feat(TU31): LoadCreateJoin improvements (#65)

Feat: JoinMenu have description (for now isn't working because i'm waiting for the fourkit code rewriting)
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rockefort 2026-05-12 08:23:36 -03:00 committed by GitHub
parent 7850eff035
commit 7fb07ec8d4
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GPG key ID: B5690EEEBB952194
25 changed files with 526 additions and 68 deletions

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@ -108,6 +108,7 @@ enum EGameHostOptionWorldSize
#define GAMESETTING_VSYNC 0x01000000
#define GAMESETTING_EXCLUSIVEFULLSCREEN 0x02000000
#define GAMESETTING_CLASSICCRAFTING 0x04000000
#define GAMESETTING_HIDESAVESIZEBAR 0x08000000
// defines for languages

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@ -184,6 +184,8 @@ enum eGameSetting
//TU25
eGameSetting_ClassicCrafting,
// if enabled hides the save size bar in loadcreatejoinmenu (load tab)
eGameSetting_HideSaveSizeBar,
};
@ -971,4 +973,4 @@ enum eMCLang
eMCLang_hans,
eMCLang_hant,
};
};

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@ -1502,6 +1502,7 @@ void CMinecraftApp::ApplyGameSettingsChanged(int iPad)
//TU25
ActionGameSettings(iPad, eGameSetting_ClassicCrafting);
ActionGameSettings(iPad, eGameSetting_HideSaveSizeBar);
}
void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
@ -1755,6 +1756,9 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
case eGameSetting_ClassicCrafting:
//nothing to do here
break;
case eGameSetting_HideSaveSizeBar:
//nothing to do here
break;
}
}
@ -2512,6 +2516,21 @@ void CMinecraftApp::SetGameSettings(int iPad,eGameSetting eVal,unsigned char ucV
GameSettingsA[iPad]->bSettingsChanged = true;
}
break;
case eGameSetting_HideSaveSizeBar:
if ((GameSettingsA[iPad]->uiBitmaskValues & GAMESETTING_HIDESAVESIZEBAR) != (ucVal & 0x01) << 27)
{
if (ucVal == 1)
{
GameSettingsA[iPad]->uiBitmaskValues |= GAMESETTING_HIDESAVESIZEBAR;
}
else
{
GameSettingsA[iPad]->uiBitmaskValues &= ~GAMESETTING_HIDESAVESIZEBAR;
}
ActionGameSettings(iPad, eVal);
GameSettingsA[iPad]->bSettingsChanged = true;
}
break;
}
}
@ -2650,6 +2669,9 @@ unsigned char CMinecraftApp::GetGameSettings(int iPad,eGameSetting eVal)
case eGameSetting_ClassicCrafting:
return (GameSettingsA[iPad]->uiBitmaskValues & GAMESETTING_CLASSICCRAFTING) >> 26;
case eGameSetting_HideSaveSizeBar:
return (GameSettingsA[iPad]->uiBitmaskValues & GAMESETTING_HIDESAVESIZEBAR) >> 27;
case eGameSetting_VSync:
return (GameSettingsA[iPad]->uiBitmaskValues&GAMESETTING_VSYNC)>>24;

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@ -94,6 +94,18 @@ S32 UIControl::getYPos()
return m_y;
}
void UIControl::setXPos(S32 x)
{
m_x = x;
IggyValueSetF64RS( getIggyValuePath(), m_nameXPos, nullptr, (F64)x );
}
void UIControl::setYPos(S32 y)
{
m_y = y;
IggyValueSetF64RS( getIggyValuePath(), m_nameYPos, nullptr, (F64)y );
}
S32 UIControl::getWidth()
{
return m_width;

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@ -81,6 +81,8 @@ public:
S32 getXPos();
S32 getYPos();
void setXPos(S32 x);
void setYPos(S32 y);
S32 getWidth();
S32 getHeight();

