Commit graph

374 commits

Author SHA1 Message Date
DrPerkyLegit c9920f6679
fix: blue flashing on motd page (#111) 2026-05-25 15:46:44 +03:00
Lord_Cambion ed63aaf8c4 fix: player ticks if game paused
before: player will tick if the game is paused allowing him to take damage from poison or lava.

now: player will not tick anymore if game is paused, so will not take damage anymore
2026-05-25 02:04:06 +02:00
DrPerkyLegit 98c33aa677
feat: Feat/expanded worlds (#107)
* it works kinda but its laggy

* attempt at making it faster

* Revert "attempt at making it faster"

This reverts commit 32a68ed3ae.

* Revert "it works kinda but its laggy"

This reverts commit 2830b973d4.

* round robin client chunk cache, expanded world type
2026-05-24 21:50:12 +03:00
DrPerkyLegit b67cbb85f3
feat: multiplayer feat/less hardcoded lists (#89)
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* CustomPayloadPacket Changes

commented all code for old equip packets
cleaned up custom payload key creation
added 2 new payload packet definitions for upcoming changes

* server sided recipe list

* code cleanup for recipes

* add dtor for recipe classes to fix memory leak

* forgot this part to the dtor commit

* dtor changes tested and fixed

* server side creative menu list
2026-05-22 18:39:27 +03:00
Huckle d55a38eb84
feat: Make -ip and -port args join server on game launch (#96)
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feat: Add -quitondisconnect arg

Co-authored-by: TheHuckle <crazyh.dev@gmail.com>
2026-05-20 17:45:57 +03:00
Fireblade faea0e7caa fix: skin geometry crash on multiplayer servers
fixes #72
2026-05-15 17:25:26 -04:00
PUFF_MON 9b1e25ac01
feat: Change cursor icon (#69) 2026-05-14 21:58:05 +03:00
Fireblade f2193765d0
fix: dedicated server (#67)
* fix: dedicated server

* prioritize item.h when building item mappings
2026-05-14 13:27:56 +03:00
rockefort 7fb07ec8d4
feat(TU31): LoadCreateJoin improvements (#65)
Feat: JoinMenu have description (for now isn't working because i'm waiting for the fourkit code rewriting)
2026-05-12 14:23:36 +03:00
piebot 7850eff035 chore(TU31): Update skinHDWin.swf to be more accurate.
most noticeable change is the credits background.
2026-05-09 14:39:57 +03:00
DrPerkyLegit f7e0f8f381 remove creation of DX11 renderer 2026-05-03 20:52:26 +03:00
Lord Cambion 16f0495ac2
fix: guardian effect + guardian damage + sounds (#51) 2026-05-03 17:59:57 +03:00
SevenToaster509 ea0a687c0f fix: ui settings
fixes controller and missing settings
2026-05-02 19:59:20 +01:00
SevenToaster509 05d7ccb6d4
feat(TU31): classic crafting (#48)
credits: comicgab
2026-05-01 19:44:30 +03:00
Fireblade 950de854a1 feat: barrier block
todo: deprecate *.col file usage
2026-04-29 16:35:14 -04:00
SevenToaster509 feb465ccbb refactor: remove redundant commented code 2026-04-28 16:20:02 +01:00
SevenToaster509 41275f0e36 fix: make hoe/sword achievement 2026-04-28 16:19:35 +01:00
George V. 2293dcbb9f
Merge remote-tracking branch 'Revelations/main' into upstream-merge
# Conflicts:
#	.github/workflows/nightly.yml
#	CMakeLists.txt
#	Minecraft.Client/CMakeLists.txt
#	Minecraft.Client/StringTable.cpp
#	Minecraft.Server/FourKitNatives.cpp
#	Minecraft.Server/Windows64/ServerMain.cpp
#	Minecraft.World/BiomeDecorator.cpp
#	Minecraft.World/BiomeSource.cpp
#	Minecraft.World/cmake/sources/Common.cmake
#	README.md
#	cmake/ServerTarget.cmake
2026-04-28 03:01:30 +03:00
SevenToaster509 e776c55a2b feat: change achievement description bind
went from TAB to RIGHT CLICK
2026-04-27 18:35:18 +01:00
SevenToaster509 41adc39b28 fix: achievement crashes
WARNING: LIKELY TO CLEAR ACHIEVEMENTS THAT YOU HAVE ALREADY ACHIEVED (not that you could get that many with the crashes xd)
2026-04-27 16:29:05 +01:00
piebot de1b069835 mfeat(TU30): achievements 2026-04-27 05:33:47 +03:00
ModMaker101 cbdb92d045 Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540) 2026-04-26 15:38:13 -05:00
dtentiion 7f18fe1236 fix: Nether portal trigger and travel sounds not playing (#1523) 2026-04-26 15:38:13 -05:00
SevenToaster509 57de83add1 fix: achievements (2)
Make menu more accurate
Add Achievements option to Main Menu
Force achievements to save when saving the level
Fix a random crash i was getting
2026-04-26 20:12:34 +01:00
Fireblade e85ca7d644 fix: move level 4 potions slightly forward
the 4j creative menu code is a mess holy
2026-04-26 14:16:16 -04:00
SevenToaster509 ae5a86d082 fix: achievements
Added "unimplemented" achievements
Fix image renaming breaking icons
Fix "Diamonds to you" strings
Readd broken assertion - I'm not entirely sure if its fixed, and you may need to delete profile0.dat to make it not assert on older saves.
2026-04-26 17:27:31 +01:00
SevenToaster509 34504b7b93 feat: achievements
fully functional but some achievements dont work yet

