiPlayerChunkCache::drop(const int x, const int z)
|
|||
const int iz = z + XZOFFSET;
|
||||
if ((ix < 0) || (ix >= XZSIZE)) return;
|
||||
if ((iz < 0) || (iz >= XZSIZE)) return;
|
||||
const int idx = ix * XZSIZE + iz;
|
||||
|
||||
int idx = wrapCoord(x, LEVEL_MIN_WIDTH) * LEVEL_MIN_WIDTH + wrapCoord(z, LEVEL_MIN_WIDTH);
|
||||
LevelChunk* chunk = cache[idx];
|
||||
|
||||
if (chunk != nullptr && !chunk->isEmpty())
|
||||
if (chunk != nullptr && !chunk->isEmpty() && chunk->x == x && chunk->z == z)
|
||||
{
|
||||
// Drop entities in the chunks, especially for the case when a player is dead
|
||||
// as they will not get the RemoveEntity packet if an entity is removed.
|
||||
|
|
@ -168,11 +170,12 @@ LevelChunk *MultiPlayerChunkCache::create(int x, int z)
|
|||
// Check we're in range of the stored level
|
||||
if( ( ix < 0 ) || ( ix >= XZSIZE ) ) return ( waterChunk ? waterChunk : emptyChunk );
|
||||
if( ( iz < 0 ) || ( iz >= XZSIZE ) ) return ( waterChunk ? waterChunk : emptyChunk );
|
||||
int idx = ix * XZSIZE + iz;
|
||||
int idx = wrapCoord(x, LEVEL_MIN_WIDTH) * LEVEL_MIN_WIDTH + wrapCoord(z, LEVEL_MIN_WIDTH);
|
||||
|
||||
LevelChunk *chunk = cache[idx];
|
||||
LevelChunk *lastChunk = chunk;
|
||||
|
||||
if( chunk == nullptr )
|
||||
if( chunk == nullptr || chunk->x != x || chunk->z != z )
|
||||
{
|
||||
EnterCriticalSection(&m_csLoadCreate);
|
||||
|
||||
|
|
@ -251,10 +254,10 @@ LevelChunk *MultiPlayerChunkCache::getChunk(int x, int z)
|
|||
// Check we're in range of the stored level
|
||||
if( ( ix < 0 ) || ( ix >= XZSIZE ) ) return ( waterChunk ? waterChunk : emptyChunk );
|
||||
if( ( iz < 0 ) || ( iz >= XZSIZE ) ) return ( waterChunk ? waterChunk : emptyChunk );
|
||||
int idx = ix * XZSIZE + iz;
|
||||
int idx = wrapCoord(x, LEVEL_MIN_WIDTH) * LEVEL_MIN_WIDTH + wrapCoord(z, LEVEL_MIN_WIDTH);
|
||||
|
||||
LevelChunk *chunk = cache[idx];
|
||||
if( chunk == nullptr )
|
||||
if( chunk == nullptr || chunk->x != x || chunk->z != z )
|
||||
{
|
||||
return emptyChunk;
|
||||
}
|
||||
|
|
@ -313,6 +316,6 @@ void MultiPlayerChunkCache::dataReceived(int x, int z)
|
|||
// Check we're in range of the stored level
|
||||
if( ( ix < 0 ) || ( ix >= XZSIZE ) ) return;
|
||||
if( ( iz < 0 ) || ( iz >= XZSIZE ) ) return;
|
||||
int idx = ix * XZSIZE + iz;
|
||||
int idx = wrapCoord(x, LEVEL_MIN_WIDTH) * LEVEL_MIN_WIDTH + wrapCoord(z, LEVEL_MIN_WIDTH);
|
||||
hasData[idx] = true;
|
||||
}
|
||||
|
|
@ -45,4 +45,9 @@ public:
|
|||
virtual void dataReceived(int x, int z); // 4J added
|
||||
|
||||
virtual LevelChunk **getCache() { return cache; } // 4J added
|
||||
|
||||
static inline int wrapCoord(int v, int size) {
|
||||
int r = v % size;
|
||||
return (r < 0) ? r + size : r;
|
||||
}
|
||||
};
|
||||
|
|
@ -183,7 +183,7 @@ void PlayerConnection::tick()
|
|||
// Ensure server-side player tick runs even when no move packet was received this tick.
|
||||
// Without this, environmental damage (drowning, fire, lava) is never applied to clients
|
||||
// that don't send frequent move packets.
|
||||
if (!didTick && player != nullptr)
|
||||
if (!didTick && player != nullptr && !server->IsServerPaused() && !app.IsAppPaused())
|
||||
{
|
||||
player->doTick(false);
|
||||
}
|
||||
|
|
@ -2417,7 +2417,7 @@ void PlayerConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
|||
player->inventory->setItem(player->inventory->selected, sentItem);
|
||||
}
|
||||
}
|
||||
else if (CustomPayloadPacket::QUICK_EQUIP_PACKET.compare(customPayloadPacket->identifier) == 0) {
|
||||
/*else if (CustomPayloadPacket::QUICK_EQUIP_PACKET.compare(customPayloadPacket->identifier) == 0) {
|
||||
//ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
//DataInputStream input(&bais);
|
||||
//shared_ptr<ItemInstance> sentItem = Packet::readItem(&input);
|
||||
|
|
@ -2448,7 +2448,7 @@ void PlayerConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
|||
//PlayerList* playerList = MinecraftServer::getInstance()->getPlayers();
|
||||
//playerList->broadcastAll(std::make_shared<SetEquippedItemPacket>(player->entityId, slot, sentItem));
|
||||
|
||||
}
|
||||
}*/
|
||||
else if (CustomPayloadPacket::TRADER_SELECTION_PACKET.compare(customPayloadPacket->identifier) == 0)
|
||||
{
|
||||
ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
|
|
|
|||
|
|
@ -37,6 +37,8 @@
|
|||
#include "Common/Network/Sony/NetworkPlayerSony.h"
|
||||
#endif
|
||||
|
||||
#include "../Minecraft.World/Recipes.h"
|
||||
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
#include "../Minecraft.Server/Access/Access.h"
|
||||
#include "../Minecraft.Server/Common/StringUtils.h"
|
||||
|
|
@ -51,6 +53,7 @@ extern bool g_Win64DedicatedServer;
|
|||
static unsigned int s_playerListTickCount = 0;
|
||||
static const int kIdentityResponseGraceTicks = 200; // 10 seconds at 20 TPS
|
||||
#endif
|
||||
#include "../Minecraft.Client/Common/UI/IUIScene_CreativeMenu.h"
|
||||
|
||||
// 4J - this class is fairly substantially altered as there didn't seem any point in porting code for banning, whitelisting, ops etc.
|
||||
|
||||
|
|
@ -300,6 +303,9 @@ bool PlayerList::placeNewPlayer(Connection *connection, shared_ptr<ServerPlayer>
|
|||
app.DebugPrintf("RECONNECT: placeNewPlayer smallId=%d entityId=%d dim=%d\n",
|
||||
newSmallId, player->entityId, level->dimension->id);
|
||||
|
||||
playerConnection->send(Recipes::getInstance()->createUpdatePacket());
|
||||
playerConnection->send(IUIScene_CreativeMenu::createUpdatePacket());
|
||||
|
||||
playerConnection->send(std::make_shared<LoginPacket>(L"", player->entityId, level->getLevelData()->getGenerator(),
|
||||
level->getSeed(),
|
||||
player->gameMode->getGameModeForPlayer()->getId(),
|
||||
|
|
|
|||
|
|
@ -390,6 +390,20 @@ float KeyboardMouseInput::GetLookY(float sensitivity) const
|
|||
return static_cast<float>(-m_mouseDeltaY) * sensitivity;
|
||||
}
|
||||
|
||||
void KeyboardMouseInput::SetCursorIcon(LPCWSTR cursorName)
|
||||
{
|
||||
HCURSOR hCursor = LoadCursorW(nullptr, cursorName);
|
||||
if (hCursor)
|
||||
{
|
||||
SetCursor(hCursor);
|
||||
|
||||
if (g_hWnd)
|
||||
{
|
||||
SetClassLongPtrW(g_hWnd, GCLP_HCURSOR, (LONG_PTR)hCursor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KeyboardMouseInput::OnChar(wchar_t c)
|
||||
{
|
||||
int next = (m_charBufferHead + 1) % CHAR_BUFFER_SIZE;
|
||||
|
|
|
|||
|
|
@ -104,6 +104,8 @@ public:
|
|||
float GetLookX(float sensitivity) const;
|
||||
float GetLookY(float sensitivity) const;
|
||||
|
||||
void SetCursorIcon(LPCWSTR cursorName);
|
||||
|
||||
private:
|
||||
bool m_keyDown[MAX_KEYS];
|
||||
bool m_keyDownPrev[MAX_KEYS];
|
||||
|
|
|
|||
|
|
@ -115,6 +115,7 @@ bool WinsockNetLayer::s_clientKeyStored = false;
|
|||
|
||||
bool g_Win64MultiplayerHost = false;
|
||||
bool g_Win64MultiplayerJoin = false;
|
||||
bool g_Win64MultiplayerQuitOnDisconnect = false;
|
||||
int g_Win64MultiplayerPort = WIN64_NET_DEFAULT_PORT;
|
||||
char g_Win64MultiplayerIP[256] = "127.0.0.1";
|
||||
bool g_Win64DedicatedServer = false;
|
||||
|
|
|
|||
|
|
@ -227,6 +227,7 @@ public:
|
|||
|
||||
extern bool g_Win64MultiplayerHost;
|
||||
extern bool g_Win64MultiplayerJoin;
|
||||
extern bool g_Win64MultiplayerQuitOnDisconnect;
|
||||
extern int g_Win64MultiplayerPort;
|
||||
extern char g_Win64MultiplayerIP[256];
|
||||
extern bool g_Win64DedicatedServer;
|
||||
|
|
|
|||
|
|
@ -219,6 +219,7 @@ static Win64LaunchOptions ParseLaunchOptions()
|
|||
Win64LaunchOptions options = {};
|
||||
options.screenMode = 0;
|
||||
|
||||
g_Win64MultiplayerQuitOnDisconnect = false;
|
||||
g_Win64MultiplayerJoin = false;
|
||||
g_Win64MultiplayerPort = WIN64_NET_DEFAULT_PORT;
|
||||
|
||||
|
|
@ -239,6 +240,10 @@ static Win64LaunchOptions ParseLaunchOptions()
|
|||
{
|
||||
CopyWideArgToAnsi(argv[++i], g_Win64Username, sizeof(g_Win64Username));
|
||||
}
|
||||
else if (_wcsicmp(argv[i], L"-quitondisconnect") == 0)
|
||||
{
|
||||
g_Win64MultiplayerQuitOnDisconnect = true;
|
||||
}
|
||||
else if (_wcsicmp(argv[i], L"-ip") == 0 && (i + 1) < argc)
|
||||
{
|
||||
char ipBuf[256];
|
||||
|
|
@ -1759,9 +1764,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
return 1;
|
||||
}
|
||||
g_bResizeReady = true;
|
||||
|
||||
ui.ReloadSkin();
|
||||
|
||||
|
||||
//app.TemporaryCreateGameStart();
|
||||
|
||||
//Sleep(10000);
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -9152,7 +9152,7 @@ All Ender Chests in a world are linked. Items placed into an Ender Chest are acc
|
|||
</data>
|
||||
|
||||
<data name="IDS_ITEM_RABBIT_STEW">
|
||||
<value>{*ICON_SHANK_01*}</value>
|
||||
<value>Rabbit Stew</value>
|
||||
</data>
|
||||
|
||||
<data name="IDS_TILE_DOUBLE_TALL_GRASS">
|
||||
|
|
@ -9622,4 +9622,8 @@ All Ender Chests in a world are linked. Items placed into an Ender Chest are acc
|
|||
<data name="IDS_ACHIEVEMENT_VIEW"><value>Hold {*CONTROLLER_VK_Y*} to view</value></data>
|
||||
|
||||
<data name="IDS_CHECKBOX_CLASSICCRAFTING"><value>Classic Crafting</value></data>
|
||||
|
||||
<data name="IDS_DESC_RABBIT_STEW">
|
||||
<value>Restores 5{*ICON_SHANK_01*}.</value>
|
||||
</data>
|
||||
</root>
|
||||
|
|
|
|||
|
|
@ -628,6 +628,8 @@ static std::string WorldSizeToPropertyValue(int worldSize)
|
|||
return "medium";
|
||||
case e_worldSize_Large:
|
||||
return "large";
|
||||
case e_worldSize_Expanded:
|
||||
return "expanded";
|
||||
case e_worldSize_Classic:
|
||||
default:
|
||||
return "classic";
|
||||
|
|
@ -644,6 +646,8 @@ static int WorldSizeToXzChunks(int worldSize)
|
|||
return LEVEL_WIDTH_MEDIUM;
|
||||
case e_worldSize_Large:
|
||||
return LEVEL_WIDTH_LARGE;
|
||||
case e_worldSize_Expanded:
|
||||
return LEVEL_WIDTH_EXPANDED;
|
||||
case e_worldSize_Classic:
|
||||
default:
|
||||
return LEVEL_WIDTH_CLASSIC;
|
||||
|
|
@ -659,6 +663,7 @@ static int WorldSizeToHellScale(int worldSize)
|
|||
case e_worldSize_Medium:
|
||||
return HELL_LEVEL_SCALE_MEDIUM;
|
||||
case e_worldSize_Large:
|
||||
case e_worldSize_Expanded:
|
||||
return HELL_LEVEL_SCALE_LARGE;
|
||||
case e_worldSize_Classic:
|
||||
default:
|
||||
|
|
@ -694,6 +699,12 @@ static bool TryParseWorldSize(const std::string &lowered, int *outWorldSize)
|
|||
return true;
|
||||
}
|
||||
|
||||
if (lowered == "expanded" || lowered == "344" || lowered == "8")
|
||||
{
|
||||
*outWorldSize = e_worldSize_Expanded;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -54,7 +54,7 @@ AddEntityPacket::AddEntityPacket(shared_ptr<Entity> e, int type, int data, int y
|
|||
|
||||
void AddEntityPacket::read(DataInputStream *dis) // throws IOException TODO 4J JEV add throws statement
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
type = dis->readByte();
|
||||
#ifdef _LARGE_WORLDS
|
||||
x = dis->readInt();
|
||||
|
|
@ -78,7 +78,7 @@ void AddEntityPacket::read(DataInputStream *dis) // throws IOException TODO 4J
|
|||
|
||||
void AddEntityPacket::write(DataOutputStream *dos) // throws IOException TODO 4J JEV add throws statement
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(type);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeInt(x);
|
||||
|
|
@ -107,5 +107,5 @@ void AddEntityPacket::handle(PacketListener *listener)
|
|||
|
||||
int AddEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 11 + data > -1 ? 6 : 0;
|
||||
return (11 + data > -1 ? 6 : 0) + 2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ AddMobPacket::AddMobPacket(shared_ptr<LivingEntity> mob, int yRotp, int xRotp, i
|
|||
|
||||
void AddMobPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
type = dis->readByte() & 0xff;
|
||||
#ifdef _LARGE_WORLDS
|
||||
x = dis->readInt();
|
||||
|
|
@ -90,7 +90,7 @@ void AddMobPacket::read(DataInputStream *dis) //throws IOException
|
|||
|
||||
void AddMobPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(type & 0xff);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeInt(x);
|
||||
|
|
@ -127,7 +127,7 @@ int AddMobPacket::getEstimatedSize()
|
|||
// 4J Stu - This is an incoming value which we aren't currently analysing
|
||||
//size += unpack->get
|
||||
}
|
||||
return size;
|
||||
return size + 2;
|
||||
}
|
||||
|
||||
vector<shared_ptr<SynchedEntityData::DataItem> > *AddMobPacket::getUnpackedData()
|
||||
|
|
|
|||
|
|
@ -7,12 +7,14 @@ class TilePos;
|
|||