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@ -14,6 +14,14 @@ bool UIControl_SaveList::setupControl(UIScene *scene, IggyValuePath *parent, con
return success;
}
void UIControl_SaveList::enableX2Icons()
{
IggyName useX2 = registerFastName(L"m_bUseX2IconButtons");
IggyValueSetBooleanRS(getIggyValuePath(), useX2, nullptr, true);
}
void UIControl_SaveList::addItem(const wstring &label)
{
addItem(label, L"");
@ -92,6 +100,78 @@ void UIControl_SaveList::addItem(const wstring &label, const wstring &iconName,
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_addNewItemFunc , 3 , value );
}
void UIControl_SaveList::addItem(const string &label, const wstring &iconName1, const wstring &iconName2)
{
addItem(label, iconName1, iconName2, m_itemCount);
++m_itemCount;
}
void UIControl_SaveList::addItem(const wstring &label, const wstring &iconName1, const wstring &iconName2)
{
addItem(label, iconName1, iconName2, m_itemCount);
++m_itemCount;
}
void UIControl_SaveList::addItem(const string &label, const wstring &iconName1, const wstring &iconName2, int data)
{
IggyDataValue result;
IggyDataValue value[4];
IggyStringUTF8 stringVal;
stringVal.string = (char*)label.c_str();
stringVal.length = static_cast<S32>(label.length());
value[0].type = IGGY_DATATYPE_string_UTF8;
value[0].string8 = stringVal;
value[1].type = IGGY_DATATYPE_number;
value[1].number = data;
IggyStringUTF16 stringVal2;
stringVal2.string = (IggyUTF16*)iconName1.c_str();
stringVal2.length = iconName1.length();
value[2].type = IGGY_DATATYPE_string_UTF16;
value[2].string16 = stringVal2;
IggyStringUTF16 stringVal3;
stringVal3.string = (IggyUTF16*)iconName2.c_str();
stringVal3.length = iconName2.length();
value[3].type = IGGY_DATATYPE_string_UTF16;
value[3].string16 = stringVal3;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result, getIggyValuePath(), m_addNewItemFunc, 4, value);
}
void UIControl_SaveList::addItem(const wstring &label, const wstring &iconName1, const wstring &iconName2, int data)
{
wstring shaped = shapeArabicText(label);
IggyDataValue result;
IggyDataValue value[4];
IggyStringUTF16 stringVal;
stringVal.string = (IggyUTF16*)shaped.c_str();
stringVal.length = static_cast<S32>(shaped.length());
value[0].type = IGGY_DATATYPE_string_UTF16;
value[0].string16 = stringVal;
value[1].type = IGGY_DATATYPE_number;
value[1].number = data;
IggyStringUTF16 stringVal2;
stringVal2.string = (IggyUTF16*)iconName1.c_str();
stringVal2.length = iconName1.length();
value[2].type = IGGY_DATATYPE_string_UTF16;
value[2].string16 = stringVal2;
IggyStringUTF16 stringVal3;
stringVal3.string = (IggyUTF16*)iconName2.c_str();
stringVal3.length = iconName2.length();
value[3].type = IGGY_DATATYPE_string_UTF16;
