fix: sunflower

FINALLY IT WORKS NOW IN THE TUTORIAL WORLD
RAHHHHHHHHHHHHHHHHHHHHHHHHHHHH
This commit is contained in:
Fireblade 2026-05-28 16:13:23 -04:00
parent 322d426868
commit 31d5c12f8f
3 changed files with 29 additions and 13 deletions

View file

@ -18,6 +18,13 @@ TerrainParticle::TerrainParticle(Level *level, double x, double y, double z, dou
shared_ptr<TerrainParticle> TerrainParticle::init(int x, int y, int z, int data) // 4J - added data parameter
{
if (tile == nullptr) return nullptr; // tu31 tutorial world fix
// double check particle texture cause sunflowers are dysfunctional for whatever reason
Icon *resolvedIcon = tile->getTexture(level, x, y, z, 0);
if (resolvedIcon != nullptr)
{
setTex(Minecraft::GetInstance()->textures, resolvedIcon);
}
if (tile == Tile::grass) return dynamic_pointer_cast<TerrainParticle>( shared_from_this() );
int col = tile->getColor(level, x, y, z, data); // 4J - added data parameter
rCol *= ((col >> 16) & 0xff) / 255.0f;

View file

@ -12,6 +12,7 @@
#include "../Minecraft.World/JavaMath.h"
#include "Tesselator.h"
#include "EntityTileRenderer.h"
#include "LevelRenderer.h"
#include "Options.h"
#include "../Minecraft.World/TallGrass2.h"
@ -4199,6 +4200,10 @@ bool TileRenderer::tesselateCrossInWorld( Tile* tt, int x, int y, int z )
{
const int data = level->getData(x, y, z);
const bool isUpper = (data & TallGrass2::UPPER_BIT) != 0;
if (isUpper && level->getTile(x, y - 1, z) != Tile::double_plant_Id)
{
return true;
}
int lowerData = data;
if (isUpper && level->getTile(x, y - 1, z) == Tile::double_plant_Id)
{
@ -4209,7 +4214,8 @@ bool TileRenderer::tesselateCrossInWorld( Tile* tt, int x, int y, int z )
if (isUpper && variant == TallGrass2::SUNFLOWER)
{
// cut off stem height (i think thats how it was in the original LCE?)
tesselateCrossStemHeight(tt, data, xt, yt, zt, 0.875f);
const int stemRenderData = (lowerData & ~TallGrass2::UPPER_BIT) | TallGrass2::UPPER_BIT;
tesselateCrossStemHeight(tt, stemRenderData, xt, yt, zt, 0.875f);
TallGrass2* tallGrass = static_cast<TallGrass2*>(tt);
Icon* frontTex = tallGrass->getSunflowerHeadFrontIcon();
Icon* backTex = tallGrass->getSunflowerHeadBackIcon();

View file

@ -8,10 +8,9 @@
#include "../Minecraft.Client/Minecraft.h"
#include "net.minecraft.stats.h"
// tranq please i beg you make sure the ids are correct so we dont get corrupted worlds from people
static const int TILE_IDS[TallGrass2::VARIANT_COUNT] = {
IDS_TILE_SUNFLOWER, // 0 - Sunflower, not implemented yet
IDS_TILE_SUNFLOWER, // 0 - Sunflower
IDS_TILE_LILAC, // 1 - Lilac
IDS_TILE_DOUBLE_TALL_GRASS, // 2 - Tall Grass
IDS_TILE_LARGE_FERN, // 3 - Large Fern
@ -20,7 +19,7 @@ static const int TILE_IDS[TallGrass2::VARIANT_COUNT] = {
};
static const int DESCRIPTION_IDS[TallGrass2::VARIANT_COUNT] = {
IDS_DESC_SUNFLOWER, // 0 - Sunflower, not implemented yet
IDS_DESC_SUNFLOWER, // 0 - Sunflower
IDS_DESC_LILAC, // 1 - Lilac
IDS_DESC_DOUBLE_TALL_GRASS, // 2 - Tall Grass
IDS_DESC_LARGE_FERN, // 3 - Large Fern
@ -133,7 +132,7 @@ void TallGrass2::registerIcons(IconRegister* iconRegister)
}
// sunflower item
icon = iconHeadFront[SUNFLOWER] != nullptr ? iconHeadFront[SUNFLOWER] : iconTop[TALL_GRASS];
icon = iconHeadFront[SUNFLOWER] != nullptr ? iconHeadFront[SUNFLOWER] : iconTop[SUNFLOWER];
}
@ -326,11 +325,12 @@ void TallGrass2::tick(Level* level, int x, int y, int z, Random* random)
int TallGrass2::getResource(int data, Random* random, int playerBonusLevel)
{
(void)playerBonusLevel;
if ((data & UPPER_BIT) != 0) return -1;
int variant = data & ~UPPER_BIT;
if (variant < 0 || variant >= VARIANT_COUNT) variant = 0;
if (variant == TALL_GRASS)
if (variant == TALL_GRASS || variant == LARGE_FERN)
{
if (random->nextInt(8) == 0)
{
@ -338,6 +338,7 @@ int TallGrass2::getResource(int data, Random* random, int playerBonusLevel)
}
return -1;
}
return Tile::double_plant_Id;
}
@ -365,13 +366,16 @@ shared_ptr<ItemInstance> TallGrass2::getSilkTouchItemInstance(int data)
void TallGrass2::playerDestroy(Level* level, shared_ptr<Player> player, int x, int y, int z, int data)
{
if ((data & ~UPPER_BIT) == SUNFLOWER)
int resolvedVariant = getVariant(level, x, y, z);
int resolvedData = (data & UPPER_BIT) | resolvedVariant;
if (resolvedVariant == SUNFLOWER)
{
if (!level->isClientSide && !player->abilities.instabuild)
{
player->awardStat(
GenericStats::blocksMined(id),
GenericStats::param_blocksMined(id, data, 1));
GenericStats::param_blocksMined(id, resolvedData, 1));
popResource(level, x, y, z, std::make_shared<ItemInstance>(this, 1, SUNFLOWER));
}
@ -384,18 +388,17 @@ void TallGrass2::playerDestroy(Level* level, shared_ptr<Player> player, int x, i
{
player->awardStat(
GenericStats::blocksMined(id),
GenericStats::param_blocksMined(id, data, 1));
GenericStats::param_blocksMined(id, resolvedData, 1));
if ((data & UPPER_BIT) == 0)
if ((resolvedData & UPPER_BIT) == 0)
{
int variant = data & ~UPPER_BIT;
popResource(level, x, y, z, std::make_shared<ItemInstance>(this, 1, variant));
popResource(level, x, y, z, std::make_shared<ItemInstance>(this, 1, resolvedVariant));
}
}
else
{
Tile::playerDestroy(level, player, x, y, z, data);
Tile::playerDestroy(level, player, x, y, z, resolvedData);
}
}