// The maximum number of chunks that we can store
|
||||
#ifdef _LARGE_WORLDS
|
||||
// 4J Stu - Our default map (at zoom level 3) is 1024x1024 blocks (or 64 chunks)
|
||||
#define LEVEL_MAX_WIDTH (5*64) //(6*54)
|
||||
|
||||
#define LEVEL_WIDTH_CLASSIC 54
|
||||
#define LEVEL_WIDTH_SMALL 64
|
||||
#define LEVEL_WIDTH_MEDIUM (3*64)
|
||||
#define LEVEL_WIDTH_LARGE (5*64)
|
||||
#define LEVEL_WIDTH_EXPANDED (5*64) + 24
|
||||
|
||||
|
||||
#define LEVEL_MAX_WIDTH LEVEL_WIDTH_EXPANDED
|
||||
|
||||
#else
|
||||
#define LEVEL_MAX_WIDTH 54
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#include "stdafx.h"
|
||||
#include "stdafx.h"
|
||||
#include "net.minecraft.world.item.h"
|
||||
#include "net.minecraft.world.level.h"
|
||||
#include "net.minecraft.world.level.redstone.h"
|
||||
|
|
@ -134,33 +134,42 @@ bool ComparatorTile::shouldTurnOn(Level *level, int x, int y, int z, int data)
|
|||
|
||||
int ComparatorTile::getInputSignal(Level *level, int x, int y, int z, int data)
|
||||
{
|
||||
int result = DiodeTile::getInputSignal(level, x, y, z, data);
|
||||
int result = DiodeTile::getInputSignal(level, x, y, z, data);
|
||||
|
||||
int dir = getDirection(data);
|
||||
int xx = x + Direction::STEP_X[dir];
|
||||
int zz = z + Direction::STEP_Z[dir];
|
||||
int tile = level->getTile(xx, y, zz);
|
||||
int dir = getDirection(data);
|
||||
int xx = x + Direction::STEP_X[dir];
|
||||
int zz = z + Direction::STEP_Z[dir];
|
||||
int tile = level->getTile(xx, y, zz);
|
||||
|
||||
if (tile > 0)
|
||||
{
|
||||
if (Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
else if (result < Redstone::SIGNAL_MAX && Tile::isSolidBlockingTile(tile))
|
||||
{
|
||||
xx += Direction::STEP_X[dir];
|
||||
zz += Direction::STEP_Z[dir];
|
||||
tile = level->getTile(xx, y, zz);
|
||||
if (tile > 0)
|
||||
{
|
||||
if (Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
else if (result < Redstone::SIGNAL_MAX && Tile::isSolidBlockingTile(tile))
|
||||
{
|
||||
xx += Direction::STEP_X[dir];
|
||||
zz += Direction::STEP_Z[dir];
|
||||
tile = level->getTile(xx, y, zz);
|
||||
|
||||
if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
|
||||
else if (tile == 0)
|
||||
{
|
||||
shared_ptr<ItemFrame> frame = getItemFrame(level, xx, y, zz);
|
||||
if (frame != nullptr)
|
||||
{
|
||||
result = frame->getAnalogOutput();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
return result;
|
||||
}
|
||||
|
||||
shared_ptr<ComparatorTileEntity> ComparatorTile::getComparator(LevelSource *level, int x, int y, int z)
|
||||
|
|
@ -277,4 +286,28 @@ shared_ptr<TileEntity> ComparatorTile::newTileEntity(Level *level)
|
|||
bool ComparatorTile::TestUse()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
shared_ptr<ItemFrame> ComparatorTile::getItemFrame(
|
||||
Level* level,
|
||||
int x,
|
||||
int y,
|
||||
int z)
|
||||
{
|
||||
AABB* box = AABB::newTemp(
|
||||
x,
|
||||
y,
|
||||
z,
|
||||
x + 1,
|
||||
y + 1,
|
||||
z + 1
|
||||
);
|
||||
|
||||
vector<shared_ptr<Entity>>* entities =
|
||||
level->getEntitiesOfClass(typeid(ItemFrame), box);
|
||||
|
||||
if (entities == nullptr || entities->size() != 1)
|
||||
return nullptr;
|
||||
|
||||
return dynamic_pointer_cast<ItemFrame>((*entities)[0]);
|
||||
}
|
||||
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "DiodeTile.h"
|
||||
#include "EntityTile.h"
|
||||
#include "AABB.h"
|
||||
|
||||
class ComparatorTileEntity;
|
||||
|
||||
|
|
@ -62,4 +63,5 @@ public:
|
|||
virtual bool triggerEvent(Level *level, int x, int y, int z, int b0, int b1);
|
||||
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
|
||||
virtual bool TestUse();
|
||||
shared_ptr<ItemFrame> ComparatorTile::getItemFrame(Level* level,int x,int y,int z);
|
||||
};
|
||||
|
|
@ -26,6 +26,7 @@ void Creeper::_init()
|
|||
oldSwell = 0;
|
||||
maxSwell = 30;
|
||||
explosionRadius = 3;
|
||||
ignited = false;
|
||||
}
|
||||
|
||||
Creeper::Creeper(Level *level) : Monster( level )
|
||||
|
|
@ -190,3 +191,38 @@ void Creeper::thunderHit(const LightningBolt *lightningBolt)
|
|||
Monster::thunderHit(lightningBolt);
|
||||
entityData->set(DATA_IS_POWERED, static_cast<byte>(1));
|
||||
}
|
||||
|
||||
void Creeper::Ignite()
|
||||
{
|
||||
setSwellDir(1);
|
||||
ignited = true;
|
||||
}
|
||||
|
||||
bool Creeper::isIgnited()
|
||||
{
|
||||
return ignited;
|
||||
}
|
||||
|
||||
bool Creeper::mobInteract(shared_ptr<Player> player)
|
||||
{
|
||||
shared_ptr<ItemInstance> item = player->inventory->getSelected();
|
||||
|
||||
if (item == nullptr || item->id != Item::flintAndSteel_Id)
|
||||
return Mob::mobInteract(player);
|
||||
|
||||
playSound(eSoundType_FIRE_NEWIGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
|
||||
player->swing();
|
||||
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
if (!isIgnited())
|
||||
{
|
||||
Ignite();
|
||||
item->hurtAndBreak(1, player);
|
||||
return true;
|
||||
}
|
||||
return Mob::mobInteract(player);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -21,6 +21,8 @@ private:
|
|||
int maxSwell;
|
||||
int explosionRadius;
|
||||
|
||||
bool ignited;
|
||||
|
||||
void _init();
|
||||
|
||||
public:
|
||||
|
|
@ -34,6 +36,8 @@ public:
|
|||
|
||||
virtual int getMaxFallDistance();
|
||||
|
||||
virtual bool mobInteract(shared_ptr<Player> player);
|
||||
|
||||
protected:
|
||||
virtual void causeFallDamage(float distance);
|
||||
virtual void defineSynchedData();
|
||||
|
|
@ -61,5 +65,9 @@ protected:
|
|||
public:
|
||||
int getSwellDir();
|
||||
void setSwellDir(int dir);
|
||||
void thunderHit(const LightningBolt *lightningBolt) ;
|
||||
void thunderHit(const LightningBolt *lightningBolt);
|
||||
|
||||
public:
|
||||
void Ignite();
|
||||
bool isIgnited();
|
||||
};
|
||||
|
|
|
|||
|
|
@ -5,30 +5,39 @@
|
|||
#include "CustomPayloadPacket.h"
|
||||
|
||||
// Mojang-defined custom packets
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_PACKET = L"MC|BEdit";
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_SIGN_PACKET = L"MC|BSign";
|
||||
const wstring CustomPayloadPacket::TEXTURE_PACK_PACKET = L"MC|TPack";
|
||||
const wstring CustomPayloadPacket::TRADER_LIST_PACKET = L"MC|TrList";
|
||||
const wstring CustomPayloadPacket::TRADER_SELECTION_PACKET = L"MC|TrSel";
|
||||
const wstring CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET = L"MC|AdvCdm";
|
||||
const wstring CustomPayloadPacket::SET_BEACON_PACKET = L"MC|Beacon";
|
||||
const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = L"MC|ItemName";
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_PACKET = CreateVanillaPayloadKey(L"BEdit");
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_SIGN_PACKET = CreateVanillaPayloadKey(L"BSign");
|
||||
const wstring CustomPayloadPacket::TEXTURE_PACK_PACKET = CreateVanillaPayloadKey(L"TPack");
|
||||
const wstring CustomPayloadPacket::TRADER_LIST_PACKET = CreateVanillaPayloadKey(L"TrList");
|
||||
const wstring CustomPayloadPacket::TRADER_SELECTION_PACKET = CreateVanillaPayloadKey(L"TrSel");
|
||||
|
||||
const wstring CustomPayloadPacket::CIPHER_KEY_CHANNEL = L"MC|CKey";
|
||||
const wstring CustomPayloadPacket::CIPHER_ACK_CHANNEL = L"MC|CAck";
|
||||
const wstring CustomPayloadPacket::CIPHER_ON_CHANNEL = L"MC|COn";
|
||||
// neoLegacy-defined custom packets
|
||||
const wstring CustomPayloadPacket::UPDATE_RECIPE_REGISTRY = CreatePayloadKey(L"neo", L"UpdRReg");
|
||||
const wstring CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY = CreatePayloadKey(L"neo", L"UpdCReg");
|
||||
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_ISSUE = L"MC|CTIssue";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_CHALLENGE = L"MC|CTChallenge";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_RESPONSE = L"MC|CTResponse";
|
||||
//todo: figure out if we should replace the packets in the comment section with a custom payload identifier
|
||||
//comment section start
|
||||
const wstring CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET = CreateVanillaPayloadKey(L"AdvCdm");
|
||||
const wstring CustomPayloadPacket::SET_BEACON_PACKET = CreateVanillaPayloadKey(L"Beacon");
|
||||
const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = CreateVanillaPayloadKey(L"ItemName");
|
||||
|
||||
const wstring CustomPayloadPacket::FORK_HELLO_CHANNEL = L"MC|ForkHello";
|
||||
const wstring CustomPayloadPacket::FORK_PLAYER_LEAVE_CHANNEL = L"MC|ForkPLeave";
|
||||
const wstring CustomPayloadPacket::CIPHER_KEY_CHANNEL = CreateVanillaPayloadKey(L"CKey");
|
||||
const wstring CustomPayloadPacket::CIPHER_ACK_CHANNEL = CreateVanillaPayloadKey(L"CAck");
|
||||
const wstring CustomPayloadPacket::CIPHER_ON_CHANNEL = CreateVanillaPayloadKey(L"COn");
|
||||
|
||||
const wstring CustomPayloadPacket::QUICK_EQUIP_PACKET = L"MC|QEquip";
|
||||
const wstring CustomPayloadPacket::QUICK_EQUIP_SERVER_PACKET = L"MC|QEquipServer";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_ISSUE = CreateVanillaPayloadKey(L"CTIssue");
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_CHALLENGE = CreateVanillaPayloadKey(L"CTChallenge");
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_RESPONSE = CreateVanillaPayloadKey(L"CTResponse");
|
||||
|
||||
const wstring CustomPayloadPacket::ENCHANTMENT_LIST_PACKET = L"MC|EnchList";
|
||||
const wstring CustomPayloadPacket::FORK_HELLO_CHANNEL = CreateVanillaPayloadKey(L"ForkHello");
|
||||
const wstring CustomPayloadPacket::FORK_PLAYER_LEAVE_CHANNEL = CreateVanillaPayloadKey(L"ForkPLeave");
|
||||
|
||||
const wstring CustomPayloadPacket::ENCHANTMENT_LIST_PACKET = CreateVanillaPayloadKey(L"EnchList");
|
||||
//comment section end
|
||||
|
||||
//removed cause its now handled on the server side
|
||||
// const wstring CustomPayloadPacket::QUICK_EQUIP_PACKET = CreateVanillaPayloadKey(L"QEquip");
|
||||
// const wstring CustomPayloadPacket::QUICK_EQUIP_SERVER_PACKET = CreateVanillaPayloadKey(L"QEquipServer");
|
||||
|
||||
CustomPayloadPacket::CustomPayloadPacket()
|
||||
: length(0)
|
||||
|
|
|
|||
|
|
@ -3,6 +3,9 @@ using namespace std;
|
|||
|
||||
#include "Packet.h"
|
||||
|
||||
#define CreatePayloadKey(identifier, action) identifier L"|" action
|
||||
#define CreateVanillaPayloadKey(action) CreatePayloadKey(L"MC", action)
|
||||
|
||||
class CustomPayloadPacket : public Packet, public enable_shared_from_this<CustomPayloadPacket>
|
||||
{
|
||||
public:
|
||||
|
|
@ -17,6 +20,10 @@ public:
|
|||
static const wstring SET_BEACON_PACKET;
|
||||
static const wstring SET_ITEM_NAME_PACKET;
|
||||
|
||||
// neoLegacy-defined custom packets
|
||||
static const wstring UPDATE_RECIPE_REGISTRY;
|
||||
static const wstring UPDATE_CREATIVE_REGISTRY;
|
||||
|
||||
// Security: stream cipher handshake channels
|
||||
static const wstring CIPHER_KEY_CHANNEL; // server->client: carries 32-byte key (16 AES key + 16 IV)
|
||||
static const wstring CIPHER_ACK_CHANNEL; // client->server: ack (empty payload)
|
||||
|
|
@ -32,8 +39,8 @@ public:
|
|||
static const wstring FORK_PLAYER_LEAVE_CHANNEL; // server->client: player disconnected (payload: UTF gamertag)
|
||||
|
||||
// Fixes for MP related crashes
|
||||
static const wstring QUICK_EQUIP_PACKET;
|
||||
static const wstring QUICK_EQUIP_SERVER_PACKET;
|
||||
//static const wstring QUICK_EQUIP_PACKET;
|
||||
//static const wstring QUICK_EQUIP_SERVER_PACKET;
|
||||
|
||||
static const wstring ENCHANTMENT_LIST_PACKET;
|
||||
|
||||
|
|
|
|||
|
|
@ -42,8 +42,20 @@ Icon* DirtTile::getTexture(int face, int data)
|
|||
if (data < 0 || data >= DIRT_NAMES_LENGTH)
|
||||
data = 0;
|
||||
|
||||
if (TEXTURE_NAMES[data] == L"dirt_podzol") {
|
||||
return (face == Facing::UP) ? podzolTop : podzolSide;
|
||||
if (TEXTURE_NAMES[data] == L"dirt_podzol")
|
||||
{
|
||||
switch(face)
|
||||
{
|
||||
case Facing::UP:
|
||||
return podzolTop;
|
||||
break;
|
||||
case Facing::DOWN:
|
||||
return Tile::dirt->getTexture(face);
|
||||
break;
|
||||
default:
|
||||
return podzolSide;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return icons[data];
|
||||
|
|
|
|||
|
|
@ -6,13 +6,13 @@
|
|||
#include "net.minecraft.world.item.h"
|
||||
#include "net.minecraft.world.item.enchantment.h"
|
||||
#include "EnchantmentMenu.h"
|
||||
#include "../../../Minecraft.Client/ServerPlayer.h"
|