value[3].string16 = stringVal3;
IggyResult out = IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result, getIggyValuePath(), m_addNewItemFunc, 4, value);
}
void UIControl_SaveList::setTextureName(int iId, const wstring &iconName)
{
IggyDataValue result;
@ -107,3 +187,4 @@ void UIControl_SaveList::setTextureName(int iId, const wstring &iconName)
value[1].string16 = stringVal;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcSetTextureName , 2 , value );
}

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@ -20,10 +20,17 @@ public:
void addItem(const string &label, const wstring &iconName);
void addItem(const wstring &label, const wstring &iconName);
void addItem(const string &label, const wstring &iconName1, const wstring &iconName2);
void addItem(const wstring &label, const wstring &iconName1, const wstring &iconName2);
void setTextureName(int iId, const wstring &iconName);
void enableX2Icons();
private:
void addItem(const string &label, const wstring &iconName, int data);
void addItem(const wstring &label, const wstring &iconName, int data);
void addItem(const string &label, const wstring &iconName1, const wstring &iconName2, int data);
void addItem(const wstring &label, const wstring &iconName1, const wstring &iconName2, int data);
};

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@ -615,6 +615,8 @@ void UIController::loadSkins()
//used these as skin.swf and skinInGame.swf it breaks some other things
m_iggyLibraries[eLibrary_LCDefault] = loadSkin(L"skinLC.swf", L"skinLC.swf");
m_iggyLibraries[eLibrary_LCInGame] = loadSkin(L"skinInGameLC.swf", L"skinInGameLC.swf");
m_iggyLibraries[eLibrary_LCGraphics] = loadSkin(L"skinGraphicsLC.swf", L"skinGraphicsLC.swf");
m_iggyLibraries[eLibrary_LCLabels] = loadSkin(L"skinLabelsLC.swf", L"skinLabelsLC.swf");
// Some 1080p menu ports (such as LoadCreateJoin) may import DR-specific HD
// libraries by distinct names. Load them opportunistically when present so
@ -1487,10 +1489,16 @@ void UIController::handleKeyPress(unsigned int iPad, unsigned int key)
// hovering a horizontal list (e.g. TexturePackList), UP/DOWN otherwise.
if (pressed && g_KBMInput.IsKBMActive())
{
if (m_bMouseHoverHorizontalList)
key = (key == ACTION_MENU_OTHER_STICK_UP) ? ACTION_MENU_LEFT : ACTION_MENU_RIGHT;
else
key = (key == ACTION_MENU_OTHER_STICK_UP) ? ACTION_MENU_UP : ACTION_MENU_DOWN;
UIScene* pTopScene = GetTopScene(0); // using 0 as default pad for KBM
bool isJoinMenu = pTopScene && pTopScene->getSceneType() == eUIScene_JoinMenu;
if (!isJoinMenu)
{
if (m_bMouseHoverHorizontalList)
key = (key == ACTION_MENU_OTHER_STICK_UP) ? ACTION_MENU_LEFT : ACTION_MENU_RIGHT;
else
key = (key == ACTION_MENU_OTHER_STICK_UP) ? ACTION_MENU_UP : ACTION_MENU_DOWN;
}
}
}
}