EXPERIMENTAL!!!!
2026-04-26 15:27:19 +01:00
Fireblade a54552950a fix: tu31 potions in creative menu + level 2 abilities 2026-04-26 00:22:49 -04:00
Fireblade 0043924179 feat: TU41 potion brewing
adds brewing functionality for both jump boost potions + water breathing potions respectively
2026-04-25 20:03:12 -04:00
Tranqlmao 4b6e9f8eb2 Elytra
mfeat: added early access elytra in creative for bug testing/accuracy comparison
TODO: replace temporary atlas, Properly implement 3d skulls
2026-04-24 20:00:35 -04:00
piebot 5d0c126898
feat: leaderboards! (technically a fix but whatever)
feat. leaderboard
2026-04-22 14:05:24 +03:00
rockefort 918d8bb72f
Merge branch 'pieeebot:main' into main 2026-04-22 02:31:25 -03:00
Frcoxd 04f22ee4f0 Fix: Fixed the ghost tab created by join 2026-04-22 02:30:39 -03:00
albertbogusz 05c492d6d4 fix: correct casing for include header for Linux build 2026-04-21 20:58:25 +01:00
Fireblade 1d78fdb33a feat. leaderboard + fix for building on linux 2026-04-21 13:26:09 -04:00
Frcoxd 637bcf7702 Fix: Fixed the double press sound on more options againg on the loadmenu and create world menu
and fix the bug where the save thumbnail wasn't displaying correctly in loadmenu
2026-04-21 00:38:41 -03:00
Frcoxd 4b8ce04efb feat: LoadCreateJoinMenu1080 (alfin wn) 2026-04-20 23:32:59 -03:00
Frcoxd 6d170fa3da Feat: LoadCreateJoin (alfin kliado) 2026-04-20 23:28:09 -03:00
Lord_Cambion 4c8e38c721 feat: stoneslab2
fully implemented stoneslab2 with craftings and revisited existing slabs according to wii u decomp

todo:Material.cs
2026-04-21 01:32:02 +03:00
George V. eed98a6603
chore: replace backslashes with forward slashes for linux cross compilation 2026-04-20 18:15:27 +03:00
neoapps-dev 168fe6b862 fix: build issue due to duplicates 2026-04-19 18:02:10 +03:00
Sestain 73a89b80e1 Fixed DLC audio. 2026-04-19 17:58:23 +03:00
SevenToaster509 a3ac98884e fix: load/create at lower resolutions, chore: remove console spam 2026-04-19 11:56:34 +01:00
Lord_Cambion 383302eb2e feat: armorstand from decomp 2026-04-18 03:46:45 +02:00
itsRevela b4a34df1a9 fix: apostrophes rendering as &#39; in Iggy HTML chat labels 2026-04-17 16:55:56 -05:00
George V. 00399fc2da
fix: Update hardcore mode UI to correctly set gamemode slider 2026-04-17 21:37:15 +03:00
George V. 82c6c5db8f
Merge remote-tracking branch 'itsRevela/main' into upstream-merge
# Conflicts:
#	.github/ISSUE_TEMPLATE/config.yml
#	.github/workflows/nightly.yml
#	Minecraft.Client/Windows64/4JLibs/libs/4J_Profile.lib
#	README.md
2026-04-17 21:22:20 +03:00
itsRevela cf81dd9d13 fix: apostrophes and quotes displaying as HTML entities in chat 2026-04-17 12:20:58 -05:00
itsRevela ce2efc1a4d fix: crash when opening UI scenes at sub-720p window size
SWF movie loading crashed with __debugbreak when the window height was
below 720px (e.g. after leaving exclusive fullscreen). The fallback
chain only tried 720.swf which doesn't exist. Now falls back through
720 -> 1080 so scenes always find a valid SWF.
2026-04-17 07:07:02 -05:00
itsRevela 59f9dbc8c6 fix: hardcore mode UI not locking difficulty/gamemode on world load
Three issues fixed:

- Save file path used hardcoded saveData.ms but new 4JLibs names files
  as <title>.ms. ReadLevelNameFromSaveFile now constructs the correct
  path with fallback to saveData.ms for old saves.
- The level.dat code path for reading the hardcore flag (sidecar rename)
  returned early without ever parsing level.dat. Now stores the sidecar
  name and continues to read the hardcore flag from NBT.
- The thumbnail host options path could overwrite m_bHardcore to false.
  Now only upgrades to true, never downgrades.
- Load menu constructor and tick handler both lock difficulty slider to
  Hardcore and gamemode to Survival when hardcore is detected.
- Hide title logo on load menu to match create world menu.
2026-04-17 07:06:26 -05:00