||||
#include "../../../Minecraft.Client/MinecraftServer.h"
|
||||
#include "../../../Minecraft.Client/PlayerList.h"
|
||||
#include "../../../Minecraft.Client/MultiPlayerLocalPlayer.h"
|
||||
#include "../../../Minecraft.Client/PlayerConnection.h"
|
||||
#include "../../../Minecraft.World/CustomPayloadPacket.h"
|
||||
#include "../../../Minecraft.Client/Minecraft.h"
|
||||
#include "../Minecraft.Client/ServerPlayer.h"
|
||||
#include "../Minecraft.Client/MinecraftServer.h"
|
||||
#include "../Minecraft.Client/PlayerList.h"
|
||||
#include "../Minecraft.Client/MultiPlayerLocalPlayer.h"
|
||||
#include "../Minecraft.Client/PlayerConnection.h"
|
||||
#include "../Minecraft.World/CustomPayloadPacket.h"
|
||||
#include "../Minecraft.Client/Minecraft.h"
|
||||
|
||||
EnchantmentMenu::EnchantmentMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -43,4 +43,8 @@ public:
|
|||
// 4J Added
|
||||
static void updatePossibleRecipes(shared_ptr<CraftingContainer> craftSlots, bool *firework, bool *charge, bool *fade);
|
||||
static bool isValidIngredient(shared_ptr<ItemInstance> item, bool firework, bool charge, bool fade);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(99);
|
||||
}
|
||||
};
|
||||
|
|
@ -10,7 +10,8 @@
|
|||
#include "net.minecraft.world.level.saveddata.h"
|
||||
#include "com.mojang.nbt.h"
|
||||
#include "ItemFrame.h"
|
||||
|
||||
#include "DamageSource.h"
|
||||
#include "Level.h"
|
||||
|
||||
|
||||
|
||||
|
|
@ -87,29 +88,52 @@ shared_ptr<ItemInstance> ItemFrame::getItem()
|
|||
return getEntityData()->getItemInstance(DATA_ITEM);
|
||||
}
|
||||
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors)
|
||||
{
|
||||
if(item != nullptr)
|
||||
{
|
||||
item = item->copy();
|
||||
item->count = 1;
|
||||
if (item != nullptr)
|
||||
{
|
||||
item = item->copy();
|
||||
item->count = 1;
|
||||
item->setFramed(dynamic_pointer_cast<ItemFrame>(shared_from_this()));
|
||||
}
|
||||
getEntityData()->set(DATA_ITEM, item);
|
||||
getEntityData()->markDirty(DATA_ITEM);
|
||||
|
||||
item->setFramed(dynamic_pointer_cast<ItemFrame>( shared_from_this() ));
|
||||
}
|
||||
getEntityData()->set(DATA_ITEM, item);
|
||||
getEntityData()->markDirty(DATA_ITEM);
|
||||
if (notifyNeighbors)
|
||||
{
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
}
|
||||
|
||||
int ItemFrame::getRotation()
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
|
||||
{
|
||||
return getEntityData()->getByte(DATA_ROTATION);
|
||||
setItem(item, true);
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation)
|
||||
int ItemFrame::getRotation()
|
||||
{
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
|
||||
return getEntityData()->getByte(DATA_ROTATION);
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation, bool notifyNeighbors)
|
||||
{
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
|
||||
|
||||
if (notifyNeighbors)
|
||||
{
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation)
|
||||
{
|
||||
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ItemFrame::addAdditonalSaveData(CompoundTag *tag)
|
||||
{
|
||||
if (getItem() != nullptr)
|
||||
|
|
@ -171,3 +195,54 @@ bool ItemFrame::interact(shared_ptr<Player> player)
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ItemFrame::hurt(DamageSource *source, float damage)
|
||||
{
|
||||
if (level->isClientSide) return false;
|
||||
|
||||
shared_ptr<ItemInstance> item = getItem();
|
||||
|
||||
if (!source->isExplosion() && item != nullptr)
|
||||
{
|
||||
shared_ptr<Entity> sourceEntity = source->getEntity();
|
||||
|
||||
if (sourceEntity != nullptr && sourceEntity->instanceof(eTYPE_PLAYER))
|
||||
{
|
||||
shared_ptr<Player> player = dynamic_pointer_cast<Player>(sourceEntity);
|
||||
if (!player->abilities.instabuild)
|
||||
{
|
||||
shared_ptr<ItemInstance> copy = item->copy();
|
||||
removeFramedMap(copy);
|
||||
spawnAtLocation(copy, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
removeFramedMap(item);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
shared_ptr<ItemInstance> copy = item->copy();
|
||||
removeFramedMap(copy);
|
||||
spawnAtLocation(copy, 0);
|
||||
}
|
||||
|
||||
setItem(nullptr);
|
||||
return true;
|
||||
}
|
||||
|
||||
return HangingEntity::hurt(source, damage);
|
||||
}
|
||||
|
||||
int ItemFrame::getAnalogOutput()
|
||||
{
|
||||
shared_ptr<ItemInstance> item = getItem();
|
||||
if (item == nullptr) return 0;
|
||||
return getRotation() % 8 + 1;
|
||||
}
|
||||
|
||||
|
||||
float ItemFrame::getPickRadius()
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
|
@ -38,9 +38,14 @@ private:
|
|||
|
||||
public:
|
||||
shared_ptr<ItemInstance> getItem();
|
||||
void setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors);
|
||||
void setItem(shared_ptr<ItemInstance> item);
|
||||
int getRotation();
|
||||
void setRotation(int rotation, bool notifyNeighbors);
|
||||
void setRotation(int rotation);
|
||||
virtual bool hurt(DamageSource *source, float damage) override;
|
||||
virtual int getAnalogOutput();
|
||||
virtual float getPickRadius()override;
|
||||
|
||||
virtual void addAdditonalSaveData(CompoundTag *tag);
|
||||
virtual void readAdditionalSaveData(CompoundTag *tag);
|
||||
|
|
|
|||
|
|
@ -396,6 +396,11 @@ void ItemInstance::setAuxValue(int value)
|
|||
}
|
||||
}
|
||||
|
||||
void ItemInstance::setRawAuxValue(int value)
|
||||
{
|
||||
auxValue = value;
|
||||
}
|
||||
|
||||
int ItemInstance::getMaxDamage()
|
||||
{
|
||||
return Item::items[id]->getMaxDamage();
|
||||
|
|
|
|||
|
|
@ -90,6 +90,7 @@ public:
|
|||
int getDamageValue();
|
||||
int getAuxValue() const;
|
||||
void setAuxValue(int value);
|
||||
void setRawAuxValue(int value);
|
||||
int getMaxDamage();
|
||||
bool hurt(int dmg, Random *random);
|
||||
void hurtAndBreak(int dmg, shared_ptr<LivingEntity> owner);
|
||||
|
|
|
|||
|
|
@ -15,13 +15,13 @@ const unsigned int LeafTile2::LEAF2_NAMES[LEAF2_NAMES_SIZE] = {
|
|||
};
|
||||
|
||||
const wstring LeafTile2::TEXTURES[2][2] = {
|
||||
{ L"leaves_acacia", L"leaves_dark_oak" }, // Indice 0: Fancy
|
||||
{ L"leaves_acacia_opaque", L"leaves_dark_oak_opaque" } // Indice 1: Veloce/Opaca
|
||||
{ L"leaves_acacia", L"leaves_dark_oak" }, // index 0: Fancy
|
||||
{ L"leaves_acacia_opaque", L"leaves_dark_oak_opaque" } // index 1: Fast
|
||||
};
|
||||
|
||||
LeafTile2::LeafTile2(int id) : LeafTile(id)
|
||||
{
|
||||
// Non serve fare checkBuffer qui, ci pensa già la classe padre LeafTile!
|
||||
// do nothing here
|
||||
}
|
||||
|
||||
Icon *LeafTile2::getTexture(int face, int data)
|
||||
|
|
@ -29,8 +29,8 @@ Icon *LeafTile2::getTexture(int face, int data)
|
|||
int type = data & 3;
|
||||
if (type >= LEAF2_NAMES_SIZE) type = 0;
|
||||
|
||||
// isSolidRender() in LeafTile restituisce 'true' se la grafica è su Veloce/Opaca.
|
||||
// Quindi se è true usiamo l'indice 1, se è false (Trasparente) usiamo l'indice 0.
|
||||
// isSolidRender() in LeafTile returns 'true' if graphics is Fast
|
||||
// if true -> index is 1, else 0.
|
||||
int textureSet = isSolidRender(false) ? 1 : 0;
|
||||
|
||||
return icons[textureSet][type];
|
||||
|
|
@ -56,13 +56,14 @@ void LeafTile2::registerIcons(IconRegister *iconRegister)
|
|||
|
||||
int LeafTile2::getColor(int data)
|
||||
{
|
||||
// In inventario o in mano, l'Acacia e la Dark Oak usano il verde base
|
||||
// in the inventory use the default colour for leaves
|
||||
return FoliageColor::getDefaultColor();
|
||||
}
|
||||
|
||||
int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
||||
{
|
||||
// Codice di blending per il colore del bioma (copiato dal tuo LeafTile.cpp)
|
||||
// Codice di blending per il colore del bioma (copiato dal tuo LeafTile.cpp))
|
||||
// blending biome colors copied from LeafTile.cpp
|
||||
int totalRed = 0;
|
||||
int totalGreen = 0;
|
||||
int totalBlue = 0;
|
||||
|
|
@ -71,7 +72,7 @@ int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
|||
{
|
||||
for (int ox = -1; ox <= 1; ox++)
|
||||
{
|
||||
int foliageColor = level->getBiome(x + ox, z + oz)->getFolageColor(); // Attento, nel tuo engine si chiama getFolageColor() senza la 'i'
|
||||
int foliageColor = level->getBiome(x + ox, z + oz)->getFolageColor(); // they mispelled the word. getFolageColor without "i"
|
||||
totalRed += (foliageColor & 0xff0000) >> 16;
|
||||
totalGreen += (foliageColor & 0xff00) >> 8;
|
||||
totalBlue += (foliageColor & 0xff);
|
||||
|
|
@ -83,7 +84,7 @@ int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
|||
|
||||
void LeafTile2::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data)
|
||||
{
|
||||
// Se il giocatore usa le cesoie, vogliamo droppare "leaves2" (ID 161) e non "leaves" (ID 18)
|
||||
// if player is using shears, drop "leaves2" (ID 161) , instead of "leaves" (ID 18)
|
||||
if (!level->isClientSide && player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::shears->id)
|
||||
{
|
||||
player->awardStat(
|
||||
|
|
@ -95,7 +96,7 @@ void LeafTile2::playerDestroy(Level *level, shared_ptr<Player> player, int x, in
|
|||
}
|
||||
else
|
||||
{
|
||||
// Altrimenti usa la distruzione standard di TransparentTile
|
||||
// or default destroy
|
||||
TransparentTile::playerDestroy(level, player, x, y, z, data);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ public:
|
|||
static const unsigned int LEAF2_NAMES[LEAF2_NAMES_SIZE];
|
||||
|
||||
private:
|
||||
//[0] = Fancy (Trasparenti), [1] = Fast (Opache)
|
||||
//index 0, fancy; index 1, fast
|
||||
static const wstring TEXTURES[2][2];
|
||||
Icon *icons[2][2];
|
||||
|
||||
|
|
|
|||
|
|
@ -46,6 +46,7 @@ DWORD Level::tlsIdxLightCache = TlsAlloc();
|
|||
|
||||
// 4J : WESTY : Added for time played stats.
|
||||
#include "net.minecraft.stats.h"
|
||||
#include "../Minecraft.Client/MultiPlayerChunkCache.h"
|
||||
|
||||
// 4J - Caching of lighting data added. This is implemented as a 16x16x16 cache of ints (ie 16K storage in total). The index of the element to be used in the array is determined by the lower
|
||||
// four bits of each x/y/z position, and the upper 7/4/7 bits of the x/y/z positions are stored within the element itself along with the cached values etc. The cache can be enabled per thread by
|
||||
|
|
@ -1334,10 +1335,10 @@ int Level::getBrightness(LightLayer::variety layer, int x, int y, int z)
|
|||
|
||||
if( ( ix < 0 ) || ( ix >= chunkSourceXZSize ) ) return 0;
|
||||
if( ( iz < 0 ) || ( iz >= chunkSourceXZSize ) ) return 0;
|
||||
int idx = ix * chunkSourceXZSize + iz;
|
||||
int idx = MultiPlayerChunkCache::wrapCoord(ix, LEVEL_MIN_WIDTH) * LEVEL_MIN_WIDTH + MultiPlayerChunkCache::wrapCoord(iz, LEVEL_MIN_WIDTH);
|
||||
LevelChunk *c = chunkSourceCache[idx];
|
||||
|
||||
if( c == nullptr ) return (int)layer;
|
||||
if( c == nullptr) return (int)layer;
|
||||
|
||||
if (y < 0) y = 0;
|
||||
if (y >= maxBuildHeight) y = maxBuildHeight - 1;
|
||||
|
|
@ -1383,7 +1384,7 @@ void Level::getNeighbourBrightnesses(int *brightnesses, LightLayer::variety laye
|
|||
return;
|
||||
}
|
||||
|
||||
int idx = ix * chunkSourceXZSize + iz;
|
||||
int idx = MultiPlayerChunkCache::wrapCoord(ix, LEVEL_MIN_WIDTH) * LEVEL_MIN_WIDTH + MultiPlayerChunkCache::wrapCoord(iz, LEVEL_MIN_WIDTH);
|
||||
LevelChunk *c = chunkSourceCache[idx];
|
||||
|
||||
// 4J Stu - The java LightLayer was an enum class type with a member "surrounding" which is what we
|
||||
|
|
|
|||
|
|
@ -185,6 +185,7 @@ LevelData::LevelData(CompoundTag *tag)
|
|||
case LEVEL_WIDTH_SMALL: hostOptionworldSize = e_worldSize_Small; break;
|
||||
case LEVEL_WIDTH_MEDIUM: hostOptionworldSize = e_worldSize_Medium; break;
|
||||
case LEVEL_WIDTH_LARGE: hostOptionworldSize = e_worldSize_Large; break;
|
||||
case LEVEL_WIDTH_EXPANDED: hostOptionworldSize = e_worldSize_Expanded; break;
|
||||
default: assert(0); break;
|
||||
}
|
||||
app.SetGameHostOption(eGameHostOption_WorldSize, hostOptionworldSize );
|
||||
|
|
|
|||
|
|
@ -137,9 +137,13 @@ void MobEffect::applyEffectTick(shared_ptr<LivingEntity> mob, int amplification)
|
|||
}
|
||||
else if (id == poison->id)
|
||||
{
|
||||
if (mob->getHealth() > 1.0f)
|
||||
// poison must never reduce health below 1 hp
|
||||
// if the current health is between 1 and 2 hp the player is left at exactly 1 HP rather than dying.