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@ -105,6 +105,8 @@ private:
eLibrary_LCDefault,
eLibrary_LCInGame,
eLibrary_LCGraphics,
eLibrary_LCLabels,
#if defined(_WINDOWS64)
// Non-HD skin libraries needed by 720p/480p scene SWFs.

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@ -12,10 +12,18 @@
#ifdef _WINDOWS64
#include "../../Windows64/Network/WinsockNetLayer.h"
#include "../../Windows64/4JLibs/inc/4J_Input.h"
#endif
#define UPDATE_PLAYERS_TIMER_ID 0
#define UPDATE_PLAYERS_TIMER_TIME 30000
#define UPDATE_PLAYERS_TIMER_TIME 400.0
// static overlay state for howtoplay
static Iggy* s_movieServerDesc = nullptr;
static vector<unsigned char> s_movieDataServerDesc;
static IggyName s_funcLoadPage = 0;
static bool s_textInjected = false;
static int s_injectionDelay = 0;
UIScene_JoinMenu::UIScene_JoinMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
@ -32,9 +40,65 @@ UIScene_JoinMenu::UIScene_JoinMenu(int iPad, void *_initData, UILayer *parentLay
m_editServerPhase = eEditServer_Idle;
m_editServerButtonIndex = -1;
m_deleteServerButtonIndex = -1;
// reset the howtoplay state
s_textInjected = false;
s_injectionDelay = 0;
// load howtoplay it's like the messagebox xd
if (!s_movieServerDesc)
{
wstring moviePath = L"HowToPlay";
if (m_loadedResolution == eSceneResolution_1080) moviePath.append(L"1080.swf");
else if (m_loadedResolution == eSceneResolution_720) moviePath.append(L"720.swf");
else moviePath.append(L"480.swf");
byteArray baFile = ui.getMovieData(moviePath.c_str());
if (baFile.data)
{
s_movieDataServerDesc.assign((unsigned char*)baFile.data, (unsigned char*)baFile.data + baFile.length);
s_movieServerDesc = IggyPlayerCreateFromMemory(s_movieDataServerDesc.data(), (unsigned int)s_movieDataServerDesc.size(), nullptr);
if (s_movieServerDesc)
{
IggyPlayerInitializeAndTickRS(s_movieServerDesc);
IggyPlayerSetDisplaySize(s_movieServerDesc, m_movieWidth, m_movieHeight);
s_funcLoadPage = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"LoadHowToPlayPage", -1);
// it maintains the resolution at 1080p so that it looks sharp
IggyValuePath *root = IggyPlayerRootPath(s_movieServerDesc);
if (root)
{
IggyValueSetF64RS(root, IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"x", -1), nullptr, 0.0);
IggyValueSetF64RS(root, IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"y", -1), nullptr, 0.0);
IggyValueSetF64RS(root, IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"width", -1), nullptr, (double)m_movieWidth);
IggyValueSetF64RS(root, IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"height", -1), nullptr, (double)m_movieHeight);
// it hides the logo and other things that the howtoplay has
const char* elementsToHide[] = { "__id0_", "__id1_", "__id2_" };
IggyName visibleName = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"visible", -1);
for (int i = 0; i < 3; i++) {
IggyValuePath path;
if (IggyValuePathMakeNameRef(&path, root, elementsToHide[i])) {
IggyValueSetBooleanRS(&path, visibleName, nullptr, false);
}
}
}
}
}
}
#endif
}
UIScene_JoinMenu::~UIScene_JoinMenu()
{
// destroy the player when closing the scene to avoid zombie pointers
if (s_movieServerDesc)
{
IggyPlayerDestroy(s_movieServerDesc);
s_movieServerDesc = nullptr;
}
}
void UIScene_JoinMenu::updateTooltips()
{
int iA = -1;
@ -79,6 +143,7 @@ void UIScene_JoinMenu::tick()
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME),eControl_JoinGame);
m_buttonListPlayers.init(eControl_GamePlayers);
m_buttonListPlayers.setYPos( m_buttonListPlayers.getYPos() + 300 );
#if defined(__PS3__) || defined(__ORBIS__) || defined __PSVITA__
for( int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++ )
@ -216,6 +281,7 @@ void UIScene_JoinMenu::tick()
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME),eControl_JoinGame);
m_buttonListPlayers.init(eControl_GamePlayers);
m_buttonListPlayers.setYPos( m_buttonListPlayers.getYPos() + 300 );
m_labelLabels[eLabel_Difficulty].init(app.GetString(IDS_LABEL_DIFFICULTY));
m_labelLabels[eLabel_GameType].init(app.GetString(IDS_LABEL_GAME_TYPE));
@ -250,6 +316,95 @@ void UIScene_JoinMenu::tick()
#endif
}
#ifdef _WINDOWS64
if (s_movieServerDesc)
{