|
||||
float currentHealth = mob->getHealth();
|
||||
if (currentHealth > 1.0f)
|
||||
{
|
||||
mob->hurt(DamageSource::magic, 1.0f);
|
||||
float poisonDmg = min(1.0f, currentHealth - 1.0f);
|
||||
mob->hurt(DamageSource::magic, poisonDmg);
|
||||
}
|
||||
}
|
||||
else if (id == wither->id)
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@ MoveEntityPacket::MoveEntityPacket(int id)
|
|||
|
||||
void MoveEntityPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
}
|
||||
|
||||
void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -40,7 +40,7 @@ void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
dos->writeShort(static_cast<short>(id));
|
||||
dos->writeInt(static_cast<short>(id));
|
||||
}
|
||||
|
||||
void MoveEntityPacket::handle(PacketListener *listener)
|
||||
|
|
@ -50,7 +50,7 @@ void MoveEntityPacket::handle(PacketListener *listener)
|
|||
|
||||
int MoveEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 4;
|
||||
}
|
||||
|
||||
bool MoveEntityPacket::canBeInvalidated()
|
||||
|
|
@ -101,7 +101,7 @@ void MoveEntityPacket::PosRot::write(DataOutputStream *dos) //throws IOException
|
|||
|
||||
int MoveEntityPacket::PosRot::getEstimatedSize()
|
||||
{
|
||||
return 2+5;
|
||||
return 4+5;
|
||||
}
|
||||
|
||||
MoveEntityPacket::Pos::Pos()
|
||||
|
|
@ -133,7 +133,7 @@ void MoveEntityPacket::Pos::write(DataOutputStream *dos) //throws IOException
|
|||
|
||||
int MoveEntityPacket::Pos::getEstimatedSize()
|
||||
{
|
||||
return 2+3;
|
||||
return 4+3;
|
||||
}
|
||||
|
||||
MoveEntityPacket::Rot::Rot()
|
||||
|
|
@ -164,5 +164,5 @@ void MoveEntityPacket::Rot::write(DataOutputStream *dos) //throws IOException
|
|||
|
||||
int MoveEntityPacket::Rot::getEstimatedSize()
|
||||
{
|
||||
return 2+2;
|
||||
return 4+2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ MoveEntityPacketSmall::MoveEntityPacketSmall(int id)
|
|||
|
||||
void MoveEntityPacketSmall::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -47,7 +47,7 @@ void MoveEntityPacketSmall::write(DataOutputStream *dos) //throws IOException
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
dos->writeShort(static_cast<short>(id));
|
||||
dos->writeInt(id);
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::handle(PacketListener *listener)
|
||||
|
|
@ -57,7 +57,7 @@ void MoveEntityPacketSmall::handle(PacketListener *listener)
|
|||
|
||||
int MoveEntityPacketSmall::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 4;
|
||||
}
|
||||
|
||||
bool MoveEntityPacketSmall::canBeInvalidated()
|
||||
|
|
@ -88,13 +88,12 @@ MoveEntityPacketSmall::PosRot::PosRot(int id, char xa, char ya, char za, char yR
|
|||
|
||||
void MoveEntityPacketSmall::PosRot::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndRot = dis->readShort();
|
||||
this->id = idAndRot & 0x07ff;
|
||||
this->yRot = idAndRot >> 11;
|
||||
int xAndYAndZ = (int)dis->readShort();
|
||||
this->xa = xAndYAndZ >> 11;
|
||||
this->ya = (xAndYAndZ << 21 ) >> 26;
|
||||
this->za = (xAndYAndZ << 27 ) >> 27;
|
||||
this->id = dis->readInt();
|
||||
this->yRot = dis->readChar();
|
||||
int XandYandZ = (int)dis->readShort();
|
||||
this->xa = XandYandZ >> 11;
|
||||
this->ya = (XandYandZ << 21 ) >> 26;
|
||||
this->za = (XandYandZ << 27 ) >> 27;
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::PosRot::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -104,15 +103,15 @@ void MoveEntityPacketSmall::PosRot::write(DataOutputStream *dos) //throws IOExce
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndRot = id | yRot << 11;
|
||||
dos->writeShort(idAndRot);
|
||||
short xAndYAndZ = ( xa << 11 ) | ( ( ya & 0x3f ) << 5 ) | ( za & 0x1f );
|
||||
dos->writeShort(xAndYAndZ);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(yRot);
|
||||
short XandYandZ = ( xa << 11 ) | ( ( ya & 0x3f ) << 5 ) | ( za & 0x1f );
|
||||
dos->writeShort(XandYandZ);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::PosRot::getEstimatedSize()
|
||||
{
|
||||
return 4;
|
||||
return 7;
|
||||
}
|
||||
|
||||
MoveEntityPacketSmall::Pos::Pos()
|
||||
|
|
@ -128,9 +127,8 @@ MoveEntityPacketSmall::Pos::Pos(int id, char xa, char ya, char za) : MoveEntityP
|
|||
|
||||
void MoveEntityPacketSmall::Pos::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndY = dis->readShort();
|
||||
this->id = idAndY & 0x07ff;
|
||||
this->ya = idAndY >> 11;
|
||||
this->id = dis->readInt();
|
||||
this->ya = dis->readChar();
|
||||
int XandZ = (int)static_cast<signed char>(dis->readByte());
|
||||
xa = XandZ >> 4;
|
||||
za = ( XandZ << 28 ) >> 28;
|
||||
|
|
@ -143,15 +141,15 @@ void MoveEntityPacketSmall::Pos::write(DataOutputStream *dos) //throws IOExcepti
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndY = id | ya << 11;
|
||||
dos->writeShort(idAndY);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(ya);
|
||||
char XandZ = ( xa << 4 ) | ( za & 0x0f );
|
||||
dos->writeByte(XandZ);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::Pos::getEstimatedSize()
|
||||
{
|
||||
return 3;
|
||||
return 7;
|
||||
}
|
||||
|
||||
MoveEntityPacketSmall::Rot::Rot()
|
||||
|
|
@ -169,9 +167,8 @@ MoveEntityPacketSmall::Rot::Rot(int id, char yRot, char xRot) : MoveEntityPacket
|
|||
|
||||
void MoveEntityPacketSmall::Rot::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndRot = (int)dis->readShort();
|
||||
this->id = idAndRot & 0x07ff;
|
||||
this->yRot = idAndRot >> 11;
|
||||
this->id = dis->readInt();
|
||||
this->yRot = dis->readChar();
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::Rot::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -181,11 +178,11 @@ void MoveEntityPacketSmall::Rot::write(DataOutputStream *dos) //throws IOExcepti
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndRot = id | yRot << 11;
|
||||
dos->writeShort(idAndRot);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(yRot);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::Rot::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -103,7 +103,5 @@ public:
|
|||
static shared_ptr<ItemInstance> readItem(DataInputStream *dis);
|
||||
static void writeItem(shared_ptr<ItemInstance> item, DataOutputStream *dos);
|
||||
static CompoundTag *readNbt(DataInputStream *dis);
|
||||
|
||||
protected:
|
||||
static void writeNbt(CompoundTag *tag, DataOutputStream *dos);
|
||||
};
|
||||
|
|
@ -29,20 +29,14 @@ void Recipes::_init()
|
|||
{
|
||||
// 4J Jev: instance = new Recipes();
|
||||
recipies = new RecipyList();
|
||||
}
|
||||
|
||||
Recipes::Recipes()
|
||||
{
|
||||
int iCount=0;
|
||||
_init();
|
||||
|
||||
pArmorRecipes = new ArmorRecipes;
|
||||
pClothDyeRecipes = new ClothDyeRecipes;
|
||||
pFoodRecipies = new FoodRecipies;
|
||||
pOreRecipies = new OreRecipies;
|
||||
pStructureRecipies = new StructureRecipies;
|
||||
pToolRecipies = new ToolRecipies;
|
||||
pWeaponRecipies = new WeaponRecipies;
|
||||
pArmorRecipes = new ArmorRecipes;
|
||||
pClothDyeRecipes = new ClothDyeRecipes;
|
||||
pFoodRecipies = new FoodRecipies;
|
||||
pOreRecipies = new OreRecipies;
|
||||
pStructureRecipies = new StructureRecipies;
|
||||
pToolRecipies = new ToolRecipies;
|
||||
pWeaponRecipies = new WeaponRecipies;
|
||||
|
||||
// 4J Stu - These just don't work with our crafting menu
|
||||
//recipies->push_back(new ArmorDyeRecipe());
|
||||
|
|
@ -50,8 +44,10 @@ Recipes::Recipes()
|
|||
//recipies->add(new MapExtendingRecipe());
|
||||
//recipies->add(new FireworksRecipe());
|
||||
pFireworksRecipes = new FireworksRecipe();
|
||||
}
|
||||
|
||||
|
||||
void Recipes::_compileRecipes()
|
||||
{
|
||||
addShapedRecipy(new ItemInstance(Tile::wood, 4, 0), //
|
||||
L"sczg",
|
||||
L"#", //
|
||||
|
|
@ -186,7 +182,7 @@ Recipes::Recipes()
|
|||
L"W#W", //
|
||||
L"W#W", //
|
||||
|
||||
L'#', Item::stick,
|
||||
L'#', Item::stick,
|
||||
L'W', new ItemInstance(Tile::wood, 1, TreeTile::ACACIA_TRUNK),
|
||||
L'S');
|
||||
|
||||
|
|
@ -195,7 +191,7 @@ Recipes::Recipes()
|
|||
L"W#W", //
|
||||
L"W#W", //
|
||||
|
||||
L'#', Item::stick,
|
||||
L'#', Item::stick,
|
||||
L'W', new ItemInstance(Tile::wood, 1, TreeTile::DARK_TRUNK),
|
||||
L'S');
|
||||
|
||||
|
|
@ -475,12 +471,10 @@ Recipes::Recipes()
|
|||
L'S');
|
||||
|
||||
pArmorRecipes->addRecipes(this);
|
||||
//iCount=getRecipies()->size();
|
||||
|
||||
|
||||
pClothDyeRecipes->addRecipes(this);
|
||||
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::snow, 1), //
|
||||
L"sscig",
|
||||
L"##", //
|
||||
|
|
@ -497,7 +491,7 @@ Recipes::Recipes()
|
|||
L'#', Item::prismarine_shard,
|
||||
L'S');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1,PrismarineTile::TYPE_BRICKS), //
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1, PrismarineTile::TYPE_BRICKS), //
|
||||
L"ssscig",
|
||||
L"###", //
|
||||
L"###", //
|
||||
|
|
@ -507,7 +501,7 @@ Recipes::Recipes()
|
|||
L'S');
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1,PrismarineTile::TYPE_DARK), //
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1, PrismarineTile::TYPE_DARK), //
|
||||
L"ssscicig",
|
||||
L"###", //
|
||||
L"#X#", //
|
||||
|
|
@ -657,10 +651,6 @@ Recipes::Recipes()
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
//iCount=getRecipies()->size();
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::cake, 1), //
|
||||
L"ssscicicicig",
|
||||
L"AAA", //
|
||||
|
|
@ -803,7 +793,7 @@ Recipes::Recipes()
|
|||
L'F');
|
||||
|
||||
// Moved bow and arrow in from weapons to avoid stacking on the group name display
|
||||
addShapedRecipy(new ItemInstance((Item *)Item::bow, 1), //
|
||||
addShapedRecipy(new ItemInstance((Item*)Item::bow, 1), //
|
||||
L"ssscicig",
|
||||
L" #X", //
|
||||
L"# X", //
|
||||
|
|
@ -850,7 +840,7 @@ Recipes::Recipes()
|
|||
L'#', Tile::glass,
|
||||
L'T');
|
||||
|
||||
|
||||
|
||||
|
||||
// torch made of charcoal - moved to be the default due to the tutorial using it
|
||||
addShapedRecipy(new ItemInstance(Tile::torch, 4), //
|
||||
|
|
@ -1096,24 +1086,24 @@ Recipes::Recipes()
|
|||
|
||||
L'#', Tile::wood, L'X', Item::diamond,
|
||||
'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::leather, 1),
|
||||
L"sscig",
|
||||
L"##",
|
||||
L"##",
|
||||
|
||||
L'#', Item::rabbit_hide,
|
||||
L'D');
|
||||
addShapedRecipy(new ItemInstance(Item::leather, 1),
|
||||
L"sscig",
|
||||
L"##",
|
||||
L"##",
|
||||
|
||||
L'#', Item::rabbit_hide,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::armor_stand, 1),
|
||||
L"ssscictg",
|
||||
L"SSS",
|
||||
L" S ",
|
||||
L"SXS",
|
||||
L'S', Item::stick,
|
||||
L'X', Tile::stoneSlabHalf,
|
||||
L"ssscictg",
|
||||
L"SSS",
|
||||
L" S ",
|
||||
L"SXS",
|
||||
L'S', Item::stick,
|
||||
L'X', Tile::stoneSlabHalf,
|
||||
L'D');
|
||||
|
||||
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::paper, 3), //
|
||||
|
|
@ -1206,19 +1196,19 @@ Recipes::Recipes()
|
|||
L'D');
|
||||
|
||||
// 4J - TODO - put these new 1.7.3 items in required place within recipes
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::pistonBase), 1), //
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile*>(Tile::pistonBase), 1), //
|
||||
L"sssctcicictg",
|
||||
L"TTT", //
|
||||
L"#X#", //
|
||||
L"#R#", //
|
||||
L"TTT", //
|
||||
L"#X#", //
|
||||
L"#R#", //
|
||||
|
||||
L'#', Tile::cobblestone, L'X', Item::iron_ingot, L'R', Item::redstone, L'T', Tile::wood,
|
||||
L'M');
|
||||
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::sticky_piston), 1), //
|
||||
L"sscictg",
|
||||
L"S", //
|
||||
L"P", //
|
||||
L"S", //
|
||||
L"P", //
|
||||
|
||||
L'S', Item::slime_ball, L'P', Tile::pistonBase,
|
||||
L'M');
|
||||
|
|
@ -1249,37 +1239,38 @@ Recipes::Recipes()
|
|||
L'D', Item::dye, L'C', Item::firework_charge,
|
||||
L'D');
|
||||
|
||||
|
||||
// Sort so the largest recipes get checked first!
|
||||
/* 4J-PB - TODO
|
||||
Collections.sort(recipies, new Comparator<Recipy>()
|
||||
{
|
||||
public: int compare(Recipy r0, Recipy r1)
|
||||
{
|
||||
|
||||
// shapeless recipes are put in the back of the list
|
||||
if (r0 instanceof ShapelessRecipy && r1 instanceof ShapedRecipy)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (r1 instanceof ShapelessRecipy && r0 instanceof ShapedRecipy)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (r1.size() < r0.size()) return -1;
|
||||
if (r1.size() > r0.size()) return 1;
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
*/
|
||||
|
||||
// 4J-PB removed System.out.println(recipies->size() + L" recipes");
|
||||
|
||||
// 4J-PB - build the array of ingredients required per recipe
|
||||
buildRecipeIngredientsArray();
|
||||
}
|
||||
|
||||
void Recipes::_wipeRecipes()
|
||||
{
|
||||
int iCount = recipies->size();
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
Recipy::INGREDIENTS_REQUIRED& req = m_pRecipeIngredientsRequired[i];
|
||||
|
||||
delete[] req.iIngIDA;
|
||||
delete[] req.iIngValA;
|
||||
delete[] req.iIngAuxValA;
|
||||
delete[] req.uiGridA;
|
||||
}
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
delete (*recipies)[i];
|
||||
}
|
||||
|
||||
recipies->clear();
|
||||
|
||||
delete[] m_pRecipeIngredientsRequired;
|
||||
m_pRecipeIngredientsRequired = nullptr;
|
||||
}
|
||||
|
||||
Recipes::Recipes()
|
||||
{
|
||||
_init();
|
||||
_compileRecipes();
|
||||
}
|
||||
|
||||
// 4J-PB - this function has been substantially changed due to the differences with a va_list of classes in C++ and Java
|
||||
ShapedRecipy *Recipes::addShapedRecipy(ItemInstance *result, ...)
|
||||
{
|
||||
|
|
@ -1563,7 +1554,7 @@ void Recipes::buildRecipeIngredientsArray(void)
|
|||
|
||||
int iRecipeC=static_cast<int>(recipies->size());
|
||||
|
||||
m_pRecipeIngredientsRequired= new Recipy::INGREDIENTS_REQUIRED [iRecipeC];
|
||||
m_pRecipeIngredientsRequired = new Recipy::INGREDIENTS_REQUIRED [iRecipeC];
|
||||
|
||||
int iCount=0;
|
||||
for (auto& recipe : *recipies)
|
||||
|
|
@ -1577,4 +1568,46 @@ void Recipes::buildRecipeIngredientsArray(void)
|
|||
Recipy::INGREDIENTS_REQUIRED *Recipes::getRecipeIngredientsArray(void)
|
||||
{
|
||||
return m_pRecipeIngredientsRequired;
|
||||
}
|
||||
}
|
||||
|
||||
void Recipes::loadFromLocal()
|
||||
{
|
||||
this->_wipeRecipes();
|
||||
this->_compileRecipes();
|
||||
}
|
||||
|
||||
void Recipes::loadFromPacket(byteArray packetData)
|
||||
{
|
||||
ByteArrayInputStream bais(packetData);
|
||||
DataInputStream input(&bais);
|
||||
|
||||
this->_wipeRecipes();
|
||||
{
|
||||
int iCount = input.readInt();
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
int recipeType = input.readByte();
|
||||
|
||||
if (recipeType == 1) {
|
||||
recipies->push_back(ShapelessRecipy::readFromStream(&input));
|
||||
} else if (recipeType == 2) {
|
||||
recipies->push_back(ShapedRecipy::readFromStream(&input));
|
||||
}
|
||||
}
|
||||
}
|
||||
this->buildRecipeIngredientsArray();
|
||||
}
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> Recipes::createUpdatePacket()
|
||||
{
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
|
||||
int iCount = recipies->size();
|
||||
dos.writeInt(iCount);
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
(*recipies)[i]->writeToStream(&dos);
|
||||
}
|
||||
|
||||
return std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::UPDATE_RECIPE_REGISTRY, baos.toByteArray());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,6 +16,7 @@ import net.minecraft.world.level.tile.Tile;
|
|||
*/
|
||||
|
||||
#include "Recipy.h"
|
||||
#include "../Minecraft.World/CustomPayloadPacket.h"
|
||||
|
||||
#pragma once
|
||||
using namespace std;
|
||||
|
|
@ -84,6 +85,8 @@ public:
|
|||
|
||||
private:
|
||||
void _init(); // 4J add
|
||||
void _compileRecipes();
|
||||
void _wipeRecipes();
|
||||
Recipes();
|
||||
|
||||
public:
|
||||
|
|
@ -97,6 +100,11 @@ public:
|
|||
shared_ptr<ItemInstance> getItemForRecipe(Recipy *r);
|
||||
Recipy::INGREDIENTS_REQUIRED *getRecipeIngredientsArray();
|
||||
|
||||
void loadFromLocal();
|
||||
void loadFromPacket(byteArray packetData);
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> createUpdatePacket();
|
||||
|
||||
private:
|
||||
void buildRecipeIngredientsArray();
|
||||
Recipy::INGREDIENTS_REQUIRED *m_pRecipeIngredientsRequired;
|
||||
|
|
|
|||
|
|
@ -10,13 +10,13 @@
|
|||
#define RECIPE_TYPE_2x2 0
|
||||
#define RECIPE_TYPE_3x3 1
|
||||
|
||||
class Recipy
|
||||
class Recipy
|
||||
{
|
||||
public:
|
||||
enum _eGroupType
|
||||
{
|
||||
eGroupType_First=0,
|
||||
eGroupType_Structure=0,
|
||||
eGroupType_First = 0,
|
||||
eGroupType_Structure = 0,
|
||||
eGroupType_Tool,
|
||||
eGroupType_Food,
|
||||
eGroupType_Armour,
|
||||
|
|
@ -28,28 +28,30 @@ public:
|
|||
eGroupType; // to class the item produced by the recipe
|
||||
|
||||
// 4J-PB - we'll classing an ingredient ID with a different aux value as a different IngID AuxVal pair
|
||||
typedef struct
|
||||
typedef struct
|
||||
{
|
||||
int iIngC;
|
||||
int iType; // Can be a 2x2 or a 3x3. Inventory crafting can only make a 2x2.
|
||||
int *iIngIDA;
|
||||
int *iIngValA;
|
||||
int *iIngAuxValA;
|
||||
Recipy *pRecipy;
|
||||
int* iIngIDA;
|
||||
int* iIngValA;
|
||||
int* iIngAuxValA;
|
||||
Recipy* pRecipy;
|
||||
bool bCanMake[XUSER_MAX_COUNT];
|
||||
unsigned int *uiGridA; // hold the layout of the recipe (id | auxval<<24)
|
||||
unsigned int* uiGridA; // hold the layout of the recipe (id | auxval<<24)
|
||||
unsigned short usBitmaskMissingGridIngredients[XUSER_MAX_COUNT]; // each bit set means we don't have that grid ingredient
|
||||
}
|
||||
INGREDIENTS_REQUIRED;
|
||||
~Recipy() {}
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level *level) = 0;
|
||||
virtual ~Recipy() = default;
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level* level) = 0;
|
||||
virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots) = 0;
|
||||
virtual int size() = 0;
|
||||
virtual const ItemInstance *getResultItem() = 0;
|
||||
virtual const int getGroup() = 0;
|
||||
virtual const ItemInstance* getResultItem() = 0;
|
||||
virtual const int getGroup() = 0;
|
||||
|
||||
// 4J-PB
|
||||
virtual bool reqs(int iRecipe) = 0;
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq) = 0;
|
||||
virtual void reqs(INGREDIENTS_REQUIRED* pIngReq) = 0;
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos) = 0;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ void RespawnPacket::read(DataInputStream *dis) //throws IOException
|
|||
mapSeed = dis->readLong();
|
||||
difficulty = dis->readByte();
|
||||
m_newSeaLevel = dis->readBoolean();
|
||||
m_newEntityId = dis->readShort();
|
||||
m_newEntityId = dis->readInt();
|
||||
#ifdef _LARGE_WORLDS
|
||||
m_xzSize = dis->readShort();
|
||||
m_hellScale = dis->read();
|
||||
|
|
@ -83,7 +83,7 @@ void RespawnPacket::write(DataOutputStream *dos) //throws IOException
|
|||
dos->writeLong(mapSeed);
|
||||
dos->writeByte(difficulty);
|
||||
dos->writeBoolean(m_newSeaLevel);
|
||||
dos->writeShort(m_newEntityId);
|
||||
dos->writeInt(m_newEntityId);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeShort(m_xzSize);
|
||||
dos->write(m_hellScale);
|
||||
|
|
@ -97,5 +97,5 @@ int RespawnPacket::getEstimatedSize()
|
|||
{
|
||||
length = static_cast<int>(m_pLevelType->getGeneratorName().length());
|
||||
}
|
||||
return 13+length;
|
||||
return 13+length+2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -49,9 +49,9 @@ SetEntityMotionPacket::SetEntityMotionPacket(int id, double xd, double yd, doubl
|
|||
|
||||
void SetEntityMotionPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
short idAndFlag = dis->readShort();
|
||||
id = idAndFlag & 0x07ff;
|
||||
if( idAndFlag & 0x0800 )
|
||||
useBytes = dis->readBoolean();
|
||||
id = dis->readInt();
|
||||
if(useBytes)
|
||||
{
|
||||
xa = static_cast<int>(dis->readByte());
|
||||
ya = static_cast<int>(dis->readByte());
|
||||
|
|
@ -62,29 +62,28 @@ void SetEntityMotionPacket::read(DataInputStream *dis) //throws IOException
|
|||
xa *= 16;
|
||||
ya *= 16;
|
||||
za *= 16;
|
||||
useBytes = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
xa = dis->readShort();
|
||||
ya = dis->readShort();
|
||||
za = dis->readShort();
|
||||
useBytes = false;
|
||||
}
|
||||
}
|
||||
|
||||
void SetEntityMotionPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeBoolean(useBytes);
|
||||
if( useBytes )
|
||||
{
|
||||
dos->writeShort(id | 0x800);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(xa/16);
|
||||
dos->writeByte(ya/16);
|
||||
dos->writeByte(za/16);
|
||||
}
|
||||
else
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeShort(xa);
|
||||
dos->writeShort(ya);
|
||||
dos->writeShort(za);
|
||||
|
|
@ -98,7 +97,7 @@ void SetEntityMotionPacket::handle(PacketListener *listener)
|
|||
|
||||
int SetEntityMotionPacket::getEstimatedSize()
|
||||
{
|
||||
return useBytes ? 5 : 8;
|
||||
return useBytes ? 8 : 11;
|
||||
}
|
||||
|
||||
bool SetEntityMotionPacket::canBeInvalidated()
|
||||
|
|
|
|||
|
|
@ -23,6 +23,24 @@ ShapedRecipy::ShapedRecipy(int width, int height, ItemInstance **recipeItems, It
|
|||
_keepTag = false;
|
||||
}
|
||||
|
||||
ShapedRecipy::~ShapedRecipy() {
|
||||
// todo: why does this cause a error when clearing out these specifically?
|
||||
// might be leaking memory here but im not sure cause it crashes when you clear them, so we dont clear them
|
||||
/*for (int x = 0; x < 3; x++) {
|
||||
for (int y = 0; y < 3; y++) {
|
||||
if (x < width && y < height) {
|
||||
delete recipeItems[x + y * width];
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
delete[] recipeItems;
|
||||
delete result;
|
||||
|
||||
recipeItems = nullptr;
|
||||
result = nullptr;
|
||||
}
|
||||
|
||||
const int ShapedRecipy::getGroup()
|
||||
{
|
||||
return group;
|
||||
|
|
@ -227,4 +245,65 @@ ShapedRecipy *ShapedRecipy::keepTag()
|
|||
{
|
||||
_keepTag = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
void ShapedRecipy::writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(2);
|
||||
dos->writeByte(this->group);
|
||||
|
||||
//write result item, it should always be valid
|
||||
{
|
||||
dos->writeShort(this->result->id);
|
||||
dos->writeByte(this->result->count);
|
||||
dos->writeShort(this->result->getAuxValue());
|
||||
|
||||
Packet::writeNbt(this->result->tag, dos);
|
||||
}
|
||||
|
||||
dos->writeByte((this->width << 2) | this->height);
|
||||
|
||||
for (int i = 0; i < (this->width * this->height); i++) {
|
||||
ItemInstance* ingredients_item = this->recipeItems[i];
|
||||
dos->writeBoolean(ingredients_item == nullptr);
|
||||
if (ingredients_item == nullptr) continue;
|
||||
|
||||
dos->writeShort(ingredients_item->id);
|
||||
dos->writeShort(ingredients_item->getAuxValue());
|
||||
Packet::writeNbt(ingredients_item->tag, dos);
|
||||
}
|
||||
}
|
||||
|
||||
ShapedRecipy* ShapedRecipy::readFromStream(DataInputStream* dis) {
|
||||
int groupType = dis->readByte();
|
||||
|
||||
int resultItemID = dis->readShort();
|
||||
int resultItemCount = dis->readByte();
|
||||
int resultItemAux = dis->readShort();
|
||||
|
||||
ItemInstance* resultItem = new ItemInstance(resultItemID, resultItemCount, 0);
|
||||
resultItem->setRawAuxValue(resultItemAux);
|
||||
resultItem->tag = Packet::readNbt(dis);
|
||||
|
||||
unsigned char packedSize = dis->readByte();
|
||||
|
||||
int width = (packedSize >> 2) & 0x3;
|
||||
int height = packedSize & 0x3;
|
||||
ItemInstance** ids = new ItemInstance*[width * height];
|
||||
|
||||
for (int i = 0; i < width * height; i++) {
|
||||
ItemInstance* ingredients_item = nullptr;
|
||||
bool isNull = dis->readBoolean();
|
||||
if (!isNull) {
|
||||
int itemId = dis->readShort();
|
||||
int itemAux = dis->readShort();
|
||||
|
||||
ingredients_item = new ItemInstance(itemId, 1, 0);
|
||||
ingredients_item->setRawAuxValue(itemAux);
|
||||
ingredients_item->tag = Packet::readNbt(dis);
|
||||
}
|
||||
|
||||
ids[i] = ingredients_item;
|
||||
}
|
||||
|
||||
return new ShapedRecipy(width, height, ids, resultItem, groupType);
|
||||
}
|
||||
|
|
@ -1,21 +1,22 @@
|
|||
#pragma once
|
||||
|
||||
class ShapedRecipy : public Recipy
|
||||
class ShapedRecipy : public Recipy
|
||||
{
|
||||
private:
|
||||
int width, height, group;
|
||||
ItemInstance **recipeItems;
|
||||
ItemInstance *result;
|
||||
ItemInstance** recipeItems;
|
||||
ItemInstance* result;
|
||||
bool _keepTag;
|
||||
public:
|
||||
const int resultId;
|
||||
|
||||
public:
|
||||
ShapedRecipy(int width, int height, ItemInstance **recipeItems, ItemInstance *result, int iGroup=Recipy::eGroupType_Decoration);
|
||||
ShapedRecipy(int width, int height, ItemInstance** recipeItems, ItemInstance* result, int iGroup = Recipy::eGroupType_Decoration);
|
||||
virtual ~ShapedRecipy() override;
|
||||
|
||||
virtual const ItemInstance *getResultItem();
|
||||
virtual const ItemInstance* getResultItem();
|
||||
virtual const int getGroup();
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level *level);
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level* level);
|
||||
|
||||
private:
|
||||
bool matches(shared_ptr<CraftingContainer> craftSlots, int xOffs, int yOffs, bool xFlip);
|
||||
|
|
@ -23,10 +24,14 @@ private:
|
|||
public:
|
||||
virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots);
|
||||
virtual int size();
|
||||
ShapedRecipy *keepTag();
|
||||
ShapedRecipy* keepTag();
|
||||
|
||||
// 4J-PB - to return the items required to make a recipe
|
||||
virtual bool reqs(int iRecipe);
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq);
|
||||
virtual void reqs(INGREDIENTS_REQUIRED* pIngReq);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos);
|
||||
static ShapedRecipy* readFromStream(DataInputStream* dis);
|
||||
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -19,6 +19,19 @@ ShapelessRecipy::ShapelessRecipy(ItemInstance *result, vector<ItemInstance *> *i
|
|||
{
|
||||
}
|
||||
|
||||
ShapelessRecipy::~ShapelessRecipy() {
|
||||
for (int i = 0; i < ingredients->size(); i++) {
|
||||
delete (*ingredients)[i];
|
||||
}
|
||||
|
||||
delete ingredients;
|
||||
delete result;
|
||||
|
||||
ingredients = nullptr;
|
||||
result = nullptr;
|
||||
}
|
||||
|
||||
|
||||
const int ShapelessRecipy::getGroup()
|
||||
{
|
||||
return group;
|
||||
|
|
@ -173,4 +186,61 @@ void ShapelessRecipy::reqs(INGREDIENTS_REQUIRED *pIngReq)
|
|||
delete [] TempIngReq.iIngValA;
|
||||
delete [] TempIngReq.iIngAuxValA;
|
||||
delete [] TempIngReq.uiGridA;
|
||||
}
|
||||
}
|
||||
|
||||
void ShapelessRecipy::writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(1);
|
||||
dos->writeByte(this->group);
|
||||
|
||||
//write result item, it should always be valid
|
||||
{
|
||||
dos->writeShort(this->result->id);
|
||||
dos->writeByte(this->result->count);
|
||||
dos->writeShort(this->result->getAuxValue());
|
||||
|
||||
Packet::writeNbt(this->result->tag, dos);
|
||||
}
|
||||
|
||||
byte iCount = ingredients->size();
|
||||
dos->writeByte(iCount);
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
ItemInstance* item = (*ingredients)[i];
|
||||
dos->writeBoolean(item == nullptr);
|
||||
if (item == nullptr) continue;
|
||||
|
||||
dos->writeShort(item->id);
|
||||
dos->writeShort(item->getAuxValue());
|
||||
Packet::writeNbt(item->tag, dos);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ShapelessRecipy* ShapelessRecipy::readFromStream(DataInputStream* dis) {
|
||||
unsigned char groupType = dis->readByte();
|
||||
|
||||
int resultItemID = dis->readShort();
|
||||
int resultItemCount = dis->readByte();
|
||||
int resultItemAux = dis->readShort();
|
||||
|
||||
ItemInstance* resultItem = new ItemInstance(resultItemID, resultItemCount, 0);
|
||||
resultItem->setRawAuxValue(resultItemAux);
|
||||
resultItem->tag = Packet::readNbt(dis);
|
||||
|
||||
vector<ItemInstance*>* ingredients = new vector<ItemInstance*>();
|
||||
int iCount = dis->readByte();
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
if (dis->readBoolean() == true) continue; //item is null or something weird
|
||||
|
||||
int itemID = dis->readShort();
|
||||
int itemAux = dis->readShort();
|
||||
|
||||
ItemInstance* ingredients_item = new ItemInstance(itemID, 1, 0);
|
||||
ingredients_item->setRawAuxValue(itemAux);
|
||||
ingredients_item->tag = Packet::readNbt(dis);
|
||||
|
||||
ingredients->push_back(ingredients_item);
|
||||
}
|
||||
|
||||
return new ShapelessRecipy(resultItem, ingredients, (Recipy::_eGroupType)groupType);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@ private:
|
|||
|
||||
public:
|
||||
ShapelessRecipy(ItemInstance *result, vector<ItemInstance *> *ingredients, _eGroupType egroup=Recipy::eGroupType_Decoration);
|
||||
virtual ~ShapelessRecipy() override;
|
||||
|
||||
virtual const ItemInstance *getResultItem();
|
||||
virtual const int getGroup();
|
||||
|
|
@ -20,4 +21,6 @@ public:
|
|||
virtual bool reqs(int iRecipe);
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos);
|
||||
static ShapelessRecipy* readFromStream(DataInputStream* dos);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ class SharedConstants
|
|||
public:
|
||||
static void staticCtor();
|
||||
static const wstring VERSION_STRING;
|
||||
static const int NETWORK_PROTOCOL_VERSION = 78;
|
||||
static const int NETWORK_PROTOCOL_VERSION = 79;
|
||||
static const bool INGAME_DEBUG_OUTPUT = false;
|
||||
|
||||
// NOT texture resolution. How many sub-blocks each block face is made up of.
|
||||
|
|
@ -31,4 +31,4 @@ class SharedConstants
|
|||
static const int TICKS_PER_SECOND = 20;
|
||||
|
||||
static const int FULLBRIGHT_LIGHTVALUE = 15 << 20 | 15 << 4;
|
||||
};
|
||||
};
|
||||
|
|
|
|||
|
|
@ -76,8 +76,52 @@ void StructureRecipies::addRecipes(Recipes *r)
|
|||
|
||||
L'#', new ItemInstance(Tile::quartzBlock, 1, QuartzBlockTile::TYPE_DEFAULT),
|
||||
L'S');
|
||||
|
||||
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 2, StoneTile::DIORITE), //
|
||||
L"ssctcig",
|
||||
L"#Q", //
|
||||
L"Q#", //
|
||||
|
||||
L'#', Tile::cobblestone, L'Q', Item::netherQuartz,
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 1, StoneTile::GRANITE), //
|
||||
L"sczcig",
|
||||
L"#Q", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::DIORITE), L'Q', Item::netherQuartz,
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 2, StoneTile::ANDESITE), //
|
||||
L"sczctg",
|
||||
L"#-", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::DIORITE), L'-', Tile::cobblestone,
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 4, StoneTile::POLISHED_DIORITE), //
|
||||
L"ssczg",
|
||||
L"##", //
|
||||
L"##", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::DIORITE),
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 4, StoneTile::POLISHED_GRANITE), //
|
||||
L"ssczg",
|
||||
L"##", //
|
||||
L"##", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::GRANITE),
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 4, StoneTile::POLISHED_ANDESITE), //
|
||||
L"ssczg",
|
||||
L"##", //
|
||||
L"##", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::ANDESITE),
|
||||
L'S');
|
||||
|
||||
// 4J Stu - Changed the order, as the blocks that go with sandstone cause a 3-icon scroll
|
||||
// that touches the text "Structures" in the title in 720 fullscreen.