if (IggyPlayerReadyToTick(s_movieServerDesc))
{
IggyPlayerTickRS(s_movieServerDesc);
IggyValuePath *root = IggyPlayerRootPath(s_movieServerDesc);
if (root)
{
// scale the size before Iggy reads it
IggyValuePath textPath;
if (IggyValuePathMakeNameRef(&textPath, root, "HowToPlayText_0"))
{
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"x", -1);
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"y", -1);
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"width", -1);
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"height", -1);
if (m_loadedResolution == eSceneResolution_1080)
{
IggyValueSetF64RS(&textPath, nameX, nullptr, 333.0);// horizontal
IggyValueSetF64RS(&textPath, nameY, nullptr, 340.0);// vertical
IggyValueSetF64RS(&textPath, nameW, nullptr, 580.0);
IggyValueSetF64RS(&textPath, nameH, nullptr, 270.0);
}
else //720
{
IggyValueSetF64RS(&textPath, nameX, nullptr, 252.0);
IggyValueSetF64RS(&textPath, nameY, nullptr, 285.0);
IggyValueSetF64RS(&textPath, nameW, nullptr, 440.0);
IggyValueSetF64RS(&textPath, nameH, nullptr, 220.0);
}
}
// harcoded text for test it, later im gonna delete this and
// and convert it so that people can add their description when adding the server
if (!s_textInjected && s_funcLoadPage != 0)
{
IggyDataValue result;
IggyDataValue args[2];
args[0].type = IGGY_DATATYPE_number;
args[0].number = 0; // 0 is the what's new page on howtoplay don't change it
wstring testText = L"\nNothing yet...";
IggyStringUTF16 iggyStr;
wstring formattedText = app.FormatChatMessage(testText);
iggyStr.string = (IggyUTF16*)formattedText.c_str();
iggyStr.length = (unsigned int)formattedText.length();
args[1].type = IGGY_DATATYPE_string_UTF16;
args[1].string16 = iggyStr;
IggyResult res = IggyPlayerCallMethodRS(s_movieServerDesc, &result, root, s_funcLoadPage, 2, args);
if (res == IGGY_RESULT_SUCCESS)
{
s_textInjected = true;
}
}
// keeps the text fixed so it doesn't move from its place
IggyValuePath panelPath;
if (s_textInjected && IggyValuePathMakeNameRef(&panelPath, root, "DynamicHtmlText"))
{
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"x", -1);
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"y", -1);
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"width", -1);
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"height", -1);
if (m_loadedResolution == eSceneResolution_1080)
{
IggyValueSetF64RS(&panelPath, nameX, nullptr, 332.0);// horizontal
IggyValueSetF64RS(&panelPath, nameY, nullptr, 340.0);// vertical
IggyValueSetF64RS(&panelPath, nameW, nullptr, 580.0);
IggyValueSetF64RS(&panelPath, nameH, nullptr, 270.0);
}
else //720p
{
IggyValueSetF64RS(&panelPath, nameX, nullptr, 250.0);
IggyValueSetF64RS(&panelPath, nameY, nullptr, 290.0);
IggyValueSetF64RS(&panelPath, nameW, nullptr, 400.0);
IggyValueSetF64RS(&panelPath, nameH, nullptr, 230.0);
}
}
}
}
}
#endif
UIScene::tick();
}
@ -275,6 +430,7 @@ int UIScene_JoinMenu::ErrorDialogReturned(void *pParam, int iPad, const C4JStora
return 0;
}
void UIScene_JoinMenu::updateComponents()
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
@ -286,6 +442,19 @@ wstring UIScene_JoinMenu::getMoviePath()
return L"JoinMenu";
}
void UIScene_JoinMenu::render(S32 width, S32 height, C4JRender::eViewportType viewpBort)
{
UIScene::render(width, height, viewpBort);
#ifdef _WINDOWS64
if (s_movieServerDesc)
{
IggyPlayerSetDisplaySize(s_movieServerDesc, width, height);
IggyPlayerDraw(s_movieServerDesc);
}
#endif
}
void UIScene_JoinMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
if(m_bIgnoreInput) return;
@ -353,6 +522,21 @@ void UIScene_JoinMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
sendInputToMovie(key, repeat, pressed, released);
handled = true;
break;
#ifdef _WINDOWS64
case ACTION_MENU_OTHER_STICK_UP:
case ACTION_MENU_OTHER_STICK_DOWN:
if (s_movieServerDesc)
{
IggyEvent keyEvent;
IggyKeycode iggyKeyCode = (key == ACTION_MENU_OTHER_STICK_UP) ? IGGY_KEYCODE_F11 : IGGY_KEYCODE_F12;
IggyMakeEventKey(&keyEvent, pressed ? IGGY_KEYEVENT_Down : IGGY_KEYEVENT_Up, iggyKeyCode, IGGY_KEYLOC_Standard);
IggyEventResult res;
IggyPlayerDispatchEventRS(s_movieServerDesc, &keyEvent, &res);
handled = true;
}
break;
#endif
}
}