|
||||
|
|
|
|||
|
|
@ -32,6 +32,12 @@ void SwellGoal::stop()
|
|||
|
||||
void SwellGoal::tick()
|
||||
{
|
||||
if(creeper->isIgnited())
|
||||
{
|
||||
creeper->setSwellDir(1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (target.lock() == nullptr)
|
||||
{
|
||||
creeper->setSwellDir(-1);
|
||||
|
|
|
|||
|
|
@ -236,11 +236,12 @@ void TallGrass2::neighborChanged(Level* level, int x, int y, int z, int type)
|
|||
|
||||
if (!isUpper)
|
||||
{
|
||||
if (!canSurvive(level, x, y, z))
|
||||
int upperTileId = level->getTile(x, y + 1, z);
|
||||
if (!canSurvive(level, x, y, z) || (upperTileId != id))
|
||||
{
|
||||
spawnResources(level, x, y, z, data, 0);
|
||||
level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
|
||||
if (level->getTile(x, y + 1, z) == id)
|
||||
if (upperTileId == id)
|
||||
level->removeTile(x, y + 1, z);
|
||||
}
|
||||
}
|
||||
|
|
@ -258,11 +259,12 @@ void TallGrass2::tick(Level* level, int x, int y, int z, Random* random)
|
|||
|
||||
if (!isUpper)
|
||||
{
|
||||
if (!canSurvive(level, x, y, z))
|
||||
int upperTileId = level->getTile(x, y + 1, z);
|
||||
if (!canSurvive(level, x, y, z) || (upperTileId != id))
|
||||
{
|
||||
spawnResources(level, x, y, z, data, 0);
|
||||
level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
|
||||
if (level->getTile(x, y + 1, z) == id)
|
||||
if (upperTileId == id)
|
||||
level->removeTile(x, y + 1, z);
|
||||
}
|
||||
}
|
||||
|
|
@ -271,7 +273,6 @@ void TallGrass2::tick(Level* level, int x, int y, int z, Random* random)
|
|||
|
||||
int TallGrass2::getResource(int data, Random* random, int playerBonusLevel)
|
||||
{
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
|
@ -287,7 +288,6 @@ bool TallGrass2::isSilkTouchable()
|
|||
|
||||
shared_ptr<ItemInstance> TallGrass2::getSilkTouchItemInstance(int data)
|
||||
{
|
||||
|
||||
if ((data & UPPER_BIT) != 0) return nullptr;
|
||||
int variant = data & ~UPPER_BIT;
|
||||
return std::make_shared<ItemInstance>(this, 1, variant);
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ TeleportEntityPacket::TeleportEntityPacket(int id, int x, int y, int z, byte yRo
|
|||
|
||||
void TeleportEntityPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
#ifdef _LARGE_WORLDS
|
||||
x = dis->readInt();
|
||||
y = dis->readInt();
|
||||
|
|
@ -55,7 +55,7 @@ void TeleportEntityPacket::read(DataInputStream *dis) //throws IOException
|
|||
|
||||
void TeleportEntityPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeInt(x);
|
||||
dos->writeInt(y);
|
||||
|
|
@ -76,7 +76,7 @@ void TeleportEntityPacket::handle(PacketListener *listener)
|
|||
|
||||
int TeleportEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 2 + 2 + 2 + 2 + 1 + 1;
|
||||
return 4 + 2 + 2 + 2 + 1 + 1;
|
||||
}
|
||||
|
||||
bool TeleportEntityPacket::canBeInvalidated()
|
||||
|
|
|
|||
|
|
@ -372,7 +372,7 @@ void Tile::staticCtor()
|
|||
Tile::tiles = new Tile *[TILE_NUM_COUNT];
|
||||
memset( tiles, 0, sizeof( Tile *)*TILE_NUM_COUNT );
|
||||
|
||||
Tile::stone = (new StoneTile(1)) ->setDestroyTime(1.5f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stone")->setDescriptionId(IDS_TILE_STONE)->setUseDescriptionId(IDS_DESC_STONE);
|
||||
Tile::stone = (new StoneTile(1))->setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_stone)->setDestroyTime(1.5f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stone")->setDescriptionId(IDS_TILE_STONE)->setUseDescriptionId(IDS_DESC_STONE);
|
||||
Tile::grass = static_cast<GrassTile *>((new GrassTile(2))->setDestroyTime(0.6f)->setSoundType(Tile::SOUND_GRASS)->setIconName(L"grass")->setDescriptionId(IDS_TILE_GRASS)->setUseDescriptionId(IDS_DESC_GRASS));
|
||||
Tile::dirt = (new DirtTile(3)) ->setDestroyTime(0.5f)->setSoundType(Tile::SOUND_GRAVEL)->setIconName(L"dirt")->setDescriptionId(IDS_TILE_DIRT)->setUseDescriptionId(IDS_DESC_DIRT);
|
||||
Tile::cobblestone = (new Tile(4, Material::stone)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_stone)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"cobblestone")->setDescriptionId(IDS_TILE_STONE_BRICK)->setUseDescriptionId(IDS_DESC_STONE_BRICK);
|
||||
|
|
|
|||
|
|
@ -709,7 +709,8 @@ BoundingBox *VillagePieces::StraightRoad::findPieceBox(StartPiece *startPiece, l
|
|||
|
||||
bool VillagePieces::StraightRoad::postProcess(Level *level, Random *random, BoundingBox *chunkBB)
|
||||
{
|
||||
int tile = biomeBlock(Tile::gravel_Id, 0);
|
||||
int roadTile = biomeBlock(Tile::gravel_Id, 0);
|
||||
int baseTile = biomeBlock(Tile::cobblestone_Id, 0);
|
||||
for (int x = boundingBox->x0; x <= boundingBox->x1; x++)
|
||||
{
|
||||
for (int z = boundingBox->z0; z <= boundingBox->z1; z++)
|
||||
|
|
@ -717,7 +718,8 @@ bool VillagePieces::StraightRoad::postProcess(Level *level, Random *random, Boun
|
|||
if (chunkBB->isInside(x, 64, z))
|
||||
{
|
||||
int y = level->getTopSolidBlock(x, z) - 1;
|
||||
level->setTileAndData(x, y, z,tile, 0, Tile::UPDATE_CLIENTS);
|
||||
level->setTileAndData(x, y, z, roadTile, 0, Tile::UPDATE_CLIENTS);
|
||||
level->setTileAndData(x, y - 1, z, baseTile, 0, Tile::UPDATE_CLIENTS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -156,7 +156,7 @@ bool Villager::mobInteract(shared_ptr<Player> player)
|
|||
shared_ptr<ItemInstance> item = player->inventory->getSelected();
|
||||
bool holdingSpawnEgg = item != nullptr && item->id == Item::spawn_egg_Id;
|
||||
|
||||
if (!holdingSpawnEgg && isAlive() && !isTrading() && !isBaby())
|
||||
if (!player->isSneaking() && !holdingSpawnEgg && isAlive() && !isTrading() && !isBaby())
|
||||
{
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
|
|
@ -776,3 +776,19 @@ wstring Villager::getDisplayName()
|
|||
};
|
||||
return app.GetString(name);
|
||||
}
|
||||
|
||||
void Villager::thunderHit(const LightningBolt *lightningBolt)
|
||||
{
|
||||
if (level->isClientSide) return;
|
||||
shared_ptr<Witch> witch = std::make_shared<Witch>(level);
|
||||
witch->moveTo(x, y, z, yRot, xRot);
|
||||
|
||||
if (this->hasCustomName())
|
||||
witch->setCustomName(this->getCustomName());
|
||||
|
||||
if (this->isPersistenceRequired())
|
||||
witch->setPersistenceRequired();
|
||||
|
||||
level->addEntity(witch);
|
||||
remove();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -147,4 +147,5 @@ public:
|
|||
virtual shared_ptr<AgableMob> getBreedOffspring(shared_ptr<AgableMob> target);
|
||||
virtual bool canBeLeashed();
|
||||
virtual wstring getDisplayName();
|
||||
virtual void thunderHit(const LightningBolt *lightningBolt);
|
||||
};
|
||||
|
|
@ -20,3 +20,4 @@
|
|||
#include "TheEndPortalTileEntity.h"
|
||||
#include "SkullTileEntity.h"
|
||||
#include "EnderChestTileEntity.h"
|
||||
#include "ItemFrame.h"
|
||||
|
|
|
|||
19
NOTES.md
19
NOTES.md
|
|
@ -1,15 +1,16 @@
|
|||

|
||||
# neoLegacy v1.0.4b
|
||||
|
||||
# neoLegacy v1.0.1b
|
||||
### Bug Fixes
|
||||
- Fixed Podzol bottom face displaying incorrect texture (was using side texture instead of dirt)
|
||||
|
||||
- Classic Crafting
|
||||
- Commands support!
|
||||
- /give
|
||||
- /tp - /teleport
|
||||
- /gamemode
|
||||
- ....
|
||||
### Changes
|
||||
- Cursor icon now changes when hovering over different UI elements
|
||||
- Added TU31 parity changes which include:
|
||||
- Creepers can now be ignited with Flint and Steel
|
||||
- Village gravel roads now have Cobblestone underneath
|
||||
- Villagers now transform into Witches when struck by lightning
|
||||
|
||||
<img width="784" height="410" alt="image" src="https://github.com/user-attachments/assets/3731d5b4-b2d6-4c62-ab52-2e241fb7dcb4" />
|
||||
<img width="784" height="410" alt="roadmap" src="https://github.com/user-attachments/assets/134856ae-b151-4003-aa97-7ecf19ccd278" />
|
||||
|
||||
# Download
|
||||
Get the latest build from [LCE Emerald Launcher](https://github.com/LCE-Hub/LCE-Emerald-Launcher/releases) or the upcoming LC Launcher.
|
||||
|
|
|
|||
|
|
@ -21,8 +21,8 @@ Users can download our [Nightly Build](https://github.com/pieeebot/neoLegacy/rel
|
|||
Huge thanks to the following projects:
|
||||
|
||||
- [Patoke/LCERenewed](https://github.com/Patoke/LCERenewed) - for some of the patches that required deep decompilation
|
||||
- [itsRevela/LCE-Revelations](https://github.com/itsRevela/LCE-Revelations) - for providing a stable project for neoLegacy to continue with
|
||||
- [GabsPuNs/MinecraftConsoles](https://github.com/GabsPuNs/MinecraftConsoles) - for providing us with their implemention of the Classic Crafting Feature.
|
||||
- [itsRevela/LCE-Revelations](https://git.revela.dev/itsRevela/LCE-Revelations) - for providing a stable project for neoLegacy to continue with
|
||||
- [GabsPuNs/Project-Zenith](https://github.com/GabsPuNs/Project-Zenith-Main) - for providing us with their implemention of the Classic Crafting Feature.
|
||||
|
||||
# Build & Run
|
||||
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
VERSION="0.0.0" # man we're using nightly :sob:
|
||||
SOURCE_DIR="${1:-.}"
|
||||
SOURCE_DIR="${SOURCE_DIR:-${1:-.}}"
|
||||
BUILD_CI="${BUILD_CI:-0}"
|
||||
BUILD_TYPE="${2:-Release}"
|
||||
BUILD_TYPE="${BUILD_TYPE:-${2:-Release}}"
|
||||
XWIN_CACHE="${XWIN_CACHE:-$PWD/.xwin}"
|
||||
INSTALL_DIR="${INSTALL_PREFIX:-$HOME/.local/share/neoLegacy}"
|
||||
RED='\033[0;31m'
|
||||
|
|
@ -84,6 +84,10 @@ do_cmake_configure() {
|
|||
-imsvc $winsdk/sdk/include/um \
|
||||
-imsvc $winsdk/sdk/include/shared"
|
||||
|
||||
if [[ "$BUILD_TYPE" == "Debug" ]]; then
|
||||
c_flags="$c_flags -w"
|
||||
fi
|
||||
|
||||
local linker_flags="\
|
||||
-libpath:$winsdk/crt/lib/x86_64 \
|
||||
-libpath:$winsdk/sdk/lib/um/x86_64 \
|
||||
|
|
@ -259,15 +263,22 @@ LAUNCHER
|
|||
chmod +x "$INSTALL_DIR/minecraft-lce-fourkit"
|
||||
}
|
||||
|
||||
BUILD_DIR="$SOURCE_DIR/build/windows64-clang"
|
||||
mkdir -p "$BUILD_DIR"
|
||||
info "neoLegacy v$VERSION build script"
|
||||
info "Source: $SOURCE_DIR | Type: $BUILD_TYPE"
|
||||
echo ""
|
||||
check_deps
|
||||
fetch_winsdk
|
||||
patch_winsdk_symlinks
|
||||
do_cmake_configure
|
||||
do_build
|
||||
do_install
|
||||
main() {
|
||||
BUILD_DIR="$SOURCE_DIR/build/windows64-clang"
|
||||
mkdir -p "$BUILD_DIR"
|
||||
info "LegacyEvolved LCE v$VERSION build script"
|
||||
info "Source: $SOURCE_DIR | Type: $BUILD_TYPE"
|
||||
echo ""
|
||||
check_deps
|
||||
fetch_winsdk
|
||||
patch_winsdk_symlinks
|
||||
do_cmake_configure
|
||||
do_build
|
||||
do_install
|
||||
}
|
||||
|
||||
# Do not run main when sourced (required for flake.nix)
|
||||
if [[ "${BASH_SOURCE[0]}" == "${0}" ]]; then
|
||||
main "$@"
|
||||
fi
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ if(NOT OUTPUT_FILE)
|
|||
message(FATAL_ERROR "OUTPUT_FILE must be set.")
|
||||
endif()
|
||||
|
||||
set(BUILD_NUMBER 560) # Note: Build/network has to stay static for now, as without it builds wont be able to play together. We can change it later when we have a better versioning scheme in place.
|
||||
set(BUILD_NUMBER 570) # Note: Build/network has to stay static for now, as without it builds wont be able to play together. We can change it later when we have a better versioning scheme in place.
|
||||
set(SUFFIX "")
|
||||
|
||||
# Get short SHA
|
||||
|
|
@ -88,4 +88,4 @@ if(_changed)
|
|||
file(RENAME "${_tmp}" "${OUTPUT_FILE}")
|
||||
else()
|
||||
file(REMOVE "${_tmp}")
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
|||
228
cmake/GenerateSdk.cmake
Normal file
228
cmake/GenerateSdk.cmake
Normal file
|
|
@ -0,0 +1,228 @@
|
|||
if(NOT INPUT_DIRS)
|
||||
message(FATAL_ERROR "INPUT_DIRS must be set to a list of directories.")
|
||||
endif()
|
||||
if(NOT OUTPUT_FILE)
|
||||
message(FATAL_ERROR "OUTPUT_FILE must be set.")
|
||||
endif()
|
||||
|
||||
set(_all_headers "")
|
||||
foreach(_dir IN LISTS INPUT_DIRS)
|
||||
if(EXISTS "${_dir}")
|
||||
file(GLOB_RECURSE _hfiles "${_dir}/*.h")
|
||||
list(APPEND _all_headers ${_hfiles})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
if(NOT _all_headers)
|
||||
message(FATAL_ERROR "No .h files found in INPUT_DIRS.")