View file

@ -34,6 +34,10 @@ private:
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_buttonJoinGame, "JoinGame")
UI_MAP_ELEMENT( m_buttonListPlayers, "GamePlayers")
if (m_loadedResolution == eSceneResolution_720)
{
m_buttonListPlayers.setYPos(170.0);
}
UI_MAP_ELEMENT( m_labelLabels[0], "Label0")
UI_MAP_ELEMENT( m_labelLabels[1], "Label1")
@ -74,19 +78,22 @@ private:
public:
UIScene_JoinMenu(int iPad, void *initData, UILayer *parentLayer);
virtual ~UIScene_JoinMenu();
void tick();
static void friendSessionUpdated(bool success, void *pParam);
static int ErrorDialogReturned(void *pParam, int iPad, const C4JStorage::EMessageResult);
virtual void updateTooltips();
virtual void updateComponents();
virtual void render(S32 width, S32 height, C4JRender::eViewportType viewpBort);
virtual EUIScene getSceneType() { return eUIScene_LoadMenu;}
virtual EUIScene getSceneType() { return eUIScene_JoinMenu;}
protected:
// TODO: This should be pure virtual in this class
virtual wstring getMoviePath();
public:
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);

View file

@ -751,6 +751,7 @@ UIScene_LoadCreateJoinMenu::UIScene_LoadCreateJoinMenu(int iPad, void *initData,
m_buttonListNewGames.init(eControl_NewGamesList);
m_buttonListGames.init(eControl_GamesList);
m_buttonListGames.enableX2Icons();
@ -1614,6 +1615,32 @@ void UIScene_LoadCreateJoinMenu::UpdateMouseHoverForActiveTab()
if (!ConvertMouseToSceneCoords(sceneMouseX, sceneMouseY))
return;
// tab area threshold (approx coordinates based on handleMouseClick)
float maxY = (getSceneResolution() == eSceneResolution_1080) ? 200.0f : 135.0f;
if (sceneMouseY < maxY)
{
// mouse is high up (near or on tabs) deselect lists to avoid collisions
if (m_buttonListSaves.getCurrentSelection() != -1)
{
m_buttonListSaves.setCurrentSelection(-1);
}
if (m_buttonListNewGames.getCurrentSelection() != -1)
{
m_buttonListNewGames.setCurrentSelection(-1);
}
if (m_buttonListGames.getCurrentSelection() != -1)
{
m_buttonListGames.setCurrentSelection(-1);
}
// reset internal indices to -1 so tick() doesn't restore selection
m_iSaveListIndex = -1;
m_iNewGameListIndex = -1;
m_iGameListIndex = -1;
m_bUpdateSaveSize = true; // refresh save size bar / secondary UI
}
UIControl_ButtonList *pActiveList = nullptr;
switch (m_activeTab)
{
@ -1757,6 +1784,76 @@ void UIScene_LoadCreateJoinMenu::UpdateMouseHoverForActiveTab()
m_bPendingSaveSizeBarRefresh = true;
m_bPendingJoinTabAvailabilityRefresh = true;
}
bool UIScene_LoadCreateJoinMenu::handleMouseClick(F32 x, F32 y)
{
if (!hasFocus(m_iPad) || getMovie() == nullptr || g_KBMInput.IsMouseGrabbed() || !g_KBMInput.IsKBMActive())
{
return false;
}
if (m_bIgnoreInput)
{
return false;
}
float sceneMouseX = 0.0f;
float sceneMouseY = 0.0f;
if (!ConvertMouseToSceneCoords(sceneMouseX, sceneMouseY))
{
return false;
}
float loadMinX = 335.0f;
float loadMaxX = 535.0f;
float createMaxX = 735.0f;
float joinMaxX = 935.0f;
float minY = 77.0f;
float maxY = 135.0f;
if (getSceneResolution() == eSceneResolution_1080)
{
loadMinX = 502.0f;
loadMaxX = 802.0f;
createMaxX = 1102.0f;
joinMaxX = 1402.0f;
minY = 115.0f;
maxY = 200.0f;
}
if (sceneMouseY >= minY && sceneMouseY <= maxY)
{
if (sceneMouseX >= loadMinX && sceneMouseX <= loadMaxX)
{
if (m_activeTab != eTab_Load)
{
SetActiveTab(eTab_Load, true);
ui.PlayUISFX(eSFX_Press);
}
return true; // click consumed by tab
}
else if (sceneMouseX > loadMaxX && sceneMouseX <= createMaxX)
{
if (m_activeTab != eTab_Create)
{
SetActiveTab(eTab_Create, true);
ui.PlayUISFX(eSFX_Press);
}
return true; // click consumed by tab
}
else if (sceneMouseX > createMaxX && sceneMouseX <= joinMaxX)
{
if (m_activeTab != eTab_Join)
{
SetActiveTab(eTab_Join, true);
ui.PlayUISFX(eSFX_Press);
}
return true; // click consumed by tab
}
}
return UIScene::handleMouseClick(x, y);
}
#endif
wstring UIScene_LoadCreateJoinMenu::getMoviePath()
@ -1943,7 +2040,10 @@ void UIScene_LoadCreateJoinMenu::UpdateSaveSizeBarVisibility()
const bool showSaveSizeBar = (m_activeTab == eTab_Load);
// user option to hide the save size bar entirely (added via SettingsUIMenu checkbox)
const bool hideBar = (app.GetGameSettings(m_iPad, eGameSetting_HideSaveSizeBar) != 0);
const bool showSaveSizeBar = (m_activeTab == eTab_Load) && !hideBar;
IggyDataValue result;
@ -1963,6 +2063,10 @@ void UIScene_LoadCreateJoinMenu::tick()
UIScene::tick();
#ifdef _WINDOWS64
UpdateMouseHoverForActiveTab();
#endif
#if (defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined _WINDOWS64 || defined __PSVITA__)
if(m_bExitScene) // navigate forward or back
@ -4587,81 +4691,74 @@ void UIScene_LoadCreateJoinMenu::RebuildJoinGamesListVisual(bool syncFocus)
m_buttonListGames.setCurrentSelection(0);
for( FriendSessionInfo *sessionInfo : *m_currentSessions )
for (FriendSessionInfo *sessionInfo : *m_currentSessions)
{
const int gameType = app.GetGameHostOption(sessionInfo->data.m_uiGameHostSettings, eGameHostOption_GameType);
const wchar_t *modeIconFile = L"SurvivalIcon.png";
const wchar_t *modeIconName = L"SurvivalIcon";
wchar_t textureName[64] = L"\0";
if(sessionInfo->data.texturePackParentId!=0)
if (gameType == GameType::CREATIVE->getId())
{
Minecraft *pMinecraft = Minecraft::GetInstance();
TexturePack *tp = pMinecraft->skins->getTexturePackById(sessionInfo->data.texturePackParentId);
DWORD dwImageBytes=0;
PBYTE pbImageData=nullptr;
if(tp==nullptr)
{
DWORD dwBytes=0;
PBYTE pbData=nullptr;
app.GetTPD(sessionInfo->data.texturePackParentId,&pbData,&dwBytes);
app.GetFileFromTPD(eTPDFileType_Icon,pbData,dwBytes,&pbImageData,&dwImageBytes );
if(dwImageBytes > 0 && pbImageData)
{
swprintf(textureName,64,L"%ls",sessionInfo->displayLabel);
registerSubstitutionTexture(textureName,pbImageData,dwImageBytes);
}
}
else
{
pbImageData = tp->getPackIcon(dwImageBytes);
if(dwImageBytes > 0 && pbImageData)
{
swprintf(textureName,64,L"%ls",sessionInfo->displayLabel);
registerSubstitutionTexture(textureName,pbImageData,dwImageBytes);
}
}
modeIconFile = L"CreativeIcon.png";
modeIconName = L"CreativeIcon";
}
else if (gameType == GameType::ADVENTURE->getId())
{
modeIconFile = L"AdventureIcon.png";
modeIconName = L"AdventureIcon";
}
else
// register game mode icon
TrySetButtonListIcon(m_buttonListGames, -1, modeIconFile, modeIconName);
// texture pack icon logic
wchar_t tpIconName[64] = L"\0";
if (sessionInfo->data.texturePackParentId != 0)
{
Minecraft *pMinecraft = Minecraft::GetInstance();
TexturePack *tp = pMinecraft->skins->getTexturePackById(sessionInfo->data.texturePackParentId);
DWORD dwImageBytes = 0;
PBYTE pbImageData = nullptr;
if (tp == nullptr)
{
DWORD dwBytes = 0;
PBYTE pbData = nullptr;
app.GetTPD(sessionInfo->data.texturePackParentId, &pbData, &dwBytes);
app.GetFileFromTPD(eTPDFileType_Icon, pbData, dwBytes, &pbImageData, &dwImageBytes);
if (dwImageBytes > 0 && pbImageData)
{
swprintf(tpIconName, 64, L"tp_%ls", sessionInfo->displayLabel);
registerSubstitutionTexture(tpIconName, pbImageData, dwImageBytes);
}
}
else
{
pbImageData = tp->getPackIcon(dwImageBytes);
if (dwImageBytes > 0 && pbImageData)
{
swprintf(tpIconName, 64, L"tp_%ls", sessionInfo->displayLabel);
registerSubstitutionTexture(tpIconName, pbImageData, dwImageBytes);
}
}
}
else
{
Minecraft *pMinecraft = Minecraft::GetInstance();
TexturePack *tp = pMinecraft->skins->getTexturePackByIndex(0);
DWORD dwImageBytes;
PBYTE pbImageData = tp->getPackIcon(dwImageBytes);
if(dwImageBytes > 0 && pbImageData)
if (dwImageBytes > 0 && pbImageData)
{
swprintf(textureName,64,L"%ls",sessionInfo->displayLabel);
registerSubstitutionTexture(textureName,pbImageData,dwImageBytes);
swprintf(tpIconName, 64, L"tp_%ls", sessionInfo->displayLabel);
registerSubstitutionTexture(tpIconName, pbImageData, dwImageBytes);
}
}
m_buttonListGames.addItem( sessionInfo->displayLabel, textureName );
m_buttonListGames.addItem(sessionInfo->displayLabel, modeIconName, tpIconName);
if(memcmp( &selectedSessionId, &sessionInfo->sessionId, sizeof(SessionID) ) == 0)
if (memcmp(&selectedSessionId, &sessionInfo->sessionId, sizeof(SessionID)) == 0)
{