|
||||
endif()
|
||||
list(REMOVE_DUPLICATES _all_headers)
|
||||
list(SORT _all_headers)
|
||||
|
||||
foreach(_h IN LISTS _all_headers)
|
||||
get_filename_component(_bn "${_h}" NAME)
|
||||
string(TOLOWER "${_bn}" _k)
|
||||
set(_idx_${_k} "${_h}")
|
||||
endforeach()
|
||||
|
||||
foreach(_h IN LISTS _all_headers)
|
||||
file(STRINGS "${_h}" _ll REGEX "^[ \t]*#[ \t]*include[ \t]+\"")
|
||||
get_filename_component(_hd "${_h}" DIRECTORY)
|
||||
|
||||
set(_dd "")
|
||||
foreach(_l IN LISTS _ll)
|
||||
if(_l MATCHES "^[ \t]*#[ \t]*include[ \t]+\"([^\"]+)\"")
|
||||
set(_in "${CMAKE_MATCH_1}")
|
||||
set(_rv "")
|
||||
set(_try "${_hd}/${_in}")
|
||||
get_filename_component(_try "${_try}" ABSOLUTE)
|
||||
if(EXISTS "${_try}")
|
||||
set(_rv "${_try}")
|
||||
else()
|
||||
string(TOLOWER "${_in}" _k2)
|
||||
if(DEFINED _idx_${_k2})
|
||||
set(_rv "${_idx_${_k2}}")
|
||||
endif()
|
||||
endif()
|
||||
if(_rv AND _rv IN_LIST _all_headers)
|
||||
list(APPEND _dd "${_rv}")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
if(_dd)
|
||||
list(REMOVE_DUPLICATES _dd)
|
||||
endif()
|
||||
set(_de_${_h} "${_dd}")
|
||||
endforeach()
|
||||
|
||||
set(_sorted "")
|
||||
set(_left ${_all_headers})
|
||||
while(_left)
|
||||
set(_prog 0)
|
||||
set(_next "")
|
||||
foreach(_h IN LISTS _left)
|
||||
set(_rdy 1)
|
||||
foreach(_d IN LISTS _de_${_h})
|
||||
if(_d IN_LIST _left)
|
||||
set(_rdy 0)
|
||||
break()
|
||||
endif()
|
||||
endforeach()
|
||||
if(_rdy)
|
||||
list(APPEND _sorted "${_h}")
|
||||
set(_prog 1)
|
||||
else()
|
||||
list(APPEND _next "${_h}")
|
||||
endif()
|
||||
endforeach()
|
||||
if(NOT _prog)
|
||||
foreach(_h IN LISTS _next)
|
||||
list(APPEND _sorted "${_h}")
|
||||
endforeach()
|
||||
break()
|
||||
endif()
|
||||
set(_left ${_next})
|
||||
endwhile()
|
||||
|
||||
set(_body "")
|
||||
|
||||
foreach(_h IN LISTS _sorted)
|
||||
file(STRINGS "${_h}" _ll)
|
||||
|
||||
set(_inbc 0)
|
||||
set(_out "")
|
||||
foreach(_l IN LISTS _ll)
|
||||
if(_l STREQUAL "")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
if(_inbc)
|
||||
string(FIND "${_l}" "*/" _ce)
|
||||
if(_ce GREATER -1)
|
||||
math(EXPR _ca "${_ce} + 2")
|
||||
string(SUBSTRING "${_l}" ${_ca} -1 _l)
|
||||
set(_inbc 0)
|
||||
else()
|
||||
continue()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
string(FIND "${_l}" "//" _sl)
|
||||
if(_sl GREATER -1)
|
||||
string(SUBSTRING "${_l}" 0 ${_sl} _l)
|
||||
endif()
|
||||
|
||||
while(TRUE)
|
||||
string(FIND "${_l}" "/*" _so)
|
||||
if(_so EQUAL -1)
|
||||
break()
|
||||
endif()
|
||||
string(SUBSTRING "${_l}" 0 ${_so} _bf)
|
||||
string(SUBSTRING "${_l}" ${_so} -1 _ar)
|
||||
string(FIND "${_ar}" "*/" _ce)
|
||||
if(_ce EQUAL -1)
|
||||
set(_l "${_bf}")
|
||||
set(_inbc 1)
|
||||
break()
|
||||
else()
|
||||
math(EXPR _ca "${_ce} + 2")
|
||||
string(SUBSTRING "${_ar}" ${_ca} -1 _af)
|
||||
set(_l "${_bf}${_af}")
|
||||
endif()
|
||||
endwhile()
|
||||
|
||||
string(STRIP "${_l}" _ls)
|
||||
|
||||
if(_ls MATCHES "^#[ \t]*pragma[ \t]+once")
|
||||
continue()
|
||||
endif()
|
||||
if(_ls MATCHES "^#[ \t]*include[ \t]+\"([^\"]+)\"")
|
||||
continue()
|
||||
endif()
|
||||
if(_ls MATCHES "^#[ \t]*include[ \t]+<")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
if(_ls STREQUAL "")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
string(APPEND _out "${_l}\n")
|
||||
endforeach()
|
||||
|
||||
if(_out)
|
||||
if(_body)
|
||||
string(APPEND _body "\n")
|
||||
endif()
|
||||
string(APPEND _body "${_out}")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
set(_guard "MINECRAFT_LCE_SDK_H")
|
||||
set(_tmp "${OUTPUT_FILE}.tmp")
|
||||
|
||||
file(WRITE "${_tmp}"
|
||||
"#ifndef ${_guard}\n"
|
||||
"#define ${_guard}\n"
|
||||
"\n"
|
||||
"// Auto-generated. Do not edit.\n"
|
||||
"// Minecraft Console Edition SDK Header\n"
|
||||
"\n"
|
||||
"#include <cstddef>\n"
|
||||
"#include <cstdint>\n"
|
||||
"#include <string>\n"
|
||||
"#include <memory>\n"
|
||||
"#include <vector>\n"
|
||||
"#include <map>\n"
|
||||
"#include <unordered_map>\n"
|
||||
"#include <functional>\n"
|
||||
"#include <algorithm>\n"
|
||||
"#include <atomic>\n"
|
||||
"#include <mutex>\n"
|
||||
"#include <thread>\n"
|
||||
"#include <fstream>\n"
|
||||
"#include <sstream>\n"
|
||||
"#include <iostream>\n"
|
||||
"#include <array>\n"
|
||||
"#include <set>\n"
|
||||
"#include <queue>\n"
|
||||
"#include <list>\n"
|
||||
"#include <cmath>\n"
|
||||
"#include <cassert>\n"
|
||||
"#include <cstdio>\n"
|
||||
"#include <cstdlib>\n"
|
||||
"#include <cstring>\n"
|
||||
"#include <cwchar>\n"
|
||||
"#include <climits>\n"
|
||||
"#include <cfloat>\n"
|
||||
"#include <type_traits>\n"
|
||||
"#include <initializer_list>\n"
|
||||
"#include <exception>\n"
|
||||
"#include <tuple>\n"
|
||||
"#include <chrono>\n"
|
||||
"#include <system_error>\n"
|
||||
"#if defined(_WIN32) || defined(_WIN64)\n"
|
||||
"#include <Windows.h>\n"
|
||||
"#endif\n"
|
||||
"\n"
|
||||
)
|
||||
|
||||
file(APPEND "${_tmp}" "${_body}")
|
||||
file(APPEND "${_tmp}" "\n#endif // ${_guard}\n")
|
||||
|
||||
if(EXISTS "${OUTPUT_FILE}")
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E compare_files "${OUTPUT_FILE}" "${_tmp}"
|
||||
RESULT_VARIABLE _ch
|
||||
)
|
||||
else()
|
||||
set(_ch 1)
|
||||
endif()
|
||||
|
||||
if(_ch)
|
||||
file(RENAME "${_tmp}" "${OUTPUT_FILE}")
|
||||
message(STATUS "GenerateSdk: wrote ${OUTPUT_FILE}")
|
||||
else()
|
||||
file(REMOVE "${_tmp}")
|
||||
message(STATUS "GenerateSdk: ${OUTPUT_FILE} is up-to-date")
|
||||
endif()
|
||||
17
flake.lock
17
flake.lock
|
|
@ -18,6 +18,22 @@
|
|||
"type": "github"
|
||||
}
|
||||
},
|
||||
"fourjlibs": {
|
||||
"flake": false,
|
||||
"locked": {
|
||||
"lastModified": 1777358628,
|
||||
"narHash": "sha256-yV/ugauN5L4FFC88N4CJI01iTOKYBeim8UQ3Usy2vI0=",
|
||||
"owner": "Patoke",
|
||||
"repo": "4JLibs",
|
||||
"rev": "8fb036f6d6ca5aa5aa2e20633638d6232a58d508",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "Patoke",
|
||||
"repo": "4JLibs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1774106199,
|
||||
|
|
@ -37,6 +53,7 @@
|
|||
"root": {
|
||||
"inputs": {
|
||||
"flake-utils": "flake-utils",
|
||||
"fourjlibs": "fourjlibs",
|
||||
"nixpkgs": "nixpkgs"
|
||||
}
|
||||
},
|
||||
|
|
|
|||
300
flake.nix
300
flake.nix
|
|
@ -4,18 +4,34 @@
|
|||
inputs = {
|
||||
nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
|
||||
flake-utils.url = "github:numtide/flake-utils";
|
||||
fourjlibs = {
|
||||
url = "github:Patoke/4JLibs";
|
||||
flake = false;
|
||||
};
|
||||
};
|
||||
|
||||
outputs = { self, nixpkgs, flake-utils }:
|
||||
flake-utils.lib.eachDefaultSystem (system:
|
||||
outputs =
|
||||
{
|
||||
self,
|
||||
nixpkgs,
|
||||
flake-utils,
|
||||
fourjlibs,
|
||||
}:
|
||||
flake-utils.lib.eachDefaultSystem (
|
||||
system:
|
||||
let
|
||||
pkgs = import nixpkgs {
|
||||
inherit system;
|
||||
config.allowUnfree = true;
|
||||
};
|
||||
|
||||
# Version info
|
||||
version = "1.6.0560.0";
|
||||
# Version derived from network protocol version in cmake/GenerateBuildVer.cmake
|
||||
buildNumber = builtins.head (
|
||||
builtins.match ".*set\\(BUILD_NUMBER ([0-9]+)\\).*" (
|
||||
builtins.readFile ./cmake/GenerateBuildVer.cmake
|
||||
)
|
||||
);
|
||||
version = "0.${buildNumber}.0";
|
||||
|
||||
# Windows SDK downloaded via xwin (fixed-output derivation)
|
||||
windowsSdk = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
|
@ -24,9 +40,13 @@
|
|||
|
||||
outputHashAlgo = "sha256";
|
||||
outputHashMode = "recursive";
|
||||
outputHash = "sha256-ksSytBUjv/tD3IJzHM9BkAzFjJ+JAGD353Pur0G4rQE=";
|
||||
outputHash = "sha256-UFQjsFVBwcF/9e9tVFoG0Z1JySxyTnFqoaRwr/tUWzA=";
|
||||
|
||||
nativeBuildInputs = [ pkgs.xwin pkgs.cacert pkgs.rsync ];
|
||||
nativeBuildInputs = [
|
||||
pkgs.xwin
|
||||
pkgs.cacert
|
||||
pkgs.rsync
|
||||
];
|
||||
|
||||
dontUnpack = true;
|
||||
|
||||
|
|
@ -50,8 +70,45 @@
|
|||
dontFixup = true;
|
||||
};
|
||||
|
||||
# Helper to create case-insensitive symlinks for SDK headers/libs
|
||||
sdkWithSymlinks = pkgs.runCommand "windows-sdk-symlinked" {} ''
|
||||
# Pre fetch NuGet packages for FourKit (dotnet publish --self-contained needs win-x64 runtime)
|
||||
fourkitNugetDeps = pkgs.stdenvNoCC.mkDerivation {
|
||||
pname = "fourkit-nuget-deps";
|
||||
version = "10.0";
|
||||
|
||||
outputHashAlgo = "sha256";
|
||||
outputHashMode = "recursive";
|
||||
outputHash = "sha256-eEkU0MugnFSNvVYvd5V5xLK4oNcLgZcXxMYSuiYMPbA=";
|
||||
|
||||
nativeBuildInputs = [ pkgs.cacert ];
|
||||
|
||||
dontUnpack = true;
|
||||
|
||||
buildPhase = ''
|
||||
export HOME=$(mktemp -d)
|
||||
export DOTNET_CLI_TELEMETRY_OPTOUT=1
|
||||
export DOTNET_NOLOGO=1
|
||||
export SSL_CERT_FILE="${pkgs.cacert}/etc/ssl/certs/ca-bundle.crt"
|
||||
|
||||
# Use the unwrapped SDK to allow NuGet network access
|
||||
DOTNET="${pkgs.dotnetCorePackages.sdk_10_0.passthru.unwrapped}/share/dotnet/dotnet"
|
||||
|
||||
# Copy csproj to writable location (dotnet needs to write obj/)
|
||||
WORK=$(mktemp -d)
|
||||
cp ${./.}/Minecraft.Server.FourKit/Minecraft.Server.FourKit.csproj "$WORK/"
|
||||
cp ${./.}/global.json "$WORK/"
|
||||
|
||||
$DOTNET restore "$WORK/Minecraft.Server.FourKit.csproj" \
|
||||
--runtime win-x64 \
|
||||
--packages "$out" \
|
||||
--source https://api.nuget.org/v3/index.json
|
||||
'';
|
||||
|
||||
dontInstall = true;
|
||||
dontFixup = true;
|
||||
};
|
||||
|
||||
# Helper to make case insensitive symlinks for SDK headers/libs
|
||||
sdkWithSymlinks = pkgs.runCommand "windows-sdk-symlinked" { } ''
|
||||
cp -r ${windowsSdk} $out
|
||||
chmod -R u+w $out
|
||||
|
||||
|
|
@ -63,27 +120,6 @@
|
|||
ln -sf $out/sdk/lib/um/x86_64/ws2_32.lib $out/sdk/lib/um/x86_64/Ws2_32.lib 2>/dev/null || true
|
||||
'';
|
||||
|
||||
# CMake toolchain file for clang-cl cross-compilation
|
||||
clangClToolchain = pkgs.writeText "clang-cl-toolchain.cmake" ''
|
||||
set(CMAKE_SYSTEM_NAME Windows)
|
||||
set(CMAKE_SYSTEM_PROCESSOR AMD64)
|
||||
|
||||
set(CMAKE_C_COMPILER clang-cl)
|
||||
set(CMAKE_CXX_COMPILER clang-cl)
|
||||
set(CMAKE_RC_COMPILER llvm-rc)
|
||||
set(CMAKE_ASM_MASM_COMPILER llvm-ml)
|
||||
set(CMAKE_AR llvm-lib)
|
||||
set(CMAKE_LINKER lld-link)
|
||||
|
||||
set(CMAKE_CROSSCOMPILING TRUE)
|
||||
|
||||
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <LINK_FLAGS> <OBJECTS> -out:<TARGET> <LINK_LIBRARIES>")
|
||||
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <LINK_FLAGS> <OBJECTS> -out:<TARGET> <LINK_LIBRARIES>")
|
||||
|
||||
add_compile_options(-fms-compatibility -fms-extensions)
|
||||
add_compile_definitions(_WIN64 _AMD64_ WIN32_LEAN_AND_MEAN)
|
||||
'';
|
||||
|
||||
# The main build derivation
|
||||
minecraft-lce-unwrapped = pkgs.stdenv.mkDerivation {
|
||||
pname = "minecraft-lce-unwrapped";
|
||||
|
|
@ -91,84 +127,79 @@
|
|||
|
||||
src = pkgs.lib.cleanSourceWith {
|
||||
src = ./.;
|
||||
filter = path: type:
|
||||
filter =
|
||||
path: type:
|
||||
let
|
||||
baseName = baseNameOf path;
|
||||
in
|
||||
# Exclude build directories and other non-source files
|
||||
!(baseName == "build" ||
|
||||
baseName == "result" ||
|
||||
baseName == ".git" ||
|
||||
baseName == ".direnv" ||
|
||||
pkgs.lib.hasPrefix "result-" baseName);
|
||||
!(
|
||||
baseName == "build"
|
||||
|| baseName == "result"
|
||||
|| baseName == ".git"
|
||||
|| baseName == ".direnv"
|
||||
|| pkgs.lib.hasPrefix "result-" baseName
|
||||
);
|
||||
};
|
||||
|
||||
# Patch in the 4JLibs submodule (flakes don't fetch submodules)
|
||||
postUnpack = ''
|
||||
rm -rf source/Minecraft.Client/Windows64/4JLibs
|
||||
cp -r ${fourjlibs} source/Minecraft.Client/Windows64/4JLibs
|
||||
chmod -R u+w source/Minecraft.Client/Windows64/4JLibs
|
||||
'';
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
llvmPackages.clang-unwrapped # provides clang-cl
|
||||
llvmPackages.lld # provides lld-link
|
||||
llvmPackages.llvm # provides llvm-rc, llvm-ml, llvm-lib, llvm-mt
|
||||
llvmPackages.clang-unwrapped # provides clang-cl
|
||||
llvmPackages.lld # provides lld-link
|
||||
llvmPackages.llvm # provides llvm-rc, llvm-ml, llvm-lib, llvm-mt
|
||||
cmake
|
||||
ninja
|
||||
rsync
|
||||
winePackage # needed to run fxc.exe during build
|
||||
dotnetCorePackages.sdk_10_0 # needed for FourKit server
|
||||
];
|
||||
|
||||
# Set up environment for clang-cl
|
||||
WINSDK = sdkWithSymlinks;
|
||||
|
||||
configurePhase = ''
|
||||
runHook preConfigure
|
||||
|
||||
export INCLUDE="$WINSDK/crt/include;$WINSDK/sdk/include/um;$WINSDK/sdk/include/ucrt;$WINSDK/sdk/include/shared"
|
||||
export LIB="$WINSDK/crt/lib/x86_64;$WINSDK/sdk/lib/um/x86_64;$WINSDK/sdk/lib/ucrt/x86_64"
|
||||
# Point build-linux.sh at the pre-downloaded Windows SDK
|
||||
export XWIN_CACHE=$(mktemp -d)
|
||||
ln -s ${sdkWithSymlinks} "$XWIN_CACHE/splat"
|
||||
|
||||
cmake -S . -B build \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${clangClToolchain} \
|
||||
-DCMAKE_C_COMPILER=clang-cl \
|
||||
-DCMAKE_CXX_COMPILER=clang-cl \
|
||||
-DCMAKE_LINKER=lld-link \
|
||||
-DCMAKE_RC_COMPILER=llvm-rc \
|
||||
-DCMAKE_MT=llvm-mt \
|
||||
-DPLATFORM_DEFINES="_WINDOWS64" \
|
||||
-DPLATFORM_NAME="Windows64" \
|
||||
-DIGGY_LIBS="iggy_w64.lib;iggyperfmon_w64.lib;iggyexpruntime_w64.lib" \
|
||||
-DCMAKE_SYSTEM_NAME=Windows \
|
||||
-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded \
|
||||
-DCMAKE_C_FLAGS="/MT -fms-compatibility -fms-extensions --target=x86_64-pc-windows-msvc -imsvc $WINSDK/crt/include -imsvc $WINSDK/sdk/include/ucrt -imsvc $WINSDK/sdk/include/um -imsvc $WINSDK/sdk/include/shared" \
|
||||
-DCMAKE_CXX_FLAGS="/MT -fms-compatibility -fms-extensions --target=x86_64-pc-windows-msvc -imsvc $WINSDK/crt/include -imsvc $WINSDK/sdk/include/ucrt -imsvc $WINSDK/sdk/include/um -imsvc $WINSDK/sdk/include/shared" \
|
||||
-DCMAKE_ASM_MASM_FLAGS="-m64" \
|
||||
-DCMAKE_EXE_LINKER_FLAGS="-libpath:$WINSDK/crt/lib/x86_64 -libpath:$WINSDK/sdk/lib/um/x86_64 -libpath:$WINSDK/sdk/lib/ucrt/x86_64"
|
||||
# NuGet packages for FourKit dotnet publish
|
||||
export NUGET_PACKAGES="${fourkitNugetDeps}"
|
||||
export DOTNET_CLI_TELEMETRY_OPTOUT=1
|
||||
export DOTNET_NOLOGO=1
|
||||
|
||||
# Configure build-linux.sh variables
|
||||
export SOURCE_DIR=.