View file

@ -220,6 +220,7 @@ private:
void UpdateSaveSizeBarVisibility();
#ifdef _WINDOWS64
void UpdateMouseHoverForActiveTab();
virtual bool handleMouseClick(F32 x, F32 y) override;
bool ConvertMouseToSceneCoords(float &sceneMouseX, float &sceneMouseY);
void GetAbsoluteControlRect(UIControl *pControl, S32 &x, S32 &y, S32 &w, S32 &h);
#endif

View file

@ -1,4 +1,5 @@
#include "stdafx.h"
#include "../App_enums.h"
#include "UI.h"
#include "UIScene_SettingsUIMenu.h"
@ -16,6 +17,8 @@ UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer
m_checkboxSplitscreen.init(app.GetString(IDS_CHECKBOX_VERTICAL_SPLIT_SCREEN),eControl_Splitscreen,(app.GetGameSettings(m_iPad,eGameSetting_SplitScreenVertical)!=0));
m_checkboxShowSplitscreenGamertags.init(app.GetString(IDS_CHECKBOX_DISPLAY_SPLITSCREENGAMERTAGS),eControl_ShowSplitscreenGamertags,(app.GetGameSettings(m_iPad,eGameSetting_DisplaySplitscreenGamertags)!=0));
m_checkboxShowClassicCrafting.init(app.GetString(IDS_CHECKBOX_CLASSICCRAFTING), eControl_ShowClassicCrafting, (app.GetGameSettings(m_iPad, eGameSetting_ClassicCrafting) != 0));
// label is hardcoded for now (no IDS_* yet)
m_checkboxHideLoadCreateJoinSaveSizeBar.init(L"Hide world disk space bar", eControl_HideSaveSizeBar, (app.GetGameSettings(m_iPad, eGameSetting_HideSaveSizeBar) != 0));
WCHAR TempString[256];
@ -106,6 +109,7 @@ void UIScene_SettingsUIMenu::handleInput(int iPad, int key, bool repeat, bool pr
app.SetGameSettings(m_iPad,eGameSetting_DeathMessages,m_checkboxDisplayDeathMessages.IsChecked()?1:0);
app.SetGameSettings(m_iPad,eGameSetting_AnimatedCharacter,m_checkboxDisplayAnimatedCharacter.IsChecked()?1:0);
app.SetGameSettings(m_iPad, eGameSetting_ClassicCrafting, m_checkboxShowClassicCrafting.IsChecked() ? 1 : 0);
app.SetGameSettings(m_iPad, eGameSetting_HideSaveSizeBar, m_checkboxHideLoadCreateJoinSaveSizeBar.IsChecked() ? 1 : 0);
// if the splitscreen vertical/horizontal has changed, need to update the scenes

View file

@ -14,11 +14,12 @@ private:
eControl_Splitscreen,
eControl_ShowSplitscreenGamertags,
eControl_ShowClassicCrafting,
eControl_HideSaveSizeBar,
eControl_UISize,
eControl_UISizeSplitscreen
};
UIControl_CheckBox m_checkboxDisplayHUD, m_checkboxDisplayHand, m_checkboxDisplayDeathMessages, m_checkboxDisplayAnimatedCharacter, m_checkboxSplitscreen, m_checkboxShowSplitscreenGamertags, m_checkboxShowClassicCrafting; // Checkboxes
UIControl_CheckBox m_checkboxDisplayHUD, m_checkboxDisplayHand, m_checkboxDisplayDeathMessages, m_checkboxDisplayAnimatedCharacter, m_checkboxSplitscreen, m_checkboxShowSplitscreenGamertags, m_checkboxShowClassicCrafting, m_checkboxHideLoadCreateJoinSaveSizeBar; // Checkboxes
UIControl_Slider m_sliderUISize, m_sliderUISizeSplitscreen; // Sliders
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_checkboxDisplayHUD, "DisplayHUD")
@ -28,6 +29,7 @@ private:
UI_MAP_ELEMENT( m_checkboxSplitscreen, "Splitscreen")
UI_MAP_ELEMENT( m_checkboxShowSplitscreenGamertags, "ShowSplitscreenGamertags")
UI_MAP_ELEMENT(m_checkboxShowClassicCrafting, "ShowClassicCrafting")
UI_MAP_ELEMENT(m_checkboxHideLoadCreateJoinSaveSizeBar, "LoadCreateJoinSaveSizeBar")
UI_MAP_ELEMENT( m_sliderUISize, "UISize")
UI_MAP_ELEMENT( m_sliderUISizeSplitscreen, "UISizeSplitscreen")
@ -52,4 +54,4 @@ public:
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
virtual void handleSliderMove(F64 sliderId, F64 currentValue);
};
};

View file

@ -1570,6 +1570,32 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
const Win64LaunchOptions launchOptions = ParseLaunchOptions();
ApplyScreenMode(launchOptions.screenMode);
// load resolution from resolution.txt
char resPath[MAX_PATH] = {};
_snprintf_s(resPath, sizeof(resPath), _TRUNCATE, "%sresolution.txt", exePath);
FILE *fRes = nullptr;
if (fopen_s(&fRes, resPath, "r") == 0 && fRes)
{
char resBuf[128] = {};
if (fgets(resBuf, sizeof(resBuf), fRes))
{
int w = 0, h = 0;
if (sscanf_s(resBuf, "%dx%d", &w, &h) == 2 && w > 0 && h > 0)
{
g_rScreenWidth = w;
g_rScreenHeight = h;
g_iScreenWidth = w;
g_iScreenHeight = h;
}
else
{
if (strstr(resBuf, "1080")) { g_rScreenWidth = 1920; g_rScreenHeight = 1080; g_iScreenWidth = 1920; g_iScreenHeight = 1080; }
else if (strstr(resBuf, "720")) { g_rScreenWidth = 1280; g_rScreenHeight = 720; g_iScreenWidth = 1280; g_iScreenHeight = 720; }
}
}
fclose(fRes);
}
// Ensure uid.dat exists from startup (before any multiplayer/login path).
Win64Xuid::ResolvePersistentXuid();