|
||||
export BUILD_TYPE=Release
|
||||
export INSTALL_PREFIX=$out
|
||||
|
||||
# Source the build script for its functions
|
||||
source ./build-linux.sh
|
||||
|
||||
BUILD_DIR="$SOURCE_DIR/build/windows64-clang"
|
||||
mkdir -p "$BUILD_DIR"
|
||||
|
||||
do_cmake_configure
|
||||
|
||||
# Patch shebangs in generated scripts (fxc wine wrapper)
|
||||
patchShebangs "$BUILD_DIR/tools" 2>/dev/null || true
|
||||
|
||||
runHook postConfigure
|
||||
'';
|
||||
|
||||
buildPhase = ''
|
||||
runHook preBuild
|
||||
cmake --build build --config Release -j $NIX_BUILD_CORES
|
||||
do_build
|
||||
runHook postBuild
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
runHook preInstall
|
||||
|
||||
mkdir -p $out/{client,server}
|
||||
|
||||
# Install client
|
||||
cp build/Minecraft.Client/Minecraft.Client.exe $out/client/
|
||||
cp build/Minecraft.Client/iggy_w64.dll $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/Common $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/music $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/Windows64 $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/Windows64Media $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/iggy* $out/client/ 2>/dev/null || true
|
||||
|
||||
# Install server
|
||||
cp build/Minecraft.Server/Minecraft.Server.exe $out/server/
|
||||
cp build/Minecraft.Server/iggy_w64.dll $out/server/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Server/Common $out/server/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Server/Windows64 $out/server/ 2>/dev/null || true
|
||||
|
||||
do_install
|
||||
runHook postInstall
|
||||
'';
|
||||
|
||||
|
|
@ -209,40 +240,40 @@
|
|||
cat > $out/bin/minecraft-lce-client << 'WRAPPER'
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
|
||||
GAME_DIR="@gameDir@"
|
||||
PERSIST_DIR="''${MC_DATA_DIR:-$HOME/.local/share/minecraft-lce-client}"
|
||||
|
||||
|
||||
export WINEARCH=win64
|
||||
export WINEPREFIX="''${WINEPREFIX:-$HOME/@winePrefixBase@-client}"
|
||||
|
||||
|
||||
# Wine performance settings
|
||||
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
|
||||
export WINEESYNC=1
|
||||
export WINEFSYNC=1
|
||||
export DXVK_LOG_LEVEL=none
|
||||
|
||||
|
||||
mkdir -p "$PERSIST_DIR"
|
||||
mkdir -p "$WINEPREFIX"
|
||||
|
||||
|
||||
# Create working directory with symlinks to immutable store
|
||||
WORK_DIR="$(mktemp -d)"
|
||||
trap 'rm -rf "$WORK_DIR"' EXIT
|
||||
|
||||
|
||||
cp -rs "$GAME_DIR"/* "$WORK_DIR/"
|
||||
chmod -R u+w "$WORK_DIR"
|
||||
|
||||
|
||||
# Setup persistent data directory
|
||||
mkdir -p "$PERSIST_DIR/GameHDD"
|
||||
rm -rf "$WORK_DIR/Windows64/GameHDD" 2>/dev/null || true
|
||||
ln -sf "$PERSIST_DIR/GameHDD" "$WORK_DIR/Windows64/GameHDD"
|
||||
|
||||
|
||||
cd "$WORK_DIR"
|
||||
|
||||
|
||||
echo "[info] Starting Minecraft LCE client"
|
||||
echo "[info] Data directory: $PERSIST_DIR"
|
||||
echo "[info] Wine prefix: $WINEPREFIX"
|
||||
|
||||
|
||||
exec wine "$WORK_DIR/Minecraft.Client.exe" "$@"
|
||||
WRAPPER
|
||||
|
||||
|
|
@ -291,33 +322,33 @@
|
|||
cat > $out/bin/minecraft-lce-server << 'WRAPPER'
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
|
||||
GAME_DIR="@gameDir@"
|
||||
SERVER_PORT="''${MC_PORT:-25565}"
|
||||
SERVER_BIND_IP="''${MC_BIND:-0.0.0.0}"
|
||||
PERSIST_DIR="''${MC_DATA_DIR:-$HOME/.local/share/minecraft-lce-server}"
|
||||
|
||||
|
||||
export WINEARCH=win64
|
||||
export WINEPREFIX="''${WINEPREFIX:-$HOME/@winePrefixBase@-server}"
|
||||
|
||||
|
||||
# Wine settings
|
||||
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
|
||||
export WINEESYNC=1
|
||||
export WINEFSYNC=1
|
||||
|
||||
|
||||
mkdir -p "$PERSIST_DIR"
|
||||
mkdir -p "$WINEPREFIX"
|
||||
|
||||
|
||||
# Create working directory with symlinks to immutable store
|
||||
WORK_DIR="$(mktemp -d)"
|
||||
trap 'rm -rf "$WORK_DIR"' EXIT
|
||||
|
||||
|
||||
cp -rs "$GAME_DIR"/* "$WORK_DIR/"
|
||||
chmod -R u+w "$WORK_DIR"
|
||||
|
||||
|
||||
# Setup persistent data
|
||||
mkdir -p "$PERSIST_DIR/GameHDD"
|
||||
|
||||
|
||||
for file in server.properties banned-players.json banned-ips.json; do
|
||||
if [[ ! -f "$PERSIST_DIR/$file" ]]; then
|
||||
if [[ -f "$WORK_DIR/$file" ]]; then
|
||||
|
|
@ -328,12 +359,12 @@
|
|||
fi
|
||||
ln -sf "$PERSIST_DIR/$file" "$WORK_DIR/$file"
|
||||
done
|
||||
|
||||
|
||||
rm -rf "$WORK_DIR/Windows64/GameHDD" 2>/dev/null || true
|
||||
ln -sf "$PERSIST_DIR/GameHDD" "$WORK_DIR/Windows64/GameHDD"
|
||||
|
||||
|
||||
cd "$WORK_DIR"
|
||||
|
||||
|
||||
# Start Xvfb if no display (server may require a virtual display)
|
||||
if [[ -z "''${DISPLAY:-}" ]]; then
|
||||
export DISPLAY=":99"
|
||||
|
|
@ -343,11 +374,11 @@
|
|||
sleep 1
|
||||
echo "[info] Started Xvfb on $DISPLAY"
|
||||
fi
|
||||
|
||||
|
||||
echo "[info] Starting Minecraft LCE server on $SERVER_BIND_IP:$SERVER_PORT"
|
||||
echo "[info] Data directory: $PERSIST_DIR"
|
||||
echo "[info] Wine prefix: $WINEPREFIX"
|
||||
|
||||
|
||||
exec wine "$WORK_DIR/Minecraft.Server.exe" -port "$SERVER_PORT" -bind "$SERVER_BIND_IP" "$@"
|
||||
WRAPPER
|
||||
|
||||
|
|
@ -386,58 +417,10 @@
|
|||
rsync
|
||||
coreutils
|
||||
cacert
|
||||
winePackage
|
||||
];
|
||||
text = ''
|
||||
set -euo pipefail
|
||||
|
||||
SOURCE_DIR="''${1:-.}"
|
||||
BUILD_TYPE="''${2:-Release}"
|
||||
XWIN_CACHE="''${XWIN_CACHE:-$HOME/.cache/xwin}"
|
||||
|
||||
export XWIN_CACHE
|
||||
|
||||
echo "[info] Checking Windows SDK cache at $XWIN_CACHE"
|
||||
|
||||
if [[ ! -d "$XWIN_CACHE/splat" ]]; then
|
||||
echo "[info] Downloading Windows SDK and CRT via xwin..."
|
||||
mkdir -p "$XWIN_CACHE"
|
||||
xwin --accept-license splat --output "$XWIN_CACHE/splat"
|
||||
else
|
||||
echo "[info] Using cached Windows SDK"
|
||||
fi
|
||||
|
||||
WINSDK="$XWIN_CACHE/splat"
|
||||
|
||||
export INCLUDE="$WINSDK/crt/include;$WINSDK/sdk/include/um;$WINSDK/sdk/include/ucrt;$WINSDK/sdk/include/shared"
|
||||
export LIB="$WINSDK/crt/lib/x86_64;$WINSDK/sdk/lib/um/x86_64;$WINSDK/sdk/lib/ucrt/x86_64"
|
||||
|
||||
BUILD_DIR="$SOURCE_DIR/build/windows64-clang"
|
||||
mkdir -p "$BUILD_DIR"
|
||||
|
||||
echo "[info] Configuring with CMake..."
|
||||
cmake -S "$SOURCE_DIR" -B "$BUILD_DIR" \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="${clangClToolchain}" \
|
||||
-DCMAKE_C_COMPILER=clang-cl \
|
||||
-DCMAKE_CXX_COMPILER=clang-cl \
|
||||
-DCMAKE_LINKER=lld-link \
|
||||
-DCMAKE_RC_COMPILER=llvm-rc \
|
||||
-DCMAKE_MT=llvm-mt \
|
||||
-DPLATFORM_DEFINES="_WINDOWS64" \
|
||||
-DPLATFORM_NAME="Windows64" \
|
||||
-DIGGY_LIBS="iggy_w64.lib;iggyperfmon_w64.lib;iggyexpruntime_w64.lib" \
|
||||
-DCMAKE_SYSTEM_NAME=Windows \
|
||||
-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded \
|
||||
-DCMAKE_C_FLAGS="/MT -fms-compatibility -fms-extensions --target=x86_64-pc-windows-msvc -imsvc $WINSDK/crt/include -imsvc $WINSDK/sdk/include/ucrt -imsvc $WINSDK/sdk/include/um -imsvc $WINSDK/sdk/include/shared" \
|
||||
-DCMAKE_CXX_FLAGS="/MT -fms-compatibility -fms-extensions --target=x86_64-pc-windows-msvc -imsvc $WINSDK/crt/include -imsvc $WINSDK/sdk/include/ucrt -imsvc $WINSDK/sdk/include/um -imsvc $WINSDK/sdk/include/shared" \
|
||||
-DCMAKE_ASM_MASM_FLAGS="-m64" \
|
||||
-DCMAKE_EXE_LINKER_FLAGS="-libpath:$WINSDK/crt/lib/x86_64 -libpath:$WINSDK/sdk/lib/um/x86_64 -libpath:$WINSDK/sdk/lib/ucrt/x86_64"
|
||||
|
||||
echo "[info] Building..."
|
||||
cmake --build "$BUILD_DIR" --config "$BUILD_TYPE" -j "$(nproc)"
|
||||
|
||||
echo "[info] Build complete! Output in $BUILD_DIR"
|
||||
exec bash "${./build-linux.sh}" "$@"
|
||||
'';
|
||||
};
|
||||
|
||||
|
|
@ -451,6 +434,9 @@
|
|||
# Unwrapped (just the Windows executables)
|
||||
unwrapped = minecraft-lce-unwrapped;
|
||||
|
||||
# NuGet deps for FourKit (for debugging)
|
||||
fourkit-nuget-deps = fourkitNugetDeps;
|
||||
|
||||
# Windows SDK (for debugging)
|
||||
windows-sdk = sdkWithSymlinks;
|
||||
|
||||
|
|
@ -488,6 +474,9 @@
|
|||
xwin
|
||||
rsync
|
||||
|
||||
# .NET SDK for FourKit server
|
||||
dotnetCorePackages.sdk_10_0
|
||||
|
||||
# Wine for testing
|
||||
winePackage
|
||||
winetricks
|
||||
|
|
@ -500,8 +489,6 @@
|
|||
cacert
|
||||
];
|
||||
|
||||
XWIN_CACHE = "$HOME/.cache/xwin";
|
||||
|
||||
shellHook = ''
|
||||
echo "LCE-Revelations development shell"
|
||||
echo ""
|
||||
|
|
@ -510,13 +497,14 @@
|
|||
echo " nix build .#server # Build server package"
|
||||
echo ""
|
||||
echo "Development build (in-tree):"
|
||||
echo " minecraft-lce-build [source_dir] [Release|Debug]"
|
||||
echo " ./build-linux.sh [source_dir] [Release|Debug]"
|
||||
echo ""
|
||||
echo "Run:"
|
||||
echo " nix run .#client"
|
||||
echo " nix run .#server"
|
||||
echo ""
|
||||
echo "Environment variables:"
|
||||
echo " XWIN_CACHE - Windows SDK cache (default: \$PWD/.xwin)"
|
||||
echo " MC_PORT - Server port (default: 25565)"
|
||||
echo " MC_BIND - Server bind address (default: 0.0.0.0)"
|
||||
echo " MC_DATA_DIR - Persistent data directory"
|
||||
|
|
|
|||
Loading…
Reference in a new issue